Why does the program print out an "#" when I enter nothing? - c

I wrote a program in order to reverse a string. However, when I enter nothing but press the "enter" key, it prints out an "#".
The code is as follows:
#include <stdio.h>
#include <string.h>
int main(void)
{
int i, j, temp;
char str[80];
scanf("%[^\n]s", str);
i = strlen(str);
//printf("%d\n", i);
//printf("%d\n", sizeof(str));
for (j=0; j<i/2; j++) {
temp=str[i-j-1];
str[i-j-1]=str[j];
str[j]=temp;
}
for(i = 0; str[i] != 0; i++)
putchar(str[i]);
}
I tried to use printf() function to see what happens when I press the "Enter" key.
However, after adding printf("%d\n", i);, the output became "3 #".
After adding printf("%d\n", sizeof(str));, the output became "0 80".
It seemed as if "sizeof" had automatically "fixed" the problem.
My roommate said that the problem may result from initialization. I tried to change the code char str[80] to char str[80] = {0}, and everything works well. But I still don't understand what "sizeof" does when it exists in the code. If it really results in the initialization, why will such thing happen when the program runs line by line?

When you declare an array without initializing any part of the array, you receive a pointer to a memory location that has not been initialized. That memory location could contain anything. In fact, you're lucky it stopped just at the #.
By specifying char str[80] = {0} you are effectively saying:
char str[80] = {0, 0, 0, /* 77 more times */ };
Thereby initializing the string to all null values. This is because the compiler automatically pads arrays with nulls if it is partially initialized. (However, this is not the case when you allocate memory from the heap, just a warning).
To understand why everything was happening, let's follow through your code.
When you set i to the value returned by strlen(str), strlen iterates over the location starting at the memory location pointed to by str. Since your memory is not initialized, it finds a # at location 0 and then 0 at location 1, so it correctly returns 1.
What happens with the loops when you don't enter anything? i is set to 0, j is set to 0, so the condition j<i/2 evaluates to 0<0, which is false so it moves on to the second condition. The second condition only tests if the current location in the array is null. Coincidentally you are returned a memory location where the first char is #. It prints it and luckily the next value is null.
When you use the sizeof operator, you are receiving the size of the entire array that you were allocated on the stack (this is important you you may run into this issue later if you start using pointers). If you used strlen, you would have received 1 instead.
Suggestions
Instead of trying to do i = strlen(str);, I would suggest doing i = scanf("%[^\n]s", str);. This is because scanf returns the number of chars read and placed in the buffer. Also, try to use more descriptive variable names, it makes reading code so much easier.

Do a memset of str then it will nothing instead of garbage
char str[80];
memset(str,0,80);

