Message too long - buffer is larger than message size - c

I'm trying to teach myself message queues, and I'm using pthreads that talk to each other.
I know that the buffer in mq_receive should be larger than attr.mq_msgsize, and it is (twice the size).
I haven't even sent a message yet.
EDIT: John Bollinger ran this on his machine and it worked. This may be an OS-dependent problem. I'm running Mint 18 XFCE
EDIT EDIT: rebooting fixed the behaviour? Not going to question this or complain.
This code is based off of an example I found online : https://github.com/arembedded/mq_example
Here is the code :
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <signal.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <mqueue.h>
#include <fcntl.h>
#include <errno.h>
using namespace std;
#define PIN_MSG_NAME "/pin_msg"
#define DB_MSG_NAME "/db_msg"
#define MESSAGE_QUEUE_SIZE 15
pthread_t ATM;
pthread_t DB_server;
pthread_t DB_editor;
void* run_ATM(void* arg);
void* run_DB(void* arg);
static struct mq_attr mq_attribute;
static mqd_t PIN_MSG = -1;
void sig_handler(int signum){
//ASSERT(signum == SIGINT);
if (signum == SIGINT){
cout << "killing application" << endl;
pthread_cancel(ATM);
pthread_cancel(DB_server);
pthread_cancel(DB_editor);
}
}
int main(int argc, char const *argv[])
{
pthread_attr_t attr;
signal(SIGINT, sig_handler);
mq_attribute.mq_maxmsg = 10; //mazimum of 10 messages in the queue at the same time
mq_attribute.mq_msgsize = MESSAGE_QUEUE_SIZE;
PIN_MSG = mq_open(PIN_MSG_NAME , O_CREAT | O_RDWR, 0666, &mq_attribute);
if (PIN_MSG == -1){
perror("creating message queue failed ");
}
pthread_attr_init(&attr);
pthread_attr_setstacksize(&attr, 1024*1024);
long start_arg = 0; //the start argument is unused right now
pthread_create(&ATM, NULL, run_ATM, (void*) start_arg);
pthread_create(&DB_server, NULL, run_DB, (void*) start_arg);
pthread_join(ATM, NULL);
pthread_join(DB_server, NULL);
sig_handler(SIGINT);
}
void* run_ATM(void* arg) {
int status;
char accountNumber[15];
char PIN[15];
cout << "ATM is running" << endl;
cout << "Please input an account number > ";
cin >> accountNumber;
status = mq_send(PIN_MSG, accountNumber, sizeof(accountNumber) + 1, 1);
if (status < 0){
perror("sending message failed");
}
}
void* run_DB(void* arg){
cout << "Database server running" << endl;
int status;
char received_acct_number[30];
while(1){
status = mq_receive(PIN_MSG, received_acct_number, sizeof(received_acct_number), NULL);
if (status < 0){
perror("error:");
} else {
cout << received_acct_number << endl;
}
}
}
Am I missing something? Why is there a message coming in at all, and why is it too large?

You talk about your receive buffer size as if the error is reported by mq_receive(), but as you observe, your buffer is long enough to receive any message that can be enqueued on your queue, and moreover, you seem not to be expecting an incoming message at all.
Although I'm not sure how you could be confused in this way, I'm inclined to think that the problem occurs in sending a message:
char accountNumber[15];
...
status = mq_send(PIN_MSG, accountNumber, sizeof(accountNumber) + 1, 1);
Your queue's message length limit is 15 bytes, and you're trying to enqueue a 16-byte message. Moreover, your send buffer is in fact shorter than 16 bytes in the first place; if mq_send() tried to copy 16 bytes of message then that would produce undefined behavior.

Related

why ptrace write 0xFFFFFFFFFFFFFFFF instead the real data?

