I have a C program in which I am trying to do a memory dump on a string of text. I want to print a certain amount of bytes and then go down to the next line and print some more. In my second for loop I am getting an error because I am writing on memory. In my second loop I want to print the exact same characters that I printed in the first loop, but as ascii instead of hex:
void dump(void *, int);
char * strcatp(char *, char *);
void
main()
{
char *str;
str = "this is an array of bytes, of which we will read some of them into our function";
print("len=%ld\n", strlen(str) +1);
dump(str, strlen(str) + 1);
}
void
dump(void *a, int len)
{
char *p;
int i, j, pos, rcount;
p = (char *) a;
rcount = 5;
pos = 0;
for(i=0;i<len;i++){
print("%p ", p[pos]);
if(pos + rcount > len)
rcount = len - pos;
if(pos == len)
return;
for(j = pos; j < pos + rcount; j++){
print("%02x ", p[j]);
}
print(" *");
for(j = pos; j < pos + rcount; j++){
if(isalpha(p[j]))
print("%s ", p[j]);
else
print(".");
//print("%s ", p[j]);
}
print("*\n");
pos += rcount;
}
}
Why do I keep writing on memory? I am not advancing the pointer that I know of.
It's important that the program compiles without warning and we got warning from your code:
$ gcc main.c
main.c: In function ‘dump’:
main.c:28:16: warning: format ‘%p’ expects argument of type ‘void *’, but argument 2 has type ‘int’ [-Wformat=]
printf("%p ", p[pos]);
^
main.c:40:24: warning: format ‘%s’ expects argument of type ‘char *’, but argument 2 has type ‘int’ [-Wformat=]
printf("%s ", p[j]);
We should make sure that the types match when we call functions. If I fix your errors, it looks like your program is fine and there is no error message.
void dump(void *, int);
char * strcatp(char *, char *);
void
main()
{
char *str;
str = "this is an array of bytes, of which we will read some of them into our function";
printf("len=%ld\n", strlen(str) +1);
dump(str, (unsigned) strlen(str) + 1);
}
void
dump(void *a, int len)
{
char *p;
int i, j, pos, rcount;
p = (char *) a;
rcount = 5;
pos = 0;
for(i=0;i<len;i++){
printf("%s ", &p[pos]);
if(pos + rcount > len)
rcount = len - pos;
if(pos == len)
return;
for(j = pos; j < pos + rcount; j++){
printf("%02x ", p[j]);
}
printf(" *");
for(j = pos; j < pos + rcount; j++){
if(isalpha(p[j]))
printf("%s ", &p[j]);
else
printf(".");
//print("%s ", p[j]);
}
printf("*\n");
pos += rcount;
}
}
Output
$ ./a.out
len=80
this is an array of bytes, of which we will read some of them into our function 74 68 69 73 20 *this is an array of bytes, of which we will read some of them into our function his is an array of bytes, of which we will read some of them into our function is is an array of bytes, of which we will read some of them into our function s is an array of bytes, of which we will read some of them into our function .*
is an array of bytes, of which we will read some of them into our function 69 73 20 61 6e *is an array of bytes, of which we will read some of them into our function s an array of bytes, of which we will read some of them into our function .an array of bytes, of which we will read some of them into our function n array of bytes, of which we will read some of them into our function *
array of bytes, of which we will read some of them into our function 20 61 72 72 61 *.array of bytes, of which we will read some of them into our function rray of bytes, of which we will read some of them into our function ray of bytes, of which we will read some of them into our function ay of bytes, of which we will read some of them into our function *
y of bytes, of which we will read some of them into our function 79 20 6f 66 20 *y of bytes, of which we will read some of them into our function .of bytes, of which we will read some of them into our function f bytes, of which we will read some of them into our function .*
bytes, of which we will read some of them into our function 62 79 74 65 73 *bytes, of which we will read some of them into our function ytes, of which we will read some of them into our function tes, of which we will read some of them into our function es, of which we will read some of them into our function s, of which we will read some of them into our function *
, of which we will read some of them into our function 2c 20 6f 66 20 *..of which we will read some of them into our function f which we will read some of them into our function .*
which we will read some of them into our function 77 68 69 63 68 *which we will read some of them into our function hich we will read some of them into our function ich we will read some of them into our function ch we will read some of them into our function h we will read some of them into our function *
we will read some of them into our function 20 77 65 20 77 *.we will read some of them into our function e will read some of them into our function .will read some of them into our function *
ill read some of them into our function 69 6c 6c 20 72 *ill read some of them into our function ll read some of them into our function l read some of them into our function .read some of them into our function *
ead some of them into our function 65 61 64 20 73 *ead some of them into our function ad some of them into our function d some of them into our function .some of them into our function *
ome of them into our function 6f 6d 65 20 6f *ome of them into our function me of them into our function e of them into our function .of them into our function *
f them into our function 66 20 74 68 65 *f them into our function .them into our function hem into our function em into our function *
m into our function 6d 20 69 6e 74 *m into our function .into our function nto our function to our function *
o our function 6f 20 6f 75 72 *o our function .our function ur function r function *
function 20 66 75 6e 63 *.function unction nction ction *
tion 74 69 6f 6e 00 *tion ion on n .*
len=%ld
Now you don't have an error anymore. I hope this can help you: Always fix all compiler warning and often that will fix your errors. If you have a segfault and you are confused about it, you can track it with analysis tool like Valgrind.
