Multiple definitions and First defined error - c

I have written a small C program which is assembled of several files.
When I compile, I get an error for "multiple definitions".
My main.c:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "general_structs.h"
#define FOREVER for(;;)
#define INPUT_LEN 30
int main()
{
char command[INPUT_LEN];
char *func;
int i;
int t;
FOREVER
{
if(scanf("%s", command) == 1)
{
func = strtok(command, " ");
for(i=0;cmd[i].func != NULL;i++)
{
if(strcmp(func, cmd[i].name) == 0)
{
(*((cmd[i].func)));
t = 1;
}
}
if(t == 1)
{
printf("No such command");
}
}
}
return 0;
}
My mat.c file:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "general_structs.h"
#define LENGTH 100
#define SIXTEEN 16
#define SIZE 4
void read_mat()
{
int i = 0;
int j = 0;
int k = 0;
char tmp_name[LENGTH];
char num_buffer[LENGTH];
char *token;
double num_list[16];
double tmp_num = 0;
scanf("%[^,], %s", tmp_name, num_buffer);
token = strtok(num_buffer, ",");
while(token != NULL)
{
if(strcmp(token, "0") == 0)
{
num_list[i] = 0;
}
else
{
tmp_num = atof(token);
if(tmp_num == 0)
{
printf("Error in parameter: %d\n", (i-1));
break;
}
else
{
num_list[i] = tmp_num;
}
}
i++;
token = strtok(NULL, ",");
}
if(!strcmp(tmp_name, "MAT_A"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[0].mat[0][i][j] = num_list[k];
k++;
}
}
else if(!strcmp(tmp_name, "MAT_B"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[1].mat[0][i][j] = num_list[k];
k++;
}
}
else if(!strcmp(tmp_name, "MAT_C"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[2].mat[0][i][j] = num_list[k];
k++;
}
}
else if(!strcmp(tmp_name, "MAT_D"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[3].mat[0][i][j] = num_list[k];
k++;
}
}
else if(!strcmp(tmp_name, "MAT_E"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[4].mat[0][i][j] = num_list[k];
k++;
}
}
else if(!strcmp(tmp_name, "MAT_F"))
{
for(i=0;i<SIZE;i++)
for(j=0;j<SIZE;j++)
{
mats[5].mat[0][i][j] = num_list[k];
k++;
}
}
else
{
printf("No such matrix name.");
}
}
My general_structs.h file:
#define SIZE 4
#define SIZE_NAME 5
#define SIZE_FUNC 10
typedef double matrix[SIZE][SIZE];
matrix MAT_A, MAT_B, MAT_C, MAT_D, MAT_E, MAT_F;
void read_mat(void);
struct
{
char name[SIZE_NAME];
matrix *mat;
} mats[] = {
{"MAT_A", &MAT_A},
{"MAT_B", &MAT_B},
{"MAT_C", &MAT_C},
{"MAT_D", &MAT_D},
{"MAT_E", &MAT_E},
{"MAT_F", &MAT_F},
{"non", NULL}
};
struct
{
char name[SIZE_FUNC];
void (*func)(void);
} cmd[] = {
{"read_mat", read_mat},
{"not_valid", NULL}
};
My make file:
int_loop: my_math.o int_loop.o
gcc -g -ansi -Wall -pedantic my_math.o int_loop.o -o int_loop
int_loop.o : int_loop.c
gcc -c -ansi -Wall -pedantic int_loop.c -o int_loop.o
my_math.o : my_math.c
gcc -c -ansi -Wall -pedantic my_math.c -o my_math.o
I have been trying to solve this issue with various techniques but yet with no success.
The error I recieve is:
gcc -g -Wall -ansi -pedantic main.o mat.o -o mamantest
mat.o:(.data+0x0): multiple definition of `mats'
main.o:(.data+0x0): first defined here
mat.o:(.data+0x70): multiple definition of `cmd'
main.o:(.data+0x70): first defined here
collect2: ld returned 1 exit status
make: *** [mamantest] Error 1
Why does this error occurs? How do I solve this?
Thanks

In the header file you define the variables mats and cmd, meaning both translation units (both source files that includes the header file) will have those defined.
The variables should be defined only in a single place, in a single source file, like
struct mat mats[7] = { ... };
The above defines the array mats, and like I said should be done in only one place.
For the other source file you declare the variables, which can be done in the header file like e.g.
extern struct mat
{
...
} mats[7];
The above declare the variable mats as an array of seven mat structures. It also define the structure so it can be used to e.g. define the array.
