Related
I made a chat application using sockets in c language. When i run server and client on same device it works fine. But, when i run client and server on different device client shows connect error. is this problem related to ip address.
server side code:
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>
#define MAX_CLIENTS 100
#define BUFFER_SZ 2048
static _Atomic unsigned int cli_count = 0;
static int uid = 10;
/* Client structure */
typedef struct{
struct sockaddr_in address;
int sockfd;
int uid;
char name[32];
} client_t;
client_t *clients[MAX_CLIENTS];
pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;
void str_overwrite_stdout() {
printf("\r%s", "> ");
fflush(stdout);
}
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
void print_client_addr(struct sockaddr_in addr){
printf("%d.%d.%d.%d",
addr.sin_addr.s_addr & 0xff,
(addr.sin_addr.s_addr & 0xff00) >> 8,
(addr.sin_addr.s_addr & 0xff0000) >> 16,
(addr.sin_addr.s_addr & 0xff000000) >> 24);
}
/* Add clients to queue */
void queue_add(client_t *cl){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(!clients[i]){
clients[i] = cl;
break;
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Remove clients to queue */
void queue_remove(int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid == uid){
clients[i] = NULL;
break;
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Send message to all clients except sender */
void send_message(char *s, int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i<MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid != uid){
if(write(clients[i]->sockfd, s, strlen(s)) < 0){
perror("ERROR: write to descriptor failed");
break;
}
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Handle all communication with the client */
void *handle_client(void *arg){
char buff_out[BUFFER_SZ];
char name[32];
int leave_flag = 0;
cli_count++;
client_t *cli = (client_t *)arg;
// Name
if(recv(cli->sockfd, name, 32, 0) <= 0 || strlen(name) < 2 || strlen(name) >= 32-1){
printf("Didn't enter the name.\n");
leave_flag = 1;
} else{
strcpy(cli->name, name);
sprintf(buff_out, "%s has joined\n", cli->name);
printf("%s", buff_out);
send_message(buff_out, cli->uid);
}
bzero(buff_out, BUFFER_SZ);
while(1){
if (leave_flag) {
break;
}
int receive = recv(cli->sockfd, buff_out, BUFFER_SZ, 0);
if (receive > 0){
if(strlen(buff_out) > 0){
send_message(buff_out, cli->uid);
str_trim_lf(buff_out, strlen(buff_out));
printf("%s -> %s\n", buff_out, cli->name);
}
} else if (receive == 0 || strcmp(buff_out, "exit") == 0){
sprintf(buff_out, "%s has left\n", cli->name);
printf("%s", buff_out);
send_message(buff_out, cli->uid);
leave_flag = 1;
} else {
printf("ERROR: -1\n");
leave_flag = 1;
}
bzero(buff_out, BUFFER_SZ);
}
/* Delete client from queue and yield thread */
close(cli->sockfd);
queue_remove(cli->uid);
free(cli);
cli_count--;
pthread_detach(pthread_self());
return NULL;
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
int option = 1;
int listenfd = 0, connfd = 0;
struct sockaddr_in serv_addr;
struct sockaddr_in cli_addr;
pthread_t tid;
/* Socket settings */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(ip);
serv_addr.sin_port = htons(port);
/* Ignore pipe signals */
signal(SIGPIPE, SIG_IGN);
if(setsockopt(listenfd, SOL_SOCKET,(SO_REUSEPORT | SO_REUSEADDR),(char*)&option,sizeof(option)) < 0){
perror("ERROR: setsockopt failed");
return EXIT_FAILURE;
}
/* Bind */
if(bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR: Socket binding failed");
return EXIT_FAILURE;
}
/* Listen */
if (listen(listenfd, 10) < 0) {
perror("ERROR: Socket listening failed");
return EXIT_FAILURE;
}
printf("=== WELCOME TO THE CHATROOM ===\n");
while(1){
socklen_t clilen = sizeof(cli_addr);