Related
void update_memblock(MEMBLOCK *mb)
{
static unsigned char tempbuf[128 * 1024];
SIZE_T bytes_left;
SIZE_T total_read;
SIZE_T bytes_to_read;
SIZE_T bytes_read;
bytes_left = mb->size;
total_read = 0;
while (bytes_left)
{
bytes_to_read = (bytes_left > sizeof(tempbuf)) ?
sizeof(tempbuf) : bytes_left;
ReadProcessMemory(mb->hProc, mb->addr + total_read,
tempbuf, bytes_to_read, &bytes_read);
if (bytes_read != bytes_to_read) break;
memcpy(mb->buffer + total_read, tempbuf, bytes_read);
bytes_left -= bytes_read;
total_read += bytes_read;
}
mb->size = total_read;
}
This is the current code I have, I am initially reading another process' memory using ReadProcessMemory. Now I have the temporary data stored in tempbuf. I am able to output the data from tempbuf in hexadecimal form. But I was planning to display it as shown in the picture, also another complexity I'm facing here is if bytes_left > sizeof(tempbuf) I'm only reading enough data equivalent to the size of tempbuf. How do I read more data as the array I defined can only support as much data?
If I understand correctly, your main question is about how to mimic the output from hex editors.
This can be broken up into 3 parts:
Printing the address
Printing the hex value of each byte
Printing the ASCII value for each byte
Printing an address in hex is easy. We can use %p to print the address of a pointer like this:
char* mem = malloc(99);
printf("%p\n", (void*)mem);
// output: 0xc17080
Next you can print the hex value of a byte using %02x on a char (1 byte). The 02 specifies a zero padded field width of 2. In this case it's just to make 0 print as 00 to make things line up and look pretty.
printf("%02x", mem[0]);
// output: 0A
Lastly, printing ASCII is the easiest of all... almost. We can use %c to print a byte for some ASCII values, but we don't want to print things like \nor \t. To solve this we can limit the use of %c to the character/symbol region of the ASCII table and print . for everything else.
char c = mem[0];
if ( ' ' <= c && c <= '~' ) {
printf("%c", c);
}
else {
printf(".");
}
//output: .
Now we just need to combine these all together. You can decide how many bytes you want to display per line and print "[address] [n hex bytes] [n ascii bytes]" and repeat until you've gone through the entire memory region. I've given a sample function below and you can run it for yourself here.