After modifications suggested above, the complete header file should look something like
// First header include guards (see https://en.wikipedia.org/wiki/Include_guard)
#ifndef GENERIC_STRUCTS_H
#define GENERIC_STRUCTS_H
#define SIZE 4
#define SIZE_NAME 5
#define SIZE_FUNC 10
typedef double matrix[SIZE][SIZE];
// Declare the variables (note the added use of the extern keyword)
extern matrix MAT_A, MAT_B, MAT_C, MAT_D, MAT_E, MAT_F;
void read_mat(void);
// Define a structure named mat (note added structure tag name)
struct mat
{
char name[SIZE_NAME];
matrix *mat;
};
// Define a structure named command (note added structure tag name)
struct command
{
char name[SIZE_FUNC];
void (*func)(void);
};
// Now declare variables of the previous structures
extern struct mat mats[7];
extern struct command cmd[2];
// End of header include guard
#endif
That header file only declares variables, and can be included in all your source files.
Then in a single source file (for example your main.c file) you do the actual variable definitions:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "general_structs.h"
matrix MAT_A, MAT_B, MAT_C, MAT_D, MAT_E, MAT_F;
struct mat mats[7] = {
{"MAT_A", &MAT_A},
{"MAT_B", &MAT_B},
{"MAT_C", &MAT_C},
{"MAT_D", &MAT_D},
{"MAT_E", &MAT_E},
{"MAT_F", &MAT_F},
{"non", NULL}
};
struct command cmd[2] = {
{"read_mat", read_mat},
{"not_valid", NULL}
};
#define FOREVER for(;;)
#define INPUT_LEN 30
int main()
{
...
}
The important thing you need to learn here is that there is a difference between declaring and defining something.
A declaration is basically telling the compiler that "this thing exists somewhere", and a definition is telling the compiler "this is the thing".
The problem is that unless a thing has already been declared, a definition is also a declaration, and many simply call these combined definitions/declarations just declaration, which muddles the whole concept up a bit.

Related

Undefined function reference in C

I've several files with main functions in C, for example, I've files called show.c, delete.c add.c (...). I also have a file, called interpreter.c, which may call one of the files, for example delete.c. Most of these file implement a main function, like the delete.c:
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
int main (int argc, char *argv[])
{
int fd, rm;
char *caminho = argv[1]; // argumento inserido no terminal
char caminhod[30]="../TPSOFinal/";
strcat(caminhod,argv[1]);
fd = open(caminhod, O_RDONLY);
rm=unlink(caminhod);
// Verifica se o caminho inserido no input existe
if(rm == 0){
write(1,"Ficheiro eliminado!!!\n", 22);
return 0;
}
else{
write(1,"Erro ao eliminar ficheiro !!!\n", 29);
perror("Erro");
}
return 0;
close(fd);
}
The interpreter:
#include <sys/wait.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <readline/readline.h>
#include <readline/history.h>
#define LER_BUFFER 1024
#define TBUFF 64
#define DELIM "\t\r\n\a"
int mostra(char **args);
int conta(char **args);
int acrescenta(char **args);
int apaga(char **args);
int informa(char **args);
int lista(char **args);
int manual(char **args);
int termina(char **args);
char *comando[] =
{
"mostra <caminho>",
"conta <caminho>",
"acrescenta <caminho> <caminho destino>",
"apaga <caminho>",
"informa <caminho>",
"lista <caminho>",
"manual",
"termina",
" ",
};
int (*fcomandos[]) (char**) =
{
&mostra,
&conta,
&acrescenta,
&apaga,
&informa,
&lista,
&manual,
&termina
};
int ncomandos()
{
return sizeof(comando)/sizeof(char*);
}
void processa(char *linha, char **argv)
{
while(*linha != '\0')
{
while(*linha == ' ' || *linha == '\t' || *linha == '\n')
{
*linha++ = '\0'; //troca caracteres especiais
}
*argv++ = linha; //guarda posição
while (*linha != '\0' && *linha != ' ' && *linha != '\t' && *linha != '\n')
{
linha++;
}
}
*argv = NULL;
}
char *lerlinha (void)
{
char *linha = NULL;
ssize_t tam = 0;
getline (&linha, &tam, stdin);
return linha;
}
char **separa (char *linha)
{
int tam = TBUFF, pos = 0;
char **palavras = malloc (tam *sizeof(char*));
char *palavra;
if (!palavras)
{
perror("Erro");
exit(EXIT_FAILURE);
}
palavra = strtok (linha, DELIM);
while (palavra != NULL)
{
palavras [pos] = palavra;
pos ++;
if (pos >= tam)
{
perror ("Erro");
}
}
palavra = strtok(NULL, DELIM);
palavras [pos] = NULL;
return palavras;
}
int launch (char **args)
{
pid_t pid, wpid;
int estado;
pid = fork();
if (pid == 0)
{
if(execvp(args[0],args)==-1){ perror ("Erro!"); }