Related

string gets filled with garbage

i got a string and a scanf that reads from input until it finds a *, which is the character i picked for the end of the text. After the * all the remaining cells get filled with random characters.
I know that a string after the \0 character if not filled completly until the last cell will fill all the remaining empty ones with \0, why is this not the case and how can i make it so that after the last letter given in input all the remaining cells are the same value?
char string1 [100];
scanf("%[^*]s", string1);
for (int i = 0; i < 100; ++i) {
printf("\n %d=%d",i,string1[i]);
}
if i try to input something like hello*, here's the output:
0=104
1=101
2=108
3=108
4=111
5=0
6=0
7=0
8=92
9=0
10=68
You have an uninitialized array:
char string1 [100];
that has indeterminate values. You could initialize the array like
char string1 [100] = { 0 };
or
char string1 [100] = "";
In this call
scanf("%[^*]s", string1);
you need to remove the trailing character s, because %[] and %s are distinct format specifiers. There is no %[]s format specifier. It should look like this:
scanf("%[^*]", string1);
The array contains a string terminated by the zero character '\0'.
So to output the string you should write for example
for ( int i = 0; string1[i] != '\0'; ++i) {
printf( "%c", string1[i] ); // or putchar( string1[i] );
putchar( '\n' );
or like
for ( int i = 0; string1[i] != '\0'; ++i) {
printf("\n %d=%c",i,string1[i]);
putchar( '\n' );
or just
puts( string1 );
As for your statement
printf("\n %d=%d",i,string1[i]);
then it outputs each character (including non-initialized characters) as integers due to using the conversion specifier d instead of c. That is the function outputs internal ASCII representations of characters.
I know that a string after the \0 character if not filled completly
until the last cell will fill all the remaining empty ones with \0
No, that's not true.
It couldn't be true: there is no length to a string. No where neither the compiler nor any function can even know what is the size of the string. Only you do. So, no, string don't autofill with '\0'
Keep in minds that there aren't any string types in C. Just pointer to chars (sometimes those pointers are constant pointers to an array, but still, they are just pointers. We know where they start, but there is no way (other than deciding it and being consistent while coding) to know where they stop.
Sure, most of the time, there is an obvious answer, that make obvious for any reader of the code what is the size of the allocated memory.
For example, when you code
char string1[20];
sprintf(string1, "hello");
it is quite obvious for a reader of that code that the allocated memory is 20 bytes. So you may think that the compiler should know, when sprinting in it of sscaning to it, that it should fill the unused part of the 20 bytes with 0. But, first of all, the compiler is not there anymore when you will sscanf or sprintf. That occurs at runtime, and compiler is at compilation time. At run time, there is not trace of that 20.
Plus, it can be more complicated than that
void fillString(char *p){
sprintf(p, "hello");
}
int main(){
char string1[20];
string1[0]='O';
string1[1]='t';
fillString(&(string1[2]));
}
How in this case does sprintf is supposed to know that it must fill 18 bytes with the string then '\0'?
And that is for normal usage. I haven't started yet with convoluted but legal usages. Such as using char buffer[1000]; as an array of 50 length-20 strings (buffer, buffer+20, buffer+40, ...) or things like
union {
char str[40];
struct {
char substr1[20];
char substr2[20];
} s;
}
So, no, strings are not filled up with '\0'. That is not the case. It is not the habit in C to have implicit thing happening under the hood. And that could not be the case, even if we wanted to.
Your "star-terminated string" behaves exactly as a "null-terminated string" does. Sometimes the rest of the allocated memory is full of 0, sometimes it is not. The scanf won't touch anything else that what is strictly needed. The rest of the allocated memory remains untouched. If that memory happened to be full of '\0' before the call to scanf, then it remains so. Otherwise not. Which leads me to my last remark: you seem to believe that it is scanf that fills the memory with non-null chars. It is not. Those chars were already there before. If you had the feeling that some other methods fill the rest of memory with '\0', that was just an impression (a natural one, since most of the time, newly allocated memory are 0. Not because a rule says so. But because that is the most frequent byte to be found in random area of memory. That is why uninitialized variables bugs are so painful: they occur only from times to times, because very often uninitialized variables are 0, just by chance, but still they are)
The easiest way to create a zeroed array is to use calloc.
Try replacing
char string1 [100];
with
char *string1=calloc(1,100);

I am trying to create a program that takes a name and outputs the initials but keep running into an array error

