Mocking a memory mapped device in C in userspace - c

I wish to mock a memory mapped device in C in order to do effective unit testing of a device wrapping library (in Linux).
Now, I know I can mmap a file descriptor into userspace which could in principle represent a mock of said device.
So, AFAICT, my question comes down to this: Is it possible in userspace to create a file descriptor on which mmap can act, with the reading and writing being handled by suitable callbacks?
Alternatively, perhaps this is a solved problem and there is a known kernel driver that can be hooked into?

Considering it's a Linux system, you can implement a very simple FUSE filesystem with just one file on it. The kernel can handle it from there.
The main issue is that you can expect the kernel to not flush every write. There's a msync() call to flush all outstanding writes, though, but your System Under Test isn't going to call that. However, I think you can get away with opening the file descriptor using O_DIRECT | O_DSYNC

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Writing a FreeBSD kernel module that handles arbitrary interrupt and output to device

I would like to write a FreeBSD kernel module that could accept some arbitrary interrupts and upon receiving these interrupt, output some data to an arbitrary device. Currently, I'm facing several issues:
How would I acquire interrupts through a specific IRQ? On Linux there is the request_irq() call but it seems there's no similar API for FreeBSD... Say, I want to be able to detect all the keyboard interrupt through my kernel module (the keyboard is on irq1), how would I do that? (On Linux it is possible through calling free_irq(1, NULL) and request_irq(1, ...), correct me if I'm wrong though).
Is it possible at all to write to a device file under /dev through a kernel module? I've read the question Example for reading text files in FreeBSD kernel module; following this example I was able to do read/write on regular files, but not a device file under /dev (the "device" was a pseudo "echo device", the classical one used in char device examples). I was able to open the file though.
I do understand that it is considered as a bad practice to do file I/O's in kernel, but I could not think any other way... If anyone has a better solution please tell me. (i.e. write to a device through its device_t node?)
The reason I was doing this in a kernel is that I really need all interrupts to be hit, and running it in the user space has the risk of missing interrupts due to kernel threads preempting user threads (the interrupts could come very frequent).
I would also appreciate if anyone could provide me with some other ideas on how to implement this program (basically, the idea is a kernel module that could do the job of a microcontroller...)
You can register an IRQ handler with bus_setup_intr.
Normally, what one would do in this situation is to have a driver collect the interrupts and any other useful data, and export it through a device, and then a (real-time maybe?) process in user-space can read from one device, do whatever it needs to do, and write to the other device.

Can I change file permissions from within a program?

When writing a device driver, I use the function device_create(), which creates a file in /dev linked to the functions registered through fops.
The problem is, once I insmod this module, I can't fprintf to write to the /dev file. A page domain fault occurs. I can still write to a normal file, so I imagine that I don't have permission to write to the file in /dev. Is there anything I can do to set the file as writable within the kernel module while calling device_create() so I wouldn't need to externally set it?
If I read this right, you have a userspace program doing fopen + fprintf on a device file backed by your custom driver. On use, the kernel crashes.
First of all the use of FILE abstraction (given with fopen and fprintf) is extremely sketchy when applied to device drivers. Since it does internal buffering, you never know for sure what data actually hits the driver and in what chunks. Use the standard file descriptors directly instead (open + write).
Now, the suspicion that there is a permission problem cannot be right. If the open routine of your driver is reached, the kernel already determined you have necessary privileges. Similarly, if the write routine is reached the file was already opened, so we know you have permissions to use it. But even if there was a permission problem of some kind, a page domain fault is definitely not valid for the kernel to encounter in response.
Given the quality of the question I would argue you are too new to programming to play with this stuff and would recommend sticking to userspace for the time being.
Take a look at init/initramfs.c where there are sample uses of syscalls by the kernel. Include linux/syscalls.h and just use sys_chmod. It works like the userspace variant. This can be applied to pretty much any system call.(Not that it's a good idea to use socket in the kernel)

Block Device driver read/write from user application

I am trying to implement "simple file-system" for my personal experience. For this, I have created a block device driver with which I will perform read/write operations in unit of blocks. Now my question is how should I perform open, read, write and close operation on the block device from the user application.
What I am actually looking for is a function with which I can open the block device /dev/sbd and it returns the struct block_device, if successful. And for the read/write functions, I can issue request to block device struct request with parameters as "buffer, sectore_number, numbe_of_sectors".
Till now I only got block_read() and block_write() functions. But it seems that they are BSD specific. And I am using Debain.
Anyone having idea about it?
Thanks.
I've been doing something similar writing a application level file system that works with files or devices. What you are writing is not really a device driver as device drivers are directly handled/used by the kernel. A user application has no way to access one directly. Regardless, I want to point you to the function calls open(2), read(2), write(2), close(2) (manual page section 2 for all of them). You will need the unistd.h header file to use these. You can set your read/write size as a multiple of your block size when calling read and write. But in the end, you are still going through the kernel.
EDIT: Upon further examination and comments, the device driver really is in the kernel. Normally, there is no direct connection between a driver and an application as there are several layers of code within the kernel to abstract the device so it looks the same like everything else to the application.
There are two ways around this. One is to establish one or more system calls in the system call tree to expose the read/write routines of the device driver to the application. Another idea that I had was to use the ioctl (I/O Control) system call to perform this, but this call is meant to control the actual device. For example, the hard disk uses read and write commands to transfer data, but to talk to the hard drive to get information about it, such as what the last LBA is or get its identity, you would use IOCTL to do that.
Hope this helps.