exit (EXIT_FAILURE);
}
if (pid <0)
{
perror ("Erro!");
}
else
{
do{wpid = waitpid(pid, &estado, WUNTRACED);}
while (!WIFEXITED(estado)&& !WIFSIGNALED(estado));
}
return 1;
}
//Testa se os comandos existem
int mostra (char **args)
{
if (args[1] == NULL)
{
perror("sem argumentos ");
}
else if (chdir (args[1]) != 0)
{
perror ("Erro!");
}
return 1;
}
int conta ( char ** args)
{
if (args[1] == NULL)
{
perror("Sem argumentos ");
}
else if (chdir (args[1])!= 0)
{
perror ("Erro!");
}
return 1;
}
// Manual dos comandos
int manual (char **args)
{
int i;
printf("\n\nMiguel Oliveira\n");
printf("10260 - LESI\n");
printf("Sistemas Operativos e Sistemas Distribuidos\n");
printf("\nLista de Comandos\n");
for (i=0; i<ncomandos(); i++)
{
printf("%s\n", comando[i]);
}
return 1;
}
int termina (char **args)
{
return 0;
}
//Executa os comandos
int executar (char **args)
{
int i;
if (args[0] == NULL)
{
return 1;
}
for (i=0; i<ncomandos(); i++)
{
if (strcmp(args[0], comando[i])==0)
{
return (*fcomandos[i])(args);
}
}
return launch(args);
}
//Interpretador
void interpretador (void)
{
char *linha;
char **args;
int estado;
do
{
printf("%% ");
linha = lerlinha();
args = separa(linha);
estado = executar(args);
free(linha);
free(args);
} while (estado);
}
int main (void)
{
interpretador();
return EXIT_SUCCESS;
}
I've tried to research for similar problems, and i've found some little possible solutions, but cannot solve my problem, as show on bottom GCC compile mistake
You do not "call source files"; source files define functions and variables, and when compiled, ones defined in different files can use each other if they have a declaration (in a header file, usually) or a pointer (via dynamic link methods, like POSIX dlsym()).
Consider this minimal example. First, example.c:
#include <stdlib.h>
#include <stdio.h>
/* We expect someone else to define these */
extern int one(void);
int main(void)
{
printf("one() returned %d.\n", one());
return EXIT_SUCCESS;
}
and helper.c:
int one(void)
{
return 2; /* TODO: It's not one! */
}
You compile each source file to an object file:
gcc -Wall -O2 -c example.c
gcc -Wall -O2 -c helper.c
and then you link them to an executable program:
gcc -Wall -O2 example.o helper.o -o program
which you can run using
./program
Normally, each C source file that provides functions or variables usable outside that file, declares them in a header file. Here's a better example.
degrees.h
#ifndef DEGREES_H
#define DEGREES_H
double radians_to_degrees(double);
double degrees_to_radians(double);
#endif /* DEGREES_H */
The #ifndef, #define, and #endif are used as guards, so that if you #include the file more than once, the functions get declared only once. (The compiler will complain if it sees multiple declarations. Plus, we don't need to use extern here.)
The implementation of the above is then in degrees.c,
#ifndef PI
#define PI 3.14159265358979323846
#endif
double degrees_to_radians(double degrees)
{
return degrees * PI / 180.0;
}
double radians_to_degrees(double radians)
{
return radians * 180.0 / PI;
}
In a program myprog.c in the same project, you would use the above thus:
#include <stdlib.h>
#include <stdio.h>
#include "degrees.h"
int main(void)
{
printf("45 degrees is %.6f radians.\n", degrees_to_radians(45.0));
printf("2 radians is %.3f degrees.\n", radians_to_degrees(2.0));
return EXIT_SUCCESS;
}
and again you'd compile first the two source files to object files,
gcc -Wall -O2 -c degrees.c
gcc -Wall -O2 -c myprog.c
and then link together to a program, say myprog,
gcc -Wall -O2 degrees.o myprog.o -o myprog
which you can then run:
./myprog
It is also possible to compile and link the functions and variables declared in degrees.h to a static (libdegrees.a) or a dynamic (libdegrees.so) library, and install the header file to the standard location, so that your program could instead use #include <degrees.h> and the program link to the library via -ldegrees, but that is better left until you are well comfortable working with multiple files.
Until then, you might find the following Makefile useful
CC := gcc
CFLAGS := -Wall -O2
LDFLAGS :=
PROGS := myprog
all: clean $(PROGS)
clean:
rm -f *.o $(PROGS)
%.o: %.c
$(CC) $(CFLAGS) -c $^
myprog: degrees.o myprog.o
$(CC) $(CFLAGS) $^ -o $#
You can add multiple programs in the PROGS line, separated by spaces, and copy the myprog: lines for each, listing the object files that program needs.
