I am try to write a user defined function which will do exactly what strcpy() library function do. But although there is no error, my program crashes and not copying second string to first string. What's wrong with this code and how to fix it?
#include<stdio.h>
#include<string.h>
int main(){
char *ch1="abcd";
char *ch2="efgh";
str_cpy(ch1,ch2);
}
str_cpy(char *c1,char *c2){
int i=0;
while(c1[i]!='\0'){
i++;
}
printf("%c",*(c1+3));
int k;
for(k=0;k<=i;k++){
*(c1+k)=*(c2+k);
}
}
String literals are generally put into read only area, that's why the program crashed when you are writing into c1. The destination string needs to be an array or allocated buffer:
char c1[5];
str_cpy(c1, c2);
Also, in the function, it looks you are copying c2 to c1, but you are counting the length of c1, you should count the length of c2 instead:
// copy string c2 to c1
void str_cpy(char *c1, const char *c2){
int i=0;
while(c2[i]!='\0'){
i++;
}
int k;
for(k=0;k<=i;k++){
*(c1+k)=*(c2+k);
}
}
Your program invokes undefined behavior because you are trying to write to a string literal. String literals can be stored in read only memory, which is probably the case on your system, hence causing a crash.
Note that your string copying function can perform the copy in a single loop:
char *str_cpy(char *c1, const char *c2) {
for (int i = 0;; i++) {
c1[i] = c2[i];
if (c1[i] == '\0')
return c1;
}
}
You can verify the behavior with a modified main:
#include <stdio.h>
char *str_cpy(char *c1, const char *c2) {
for (int i = 0;; i++) {
c1[i] = c2[i];
if (c1[i] == '\0')
return c1;
}
}
int main(void) {
char buf[20];
char *ch2 = "Hello world\n";
printf("%s\n", str_cpy(buf, ch2));
return 0;
}
Here is a possible rework of your code, which doesn't have to pre-define buffer size (c1). You simply pass the buffer address. Also, please note that such buffer has to be freed once used (for example, if declared in local scope, not in main()):
#include <stdio.h>
#include <stdlib.h>
char *str_cpy(char **c1, const char *c2) {
int i, size = 0;
for(i = 0; ; i++)
if(c2[i] == '\0')break;
size = i + 1;
if(!(*c1 = realloc(*c1,size*sizeof(char))))
return *c1;//or devise some more sophisticated error handling
for (i = 0;; i++) {
(*c1)[i] = c2[i];
if (c2[i] == '\0')
return *c1;
}
}
int main(void){
char *ch1 = malloc(1); //you're responsible for freeing it, once used
char *ch2 = "Hello, everybody in the neighborhood!";
printf("%s\n",str_cpy(&ch1,ch2));
free(ch1);
return 0;
}
Please, also note you don't need to #include <string.h>
Related
When I iterate through a string in a void function like this it doesn't give me any problem and iterates through the string I input.
#include <stdio.h>
#include <string.h>
void iter_string (void){
char source[30];
scanf(" %[^\n]s",source );;
int length = (int)strlen(source); //sizeof(source)=sizeof(char *) = 4 on a 32 bit implementation
for (int i = 0; i < length; i++)
{
printf("%c\n", source[i]);
}
//return 0;
}
int main(void)
{
iter_string();
return 0;
}
However, problems arise when I modify the function to return the input value and store it in a value in the main function. It gives me an error called segmentation fault:11. Why is this?
const char* iter_string (void){
char source[30];
scanf(" %[^\n]s",source );;
int length = (int)strlen(source); //sizeof(source)=sizeof(char *) = 4 on a 32 bit implementation
for (int i = 0; i < length; i++)
{
printf("%c\n", source[i]);
}
return *source;
}
int main(void)
{
char author[30];
strcpy(author,iter_string());
printf("%s\n",author );
return 0;
}
Because you are returning a reference to a memory that no longer exists once the function finishes executing.
You have to declare it dinamically if you want to return that pointer:
char *source = malloc(30);
// Do your processing here...
return source; // No asterisk here
Then in main, to do a proper cleaning on the memory allocated inside the function you should free the stuff you malloc'ed:
char * temp = iter_string();
strcpy(author, temp);
free(temp);
Other alternativa would be to pass author as parameter and alter it inside.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* foo (const char* str)
{
char szo[125];
char* vege;
int i,j=0;
int db=1;
szo[0] = str[0];
for(i=1; i<strlen(str)+1; i++)
{
if(str[i] == str[i-1] )
{
db++;
}
else
{
j++;
szo[j] = db + '0';
j++;
szo[j] = str[i];
db=1;
}
}
j++;
szo[j] = '\0';
vege = szo;
return vege;
}
int main()
{
char *s[] = {"hello", "world", "Mississippi"};
int i;
for (i = 0; i < sizeof(s) / sizeof(char *); ++i)
{
char *p = foo(s[i]);
printf("%s\n", p);
}
return EXIT_SUCCESS;
}
I've tried to do first a printf("\n"), then its good, but i have a empty first line.