Implementing a file descriptor

How would I go about implementing my own file descriptor?
Say if I have a kernel module controlling some hardware and I want to expose the ability to communicate with this hardware to the userspace via read() and write(). Don't want to use IOCTL or netlink or other userspace-kernelspace methods. Would I need to recompile the kernel or can I do it just by writing a kernel module.
I understand that creating the file descriptor will require a mechanism for userspace to tell the kernelspace to create an entry in the task's files struct (ie a function equivalent to open(), eventfd() timerfd(), socket()). That I can implement via IOCTL (so that I wont have to recompile the kernel), but how do I hack into read() and write() - I have patched them using LD_PRELOAD before, is that the only way? Don't want to recompile the kernel!
I am not sure I understand all of your questions. Nonetheless:
you can definitely have this as a kernel module;
you probably want to create a character device (second part of your question);
for the char device you can implement the system calls you need; if you only want to have read and write - no problem;
Look at the chapter three (and others) of this book.
konrad.kruczynski is right!
use a character device as the userspace mechanism to communicate with your hardware, and create a device in /dev filesystem such as /dev/hardware_type_A.
then compile && load your module in the kernel, then if all your code is good, then the kernel will create a character device in /dev/ with name /dev/hardware_type_A.
then you can use read, write, open, close calls just like you use with the other devices or the files to control your hardware.
IF you really say that you dont want to control it over ioctl, then you must need a new protocol that sends data using write and your driver unpacks that data and controls the hardware on behalf of your program in user.

How are C file I/O operations handled at low level?

To extend the title.I am wondering how the OS handles functions like fwrite,fread,fopen and fclose.
What is actually a stream?
Sorry if I was not clear enough.
BTW I am using GNU/Linux Ubuntu 11.04.
A bit better explanation of what I am trying to ask.
I want to know how are files written to HDD how are read into memory and how can is later a handle to them created.Is BIOS doing that through drivers?
The C library takes a function like fopen and converts that to the proper OS system call. On Linux that is the POSIX open function. You can see the definition for this in a Linux terminal with man 2 open. On Windows the call would be CreateFile which you can see in the MSDN documentation. On Windows NT, that function is in turn another translation of the actual NT kernel function NtCreateFile.
A stream in the C library is a collection of information stored in a FILE struct. This is usually a 'handle' to the operating system's idea of the file, an area of memory allocated as a 'buffer', and the current read and write positions.
I just noticed you tagged this with 'assembly'. You might then want to know about the really low level details. This seems like a good article.
Now you've changed the question to ask about even lower levels. Well, once the operating system gets a command to open a file, it passes that command to the VFS (Virtual File System). That piece of the operating system looks up the file name, including any directories needed and does the necessary access checks. If this is in RAM cache then no disk access is needed. If not, the VFS sends a read request to the specific file system which is probably EXT4. Then the EXT4 file system driver will determine in what disk block that directory is located in. It will then send a read command to the disk device driver.
Assuming that the disk driver is AHCI, it will convert a request to read a block into a series of register writes that will set up a DMA (Direct Memory Access) request. This looks like a good source for some details.
At that point the AHCI controller on the motherboard takes over. It will communicate with the hard disk controller to cooperate in reading the data and writing into the DMA memory location.
While this is going on the operating system puts the process on hold so it can continue with other work. The hardware is taking care of things and the CPU isn't required to pay attention. The disk request will take many milliseconds during which the CPU can run millions of instructions.
When the request is complete the AHCI controller will send an interrupt. One of the system CPUs will receive the interrupt, look in its IDT (Interrupt Descriptor Table) and jump to the machine code at that location: the interrupt handler.
The operating system interrupt handler will read some data, find out that it has been interrupted by the AHCI controller, then it will jump into the AHCI driver code. The AHCI driver will read the registers on the controller, determine that the read is complete, put a marker into its operations queue, tell the OS scheduler that it needs to run, then return. Nothing else happens at this point.
The operating system will note that it needs to run the AHCI driver's queue. When it decides to do that (it might have a real-time task running or it might be reading networking packets at the moment) it will then go read the data from the memory block marked for DMA and copy that data to the EXT4 file system driver. That EXT4 driver will then return the data to the VFS which will put it into cache. The VFS will return an operating system file handle to the open system call, which will return that to the fopen library call, which will put that into the FILE struct and return a pointer to that to the program.
fopen et al are usually implemented on top of OS-specific system calls. On Unix, this means the APIs for working with file descriptors: open, read, write, close, and a few others. On Windows, it's CreateFile, ReadFile, etc.

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