With this, all you need to compile the program is to type make.
This forum eats Tabs, and Makefiles need indentation to use those. So, if you just copy-paste that to a file, it won't work. You can fix it, though, by running
sed -e 's|^ *|\t|' -i Makefile
which removes all initial spaces on each line with a tab in file Makefile.
If you use separate libraries, typically libm (#include <math.h>), you just need to add -lm (dash ell em) to the LDFLAGS line. If you eventually play with dynamic linking, that's -ldl.
If you were to write a graphical program using Gtk+, you'd append `pkg-config --cflags gtk+-3.0` (including the backticks `) to the CFLAGS line, and `pkg-config --libs gtk+-3.0` to the LDFLAGS line, and #include <gtk/gtk.h> to your program.

How to properly use 2 structs definition in one single C source file

I'd need some help with structs in C.
Basically I'm trying to create a Student and a Group struct definition.
Keep in mind that Group struct will contain Student structs previously implemented.
Below my structs definition:
Student Struct: student.h
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define DEFAULT_MATRICOLA 815010
typedef struct Student{
int matricola;
int voto_archi;
char *turno;
}Student;
int generateVoto(){
return (rand() % (30 - 18)) + 18;
}
char* generateTurno(int matricola){
char *res = malloc(2*sizeof(char) + 1);
if(matricola % 2 == 0)
res = "T2";
else
res = "T1";
return res;
}
void initializeStudent(Student s, int matricola){
s.matricola = matricola;
s.voto_archi = generateVoto();
if(s.matricola % 2 == 0){
strcpy(s.turno, "T2");
}
else{
strcpy(s.turno, "T1");
}
}
void showStudent(Student s){
printf("Matricola: %d Voto: %d Turno: %s\n", s.matricola, s.voto_archi, s.turno);
}
Student createStudent(int matricola){
int voto = generateVoto();
char *turno = generateTurno(matricola);
Student s = {matricola, voto, turno};
return s;
}
Group Struct: group.h
#include "headers.h"
#include "student.h"
#define MAX_MEMBERS 4
typedef struct Group{
int groupId;
Student *members;
int numMembers;
boolean closed;
}Group;
Group createGroup(int groupId){
Group g;
g.groupId = groupId;
g.members = malloc(MAX_MEMBERS * sizeof(Student) + 1);
g.numMembers = 0;
g.closed = FALSE;
return g;
}
void printGroup(Group g){
int index = g.numMembers;
if(index == 0)
printf(RED "Group %d is EMPTY\n" RESET, g.groupId);
else{
for(int i = 0; i < MAX_MEMBERS; i++)
showStudent(g.members[i]);
printf("\n");
}
}
Now even an empty main.c class containing only #include "student.h and #include "group.h would fail compiling but if we only add one of these two it works good.
Here's compiler's output:
Now, at last, my question:
How to create a main.c class using both student.h and group.h files?
What am I doing wrong?
You need to wrap all your header files in "include guards" so that if the header content has already been included, in any subsequent inclusion the content is skipped to prevent redefinitions:
For example for group.h you might have:
#if !defined GROUP_H
#define GROUP_H
// all Header file content here...
#endif // GROUP_H
where the macro (GROUP_H) in this case must be unique throughout teh project - it is conventional to use a name based on the file name.
An alternative supported by many toolchaisn is to use the #pragma once directive:
#pragma once
// all Header file content here...
This is less portable, but more fool-proof that a traditional include guard.
Now even an empty main.c class containing only #include "student.h and #include "group.h would fail compiling but if we only add one of these two it works good.
Apparently you lack the guard to protect your header files, which look something like this (for each .h file):
#ifndef STUDENT_H
#define STUDENT_H
// your header file goes here
#endif STUDENT_H
Alternately, you can use #pragma once at the beginning of each header file (which is supposedly a better and shorter way).

How to define an array of structs at compile time composed of static (private) structs from separate modules?

This question is something of a trick C question or a trick clang/gcc question. I'm not sure which.
I phrased it like I did because the final array is in main.c, but the structs that are in the array are defined in C modules.
The end goal of what I am trying to do is to be able to define structs in seperate C modules and then have those structs be available in a contiguous array right from program start. I do not want to use any dynamic code to declare the array and put in the elements.
I would like it all done at compile or link time -- not at run time.
I'm looking to end up with a monolithic blob of memory that gets setup right from program start.
For the sake of the Stack Overflow question, I thought it would make sense if I imagined these as "drivers" (like in the Linux kernel) Going with that...
Each module is a driver. Because the team is complex, I do not know how many drivers there will ultimately be.