connfd = accept(listenfd, (struct sockaddr*)&cli_addr, &clilen);
/* Check if max clients is reached */
if((cli_count + 1) == MAX_CLIENTS){
printf("Max clients reached. Rejected: ");
print_client_addr(cli_addr);
printf(":%d\n", cli_addr.sin_port);
close(connfd);
continue;
}
/* Client settings */
client_t *cli = (client_t *)malloc(sizeof(client_t));
cli->address = cli_addr;
cli->sockfd = connfd;
cli->uid = uid++;
/* Add client to the queue and fork thread */
queue_add(cli);
pthread_create(&tid, NULL, &handle_client, (void*)cli);
/* Reduce CPU usage */
sleep(1);
}
return EXIT_SUCCESS;
}
client side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define LENGTH 2048
// Global variables
volatile sig_atomic_t flag = 0;
int sockfd = 0;
unsigned char name[32];
void str_overwrite_stdout() {
printf("%s", "> ");
fflush(stdout);
}
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
void catch_ctrl_c_and_exit(int sig) {
flag = 1;
}
void send_msg_handler() {
unsigned char message[LENGTH] = {};
unsigned char buffer[3000] = {};
while(1) {
str_overwrite_stdout();
fgets(message, LENGTH, stdin);
str_trim_lf(message, LENGTH);
if (strcmp(message, "exit") == 0) {
break;
} else {
sprintf(buffer, "%s: %s\n", name, message);
send(sockfd, buffer, strlen(buffer), 0);
}
bzero(message, LENGTH);
bzero(buffer, LENGTH + 32);
}
catch_ctrl_c_and_exit(2);
}
void recv_msg_handler() {
char message[LENGTH] = {};
while (1) {
int receive = recv(sockfd, message, LENGTH, 0);
if (receive > 0) {
printf("%s", message);
str_overwrite_stdout();
} else if (receive == 0) {
break;
} else {
// -1
}
memset(message, 0, sizeof(message));
}
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "152.168.0.100";
int port = atoi(argv[1]);
signal(SIGINT, catch_ctrl_c_and_exit);
printf("Please enter your name: ");
fgets(name, 32, stdin);
str_trim_lf(name, strlen(name));
if (strlen(name) > 32 || strlen(name) < 2){
printf("Name must be less than 30 and more than 2 characters.\n");
return EXIT_FAILURE;
}
struct sockaddr_in server_addr;
/* Socket settings */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr(ip);
server_addr.sin_port = htons(port);
// Connect to Server
int err = connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
if (err == -1) {
printf("ERROR: connect\n");
return EXIT_FAILURE;
}
// Send name
send(sockfd, name, 32, 0);
printf("=== WELCOME TO THE CHATROOM ===\n");
pthread_t send_msg_thread;
if(pthread_create(&send_msg_thread, NULL, (void *) send_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
pthread_t recv_msg_thread;
if(pthread_create(&recv_msg_thread, NULL, (void *) recv_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
while (1){
if(flag){
printf("\nBye\n");
break;
}
}
close(sockfd);
return EXIT_SUCCESS;
}
it is showing connect error when i run it on different machines.
So as far as I can tell, the codes that you posted are incomplete, but let's assume that, as you say, everything is working fine, it work in the local machine, but when you run the two programs in two different devices, the client fails to connect to the server.
Then I would ask you the question, as I also asked it in the comment: are the two devices in the same subnet? You have a home router, and both devices are connected to this router?
If not, then that will be the problem. I am not sure how deep you understand IP addresses and subnets, but here is a simple summary. When you look at the IP address on your PC, you see your private IP address that was given you by the router. Let's say, that you have two machines connected to the same router, one has the IP address of 192.168.0.101, the other 192.168.0.102. If 192.168.0.101 is the client and wants to connect to the server that runs on 192.168.0.102, it should work without problems.