I am trying to create a program that take the input from the user and prints the first character of each word but every time I try to Here is my code.
#include <stdio.h>
#include <cs50.h>
#include <string.h>
int main(void)
{
char leng[100];
int len;
scanf("%s", &leng[100]);
len = strlen(&leng[100]);
char name[len];
//checking if at end or not
while (name[len] != '\0')
{
if (name[len] == ' ')
printf("%c", name[len + 1]);
len++;
}
}
Every time I give a name it shows an error something like:
index 3 out of bounds for type 'char [len]'
These two lines are incorrect:
scanf("%s", &leng[100]);
len = strlen(&leng[100]);
If you translate these into English, their meanings as written are:
Scan a string to the memory at the address of 101st element of the
leng array.
Get the length of the string that starts at the address
of the 101st element of the leng array.
The array index is out of bounds because leng[100] is past the end of the array. Remember that a 100 element array goes from 0 to 99, not from 1 to 100!
You want to be scanning into the base address of the array, and passing the base address of the array into strlen(). I'll leave the syntax for you to figure out from your textbook.
And by the way, you also have a problem in your code because you're reading your data into an array named leng, but your loop is working with an array named len. There are at least two additional problems in your code, but I'll leave them for you to debug.
There are a few things to consider with your code. As #richardschwartz already mentioned, you are not referencing your char arrays correctly. you have:
scanf("%s", &leng[100]);
len = strlen(&leng[100]);
You may want the following instead:
scanf("%s", leng);
len = strlen(leng);
Also, keep in mind that scanf with the %s flag will stop reading input once white-space is detected. For example, if you input "hello world",
scanf("%s", leng);
will only catch the characters "hello". To get around this, you could loop scanf to read multiple words and return the first character of each word as you desire.
Lastly, scanf is not advised for beginners though. See paxdiablo's excellent reason regarding lack of overflow protection, here: https://stackoverflow.com/a/1248017/6870832

C - How can I concatenate an array of strings into a buffer?

I am trying to concatenate a random number of lines from the song twinkle twinkle. Into the buffer before sending it out because I need to count the size of the buffer.
My code:
char temp_buffer[10000];
char lyrics_buffer[10000];
char *twinkle[20];
int arr_num;
int i;
twinkle[0] = "Twinkle, twinkle, little star,";
twinkle[1] = "How I wonder what you are!";
twinkle[2] = "Up above the world so high,";
twinkle[3] = "Like a diamond in the sky.";
twinkle[4] = "When the blazing sun is gone,";
twinkle[5] = "When he nothing shines upon,";
srand(time(NULL));
arr_num = rand() % 5;
for (i=0; i<arr_num; i++);
{
sprintf(temp_buffer, "%s\n", twinkle[i]);
strcat(lyrics_buffer, temp_buffer);
}
printf("%s%d\n", lyrics_buffer, arr_num);
My current code only prints 1 line even when I get a number greater than 0.
There are two problems: The first was found by BLUEPIXY and it's that your loop never does what you think it does. You would have found this out very easily if you just used a debugger to step through the code (please do that first in the future).
The second problem is that contents of non-static local variables (like your lyrics_buffer is indeterminate. Using such variables without initialization leads to undefined behavior. The reason this happens is because the strcat function looks for the end of the destination string, and it does that by looking for the terminating '\0' character. _If the contents of the destination string is indeterminate it will seem random, and the terminator may not be anywhere in the array.
To initialize the array you simply do e.g.
char lyrics_buffer[10000] = { 0 };
That will make the compiler initialize it all to zero, which is what '\0' is.
This initialization is not needed for temp_buffer because sprintf unconditionally starts to write at the first location, it doesn't examine the content in any way. It does, in other words, initialize the buffer.
Update the buffer address after each print after initializing buffer with 0.
char temp_buffer[10000] = {0};
for (i=0; i<arr_num; i++) //removed semicolon from here
{
sprintf(temp_buffer + strlen(temp_buffer), "%s\n", twinkle[i]);
}
temp_buffer should contain final output. Make sure you have enough buffer size
You don't need strcat

why does this simple code gives not work at times????then when i restart my code blocks it does work at times