Requirements:
Loaded into contiguous memory (an array)
Loaded into memory at program start
installed by the compiler/linker, not dynamic code
a driver exists because source code exists for it (no dynamic code to load them up)
Avoid cluttering up the code
Here is a contrived example:
// myapp.h
//////////////////////////
struct state
{
int16_t data[10];
};
struct driver
{
char name[255];
int16_t (*on_do_stuff) (struct state *state);
/* other stuff snipped out */
};
// drivera.c
//////////////////////////
#include "myapp.h"
static int16_t _on_do_stuff(struct state *state)
{
/* do stuff */
}
static const struct driver _driver = {
.name = "drivera",
.on_do_stuff = _on_do_stuff
};
// driverb.c
//////////////////////////
#include "myapp.h"
static int16_t _on_do_stuff(struct state *state)
{
/* do stuff */
}
static const struct driver _driver = {
.name = "driverb",
.on_do_stuff = _on_do_stuff
};
// driverc.c
//////////////////////////
#include "myapp.h"
static int16_t _on_do_stuff(struct state *state)
{
/* do stuff */
}
static const struct driver _driver = {
.name = "driverc",
.on_do_stuff = _on_do_stuff
};
// main.c
//////////////////////////
#include <stdio.h>
static struct driver the_drivers[] = {
{drivera somehow},
{driverb somehow},
{driverc somehow},
{0}
};
int main(void)
{
struct state state;
struct driver *current = the_drivers;
while (current != 0)
{
printf("we are up to %s\n", current->name);
current->on_do_stuff(&state);
current += sizeof(struct driver);
}
return 0;
}
This doesn't work exactly.
Ideas:
On the module-level structs, I could remove the static const keywords, but I'm not sure how to get them into the array at compile time
I could move all of the module-level structs to main.c, but then I would need to remove the static keyword from all of the on_do_stuff functions, and thereby clutter up the namespace.
In the Linux kernel, they somehow define kernel modules in separate files and then through linker magic, they are able to be loaded into monolithics
Use a dedicated ELF section to "collect" the data structures.
For example, define your data structure in info.h as
#ifndef INFO_H
#define INFO_H
#ifndef INFO_ALIGNMENT
#if defined(__LP64__)
#define INFO_ALIGNMENT 16
#else
#define INFO_ALIGNMENT 8
#endif
#endif
struct info {
long key;
long val;
} __attribute__((__aligned__(INFO_ALIGNMENT)));
#define INFO_NAME(counter) INFO_CAT(info_, counter)
#define INFO_CAT(a, b) INFO_DUMMY() a ## b
#define INFO_DUMMY()
#define DEFINE_INFO(data...) \
static struct info INFO_NAME(__COUNTER__) \
__attribute__((__used__, __section__("info"))) \
= { data }
#endif /* INFO_H */
The INFO_ALIGNMENT macro is the alignment used by the linker to place each symbol, separately, to the info section. It is important that the C compiler agrees, as otherwise the section contents cannot be treated as an array. (You'll obtain an incorrect number of structures, and only the first one (plus every N'th) will be correct, the rest of the structures garbled. Essentially, the C compiler and the linker disagreed on the size of each structure in the section "array".)
Note that you can add preprocessor macros to fine-tune the INFO_ALIGNMENT for each of the architectures you use, but you can also override it for example in your Makefile, at compile time. (For GCC, supply -DINFO_ALIGNMENT=32 for example.)
The used attribute ensures that the definition is emitted in the object file, even though it is not referenced otherwise in the same data file. The section("info") attribute puts the data into a special info section in the object file. The section name (info) is up to you.
Those are the critical parts, otherwise it is completely up to you how you define the macro, or whether you define it at all. Using the macro is easy, because one does not need to worry about using unique variable name for the structure. Also, if at least one member is specified, all others will be initialized to zero.
In the source files, you define the data objects as e.g.
#include "info.h"
/* Suggested, easy way */
DEFINE_INFO(.key = 5, .val = 42);
/* Alternative way, without relying on any macros */
static struct info foo __attribute__((__used__, __section__("info"))) = {
.key = 2,
.val = 1
};
The linker provides symbols __start_info and __stop_info, to obtain the structures in the info section. In your main.c, use for example
#include "info.h"
extern struct info __start_info[];
extern struct info __stop_info[];
#define NUM_INFO ((size_t)(__stop_info - __start_info))
#define INFO(i) ((__start_info) + (i))
so you can enumerate all info structures. For example,
int main(void)
{
size_t i;
printf("There are %zu info structures:\n", NUM_INFO);
for (i = 0; i < NUM_INFO; i++)
printf(" %zu. key=%ld, val=%ld\n", i,
__start_info[i].key, INFO(i)->val);
return EXIT_SUCCESS;
}
For illustration, I used both the __start_info[] array access (you can obviously #define SOMENAME __start_info if you want, just make sure you do not use SOMENAME elsewhere in main.c, so you can use SOMENAME[] as the array instead), as well as the INFO() macro.