But let's say that you send the server code to me. I run the server on my computer, which has the IP address of 192.168.0.103, you still run the client at home on 192.168.0.101. In this case, you won't be able to connect to my machine, because the 192.168.0.103 is the private IP address given out by my own router. For that to work, I would have to at least configure my router to open up a port and forward the packets coming to that port to my PC. Then I would have to give you the public IP and the port. And so if the firewall is configured so that it allows your packets into my network, then it might work.
Of course it is a bit more complicated than this, but this is the general idea.
If this is not the case for you, and the devices are on the same subnet, then we would simply need more information and the comlete code.
learning the socket programming in c
use gdb tcpserv , select function always return 1 , i don`t kown why.
not good at english, so i paste the code here. anyone help?
file: sockheader.h
content :
#include <stdio.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <string.h>
#include <signal.h>
#include <sys/select.h>
#define SERV_PORT 11211
#define SA struct sockaddr
#define LISTENQ 5
#define MAXLINE 1024
typedef void Sigfun(int);
int Socket(int family, int type, int protocol);
int Bind(int sockfd, const struct sockaddr *myaddr, socklen_t addrlen);
int Listen(int sockfd, int backlog);
int Accept(int sockfd, struct sockaddr *chiaddr, socklen_t *addrlen);
int Close(int sockfd);
int Connect(int sockfd, const struct sockaddr *sa, socklen_t salen);
void Writen(int sockfd, char *writeline, int len);
int str_echo(int sockfd);
int str_echo2sum(int sockfd);
int str_cli(int sockfd);
void sig_chld(int signo);
file: sockheader.c
content:
#include "sockheader.h"
int Socket(int family, int type, int protocol)
{
int fd;
if( (fd = socket(family, type, protocol)) < 0 )
{
perror("socket error!\n");
exit(-1);
}
return fd;
}
int Bind(int sockfd, const struct sockaddr *myaddr, socklen_t addrlen)
{
int bindfd;
if( (bindfd = bind(sockfd, myaddr, addrlen)) < 0 )
{
perror("bind error");
exit(-1);
}
return bindfd;
}
int Listen(int sockfd, int backlog)
{
int res ;
if( (res = listen(sockfd, backlog) ) < 0 )
{
perror("Listen error");
exit(-1);
}
return res;
}
int Accept(int sockfd, struct sockaddr *chiaddr, socklen_t *addrlen)
{
int res ;
if( (res = accept(sockfd, chiaddr, addrlen)) < 0 )
{
perror("accept error");
exit(-1);
}
return res;
}
int Close(int sockfd)
{
close(sockfd);
}
int Connect(int sockfd, const struct sockaddr *sa, socklen_t salen)
{
int res ;
if ( (res = connect(sockfd, sa, salen)) < 0)
perror("connect error");
return res;
}
void Writen(int sockfd, char *writeline, int len)
{
write(sockfd, writeline, len);
}
int str_echo(int sockfd)
{
char readline[MAXLINE];
char sendline[MAXLINE];
int n;
again:
while( (n = read(sockfd, readline, MAXLINE)) > 0 )
{
fputs("read str:\n", stdout);
readline[n] = '\0';
strcpy(sendline, "recive str:");
strcat(sendline, readline);
Writen(sockfd, sendline, strlen(sendline) + 1);
if(fputs(readline, stdout) == EOF)
{
perror("fputs error");
}
}
fputs("out while\n", stdout);
if (n < 0 )
goto again;
}
int str_echo2sum(int sockfd)
{
long arg1, arg2;
char readline[MAXLINE];
int n;
again:
while( (n = read(sockfd, readline, MAXLINE)) > 0 )
{
if( sscanf(readline, "%ld%ld", &arg1, &arg2) == 2 )
{
snprintf(readline, sizeof(readline), "%ld\n", arg1 + arg2);
}
else
{
snprintf(readline, sizeof(readline), "input error\n");
}
n = strlen(readline);
Writen(sockfd, readline, strlen(readline) + 1);
if(fputs(readline, stdout) == EOF)
{
perror("fputs error");
}
}
fputs("out while\n", stdout);