I can't figure out why this happens, my code is this and it's from this question,
i only change the type of addr and data in usigned long long int (the computer is x64 and the program run in the WLS).
the minimum reproducible example is the one below:
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <signal.h>
#include <syscall.h>
#include <sys/ptrace.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/reg.h>
#include <sys/user.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
void procmsg(const char* format, ...)
{
va_list ap;
fprintf(stdout, "[%d] ", getpid());
va_start(ap, format);
vfprintf(stdout, format, ap);
va_end(ap);
}
void run_target(const char* programname)
{
procmsg("target started. will run '%s'\n", programname);
/* Allow tracing of this process */
if (ptrace(PTRACE_TRACEME, 0, 0, 0) < 0) {
perror("ptrace");
return;
}
/* Replace this process's image with the given program */
execl(programname, programname, (char *)NULL);
}
void run_debugger(pid_t child_pid)
{
int wait_status;
struct user_regs_struct regs;
procmsg("debugger started\n");
/* Wait for child to stop on its first instruction */
wait(&wait_status);
/* Obtain and show child's instruction pointer */
ptrace(PTRACE_GETREGS, child_pid, 0, &regs);
procmsg("Child started. RIP = 0x%016x\n", regs.rip);
unsigned long long int addr = 0x0000000008001169;//0x004000da;
unsigned long long int data = ptrace(PTRACE_PEEKTEXT, child_pid, (void*)addr,NULL);
procmsg("Original data at 0x%08x: 0x%08x\n", addr, data);
//test
unsigned long long int data_u = data;
procmsg("test data_u: 0x%08x\n", data_u);
/* Write the trap instruction 'int 3' into the address */
unsigned long long int data_with_trap = (data & 0xFFFFFFFFFFFFFF00) | 0xCC;
procmsg("Data with trap : 0x%016llx \n",data_with_trap);
ptrace(PTRACE_POKETEXT, child_pid, (void*)addr, (void*)data_with_trap);
/* See what's there again... */
unsigned long long int readback_data = ptrace(PTRACE_PEEKTEXT, child_pid, (void*)addr, 0);
procmsg("After trap,set breakpoint, data at 0x%016llx: 0x%016llx\n", addr, readback_data);
/* Let the child run to the breakpoint and wait for it to
** reach it
*/
ptrace(PTRACE_CONT, child_pid, 0, 0);
//wait to breakpoint
wait(&wait_status);
if (WIFSTOPPED(wait_status)) {
procmsg("Child got a signal: %s\n", strsignal(WSTOPSIG(wait_status)));
}
else {
perror("wait");
return;
}
/* See where the child is now */
ptrace(PTRACE_GETREGS, child_pid, 0, &regs);
procmsg("Child stopped at RIP = 0x%016x\n", regs.rip);
/* Remove the breakpoint by restoring the previous data
** at the target address, and unwind the EIP back by 1 to
** let the CPU execute the original instruction that was
** there.
*/
int result = ptrace(PTRACE_POKETEXT, child_pid, (void*)addr, (void*)data);
procmsg("poketext origin back result %d\n", result);
/* See what's there again... */
readback_data = ptrace(PTRACE_PEEKTEXT, child_pid, (void*)addr, 0);
procmsg("After restore, data at 0x%llx: 0x%llx\n", addr, readback_data);
int offset = 0;
for(offset = 1; offset < 25; offset++) {
readback_data = ptrace(PTRACE_PEEKTEXT, child_pid, (void*)(addr+offset), 0);
procmsg("After restore, data at 0x%llx: 0x%llx\n", addr+offset, readback_data);
}
regs.rip -= 1;
ptrace(PTRACE_SETREGS, child_pid, 0, &regs);
/* The child can continue running now */
ptrace(PTRACE_CONT, child_pid, 0, 0);
wait(&wait_status);
if (WIFEXITED(wait_status)) {
procmsg("Child exited\n");
} else if(WIFSIGNALED(wait_status)) {
procmsg("signal !!!\n");
}
else {
procmsg("Unexpected signal. %s \n", strsignal(WSTOPSIG(wait_status)));
}
}
int main(int argc, char** argv)
{
pid_t child_pid;
if (argc < 2) {
fprintf(stderr, "Expected a program name as argument\n");
return -1;
}
child_pid = fork();
if (child_pid == 0)
run_target(argv[1]);
else if (child_pid > 0)
run_debugger(child_pid);
else {
perror("fork");
return -1;
}
return 0;
}
The output of the code above is :
[3220] debugger started
[3221] target started. will run 'Debugee1'
[3220] Child started. RIP = 0x0000000063fa1100
[3220] Original data at 0x08001169: 0xffffffff
[3220] test data_u: 0xffffffff
[3220] Data with trap : 0xffffffffffffffcc
error : Bad address
error : Bad address
[3220] After trap,set breakpoint, data at 0x0000000008001169: 0xffffffffffffffff
Debugee program waiting
Debugee program exit
wait: Bad address
Now the problem is this line :
[3220] Original data at 0x08001169: 0xffffffff
[3220] After trap,set breakpoint, data at 0x0000000008001169: 0xffffffffffffffff
when i go read and after to write back the data with the int3 istruction (0xCC) and read back again the result is always 0xffffffffffffffff (aka -1 so the ptrace fail to read and write)
I also know that that adress is correct beacuse i use objdump.
some ideas ??