void display_mem(void* mem, int mem_size, int line_len) {
/*
mem - pointer to beggining of memory region to be printed
mem_size - number of bytes mem points to
line_len - number of bytyes to display per line
*/
unsigned char* data = mem;
int full_lines = mem_size / line_len;
unsigned char* addr = mem;
for (int linno = 0; linno < full_lines; linno++) {
// Print Address
printf("0x%x\t", addr);
// Print Hex
for (int i = 0; i < line_len; i++) {
printf(" %02x", data[linno*line_len + i]);
}
printf("\t");
// Print Ascii
for (int i = 0; i < line_len; i++) {
char c = data[linno*line_len + i];
if ( 32 < c && c < 125) {
printf(" %c", c);
}
else {
printf(" .");
}
}
printf("\n");
// Incremement addr by number of bytes printed
addr += line_len;
}
// Print any remaining bytes that couldn't make a full line
int remaining = mem_size % line_len;
if (remaining > 0) {
// Print Address
printf("0x%x\t", addr);
// Print Hex
for (int i = 0; i < remaining; i++) {
printf(" %02x", data[line_len*full_lines + i]);
}
for (int i = 0; i < line_len - remaining; i++) {
printf(" ");
}
printf("\t");
// Print Hex
for (int i = 0; i < remaining; i++) {
char c = data[line_len*full_lines + i];
if ( 32 < c && c < 125) {
printf(" %c", c);
}
else {
printf(" .");
}
}
printf("\n");
}
}
Sample output:
0x1e79010 74 65 73 74 79 2a 6e t e s t y * n
0x1e79017 0c 3e 24 45 5e 33 27 . > $ E ^ 3 '
0x1e7901e 18 51 09 2d 76 7e 4a . Q . - v . J
0x1e79025 12 53 0f 6e 0b 1a 6d . S . n . . m
0x1e7902c 31 6e 03 2b 01 2f 2c 1 n . + . / ,
0x1e79033 72 59 1c 76 18 38 3c r Y . v . 8 <
0x1e7903a 6e 6b 5b 00 36 64 25 n k [ . 6 d %
0x1e79041 2d 5c 6f 38 30 00 27 - \ o 8 0 . '
0x1e79048 33 12 15 5c 01 18 09 3 . . \ . . .
0x1e7904f 02 40 2d 6c 1a 41 63 . # - l . A c
0x1e79056 2b 72 18 1a 5e 74 12 + r . . ^ t .
0x1e7905d 0d 51 38 33 26 28 6b . Q 8 3 & ( k
0x1e79064 56 20 0b 0b 32 20 67 V . . . 2 . g
0x1e7906b 34 30 68 2e 70 0f 1c 4 0 h . p . .
0x1e79072 04 50 . P
As for the second part of your question, if you cannot increase the size of tempbuf then you are stuck dealing with that amount of memory at any moment in time.
However, if all you want to do is display the memory as described above you can display each section of memory in chunks. You can get a chunk of memory, display it, then get a new chunk, display the new chunk, repeat.
Something along the lines of
while (bytes_left) {
ReadProcessMemory(mb->hProc, mb->addr + total_read, tempbuf, bytes_to_read, &bytes_read);
// Get new chunk
memcpy(mb->buffer + total_read, tempbuf, bytes_read);
// Display chunk
display_mem(tempbuf, bytes_read);
bytes_left -= bytes_read;
}
You will need to do a little more work to check for errors and make everything look nice but hopefully that gives you a good idea of what could be done.
There is no way to store more data than you have space allocated. If you need to store more data, you will need to allocate more space somewhere (more RAM, a disk file, etc). Compression will allow you to store a bit more data in the space allocated, but you aren't going to gain all that much. For virtually unlimited storage, you are going to need to write to disk.
Alternatively, if you just need to display once and then can forget, read in 16 bytes, display the line, and then read the next 16 bytes into the same memory.
I have a function with an input parameter "text" , which consists of a string containing unknown number of 2-character Hexadecimal numbers separated by space. I need to read them and put them in separate array indexes or read them in for loop and work with them one by one. Each of these values represents an encrypted char(the hex values are ascii values of the characters). How could i do that? I think i should use sscanf(); but i can't figure out how to do it.
char* bit_decrypt(const char* text){
int size=strlen(text)/3;
unsigned int hex[size];
char*ptr;
for(int i=0; i<size+1; i++){
hex[i] = strtoul(text, &ptr, 16);
printf("%x ",hex[i]);
}
return NULL;
}
output is: "80 80 80 80 80 80 80 80 80 80 80 80"
should be: "80 9c 95 95 96 11 bc 96 b9 95 9d 10"
You scan always the first value of text, because you forgot to move the input for strtoul right after the end of the previous scan. That's what the **end-parameter of strtoul is good for: it points to the character right after the last digit of a successful scan. Note: if nothing could have been read in, the end-pointer is equal the input pointer, and this indicates a "wrongly formated number" or the end of the string. See the following program illustrating this. Hope it helps.
int main() {
const char* input = "80 9c 95 95 96 11 bc 96 b9 95 9d 10";
const char *current = input;
char *end = NULL;
while (1) {
unsigned long val = strtoul(current, &end, 16);
if (current == end) // invalid input or end of string reached
break;
printf("val: %lX\n", val);
current = end;
}
}
This is also possible solution with the use of strchr, and strtoul(tmp,NULL,16);
In your solution remember that size_t arr_len = (len/3) + 1; since the last token is only 2 bytes long.