Someone can please help me.Thanks a lot.
Or if anyone can help me, the original tasks say a free(p) in the main after the printf, how can i change everything to work with malloc?
szo ceases to exist right before foo() returns.
Yet you return a pointer to that array and try to use it outside the function.
If you're not ever going to call foo recursively, or in parallel in several threads, or as different arguments of another function, try static char szo[125]; and remember to document that the function returns a pointer to a static array so that you don't invoke UB in 6 months time
char *foo(const char *str) {
static char szo[125];
//...
return szo;
}
printf("%s\n", foo("something")); //ok
printf("%s\n", foo("some other thing")); //ok
//printf("%s\n%s\n", foo("something"), foo("some other thing")); //NO
char* foo (const char* str)
{
char szo[125];
...
vege = szo;
return vege;
}
you return pointer to the local variable which does not exist after the return from the function. One of the most common UBs
I have a piece of code that looks like this
#include <stdio.h>
int main()
{
int i;
int number_of_chunks = 12;
char *final_string = NULL;
for(i = 0; i < number_of_chunks; i++)
{
char *chunk = some_hash_table.pop(i);
asprintf(&final_string, "%s%s", (final_string==NULL?"":final_string), chunk);
}
free(final_string);
return 0;
}
Here I am concatinating string chunks dynamically, meaning I don't know the size of each chunk in advance. For this I am using asprintf. The code works fine, however rise some serious memory issue. My doubt is asprintf allocates memory in each iteration and the code loses pointer in each iteration. If there is any other way I can concate string inside loop please guide me
To put your question in the simplest possible way, what you are essentially trying to do with the above code is
1. Allocate memory to a pointer continuously(in your case 12 times in the for loop) and
2. free it at the end only once, which is causing memory leak.
Like in the below code
#include <stdio.h>
int main()
{
int i;
int number_of_chunks = 12;
char *final_string = NULL;
for(i = 0; i < number_of_chunks; i++)
{
/*For example: similar to what asprintf does, allocate memory to the pointer*/
final_string = malloc(1);
}
free(final_string);
return 0;
}
From the above example it is easily visible that you have allocated the memory 12 times but freed only once.
code snippet:
#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
int i;
int number_of_chunks = 12;
char *final_string = NULL;
char *tmp = NULL;
for(i = 0; i < number_of_chunks; i++)
{
char *chunk = some_hash_table.pop(i);
asprintf(&final_string, "%s%s", (tmp==NULL?"":tmp), chunk);
if (tmp)
free(tmp);
tmp = final_string;
}
printf("%s\n", final_string);
free(final_string);
return 0;
}
Others have already pointed out that you lose the reference to all but the last allocation and that having the same string that is written to as printf argument is probably undefined behaviour, even more so as re-allocations might occur and invalidate the format argument.
You don't use asprintf's formatting capabilities, you use it only to concatenate strings, so you might want to take another approach. You could either collect the strings in an array, determine the needed length, allocate as appropriate and fill the allocated buffer with memcpy.
Or you could write a self-allocating string buffer similar to C++'s std::stringstream, for example:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
struct append_t {
char *str; /* string */
size_t len; /* length of string */
size_t size; /* allocated size */
};
void append(struct append_t *app, const char *str)
{
size_t len = strlen(str);
while (app->len + len + 1 >= app->size) {
app->size = app->size ? app->size * 2 : 0x100;
app->str = realloc(app->str, app->size);
/* error handling on NULL re-allocation */
}
strcpy(app->str + app->len, str);
app->len += len;
}
int main(int argc, char **argv)
{
struct append_t app = {NULL};
for (int i = 1; i < argc; i++) {
append(&app, argv[i]);
}
if (app.str) puts(app.str);
free(app.str);
return 0;
}
Here are the codes of a program:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * cloning(char * q){
char s[strlen(q)];
int i;
for(i = 0; i < strlen(q); i++)
s[i] = q[i];
return s;
}
int main(){
char q[] = "hello";
char *s = cloning(q);
return 0;
}
After the compilation a warning appears, so I changed the returned value like this:
char *b = s;
return b;
In this way the warning can be solved. However I found that inside the function cloning(), sizeof(s) is 5, but strlen(s) is 7. And if I change char s[strlen(q)] simply to char s[5], the output is still incorrect. Can anybody explain this problem to me? Thank you very much.