How does /proc/{pid}/stack work in linux? [duplicate]

I'm trying to port a program from Windows to Linux.
I encountered a problem when I found out that there isn't a "real" ReadProcessMemory counterpart on Linux; I searched for an alternative and I found ptrace, a powerful process debugger.
I quickly coded two small console applications in C++ to test ptrace, before using it in the program.
TestApp
This is the tracee; it keeps printing two integers every 50 milliseconds while increasing their value by 1 every time.
#include <QCoreApplication>
#include <QThread>
#include <iostream>
using namespace std;
class Sleeper : public QThread
{
public:
static void usleep(unsigned long usecs){QThread::usleep(usecs);}
static void msleep(unsigned long msecs){QThread::msleep(msecs);}
static void sleep(unsigned long secs){QThread::sleep(secs);}
};
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
int value = 145;
int i = 0;
do {
cout << "i: " << i << " " << "Value: " << value << endl;
value++;
i++;
Sleeper::msleep(50);
} while (true);
return a.exec();
}
MemoryTest
This is the tracer; it asks for the process name and retrieves the PID using the command pidof -s, then ptrace attaches to the process and retrieves the memory address' value every 500 milliseconds, for 10 times.
#include <QCoreApplication>
#include <QThread>
#include <iostream>
#include <string>
#include <sys/ptrace.h>
#include <errno.h>
using namespace std;
class Sleeper : public QThread
{
public:
static void usleep(unsigned long usecs){QThread::usleep(usecs);}
static void msleep(unsigned long msecs){QThread::msleep(msecs);}
static void sleep(unsigned long secs){QThread::sleep(secs);}
};
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
char process_name[50];
cout << "Process name: ";
cin >> process_name;
char command[sizeof(process_name) + sizeof("pidof -s ")];
snprintf(command, sizeof(command), "pidof -s %s", process_name);
FILE* shell = popen(command, "r");
char pidI[sizeof(shell)];
fgets(pidI, sizeof(pidI), shell);
pclose(shell);
pid_t pid = atoi(pidI);
cout << "The PID is " << pid << endl;
long status = ptrace(PTRACE_ATTACH, pid, NULL, NULL);
cout << "Status: " << status << endl;
cout << "Error: " << errno << endl;
unsigned long addr = 0x012345; // Example address, not the true one
int i = 0;
do {
status = ptrace(PTRACE_PEEKDATA, pid, addr, NULL);
cout << "Status: " << status << endl;
cout << "Error: " << errno << endl;
i++;
Sleeper::msleep(500);
} while (i < 10);
status = ptrace(PTRACE_DETACH, pid, NULL, NULL);
cout << "Status: " << status << endl;
cout << "Error: " << errno << endl;
return a.exec();
}
Everything works fine, but TestApp is paused (SIGSTOP) until ptrace detaches from it.
Also, when it attaches to the process, the status is 0 and the error is 2; the first time it tries to retrieve the memory address value it fails with status -1 and error 3. Is it normal?
Is there a way to prevent ptrace from sending the SIGSTOP signal to the process?
I already tried using PTRACE_SEIZE instead of PTRACE_ATTACH, but it doesn't work: status -1 and error 3.
Update: Using Sleeper in MemoryTest before the "do-while" loop fixes the problem of the first memory address value retrieval, even if the value of seconds, milliseconds or microseconds is 0. Why?
After a lot of research I'm pretty sure that there isn't a way to use ptrace without stopping the process.
I found a real ReadProcessMemory counterpart, called process_vm_readv, which is much more simple.
I'm posting the code in the hope of helping someone who is in my (previous) situation.
Many thanks to mkrautz for his help coding MemoryTest with this beautiful function.
#include <QCoreApplication>
#include <QThread>
#include <sys/uio.h>
#include <stdint.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <iostream>
using namespace std;
class Sleeper : public QThread
{
public:
static void usleep(unsigned long usecs){QThread::usleep(usecs);}
static void msleep(unsigned long msecs){QThread::msleep(msecs);}
static void sleep(unsigned long secs){QThread::sleep(secs);}
};
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
char process_name[50];
cout << "Process name: ";
cin >> process_name;
char command[sizeof(process_name) + sizeof("pidof -s ")];
snprintf(command, sizeof(command), "pidof -s %s", process_name);
FILE* shell = popen(command, "r");
char pidI[sizeof(shell)];
fgets(pidI, sizeof(pidI), shell);
pclose(shell);
pid_t pid = atoi(pidI);
cout << "The PID is " << pid << endl;
if (pid == 0)
return false;
struct iovec in;
in.iov_base = (void *) 0x012345; // Example address, not the true one
in.iov_len = 4;
uint32_t foo;
struct iovec out;
out.iov_base = &foo;
out.iov_len = sizeof(foo);
do {
ssize_t nread = process_vm_readv(pid, &out, 1, &in, 1, 0);
if (nread == -1) {
fprintf(stderr, "error: %s", strerror(errno));
} else if (nread != in.iov_len) {
fprintf(stderr, "error: short read of %li bytes", (ssize_t)nread);
}
cout << foo << endl;
Sleeper::msleep(500);
} while (true);
return a.exec();
}
Davide,
Have you had a look at the /proc filesystem? It contains memory map files that can be used to peek at the full process space. You can also write in the space to set a breakpoint. There is a wealth of other information in /proc as well.
The PTRACE_CONT command can be used to continue a process. Generally, the target will be paused with a PTRACE_ATTACH when the debugger attaches.
The man page says PTRACE_SIEZE should not pause the process. What flavor and version of Linux are you using? PTRACE_SIEZE has been around for quite awhile so I'm not sure why you are having trouble there.
I note the addr value is set to 0x12345. Is this a valid address in the target space? Or was that just an example? How is the stack address of interest (&value) communicated between the two processes?
I'm not too sure about the return codes. Generally a 0 means all is well, the errno may just be a hangover value from the last error.
--Matt