Let's look at a practical example, an RPN calculator.
We use section ops to define the operations, using facilities defined in ops.h:
#ifndef OPS_H
#define OPS_H
#include <stdlib.h>
#include <errno.h>
#ifndef ALIGN_SECTION
#if defined(__LP64__) || defined(_LP64)
#define ALIGN_SECTION __attribute__((__aligned__(16)))
#elif defined(__ILP32__) || defined(_ILP32)
#define ALIGN_SECTION __attribute__((__aligned__(8)))
#else
#define ALIGN_SECTION
#endif
#endif
typedef struct {
size_t maxsize; /* Number of values allocated for */
size_t size; /* Number of values in stack */
double *value; /* Values, oldest first */
} stack;
#define STACK_INITIALIZER { 0, 0, NULL }
struct op {
const char *name; /* Operation name */
const char *desc; /* Description */
int (*func)(stack *); /* Implementation */
} ALIGN_SECTION;
#define OPS_NAME(counter) OPS_CAT(op_, counter, _struct)
#define OPS_CAT(a, b, c) OPS_DUMMY() a ## b ## c
#define OPS_DUMMY()
#define DEFINE_OP(name, func, desc) \
static struct op OPS_NAME(__COUNTER__) \
__attribute__((__used__, __section__("ops"))) = { name, desc, func }
static inline int stack_has(stack *st, const size_t num)
{
if (!st)
return EINVAL;
if (st->size < num)
return ENOENT;
return 0;
}
static inline int stack_pop(stack *st, double *to)
{
if (!st)
return EINVAL;
if (st->size < 1)
return ENOENT;
st->size--;
if (to)
*to = st->value[st->size];
return 0;
}
static inline int stack_push(stack *st, double val)
{
if (!st)
return EINVAL;
if (st->size >= st->maxsize) {
const size_t maxsize = (st->size | 127) + 129;
double *value;
value = realloc(st->value, maxsize * sizeof (double));
if (!value)
return ENOMEM;
st->maxsize = maxsize;
st->value = value;
}
st->value[st->size++] = val;
return 0;
}
#endif /* OPS_H */
The basic set of operations is defined in ops-basic.c:
#include "ops.h"
static int do_neg(stack *st)
{
double temp;
int retval;
retval = stack_pop(st, &temp);
if (retval)
return retval;
return stack_push(st, -temp);
}
static int do_add(stack *st)
{
int retval;
retval = stack_has(st, 2);
if (retval)
return retval;
st->value[st->size - 2] = st->value[st->size - 1] + st->value[st->size - 2];
st->size--;
return 0;
}
static int do_sub(stack *st)
{
int retval;
retval = stack_has(st, 2);
if (retval)
return retval;
st->value[st->size - 2] = st->value[st->size - 1] - st->value[st->size - 2];
st->size--;
return 0;
}
static int do_mul(stack *st)
{
int retval;
retval = stack_has(st, 2);
if (retval)
return retval;
st->value[st->size - 2] = st->value[st->size - 1] * st->value[st->size - 2];
st->size--;
return 0;
}
static int do_div(stack *st)
{
int retval;
retval = stack_has(st, 2);
if (retval)
return retval;
st->value[st->size - 2] = st->value[st->size - 1] / st->value[st->size - 2];
st->size--;
return 0;
}
DEFINE_OP("neg", do_neg, "Negate current operand");
DEFINE_OP("add", do_add, "Add current and previous operands");
DEFINE_OP("sub", do_sub, "Subtract previous operand from current one");
DEFINE_OP("mul", do_mul, "Multiply previous and current operands");
DEFINE_OP("div", do_div, "Divide current operand by the previous operand");
The calculator expects each value and operand to be a separate command-line argument for simplicity. Our main.c contains operation lookup, basic usage, value parsing, and printing the result (or error):
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
#include "ops.h"
extern struct op __start_ops[];
extern struct op __stop_ops[];
#define NUM_OPS ((size_t)(__stop_ops - __start_ops))
static int do_op(stack *st, const char *opname)
{
struct op *curr_op;
if (!st || !opname)
return EINVAL;
for (curr_op = __start_ops; curr_op < __stop_ops; curr_op++)
if (!strcmp(opname, curr_op->name))
break;
if (curr_op >= __stop_ops)
return ENOTSUP;
return curr_op->func(st);
}
static int usage(const char *argv0)
{
struct op *curr_op;
fprintf(stderr, "\n");
fprintf(stderr, "Usage: %s [ -h | --help ]\n", argv0);