if (n < 0 )
goto again;
}
int str_cli(int sockfd)
{
char charline[MAXLINE], recvline[MAXLINE];
while(fgets(charline, MAXLINE, stdin) != NULL)
{
fputs("write string\n", stdout);
Writen(sockfd, charline, strlen(charline) + 1);
if(read(sockfd, recvline, MAXLINE) == 0)
{
perror("str_cli:server terminated prematurely");
}
if(fputs(recvline, stdout) == EOF)
{
perror("fputs error");
}
}
fputs("cli:out while\n", stdout);
}
int str_cli2(int sockfd)
{
int maxfd1, stdineof;
fd_set rset;
char buf[MAXLINE];
int n;
stdineof = 0;
FD_ZERO(&rset);
for(;;)
{
if(stdineof == 0)
{
FD_SET(fileno(stdin), &rset);
}
FD_SET(sockfd, &rset);
maxfd1 = fileno(stdin) > sockfd ? fileno(stdin) + 1 : sockfd + 1 ;
select(maxfd1, &rset, NULL, NULL, NULL);
if(FD_ISSET(sockfd, &rset))
{
if( ( n = read(sockfd, buf, MAXLINE) ) == 0)
{
if(stdineof == 1)
{
return ;
}
else
{
perror("str_cli2:server terminated ");
exit(-1);
}
}
Writen(fileno(stdout), buf, n );
}
if( FD_ISSET(fileno(stdin), &rset) )
{
if( ( n = read(stdin, buf, MAXLINE) ) == 0)
{
stdineof = 1;
shutdown(sockfd, SHUT_WR);
FD_CLR(fileno(stdin), &rset);
continue;
}
Writen(sockfd, buf, n);
}
}
}
void sig_chld(int signo)
{
pid_t pid;
int stat;
while((pid = waitpid(-1, &stat, WNOHANG)) > 0)
{
printf("child %d terminated\n", pid);
}
return;
}
file:tcpcli05.c
content:
#include "sockheader.h"
int main(int argc, char const *argv[])
{
int sockfd, i;
struct sockaddr_in cliaddr;
for(i = 0; i < 5; i++)
{
sockfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&cliaddr, sizeof(cliaddr));
cliaddr.sin_family = AF_INET;
cliaddr.sin_port = htons(SERV_PORT);
inet_pton(AF_INET, argv[1], &cliaddr.sin_addr.s_addr);
Connect(sockfd, (SA *)&cliaddr, sizeof(cliaddr));
}
str_cli2(sockfd);
return 0;
}
file:tcpserv05.c
content:
#include "sockheader.h"
int main(int argc, char const *argv[])
{
int i, maxi, maxfd, listenfd, sockfd, connfd;
int nready, client[FD_SETSIZE];
ssize_t n ;
fd_set rset, allset;
char buf[MAXLINE];
struct sockaddr_in servaddr, chiladdr;
socklen_t chlien;
pid_t pid;
sockfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(SERV_PORT);
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
// inet_pton(AF_INET, INADDR_ANY, &servaddr.sin_addr);
Bind(sockfd, (SA *)&servaddr, sizeof(servaddr));
Listen(sockfd, LISTENQ);
// signal(SIGCHLD, sig_chld);
maxfd = sockfd;
maxi = -1;
for(i = 0; i < FD_SETSIZE; i++)
{
client[i] = -1;
}
FD_ZERO(&allset);
FD_SET(sockfd, &allset);
for(;;)
{
rset = allset;
printf("i walk here \n");
nready = select(maxfd + 1, &rset, NULL, NULL, NULL);
printf("nready:%d\n", nready);
if(FD_ISSET(sockfd, &rset))
{
chlien = sizeof(chiladdr);
if(( connfd = Accept(sockfd, (SA *)&chiladdr, &chlien )) < 0)
{
perror("accept error");
}
printf("new client: %d\n", inet_ntoa(chiladdr.sin_addr));
printf("new client port: %d\n", ntohs(chiladdr.sin_port));
for(i = 0; i < FD_SETSIZE; i++)
{
if(client[i] < 0)
{
client[i] = connfd;
break;
}
}
if(i == FD_SETSIZE)
{
perror("too many clients");
}
printf("connfd: %d\n", connfd);
FD_SET(connfd, &allset);
if(connfd > maxfd)
{
maxfd = connfd;
}
if(i > maxi)
{
maxi = i;
}
if(--nready <= 0 )
{
continue;
}
}
printf("i walk down here \n");
for( i = 0 ; i <= maxi; i++)
{
if( (listenfd = client[i]) < 0)
{
continue;
}
if(FD_ISSET(listenfd, &rset))
{
if( (n = read(listenfd, buf, MAXLINE)) == 0 )
{
Close(listenfd);
FD_CLR(listenfd, &allset);
client[i] = -1;
}
else
{
Writen(listenfd, buf, n);
}
if( --nready < 0 )
{
continue;
}
}
}
}
return 0;
}
then
gcc -o tcpserv05 -g sockheader.c tcpserv05.c
gcc -o tcpcli05 -g sockheader.c tcpcli05.c
./tcpserv05
./tcpcli05 127.0.0.1
in the cli, i input some thing like "hi, test". the serv do not return anything .