main doesn't continue after call pthread_join function

I'm new to pthread and multithreading, i have written a code like that.
#include <pthread.h>
#include <unistd.h>
void *nfc_read(void *arg)
{
int fd = -1;
int ret;
uint8_t read_data[24];
while(1){
ret = read_block(fd, 8, read_data);
if(!ret){
return (void)read_data;
}
}
}
int main(int argc, char *argv[])
{
pthread_t my_thread;
void *returnValue;
pthread_create(&my_thread, NULL, nfc_read, NULL);
pthread_join(my_thread, &returnValue);
printf("NFC card value is : %s \n", (char)returnValue);
printf("other process");
return 0;
}
Until the return value from nfc_read function, as I will have other code I need to run and I don't want to block in main. How can i do that?
This is a sample where a read thread runs concurrently to the "main" thread which is doing other work (in this case, printing dots and sleeping).
To keep things simple, a simulated the reading from an input device with copying a constant string character by character. I guess, this is reasonable as the synchronization of threads is focused.
For the synchronization of threads, I used atomic_bool with atomic_store() and atomic_load() which are provided by the Atomic Library (since C11).
My sample application test-concurrent-read.c:
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <stdatomic.h>
#include <unistd.h>
/* sampe input */
const char sampleInput[]
= "This is sample input which is consumed as if it was read from"
" a (very slow) external device.";
atomic_bool readDone = ATOMIC_VAR_INIT(0);
void* threadRead(void *pArg)
{
char **pPBuffer = (char**)pArg;
size_t len = 0, size = 0;
int c; const char *pRead;
for (pRead = sampleInput; (c = *pRead++) > 0; sleep(1)) {
if (len + 1 >= size) {
if (!(*pPBuffer = realloc(*pPBuffer, (size + 64) * sizeof(char)))) {
fprintf(stderr, "ERROR! Allocation failed!\n");
break;
}
size += 64;
}
(*pPBuffer)[len++] = c; (*pPBuffer)[len] = '\0';
}
atomic_store(&readDone, 1);
return NULL;
}
int main()
{
/* start thread to read concurrently */
printf("Starting thread...\n");
pthread_t idThreadRead; /* thread ID for read thread */
char *pBuffer = NULL; /* pointer to return buffer from thread */
if (pthread_create(&idThreadRead, NULL, &threadRead, &pBuffer)) {
fprintf(stderr, "ERROR: Failed to start read thread!\n");
return -1;
}
/* start main loop */
printf("Starting main loop...\n");
do {
putchar('.'); fflush(stdout);
sleep(1);
} while (!atomic_load(&readDone));
putchar('\n');
void *ret;
pthread_join(idThreadRead, &ret);
/* after sync */
printf("\nReceived: '%s'\n", pBuffer ? pBuffer : "<NULL>");
free(pBuffer);
/* done */
return 0;
}
Compiled and tested with gcc in cygwin on Windows 10 (64 bit):
$ gcc -std=c11 -pthread -o test-concurrent-read test-concurrent-read.c
$ ./test-concurrent-read
Starting thread...
Starting main loop...
.............................................................................................
Received: 'This is sample input which is consumed as if it was read from a (very slow) external device.'
$
I guess, it is worth to mention why there is no mutex guarding for pBuffer which is used in main() as well as in threadRead().
pBuffer is initialized in main() before pthread_create() is called.
While thread_read() is running, pBuffer is used by it exclusively (via its passed address in pPBuffer).
It is accessed in main() again but not before pthread_join() which grants that threadRead() has ended.
I tried to find a reference by google to confirm that this procedure is well-defined and reasonable. The best, I could find was SO: pthread_create(3) and memory synchronization guarantee in SMP architectures which cites The Open Group Base Specifications Issue 7 - 4.12 Memory Synchronization.