Input text tokens are converted to bytes and stored in char array:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(void)
{
char text[] = "80 9c 95 95 96 11 bc 96 b9 95 9d 10";
size_t len = strlen(text);
size_t arr_len = (len/3) + 1;
printf("len= %zu arr_len= %zu\n", len, arr_len);
printf("Text:\n%s\n", text);
char array[arr_len];
const char *p1 = text;
char tmp[3];
tmp[2] = 0;
printf("Parsing:\n");
for(size_t i=0; i< arr_len; i++)
{
p1 = strchr(p1,' ');
if(p1)
{
tmp[0] = *(p1-2);
tmp[1] = *(p1-1);
array[i]= (char)strtoul(tmp,NULL,16);
printf("%2x ", (unsigned char) array[i]);
p1++;
if(strlen(p1) == 2 ) // the last char
{
i++;
tmp[0] = *(p1);
tmp[1] = *(p1+1);
array[i]= (char)strtoul(tmp,NULL,16);
printf("%2x", (unsigned char) array[i]);
}
}
}
printf("\nArray content:\n");
for(size_t i=0; i< arr_len; i++)
{
printf("%2x ", (unsigned char) array[i]);
}
return 0;
}
Test:
len= 35 arr_len= 12
Text:
80 9c 95 95 96 11 bc 96 b9 95 9d 10
Parsing:
80 9c 95 95 96 11 bc 96 b9 95 9d 10
Array content:
80 9c 95 95 96 11 bc 96 b9 95 9d 10
So I have this code that randomly generates an integer array based on user input, and puts the elements in ascending and descending order. However, currently, the code only prints the descending order twice. So I would like to know how to make a copy of the array ascd and use the copy in the piece of code that organizes the descending order. I am just a beginner, so I apologize if this is a silly question, and appreciate all the guidance I can get. Here is my code:
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <stdlib.h>
int main (){
int x;
printf("Enter the size of your array\n");//User is entering number of elements
scanf("%d", &x);
int ascd[x]; //Array
int c;
int d;
int e;
int kk = 0;
int temp;
int tempother;
int turtle;
for(c = 0; c<x; c++){//Randomly generating elements
srand(time(0));
ascd[kk] = (rand() %100) + 1;
}
for(c = 0; c<x; c++){ //Ascending order
for(d = 0; d<(x-c-1); d++){
if(ascd[d] > ascd[d+1]){
temp = ascd[d];
ascd[d] = ascd[d+1];
ascd[d+1] = temp;
}
}
}
for(turtle = 0; turtle<x; turtle++){//Descending order
for(e = 0; e<(x-turtle-1); e++){
if(ascd[e] < ascd[e+1]){
tempother = ascd[e];
ascd[e] = ascd[e+1];
ascd[e+1] = tempother;
}
}
}
printf("The ascending order is\n\n");
for(c = 0; c<x; c++){
printf("%d\n", ascd[c]);
}
printf("\n\nThe descending order is\n\n");
for(turtle = 0; turtle<x; turtle++){
printf("%d\n", ascd[turtle]);
}
}
There are a number of additional issues you need to consider. First always, always, validate user input. If nothing else, with the scanf family of functions, make sure the expected number of conversions were successfully performed. e.g.
int x = 0;
printf ("\n enter the number of elements for your array: ");
if (scanf ("%d", &x) != 1) { /* always validate user input */
fprintf (stderr, "error: invalid input, integer required.\n");
return 1;
}
int ascd[x], desc[x];
Next, you only need to seed the random number generator once. Move srand (time (NULL)); out of the loop.
While not a requirement, it is good practice to initialize your VLA's to all zero (or some number, since you cannot provide an initializer) to eliminate the chance of an inadvertent read from an uninitialized value when iterating over the array (you can consider your filling in this case an initialization, making the memset optional here, but you won't immediately loop and fill in all cases. Something as simple as the following is sufficient if you are not immediately filling the array, e.g.
memset (ascd, 0, x * sizeof *ascd); /* good idea to zero your VLA */
After filling your array, a simple memcpy will duplicate the array if you wish to preserve both ascending and descending sorts, e.g.
