Code completion for C code in TensorFlow [closed] - c

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I am developing a custom Op for TensorFlow, using Ubuntu on virtual machine and either rmate to edit the code in local Atom installation on my Mac, or Emacs to edit it right on the virtual machine.
Is there a way to enable code completion suggestions for C code in TensorFlow?

There's no special support in TensorFlow for code completion, but there may be a specific solution for your editor. For example, this answer on SuperUser covers different approaches to C/C++ code completion in Emacs.
One way I've managed to get C++ auto-completion is to use the (experimental) TensorFlow CMake build to generate Visual Studio project files for the project, and then use Visual Studio to edit the code.

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Is there any IDE where I can debug C and Python codes simultaneously? [closed]

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I want to build a system, in which I want to use both Python and C. Python will be used for GUI on wxPython module and C will be used to handle backend processes. I have some pre-built C functions which will be rearranged and sent to a C compiler as files by the GUI. After compilation is done, the resulting file will be given as an argument to another executable and run the executable.
I've tried to run some exe from inside Python. Now I'm looking for an IDE which supports working with both the languages simultaneously i.e. coding and debugging.
You could try using Eclipse. You can install Python and C/C++ on it.
There are many IDE where you can debug C and Python codes simultaneously. You can choose any form the list bellow
Eclipse
Visualstudio
Netbeans
Zeus Ide

Is there a way to compile MS-DOS programs on Windows 7? [closed]

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I want to compile C/C++ programs that are supposed to run on MS-DOS, can I do this without actually installing DOS?
If I can not, can I use a virtual machine as a work-around? (I tried this before asking but I can't see if they will work on an actual DOS on a physical machine)
Yes -- there are compiler toolchains like DJGPP and OpenWatcom which can build DOS executables on a Windows (or even Linux!) system.
Alternatively, if you already have a DOS toolchain that you want to use, you can certainly run that under an emulator like DOSBox.

A Trace32 script simulator? [closed]

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I'm new to T32 script, and would like to test few scripts from the example of the user guide.
However, I don't have a target to hook up with, so I'm wondering if there are something like a simulator which I can try my scripts without connecting to a real device.
Just want to practice the language first.
Thanks!
TRACE32 can run as instruction set simulator by setting the operation mode in the configuration file that you have to provide on start-up. A minimal configuration file for starting the simulator looks like this:
PBI=SIM
PRINTER=WINDOWS
SCREEN=
HEADER=TRACE32 ARM SIMULATOR
Using PBI=SIM makes sure that TRACE32 operates as instruction set simulator. You can specify configuration files on the command line with <t32_executable> -c <config_file>

Is there a Linux C IDE that supports intellisense for C library function? [closed]

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I am new to Linux C programming. And I am used to Visual Studio intellisense which can prompt function name and parameter list after I typing a few letters. Is there C IDE that can do similar things for library functions? Suppose I have composed the include paths properly.
I tried KDevelop. But it failed to identify the printf and similar functions.
(And some UI bugs also - the Solve button I guess).
Use NetBeans. It supports c, c++ and can prompt library functions. Install, and press CTRL+SPACE to list library functions, class, etc.
also:
C++ IDE for Linux?
Besides everything.. why you don't just type:
$: vim
in terminal to get best editor? ; )
Have you tried CLion? It's powerful cross-platform IDE. It's free for students.

BGI graphics for Linux? [closed]

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I need to know whether there is any BGI library for graphics in Linux.
Please do not suggest any library other than BGI because I want to use it using C and I am comfortable with it.
I want to use it using C and I am comfortable with it
Is that a reason to shun other, perhaps more suitable C accessible libraries that are fit-for-purpose?
A quick search online showed that:
BGI is abandoned
There is BOSS
I quote:
BOSS
This is the BGI Over SDL Subsystem
that consists of a rewrite of old DOS
header file/libraries: Borland's
graphics.h, conio.h, bios.h. Also
includes some support for sound and
for mouse. I started this project to
support a couple DOS game projects a
friend and I were working on many
years ago. Here's the page on which I
had charted my original progress.
Which you can find here

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