kill() function problem in client-server ipc message using 2 FIFOs

I want to have a message send & receive through 2 uni-direction FIFO
Flow of data
FIFO1
stdin--->parent(client) writefd--->FIFO1-->child(server) readfd
FIFO2
child(server) writefd2---->FIFO2--->parent(client) readfd2--->stdout
I need to have boundary structed message mesg_len+mesg_type+mesg_data
The function is that if user input "Knock Knock" on stdin, which directs to client, client send this message to server through FIFO1, server compares the string, if matches with "Knock Knock", then server reply message "Who's there?" to client through FIFO2, and client write this message to the stdout.
The interactive part is like:
client:Knock Knock
server:who's there
client:eric
server:eric,welcome
client:exit
all signal terminate
Below is my code:
I need help on kill() signals when client types "exit".It seems the client process still live after call kill(). So i need to type ctrl+c to end
Please help me. Thanks a lot!
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <fcntl.h>
#include <errno.h>
#include <string.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <sys/stat.h>
#define MAX_BUF 100
#define MAXMESGDATA (MAX_BUF - 2* sizeof(long))
#define MESGHDRSIZE (sizeof(struct mymesg)-MAXMESGDATA)
#define FIFO1 "/tmp/fifo.1"
#define FIFO2 "/tmp/fifo.2"
#define FILE_MODE (S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH)
struct mymesg{
long mesg_len; //byte in mesg_data
long mesg_type; //message type
char mesg_data[MAXMESGDATA];
};
ssize_t mesg_send (int fd, struct mymesg *mptr){
return (write (fd,mptr,MESGHDRSIZE + mptr->mesg_len));
}
ssize_t mesg_recv(int fd,struct mymesg *mptr){
size_t len;
ssize_t n;
if ((n=read(fd,mptr,MESGHDRSIZE))==0) {//read hear first, get len of data
return 0; //end of file
} else if (n!=MESGHDRSIZE){
printf("message header: expected %d, got %d\n", MESGHDRSIZE,n);
exit(1);
}
if ((len=mptr->mesg_len)>0)
{
if ((n=read(fd,mptr->mesg_data,len))!=len)
{
printf("message data: expected %d, got %d\n", len,n);
exit(1);
}
}
return len;
}
void client(int readfd,int writefd){
size_t len;
ssize_t n;
struct mymesg mesg;
for (;;)
{
printf("\nClient:");
fgets(mesg.mesg_data,MAXMESGDATA,stdin);//read mesg
len=strlen(mesg.mesg_data);
if (mesg.mesg_data[len-1]=='\n') //ignore newline
len--;
mesg.mesg_len=len;
mesg.mesg_type=1;
mesg_send(writefd,&mesg);//write to IPC channel
//read from IPC,write to std output
if((n=mesg_recv(readfd,&mesg))>0)
write(STDOUT_FILENO,mesg.mesg_data,n);
}
}
void server(int readfd,int writefd){
ssize_t n;
struct mymesg mesg;
for(;;)
{
mesg.mesg_type=1;
//read from IPC channel
if ((n=mesg_recv(readfd,&mesg))==0){
printf("Message missing");
exit(1);
}
mesg.mesg_data[n]='\0';
mesg.mesg_len=strlen(mesg.mesg_data);
char* str=NULL;
if (strcasecmp ("Knock Knock", mesg.mesg_data)==0){
str="Server:Who's there?";
strcpy(mesg.mesg_data,str);
mesg.mesg_len=strlen(str)-1;
}
else if(strcasecmp ("Eric", mesg.mesg_data)==0){
str="Server:Eric,Welcome!";
strcpy(mesg.mesg_data,str);
mesg.mesg_len=strlen(str)-1;
}
else if(strcasecmp ("Exit", mesg.mesg_data)==0){
kill(getpid(),SIGTERM);
kill(getppid(),SIGTERM);
exit(0);
}
mesg_send(writefd,&mesg);
}
}
int main(int argc, char ** argv){
/*MAXMESGDATA== 92 bytes; sizeof(struct mymesg)== 100 bytes
2* sizeof(long)== 8 bytes; MESGHDRSIZE ==8 bytes*/
int readfd,writefd;
pid_t childpid;
//create 2 FIFOs
if ((mkfifo(FIFO1,FILE_MODE)<0) && (errno!=EEXIST)){
printf("can't create %s",FIFO1);
exit(1);
}
if ((mkfifo(FIFO2,FILE_MODE)<0) && (errno!=EEXIST)){
printf("can't create %s",FIFO1);
unlink(FIFO1);
exit(1);
}
if ((childpid=fork()==0)){//child
readfd=open(FIFO1,O_RDONLY,0);
writefd=open(FIFO2,O_WRONLY,0);
server(readfd,writefd);
exit(0);
}
//parent
writefd=open(FIFO1,O_WRONLY,0);
readfd=open(FIFO2,O_RDONLY,0);
client(readfd,writefd);
waitpid(childpid,NULL,0);
close(readfd);
close(writefd);
unlink(FIFO1);
unlink(FIFO2);
return EXIT_SUCCESS;
}
You open FIFO2 as WRONLY and FIFO1 as RDONLY in both the processes. Opening pipe for read will block until the other side opens for write, and you open for read on both sides - hence deadlocked.