for (int i = 0; i < x; i++) /* x random values 1 - 100 */
ascd[i] = (rand () % 100) + 1;
memcpy (desc, ascd, x * sizeof *ascd); /* copy ascd to desc */
The remainder is just a bit of cleanup. Resist the urge to create a (variable next) for every value in your code. That quickly becomes unreadable. While I prefer the C89 declarations, the C99/C11 declarations inside the for block are convenient, e.g.:
for (int i = 0; i < x; i++) /* ascending order */
for (int j = 0; j < (x - i - 1); j++)
if (ascd[j] > ascd[j + 1]) {
int temp = ascd[j];
ascd[j] = ascd[j + 1];
ascd[j + 1] = temp;
}
Putting all the pieces together, and noting that main() is type int and therefore will return a value, you could tidy things up as follows. Your style is completely up to you, but the goal should be readability. e.g.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
int main (void) {
int x = 0;
printf ("\n enter the number of elements for your array: ");
if (scanf ("%d", &x) != 1) { /* always validate user input */
fprintf (stderr, "error: invalid input, integer required.\n");
return 1;
}
int ascd[x], desc[x];
srand (time (NULL)); /* you only need do this once */
memset (ascd, 0, x * sizeof *ascd); /* good idea to zero your VLA */
for (int i = 0; i < x; i++) /* x random values 1 - 100 */
ascd[i] = (rand () % 100) + 1;
memcpy (desc, ascd, x * sizeof *ascd); /* copy ascd to desc */
for (int i = 0; i < x; i++) /* ascending order */
for (int j = 0; j < (x - i - 1); j++)
if (ascd[j] > ascd[j + 1]) {
int temp = ascd[j];
ascd[j] = ascd[j + 1];
ascd[j + 1] = temp;
}
for (int i = 0; i < x; i++) /* descending order */
for (int j = 0; j < (x - i - 1); j++)
if (desc[j] < desc[j + 1]) {
int temp = desc[j];
desc[j] = desc[j + 1];
desc[j + 1] = temp;
}
printf ("\n the ascending order is\n\n");
for (int i = 0; i < x; i++) {
if (i && !(i % 10)) putchar ('\n');
printf (" %3d", ascd[i]);
}
printf ("\n\n the descending order is\n\n");
for (int i = 0; i < x; i++) {
if (i && !(i % 10)) putchar ('\n');
printf (" %3d", desc[i]);
}
putchar ('\n');
return 0;
}
Example Use/Output
$ ./bin/sort_copy
enter the number of elements for your array: 100
the ascending order is
1 1 4 4 5 5 7 8 8 9
10 13 16 16 17 20 22 22 22 23
24 24 25 27 29 29 33 35 35 35
37 38 40 41 41 41 41 42 44 45
46 48 48 48 49 50 53 54 56 57
58 59 61 61 63 64 65 65 66 66
67 68 68 70 71 73 74 74 74 75
76 80 80 80 80 82 84 84 85 85
85 85 86 88 88 89 89 90 91 91
91 92 92 93 93 93 96 99 100 100
the descending order is
100 100 99 96 93 93 93 92 92 91
91 91 90 89 89 88 88 86 85 85
85 85 84 84 82 80 80 80 80 76
75 74 74 74 73 71 70 68 68 67
66 66 65 65 64 63 61 61 59 58
57 56 54 53 50 49 48 48 48 46
45 44 42 41 41 41 41 40 38 37
35 35 35 33 29 29 27 25 24 24
23 22 22 22 20 17 16 16 13 10
9 8 8 7 5 5 4 4 1 1
Look things over and let me know if you have any questions.
Sorting with qsort
Continuing for the comment, qsort is an optimized sorting routine that is part of the C standard library (in stdlib.h) and is the go-to sort function regardless of the type of data you have to sort. The only requirement that generally catches new C programmers is the need to write a comparison function to pass to qsort so that qsort knows how you want the collection of objects sorted. qsort will compare two elements by passing a pointer to the values to the compare function you write. The declaration for the comparison is the same regardless of what you are sorting, e.g.
int compare (const void *a, const void *b);
You know you are sorting integer values, so all you need to do to sort ascending is to write a function that returns a positive value if a > b, returns zero if they are equal, and finally returns a negative value if b > a. The simple way, is to write
int compare (const void *a, const void *b) {
int x = *(int *)a;
int y = *(int *)b;
return x - y;
}
That satisfies the sort requirement for ascending order, and to sort in descending order return y - x; -- but there is a problem. If x and y happen to be large positive and large negative values, there is a potential that x - y will exceed the maximum (or minimum) value for an integer (e.g. overflow, because the result will not fit in an integer value).
