Convert animated GIF to animated SVG and to get the code of SVG? [closed] - animated-gif

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
This question does not appear to be about a specific programming problem, a software algorithm, or software tools primarily used by programmers. If you believe the question would be on-topic on another Stack Exchange site, you can leave a comment to explain where the question may be able to be answered.
Closed 4 years ago.
The community reviewed whether to reopen this question 1 year ago and left it closed:
Original close reason(s) were not resolved
Improve this question
I have animated gif.However I would need to export to SVG format.Is it possible to convert an animated GIF to an animated SVG-image?
I want to export my gif as an Animated SVG so that I can use it on my website and Mobile Apps.

I'm afraid that can't be done directly. Animated GIFs are a sequence of bitmap images where in the images each pixel is defined, while SVGs are vector based, which means each object (line, shape) in the image is defined mathematically (and their animation is also defined mathematically).
To actually convert it, you would need to re-create your GIF in a vector-based editor like Adobe Illustrator (or have access to the source file if it was made in such an editor) and recreate the animations afterwards.

Related

Basic Maya AutoDesk Tutorial [closed]

Closed. This question is not about programming or software development. It is not currently accepting answers.
This question does not appear to be about a specific programming problem, a software algorithm, or software tools primarily used by programmers. If you believe the question would be on-topic on another Stack Exchange site, you can leave a comment to explain where the question may be able to be answered.
Closed 6 days ago.
Improve this question
I am unable to get pass this section of the tutorial.
The goal for this assignment is to stack the crates on top of each other like the first image to emulate the second image. I've tried this multiple times and still no luck. I am unsure of what I am doing wrong. Am I missing something?
First Image
Second Image

What's mandatory and what's not for the visual assets section of the app manifest for UWP/WPF projects? [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 2 years ago.
Improve this question
I'm wanting to submit an app to the store and I was wondering what pngs I'm meant to submit? I'm confused as there at least 60 different types of scales, for icons, splash screens, large tiles, wide tiles, small tiles. I'm almost overwhelmed with this information. Could someone give me a run through of what is required? for my app, I'm not wanting a small tile, or large tile, or any tile at all for that matter. So I'm seeking some answers as I am struggling to find resources outlining this specific case. I hope I've been clear enough; thanks.
Is this all mandatory? What must I fill out?
enter image description here
Is this all mandatory for a splash screen?
enter image description here
Is this mandatory to fill out? What if I don't want any tiles, can I leave it as is?
strong text
Please refer to the docs for an example of a minimal required package manifest file for a desktop application.
You only need to reference a 150x150 (large) and 44x44 (small) icon image and I think you may use the same image if you want to.
Otherwise, there is a tool in Visual Studio that creates images of different sizes for you based on a single file.

How to count pipes from the image? [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 6 years ago.
Improve this question
I would like to count objects (pipes) from this photo:
Can you help me and give me a general idea of how it should be done? I'm still a beginner and have no previous experience in processing images like this. I've googled it and found something called OpenCv but couldn't go anywhere from there.
If the pipes are always red - take only the red channel from the RGB image.
Have you tried hough transform? It will detect the circles (pipe holes).
You can tweak it a bit to detect elipses as well.
Another approach is to invert the colors of the image and use connected components analysis. The dark holes surrounded with brigth color is an excelent feature
You can also train a classifier on the red channel. Try built in openCV boosted detectors (should be relatively good even with HAAR features. Look at the example of training face detectors. openCV has all the code ready. You just have to cut manually examples of pipe holes.

How to make an image with a transparent background in WPF [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
Questions asking for code must demonstrate a minimal understanding of the problem being solved. Include attempted solutions, why they didn't work, and the expected results. See also: Stack Overflow question checklist
Closed 9 years ago.
Improve this question
I have a .PNG image displayed in a window. I then want to make the image background the same color as the window. Any ideas?
I dont think there i any way to change the background of a PNG image in WPF. This needs to be done when creating the Image, the area that image doesn't use needs to be made transparent while creating the image.

Exporting Illustrator to layered PSD [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
This question does not appear to be about a specific programming problem, a software algorithm, or software tools primarily used by programmers. If you believe the question would be on-topic on another Stack Exchange site, you can leave a comment to explain where the question may be able to be answered.
Closed 8 years ago.
Improve this question
I am trying to export a Illustrator design into a Layerd Photoshop PSD file. But its getting exported as a flat image. i have selected the following options while exporting.
But when i get the file in the Photoshop i am getting only one layer.
Is there any particular way to stack the content in AI file to export it ?
Check if your original file in Illustrator is in RGB mode as well. Simply go to File > Document color mode. If it is in CMYK, it won't export layers.
I'm using PS CC2014.
It's as simple as using (in Photoshop) the Open As command in the File menu. This opens the .AI file in PS ass a layered file. You can then save and edit as needed.

Resources