#include <stdio.h>
#include <stdlib.h>
main()
{
char *a,*b,*c={0};
int i=0,j=0;
a=(char *)malloc(20*sizeof(char));
b=(char *)malloc(20*sizeof(char));
c=(char *)malloc(20*sizeof(char));
printf("Enter two strings:");
gets(a);
gets(b);
while(a[i]!=NULL)
{
c[i]=a[i];
i++;
}
while(b[j]!=NULL)
{
c[i]=b[j];
i++;
j++;
}
printf("The concated string is %s",c);
}
this is crazy........i spend one whole night it didn't work and then next night it suddenly works perfectly....i'm confused
There are many things wrong with your code.
Not all of them matter if all you care about is getting the code to work.
However, I have tried here to show you different misconceptions that are clear from your code, and show you how to code it better.
You are misunderstanding what NULL means. a NULL pointer doesn't point at anything
Strings are terminated with '\0' which is an ASCII NUL, not the same thing, though both use the value 0.
char* s = "hello";
The above string is actually 6 characters long. 5 bytes for the hello, 1 for the '\0' that is stuck at the end. Incidentally, this means that you can only have strings up to 19 characters long because you need to reserve one byte for the terminal '\0'
char* r = NULL;
The pointer r is pointing at nothing. There is no '\0' there, and if you attempt to look at r[0], you will crash.
As Ooga pointed out, you missed terminating with '\0' which is going to create random errors because your printf will keep going to try to print until the first zero byte it finds. Whether you crash on any particular run is a matter of luck. Zeros are common, so usually you will stop before you crash, but you will probably print out some junk after the string.
Personally, I would rather crash than have the program randomly print out the wrong thing. At least when you crash, you know something is wrong and can fix it.
You also seem to have forgotten to free the memory you malloc.
If you are going to use malloc, you should use free at the end:
int* a = malloc(20);
...
free(a);
You also are only mallocing 20 characters. If you go over that, you will do horrible things in memory. 20 seems too short, you will have only 19 characters plus the null on the end to play with but if you do have 20 characters each in a and b, you would need 40 characters in c.
If this is an assignment to use malloc, then use it, but you should free when you are done. If you don't have to use malloc, this example does not show a reason for using it since you are allocating a small, constant amount of memory.
You are initializing c:
char* c = {0};
In a way that makes no sense.
The {0} is an array with a single zero value. c is pointing to it, but then you immediately point it at something else and never look at your little array again.
You probably mean that C is pointing to nothing at first.
That would be:
char* c = NULL;
but then you are immediately wiping out the null, so why initialize c, but not a and b?
As a general rule, you should not declare values and initialize them later. You can always do something stupid and use them before they are initialized. Instead, initialize as you declared the:
int* a = malloc(20);
int* b = malloc(20);
int* c = malloc(40);
Incidentally, the size of a char is by definition 1, so:
20* sizeof(char)
is the same as 20.
You probably saw an example like:
20 * sizeof(int)
Since sizeof(int) which is not 1 the above does something. Typically sizeof(int) is 4 bytes, so the above would allocate 80 bytes.
gets is unsafe, since it doesn't say how long the buffer is
ALWAYS use fgets instead of gets. (see below).
Many computers have been hacked using this bug (see http://en.wikipedia.org/wiki/Robert_Tappan_Morris)
Still, since malloc is not really needed, in your code, you really should write:
enum { SIZE = 128 };
char a[SIZE];
fgets(a, SIZE, STDIN);
char b[SIZE];
fgets(b, SIZE, STDIN);
char c[SIZE*2];
int i;
int j = 0;
for (i = 0; a[i] != '\0' && i < 127; i++)
c[j++] = a[i];
for (i; b[i] != '\0' && i < 127; i++)
c[j++] = a[i];
c[j] = '\0';
...
Last, I don't know if you are learning C or C++. I will simply point out that this kind of programming is a lot easier in C++ where a lot of the work is done for you. You can first get concatenation done the easy way, then learn all the pointer manipulation which is harder.
#include <string>
#include <iostream>
using namespace std;
int main() {
string a,b,c;
getline(cin, a); // read in a line
getline(cin, b);
c = a + b;
cout << c;
}
Of course, you still need to learn this low-level pointer stuff to be a sophisticated programmer in C++, but if the purpose is just to read in and concatenate lines, C++ makes it a lot easier.
You are not properly null-terminating c. Add this before the printf:
c[i] = '\0';
Leaving out null-termination will seem to work correctly if the char at i happens to be 0, but you need to set it to be sure.
The string c is not being terminated with a null char, this means printf does not know where to stop and will likely segfault your program when it overruns. The reason you may be getting sporadic success is that there is a random chance the malloced area has been pre zeroed when you allocate it, if this is the case it will succeed as a null char is represented as a literal 0 byte.
there are two solutions available to you here, first you could manually terminate the string with a null char as so:
c[i] = '\0';
Second you can use calloc instead of malloc, it guarantees the memory is always pre zeroed.
As a side note you should likely add some length checking to your code to ensure c will not overflow if A and B are both over 10. (or just make c 40 long)
I hope this helps.