fprintf(stderr, " %s RPN-EXPRESSION\n", argv0);
fprintf(stderr, "\n");
fprintf(stderr, "Where RPN-EXPRESSION is an expression using reverse\n");
fprintf(stderr, "Polish notation, and each argument is a separate value\n");
fprintf(stderr, "or operator. The following operators are supported:\n");
for (curr_op = __start_ops; curr_op < __stop_ops; curr_op++)
fprintf(stderr, "\t%-14s %s\n", curr_op->name, curr_op->desc);
fprintf(stderr, "\n");
return EXIT_SUCCESS;
}
int main(int argc, char *argv[])
{
stack all = STACK_INITIALIZER;
double val;
size_t i;
int arg, err;
char dummy;
if (argc < 2 || !strcmp(argv[1], "-h") || !strcmp(argv[1], "--help"))
return usage(argv[0]);
for (arg = 1; arg < argc; arg++)
if (sscanf(argv[arg], " %lf %c", &val, &dummy) == 1) {
err = stack_push(&all, val);
if (err) {
fprintf(stderr, "Cannot push %s to stack: %s.\n", argv[arg], strerror(err));
return EXIT_FAILURE;
}
} else {
err = do_op(&all, argv[arg]);
if (err == ENOTSUP) {
fprintf(stderr, "%s: Operation not supported.\n", argv[arg]);
return EXIT_FAILURE;
} else
if (err) {
fprintf(stderr, "%s: Cannot perform operation: %s.\n", argv[arg], strerror(err));
return EXIT_FAILURE;
}
}
if (all.size < 1) {
fprintf(stderr, "No result.\n");
return EXIT_FAILURE;
} else
if (all.size > 1) {
fprintf(stderr, "Multiple results:\n");
for (i = 0; i < all.size; i++)
fprintf(stderr, " %.9f\n", all.value[i]);
return EXIT_FAILURE;
}
printf("%.9f\n", all.value[0]);
return EXIT_SUCCESS;
}
Note that if there were many operations, constructing a hash table to speed up the operation lookup would make a lot of sense.
Finally, we need a Makefile to tie it all together:
CC := gcc
CFLAGS := -Wall -O2 -std=c99
LDFLAGS := -lm
OPS := $(wildcard ops-*.c)
OPSOBJS := $(OPS:%.c=%.o)
PROGS := rpncalc
.PHONY: all clean
all: clean $(PROGS)
clean:
rm -f *.o $(PROGS)
%.o: %.c
$(CC) $(CFLAGS) -c $^
rpncalc: main.o $(OPSOBJS)
$(CC) $(CFLAGS) $^ $(LDFLAGS) -o $#
Because this forum does not preserve Tabs, and make requires them for indentation, you probably need to fix the indentation after copy-pasting the above. I use sed -e 's|^ *|\t|' -i Makefile
If you compile (make clean all) and run (./rpncalc) the above, you'll see the usage information:
Usage: ./rpncalc [ -h | --help ]
./rpncalc RPN-EXPRESSION
Where RPN-EXPRESSION is an expression using reverse
Polish notation, and each argument is a separate value
or operator. The following operators are supported:
div Divide current operand by the previous operand
mul Multiply previous and current operands
sub Subtract previous operand from current one
add Add current and previous operands
neg Negate current operand
and if you run e.g. ./rpncalc 3.0 4.0 5.0 sub mul neg, you get the result 3.000000000.
Now, let's add some new operations, ops-sqrt.c:
#include <math.h>
#include "ops.h"
static int do_sqrt(stack *st)
{
double temp;
int retval;
retval = stack_pop(st, &temp);
if (retval)
return retval;
return stack_push(st, sqrt(temp));
}
DEFINE_OP("sqrt", do_sqrt, "Take the square root of the current operand");
Because the Makefile above compiles all C source files beginning with ops- in to the final binary, the only thing you need to do is recompile the source: make clean all. Running ./rpncalc now outputs
Usage: ./rpncalc [ -h | --help ]
./rpncalc RPN-EXPRESSION
Where RPN-EXPRESSION is an expression using reverse
Polish notation, and each argument is a separate value
or operator. The following operators are supported:
sqrt Take the square root of the current operand
div Divide current operand by the previous operand
mul Multiply previous and current operands
sub Subtract previous operand from current one
add Add current and previous operands
neg Negate current operand
and you have the new sqrt operator available.
Testing e.g. ./rpncalc 1 1 1 1 add add add sqrt yields 2.000000000, as expected.

How to omit quotation marks usage in char type?