Select behavior

It could probably be a simple question but I couldn't find a clear answer for it. I have multiple threads in c code and one of them uses select to wait for n seconds. The question that I have is that does it blocks the entire process for n seconds (like usleep) or does select blocks only the calling thread (more like nanosleep).
Thanks for the answers.
I've seen several implementations in which one thread is blocking on select while other threads continue processing - so, yes, it only blocks the running thread.
(Sorry for not bringing any references)
The POSIX spec for select specifically mentions "thread" in only one place, where it talks about restoring the signal mask of the calling thread by pselect().
As with the other answers, my experience also says the answer is yes, it only blocks the calling thread.
Yes. A sloppy but still pretty conclusive test.
#include <iostream>
#include <pthread.h>
#include <sys/time.h>
using namespace std;
pthread_mutex_t cout_mutex = PTHREAD_MUTEX_INITIALIZER;
void *task1(void *X)
{
timeval t = {0, 100000};
for (int i = 0; i < 10; ++i)
{
pthread_mutex_lock(&cout_mutex);
cout << "Thread A going to sleep" << endl;
pthread_mutex_unlock(&cout_mutex);
select(0, NULL, NULL, NULL, &t);
pthread_mutex_lock(&cout_mutex);
cout << "Thread A awake" << endl;
pthread_mutex_unlock(&cout_mutex);
}
return (NULL);
}
void *task2(void *X)
{
pthread_mutex_lock(&cout_mutex);
cout << "Thread B down for the long sleep" << endl;
pthread_mutex_unlock(&cout_mutex);
timeval t = {5, 0};
select(0, NULL, NULL, NULL, &t);
pthread_mutex_lock(&cout_mutex);
cout << "Thread B glad to be awake" << endl;
pthread_mutex_unlock(&cout_mutex);
return (NULL);
}
int main(int argc, char *argv[])
{
pthread_t ThreadA,ThreadB;
pthread_create(&ThreadA,NULL,task1,NULL);
pthread_create(&ThreadB,NULL,task2,NULL);
pthread_join(ThreadA,NULL);
pthread_join(ThreadB,NULL);
return (0);
}

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