MahApps Window maximizing doesn't work when AllowsTransparency set to true - wpf

I have experienced a bit a weird behavior of the MahApps Window when I set the AllowsTransparency to true. What I am doing is to set the Opacity of the whole window to 0.4 when the mouse leaves the window. When the mouse returns to the window area, the opacity is set back to a value of 1.0.
This works fine unless I want to maximize the MahApps window. It doesn't maximize, but makes a weird blue rectangle around half of the screen, and the window remains the same size as before (The window is resizable... and without the AllowsTransparency (in code, after InitializeComponent) everything works fine).
I have uploaded a short .gif to show what I mean:
I set the opacity with following xaml:
<EventTrigger RoutedEvent="Window.MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" To="0.4" Duration="0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="Window.MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
I hope anyone knows a solution for this.
Thank you in advance for your help.
Ramon

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You cannot animate two properties in parallel Below code can help you animate the Height and Width of Window named myWindow
<Button Content="Click">
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<EventTrigger RoutedEvent="Button.Click">
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I want to achieve in XAML using event triggers where button's style (button and text gets bigger) change when mouse enter is triggered. Then when the mouse leave event is triggered, it will get back to it's previous style.
I have already worked out on that but my problem is when a button is clicked, the style for the mouse enter must be preserved unless other button is clicked.
<Style.Triggers>
<EventTrigger RoutedEvent="Button.MouseEnter">
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<BeginStoryboard>
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<DoubleAnimation Storyboard.TargetProperty="LayoutTransform.ScaleX"
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<EventTrigger RoutedEvent="Button.MouseLeave">
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Any help is appreciated. Thanks!
First of all, thank you for all you comments. They were great and correct but I have to find a way to implement it using the standard buttons (not radio or toggle).
I was able to figure this one out. So, I thought of extending the Control button to add something like a flag to determine if the button has been clicked then handled the OnMouseLeave event.

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I'm triying to hide/show a stackpanel when I click in a button. This is what I made so far:
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<EventTrigger RoutedEvent="Checked">
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<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height"
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<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height"
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What about a little trick:
Together with the storyboard you have in place now, you are hidding the current button and setting another button (which looks the same) visible.
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