The solution is simple. You can perform the same comparison, but using the results of an inequality, e.g. returning (a > b) - (a < b) for the ascending comparison, and (a < b) - (a > b) for the descending comparison. (this scheme will work for all numeric types, you just need to adjust the cast). Step though the inequality. In the ascending case, if a > b the return is 1 (e.g. return 1 - 0;). If they are equal, the inequality returns 0 (0 - 0 ), and finally if a < b, the value returned is -1 ( 0 - 1 ).
While you are free to continue to explicitly declare the x and y variables, you will generally see it written with the cast in the comparison, eliminating the need for the x and y variables altogether, e.g.
/* integer comparison ascending (prevents overflow) */
int cmpascd (const void *a, const void *b)
{
/* (a > b) - (a < b) */
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b);
}
Putting those pieces together, the same program can be written using qsort instead of the inefficient nested loops (and moving the print array routine to a function of its own) as follows,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define ROW 10
int cmpascd (const void *a, const void *b);
int cmpdesc (const void *a, const void *b);
void prnarr (int *a, int n, int row);
int main (void) {
int x = 0;
printf ("\n enter the number of elements for your array: ");
if (scanf ("%d", &x) != 1) { /* always validate user input */
fprintf (stderr, "error: invalid input, integer required.\n");
return 1;
}
int ascd[x], desc[x];
srand (time (NULL)); /* you only need do this once */
memset (ascd, 0, x * sizeof *ascd); /* good idea to zero your VLA */
for (int i = 0; i < x; i++) /* x random values 1 - 100 */
ascd[i] = (rand () % 100) + 1;
memcpy (desc, ascd, x * sizeof *ascd); /* copy ascd to desc */
qsort (ascd, x, sizeof *ascd, cmpascd); /* qsort ascending */
qsort (desc, x, sizeof *desc, cmpdesc); /* qsort descending */
printf ("\n the ascending order is\n\n");
prnarr (ascd, x, ROW);
printf ("\n\n the descending order is\n\n");
prnarr (desc, x, ROW);
putchar ('\n');
return 0;
}
/* integer comparison ascending (prevents overflow) */
int cmpascd (const void *a, const void *b)
{
/* (a > b) - (a < b) */
return (*(int *)a > *(int *)b) - (*(int *)a < *(int *)b);
}
/* integer comparison descending */
int cmpdesc (const void *a, const void *b)
{
/* (a < b) - (a > b) */
return (*(int *)a < *(int *)b) - (*(int *)a > *(int *)b);
}
void prnarr (int *a, int n, int row)
{
for (int i = 0; i < n; i++) {
printf (" %3d", a[i]);
if (i && !((i + 1) % row))
putchar ('\n');
}
}
As with the first answer, give it a try and let me know if you have any questions. (And remember to always compile with a minimum -Wall -Wextra to enable most compiler warnings -- and fix any warnings generated before you consider your code reliable -- you won't run into any circumstance where warnings can be understood and safely ignored anytime soon) Add -pedantic to see virtually all warnings that can be generated. (if you look up pedantic in Websters, you will see why that name is apt.) Just FYI, the gcc compiler string I used to compile the code was:
$ gcc -Wall -Wextra -pedantic -std=c11 -Ofast -o bin/sort_copy sort_copy.c
You print the final array twice, you can have your ascending array output by printing the values of the array right after you have done the ascending operation.
Create an another array to store descending items. You can reverse the ascending array to create the descending array. Try this code.
#include
#include
#include
#include
int main (){
int x;
printf("Enter the size of your array\n");//User is entering number of elements
scanf("%d", &x);
int ascd[x]; //Array
int desc[x];
int c;
int d;
int e;
int kk = 0;
int temp;
int tempother;
int turtle;
int z=0;
for(c = 0; c<x; c++){//Randomly generating elements
srand(time(0));
ascd[kk] = (rand() %100) + 1;
}
for(c = 0; c<x; c++){ //Ascending order
for(d = 0; d<(x-c-1); d++){
if(ascd[d] > ascd[d+1]){
temp = ascd[d];
ascd[d] = ascd[d+1];
ascd[d+1] = temp;
}
}
}
for(turtle = x-1; turtle>=0; turtle--){//Descending order
desc[z]=ascd[turtle];
z++;
}
printf("The ascending order is\n\n");
for(c = 0; c<x; c++){
printf("%d\n", ascd[c]);
}
printf("\n\nThe descending order is\n\n");
for(turtle = 0; turtle<x; turtle++){
printf("%d\n", desc[turtle]);
}
}
I have a much longer char array that I am turning into integers, but I cannot figure out why it behaves weird in some spots.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main ()
{
char x[60] = "08 02 22 97 38 15 00 40 00 75 04 05 07 78 52 12 50 77 91 08";
printf("%lu\n\n", strlen(x));
for ( int i = 0; i < strlen(x); i+=3 ) {
char num[2];
num[0] = (char)x[i];
num[1] = (char)x[i+1];
printf("%d, ", atoi(num));
}
}
The Output:
8, 2, 22, 97, 38, 15, 0, 40, 0, 75, 4, 5, 7, 78, 52, 12, 500, 773, 916, 89,
Everything is great until.....500, 773, 916, 89...what is happening?
