App doesn't work on iPhone 4S - codenameone

I have an iOS application codename One, which is running in normally iPhone 5 and 6, which use the iOS operating system version 10.
However, that my app is not working on iPhone 4 and 4s, which use the iOS operating system 9.
Any idea what might be happening?
Thanks in advance.

Apps should work fine all the way back to OS 6.0 without a problem (Apple made the cutoff of 6.0 mandatory).
I'm guessing you failed at the install stage which could mean one of the following:
Missing or incorrect UDID setting - if you got the device UDID from an app it's probably incorrect if it's not in the provisioning well... it's missing.
Previously installed app with the same package/id either from the appstore or a previous build with a difference certificate
Parental control settings or corporate restriction limiting installs
Apple OTA install bug - the workaround for this is simple, connect the device with a cable and try to install the IPA thru itunes. Sometimes it starts working OTA after doing this once (FYI: OTA == Over the air)

Related

How do I run a CodenameOne program on an iPhone?

I successfully ran the CodenameOne HelloWorld program on the simulator with the IntelliJ IDEA compiler on Windows 10. How do I run the program on my iPhone SE?
You need to "Send a Build" as is shown (for Android) in this video: https://www.youtube.com/watch?v=oR3KHYf5OrY&feature=emb_logo (starts at 2:29).
You just right click the project, select "Codename One" and select to send an iOS development build.
But this won't work. As explained a bit later in the same video you need one more thing and that's a certificate from Apple. Apple requires that all iOS apps are signed with a valid certificate even if they're running on your own phone. So you must have a valid iOS developer account and you can generate a certificate/provisioning profile for the phone. We have a simplified wizard in Codename One to generate both without requiring a Mac (which is normally a requirement).

App name shows twice downloading from icloud

Mobile App debug build downloads for 80% and shows the App name twice for Mobile App on Home Screen. Please let me know what would cause this type of issue.
See this article for a list of things that can go wrong with an iOS build installation: https://www.codenameone.com/blog/my-ios-build-wont-install.html
Notice that the article is a little old so the second entry should probably say the opposite (to make sure you're sending a 64 bit build):
Make sure you built the debug version and not the appstore version
Verify that you are sending a 64 bit build
Check the the UDID is correct
Make sure the device isn’t locked for installing 3rd party apps
Check that you "own" the package name
Make sure the device has a modern enough version of iOS
Verify that you are using Safari when installing
Check that the build hint ios.includePush is set in a way that matches your iOS provisioning

Android Studio debugging keeps displaying "Allow USB debugging?" PopUp

I am using Android Studio version
Android Studio 3.4.1
Build #AI-183.6156.11.34.5522156, built on May 1, 2019
JRE: 1.8.0_152-release-1343-b01 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.14.5
with multiple Android devices including Pixel XL with Android Q (QPP4.190502.019)
All my test devices have started repeatedly displaying the
"Allow USB debugging?" PopUp
And losing ADB connectivity
What recent update has caused this behavior?
UPDATE
I reboot my laptop daily, as do my colleagues.
I and my colleagues have not updated USB drivers.
Ive tried multiple USB leads, as have my colleagues.
I've tried multiple Android devices and versions from 21 to Q
Devices include Pixel, Pixel 2, Pixel 3 & Pixel C, and Samsung S9, as have my colleagues.
I have revoked USB privileges and re granted on all devices, as have my colleagues.
The issue still persists
try to check the changelog for android studio update or have you try to enable the usb debugging in your device.
Haven't you installed/reinstalled Android USB drivers recently, if so try to reboot your system
It can also be caused by your broken USB cable, try to replace it with another one and check
I think you haven't checked never ask again option, that is why it's asking continuously.
So you can try to check that box if you haven't done that.
For others who might run into this problem, this started happening to me after I updated the OS version of my device. Restarting the device solved the issue.

Unable to Deploy WP7 SDK Application on Windows Phone 8 Through VS2012

I have Registered my device for developer.
But after choosing device in VS2012 and start deploying , It Gives error .
Unable to install application. The maximum number of developer applications on this phone has been reached. Please uninstall a developer application and try again.
I am new to deployment on device . Please suggest .
Do you happen to have multiple Windows Phone 8 devices? It turns out that if you register two devices under the same name, this problem arises. I had registered two Windows Phone Devices for development, but I hadn't given them a unique name (they were both named the default, which is Windows Phone, I think). On the first device, I had multiple test apps installed and, obviously, on the second device, nothing was installed, hence my frustration regarding the error. I did the following to make it work:
Remove the phone(s) from the dev portal,
Unregister both devices using Windows Phone Developer Registration.
Rename the devices, making sure their names are not the same.
Re-register the phones again, now with new, unique names.
I hope it works for you as well.
Uninstall the unwanted applications from the device.
Restart the device
Try to deploy the solution. It will work now.
It means you have installed three(3) testing app. windows phone have limit of max 3 app installation for debug.
Uninstall one of your previously installed application.
Now deploy your new application again.
Hope will work now.

Eclipse cannot find Android Phone

I recently upgraded my android version from 2.2.3 to 2.3.5 (HTC Desire HD), and now eclipse cannot find it, I had no problems prior. I had no problems before. USB debugging is enabled, and my connection type is on charge only (have tried disk drive too). Restarting the computer did nothing, nor did restarting eclipse. I have also done a factory data reset many times. I am on windows 7.
Any ideas/Know what the problem is?
Thanks.
Answer courtesy of 'Samir Mangroliya':
--> Download and install HTC Sync in your pc.
Downloading HTC Sync installed the necessary drivers to my computer.
Connect your phone to computer before starting Eclipse.

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