I'm having a really hard time adjusting function to my needs. First of all look at those three files and notice how I have to call f_texture function in main function in order to make it work:
externs.h
#ifndef EXTERNS_H_
#define EXTERNS_H_
extern char t_about[100];
extern int friction;
extern int f_texture(char* ,char*);
#endif
functionA.c
#include <stdio.h>
#include "externs.h"
int main()
{
f_texture("rough","friction");
printf("Friction: %d\n", friction);
f_texture("rough","t_about");
return 0;
}
functionB.c
#include "externs.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>
char t_about[100];
int friction;
int f_texture(char* texture,char* what_is_needed)
{
/*Checking if both values are present*/
assert(what_is_needed);
assert(texture);
/*Static array in order to prevent it's disappearance*/
memset(t_about, '\0', sizeof(t_about));
/*Configuring variables for desired texture*/
if (strcmp(texture, "smooth") == 0)
{
strcpy(t_about, "The surface is perfectly smooth, without any "
"protuberances.\n");
friction = 0;
}
else if (strcmp(texture, "rough") == 0)
{
strcpy(t_about, "Rough bumps can be feeled under my fingertips.\n");
friction = 4;
}
/*In case of absent keyword of desired texture it will crash the program*/
else
{
assert(!what_is_needed);
}
/*Returning desired value*/
if (strcmp(what_is_needed, "t_about") == 0)
{
int i=0;
while (t_about[i] != '\0')
{
printf("%c", t_about[i]);
i++;
}
}
else if (strcmp(what_is_needed, "friction") == 0)
{
return friction;
}
/*In case of absent keyword of desired value it will crash the program*/
else
{
assert(!what_is_needed);
}
return 0;
}
And now here is my question: How to rewrite this code to make it possible to call f_texture function without using quotation marks inside? I mean instead of f_texture("abcd","efgh") just to type f_texture(abcd,efgh). I've noticed that this way it's required just after I've wrote this code.
Thanks in advance.
If you don't want to assign string constants to variables or preprocessor object macros, another option is to use preprocessor function macros, using the stringification feature:
#define call_f_texture(a,b) f_texture(#a,#b)
....
call_f_texture(rough,friction);
The C preprocessor will turn this into
f_texture("rough","friction");
You can also use some macros:
#define ROUGH "rough"
#define FRICTION "friction"
#define T_ABOUT "t_about"
int main()
{
f_texture(ROUGH, FRICTION);
printf("Friction: %d\n", friction);
f_texture(ROUGH, T_ABOUT);
return 0;
}
You can do like this,
char rough[]="rough";
char friction[]= "friction";
and call
f_texture(rough, friction);
char a[MAX] = "rouch";
char b[MAX} = "friction";
int main()
{
f_texture();
...
}
int f_texture()
{
/*Checking if both values are present*/
assert(b);
assert(a);
}
or
int f_texture(char* a,char* b)
{
/*Checking if both values are present*/
assert(b);
assert(a);
...
}
int main()
{
char a[MAX] = "rouch";
char b[MAX} = "friction";
f_texture(a,b);
...
}

using structure result in one file into another file?

I have two files: p1.c and p2.c.
I need to use the value stored in the structure in p1.c into p2.c. Please help me figure out how to achieve this. Should I use extern?
p1.c
typedef struct What_if
{
char price[2];
} what_if ;
int main()
{
what_if what_if_var[100];
file * infile;
infile=fopen("filepath");
format_input_records();
}
int format_input_records()
{
if ( infile != NULL )
{
char mem_buf [500];
while ( fgets ( mem_buf, sizeof mem_buf, infile ) != NULL )
{
item = strtok(mem_buf,delims);
strcpy(what_if_var[line_count].price,item) ;
printf("\ntrans_Indicator ==== : : %s",what_if_var[0].price);
}
}
}
p2.c
"what_if.h" // here i include the structure
int main()
{
process_input_records(what_if_var);
}
int process_input_records(what_if *what_if_var)
{
printf("\nfund_price process_input_records ==== : : %s",what_if_var[0]->price);
return 0;
}
Try this:
whatif.h:
#ifndef H_WHATIF_INCLUDED
#define H_WHATIF_INCLUDED
struct whatif {
char price[2];
};
int wi_process(struct whatif *);
#endif
p1.c
#include "whatif.h"
int main(void) {
struct whatif whatif[100];
whatif[0].price[0] = 0;
whatif[0].price[1] = 1;
whatif[1].price[0] = 42;
whatif[1].price[1] = 74;
whatif[99].price[0] = 99;
whatif[99].price[1] = 100;
wi_process(whatif);
return 0;
}
p2.c
#include <stdio.h>
#include "whatif.h"
int wi_process(struct whatif *arr) {
printf("%d => %d\n", arr[0].price[0], arr[0].price[1]);
printf("%d => %d\n", arr[1].price[0], arr[1].price[1]);
printf("%d => %d\n", arr[99].price[0], arr[99].price[1]);
return 3;
}
Then compile and link all of them together, for example with gcc
gcc -ansi -pedantic -Wall p1.c p2.c

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