As you can see atoi wants a C-String: a null terminated array of character.
So, this
char num[2];
num[0] = (char)x[i];
num[1] = (char)x[i+1];
Have to be
char num[3] = {0};
num[0] = (char)x[i];
num[1] = (char)x[i+1];
num[2] = '\0'; // this could be avoided in your specific case
The need for a proper string with its null character has been posted by many.
Just wanted to add another coding idea: compound literal. (char[]) { x[i], x[i + 1], '\0' } to implement that.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(void) {
char x[] = "08 02 22 97 38 15 00 40 00 75 04 05 07 78 52 12 50 77 91 08";
size_t len = strlen(x);
printf("%zu\n\n", len);
for (size_t i = 0; i < len; i += 3) {
printf("%d, ", atoi((char[] ) { x[i], x[i + 1], '\0' }));
}
}
Output
59
8, 2, 22, 97, 38, 15, 0, 40, 0, 75, 4, 5, 7, 78, 52, 12, 50, 77, 91, 8,
Some other fixes made too.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main ()
{
char num[3]; // 3rd byte is the null character
num[3]='\0';
char x[60] = "08 02 22 97 38 15 00 40 00 75 04 05 07 78 52 12 50 77 91 08";
printf("%lu\n\n", strlen(x));
for ( int i = 0; i < strlen(x); i+=3 ) {
strncpy ( num, x+i, 2 ); // Copies two characters starting from x+i
// You get a null terminated string num here.
printf("%d, ", atoi(num));
}
printf("\n");
}
num[0] = (char)x[i];
num[1] = (char)x[i+1];
printf("%d, ", atoi(num)
This assumes that the number of digits in your input will always be 2(for which num should be declared as char num[3]. Do a dry run of your logic with a smaller input set, for eg:"01 50"
i=0
num[0] = *(num+0) = 0
num[1] = *(num+1) = <space>
num[2] = *(num + 2) = ????? Since this memory is not allocated for num
printf("%d, ", atoi("1<space>")) = 1 (atoi stops after looking at num[1] which is a non-digit character)
i = 3
num[0] = *(num+0) = 0
num[1] = *(num + 1) = 0
num[2] = *(num + 2) = ?????
printf("%d ", atoi("00<garbage>...")) // this is UB since atoi will definitely read memory at `(num + 2)` which is beyond the bounds of what the compiler allocated for it.
Try using sscanf to parse the input rather than relying on the number of digits. That would be much more cleaner and less prone to errors.
int main ()
{
char x[60] = "08 02 22 97 38 15 00 40 00 75 04 05 07 78 52 12 50 77 91 08";
const char *y = x;
char outputBuffer[10];
for(;sscanf(y, "%s", outputBuffer) > 0; y+=strlen(outputBuffer)) printf("%d, ", atoi(outputBuffer));
}
The answer to your question has already been provided, i.e. that a C string is by definition a NULL terminated char array. Without room for the NULL terminator, at best the results from a string passed to a string function cannot be trusted.
I am offering this just to highlight some additional ideas on reading a char array into int array, where the NULL terminator becomes almost a non-issue.