char s[strlen(q)] is a local variable, and hence when you return its address, it results in undefined behaviour. Thus either you could use strdup() or malloc() to dynamically allocate the array, thus ensuring that the array s is available on the heap when you return from the function. The returned array would need to be free()-ed as well, else it would have a memory leak :)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * cloning(char * q){
char *s = malloc(strlen(q)+1);
// if you write char s[strlen(q)], it is defined locally, and thus on return gives an undefined behaviour
int i;
for(i = 0; i < strlen(q)+1; i++)
s[i] = q[i];
return s;
}
int main(){
char q[] = "hello";
char *s = cloning(q);
free(s);
return 0;
}
char s[strlen(q)];
is a variable-length array. Like a malloc'ed buffer its size is determined at runtime. Unlike a malloc'ed buffer, it ceases to exist when the function returns.
multiple issues with this code:
char * cloning(char * q){
char s[strlen(q)]; // s has strlen size but needs strlen + 1 to hold \0
int i;
for(i = 0; i < strlen(q); i++) // should copy the \0 otherwise q is not a valid string
s[i] = q[i];
return s;// returns the address of a local var == undef. behavior
}
if you want to clone a string just do strdup()
char* cloning(char* q)
{
return strdup(q);
}
or the equivalent
char * cloning(char * q)
{
char* s = malloc(strlen(q)+1);
int i;
for(i = 0; i < strlen(q)+1; i++)
s[i] = q[i];
return s;
}
The proper way to do this with standard C, no matter version of the C standard, is this:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* cloning (const char* str)
{
char* clone;
size_t size = strlen(str) + 1;
clone = malloc(size);
if(clone == NULL)
{
return NULL;
}
memcpy(clone, str, size);
return clone;
}
int main(){
char original[] = "hello";
char* clone = cloning(original);
if(clone == NULL)
{
puts("Heap allocation failed.");
return 0;
}
puts(clone);
free(clone);
return 0;
}
Dynamic arrays in C are declared using Malloc and Calloc. Try googling it.
Eg:
char *test;
test = (char *)malloc(sizeof(char)*Multiply_By);
In C,static array is in stack,after function return,it's been destoryed. and string with char has a '\0' end. But strlen don't include it. For example.char q[] = "hello"; strlen(q) = 5,but the real size is 6
If you want to copy a string, the last '\0' must be added at the end.or using
char *s = malloc(sizeof(q)); ...; for(i = 0; i < sizeof(q); i++)
s[i] = q[i];
you also need to free it after using.Maybe become a mem leak.
Hope this can help u.
I am completely newbie in C.
I am trying to do simple C function that will split string (char array).
The following code doesn't work properly because I don't know how to terminate char array in the array. There are to char pointers passed in function. One containing original constant char array to be split and other pointer is multidimensional array that will store each split part in separate char array.
Doing the function I encountered obviously lots of hustle, mainly due to my lack of C experience.
I think what I cannot achieve in this function is terminating individual array with '\0'.
Here is the code:
void splitNameCode(char *code, char *output);
void splitNameCode(char *code, char *output){
int OS = 0; //output string number
int loop;
size_t s = 1;
for (loop = 0; code[loop]; loop++){
if (code[loop] == ':'){
output[OS] = '\0'; // I want to terminate each array in the array
OS ++;
}else {
if (!output[OS]) {
strncpy(&output[OS], &code[loop], s);
}else {
strncat(&output[OS], &code[loop], s);
}
}
}
}
int main (int argc, const char * argv[]) {
char output[3][15];
char str[] = "andy:james:john:amy";
splitNameCode(str, *output);
for (int loop = 0; loop<4; loop++) {
printf("%s\n", output[loop]);
}
return 0;
}
Here is a working program for you. Let me know if you need any explanation.
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
void splitNameCode(char *code, char **output) {
int i = 0;
char* token = strtok(code, ":");
while (token != NULL) {
output[i++] = token;
token = strtok(NULL, ":");
}
}
int main (int argc, const char *argv[]) {
char* output[4];
char input[] = "andy:james:john:amy";
splitNameCode(input, output);
for (int i = 0; i < 4; i++) {
printf("%s\n", output[i]);
}
return 0;
}
If I understand your intent correctly, you are trying to take a string like andy:james:john:amy and arrive at andy\0james\0john\0amy. If this is the case, then your code can be simplified significantly:
void splitNameCode(char *code, char *output){
int loop;
strncpy(code, output, strlen(code));
for (loop = 0; output[loop]; loop++){
if (output[loop] == ':'){
output[loop] = '\0'; // I want to terminate each array in the array
}
}
}