Find String Length without recursion in C

#include<stdio.h>
#include<conio.h>
void main()
{
int str1[25];
int i=0;
printf("Enter a string\n");
gets(str1);
while(str1[i]!='\0')
{
i++;
}
printf("String Length %d",i);
getch();
return 0;
}
i'm always getting string length as 33. what is wrong with my code.
That is because, you have declared your array as type int
int str1[25];
^^^-----------Change it to `char`
You don't show an example of your input, but in general I would guess that you're suffering from buffer overflow due to the dangers of gets(). That function is deprecated, meaning it should never be used in newly-written code.
Use fgets() instead:
if(fgets(str1, sizeof str1, stdin) != NULL)
{
/* your code here */
}
Also, of course your entire loop is just strlen() but you knew that, right?
EDIT: Gaah, completely missed the mis-declaration, of course your string should be char str1[25]; and not int.
So, a lot of answers have already told you to use char str1[25]; instead of int str1[25] but nobody explained why. So here goes:
A char has length of one byte (by definition in C standard). But an int uses more bytes (how much depends on architecture and compiler; let's assume 4 here). So if you access index 2 of a char array, you get 1 byte at memory offset 2, but if you access index 2 of an int array, you get 4 bytes at memory offset 8.
When you call gets (which should be avoided since it's unbounded and thus might overflow your array), a string gets copied to the address of str1. That string really is an array of char. So imaging the string would be 123 plus terminating null character. The memory would look like:
Adress: 0 1 2 3
Content: 0x31 0x32 0x33 0x00
When you read str1[0] you get 4 bytes at once, so str1[0] does not return 0x31, you'll get either 0x00333231 (little-endian) or 0x31323300 (big endian).
Accessing str1[1] is already beyond the string.
Now, why do you get a string length of 33? That's actually random and you're "lucky" that the program didn't crash instead. From the start address of str1, you fetch int values until you finally get four 0 bytes in a row. In your memory, there's some random garbage and by pure luck you encounter four 0 bytes after having read 33*4=132 bytes.
So here you can already see that bounds checks are very important: your array is supposed to contain 25 characters. But gets may already write beyond that (solution: use fgets instead). Then you scan without bounds and may thus also access memory well beyond you array and may finally run into non-existing memory regions (which would crash your program). Solution for that: do bounds checks, for example:
// "sizeof(str1)" only works correctly on real arrays here,
// not on "char *" or something!
int l;
for (l = 0; l < sizeof(str1); ++l) {
if (str1[l] == '\0') {
// End of string
break;
}
}
if (l == sizeof(str1)) {
// Did not find a null byte in array!
} else {
// l contains valid string length.
}
I would suggest certain changes to your code.
1) conio.h
This is not a header that is in use. So avoid using it.
2) gets
gets is also not recommended by anyone. So avoid using it. Use fgets() instead
3) int str1[25]
If you want to store a string it should be
char str1[25]
The problem is in the string declaration int str1[25]. It must be char and not int
char str1[25]
void main() //"void" should be "int"
{
int str1[25]; //"int" should be "char"
int i=0;
printf("Enter a string\n");
gets(str1);
while(str1[i]!='\0')
{
i++;
}
printf("String Length %d",i);
getch();
return 0;
}

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