The following method includes simple string parsing and dynamic memory usage, where the string contents get read directly into int memory, bypassing any need for an intermediate string buffer, resulting in the ability to read any legal integer length from the string, and convert directly into int:
see inline comments for suggestions:
int main(void)
{
//leave array index blank, the compiler will size it for you
char x[] = "08 0223 22 97 382345 15 00 40 00 75 04 05 07 78 52 12 50 77 91 08 1000";
// ^
int size = sizeof(x)/sizeof(x[0]);//use sizeof macro to get number of elements in array
char *tok = NULL;
int i = 0;
int count=0;
for(i=0;i<size;i++)
{
if(x[i]==' ')count++;//get count to size int array
}
int *array = malloc((count+1)*sizeof(int));
if(array)
{
i=0;//reinitialize to 0 for use here
tok = strtok(x, " \n");
while(tok)//test after each parse before processing
{
if((i>0)&&(i%6==0))printf("\n");//newlines to format
array[i++] = atoi(tok);
printf("%6d, ", array[i]);
// ^ provide spacing in output
tok = strtok(NULL, " \n");
}
free(array);
}
return 0;
}
I want to open a text file (see below), read the first int in every line and store it in an array, but I get an segmentation fault. I got rid of all gcc warnings, I read through several tutorials I found on the net and searched stackoverflow for solutions, but I could't make out, what I am doing wrong.
It works when I have everything in the main function (see example 1), but not when I transfer it to second function (see example 2 further down). In example 2 I get, when I interpret gdb correctly a seg fault at sscanf (line,"%i",classes[i]);.
I'm afraid, it could be something trivial, but I already wasted one day on it.
Thanks in advance.
[Example 1] Even though that works with everything in main:
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
const int LENGTH = 1024;
int main() {
char *filename="somedatafile.txt";
int *classes;
int lines;
FILE *pfile = NULL;
char line[LENGTH];
pfile=fopen(filename,"r");
int numlines=0;
char *p;
while(fgets(line,LENGTH,pfile)){
numlines++;
}
rewind(pfile);
classes=(int *)malloc(numlines*sizeof(int));
if(classes == NULL){
printf("\nMemory error.");
exit(1);
}
int i=0;
while(fgets(line,LENGTH,pfile)){
printf("\n");
p = strtok (line," ");
p = strtok (NULL, ", ");
sscanf (line,"%i",&classes[i]);
i++;
}
fclose(pfile);
return 1;
}
[Example 2] This does not with the functionality transfered to a function:
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
const int LENGTH = 1024;
void read_data(int **classes,int *lines, char *filename){
FILE *pfile = NULL;
char line[LENGTH];
pfile=fopen(filename,"r");
int numlines=0;
char *p;
while(fgets(line,LENGTH,pfile)){
numlines++;
}
rewind(pfile);
* classes=(int *)malloc(numlines*sizeof(int));
if(*classes == NULL){
printf("\nMemory error.");
exit(1);
}
int i=0;
while(fgets(line,LENGTH,pfile)){
printf("\n");
p = strtok (line," ");
p = strtok (NULL, ", ");
sscanf (line,"%i",classes[i]);
i++;
}
fclose(pfile);
*lines=numlines;
}
int main() {
char *filename="somedatafile.txt";
int *classes;
int lines;
read_data(&classes, &lines,filename) ;
for(int i=0;i<lines;i++){
printf("\nclasses[i]=%i",classes[i]);
}
return 1;
}
[Content of somedatafile.txt]
50 21 77 0 28 0 27 48 22 2
55 0 92 0 0 26 36 92 56 4
53 0 82 0 52 -5 29 30 2 1
37 0 76 0 28 18 40 48 8 1
37 0 79 0 34 -26 43 46 2 1
85 0 88 -4 6 1 3 83 80 5
56 0 81 0 -4 11 25 86 62 4
55 -1 95 -3 54 -4 40 41 2 1
53 8 77 0 28 0 23 48 24 4
37 0 101 -7 28 0 64 73 8 1
...
This:
sscanf (line,"%i",classes[i]);
is probably wrong. You need to dereference there too, try:
sscanf (line,"%i", &(*classes)[i]);
This is because classes is a pointer to an array of integers. You want the address of one of those integers, so that sscanf() can write the parsed number there. Therefore, you must first dereference classes to get the array, then say that you want the address of element number i in that array.
You could also use
sscanf (line,"%i", *classes + i);
Which might be clearer, depending on how comfortable you are with these things.
The problem is you're applying the [] operator to an int* in the first case and an int** in the second. The int** is like a 2d array, when you use the [] operator in conjunction with the int** you are indexing into an array of int*. In your case this is not what you want, because you only initialize the first the first entry in this array. So when you access classes[1] it will crash because it's uninitialized. You could avoid yourself this confusion by passing in the pointer as a reference instead of a double pointer:
int*& classes instead of int** classes
Then you could use the same code as from your main function.