i gdb tcpserv05 then found the nready is always 1 . so --nready <= 0 is true, continue.
program did not go to below.
i need some help, thank you first.
#
I find the problem.
I wrote the wrong code :
read(stdin, buf, MAXLINE)
stdin is FILE * , fread、fwrite、fclose will use stdin.
ssize_t read(int fd, void *buf, size_t count);
so i use fileno(stdin) instead, program worked.
select returns 1, because that is the number of file descriptors that have events. If you had a timeout, it would return 0, if more file descriptors had events, it would return a higher number.
You might want to use poll(2) instead of the older select(2). Read about the C10K problem.
Since select may modify its fd_set bitmasks, you should set them inside the loop (often, fd_set is just an array, so assigning rset = allset; don't do what you want).
Don't forget to call fflush(3) at appropriate places (e.g. fflush(NULL) before any select or poll)
Consider also using strace(1) for debugging.
Always test every syscalls(2) for failure (using perror)
See comments for this related question.
Always compile with gcc -Wall -Wextra -g and improve your source code till you get no warnings at all. BTW, bzero(3) is explicitly deprecated (i.e. obsolete) and you should not use it.
I wrote a man-in-the-middle/proxy server initially on my mac. Essentially the proxy creates a socket and waits for a connection, then connects to another application. This works flawlessly on in OS X and in OpenBSD; however, when porting the proxy to Ubuntu, it doesn't work as intended.
There is two instances of this proxy running, listening on two separate ports. When this is ran on Ubuntu, all the traffic goes through a single port. I also run into a problem when setting the socket to nonblocking (through fcntl) that sometimes it fails with "Invalid Argument"
I am using sys/socket.
Any pitfalls during this port that I am missing?
EDIT:
I believe there are two problems. One being the Invalid Argument, the other being that traffic is being pushed to different ports.
Service 1 binds to Proxy instance 1 which then binds back to the appropriate service on the black box, which kicks off service 2. However, for some reason on Ubuntu it connects to the Instance 1 which is listening on the incorrect port.
EDIT Solution to Invalid Argument for fcntl:
Found out why i was getting the invalid argument, sadly i'm still having the other issue.
fcntl(fd, cmd, arg)
cmd - F_SETFL(long)
I was passing in a pointer to an int instead of the long primitive.
EDIT:
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <errno.h>
#include <netdb.h>
#include <string.h>
#include <signal.h>
#include <assert.h>
#include <syslog.h>
#include <sys/types.h>
#include <sys/select.h>
#include <sys/file.h>
#include <sys/ioctl.h>
#include <sys/param.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/wait.h>
#include <netinet/in.h>
#include <arpa/ftp.h>
#include <arpa/inet.h>
#include <arpa/telnet.h>
void cleanup(int sig)
{
syslog(LOG_INFO, "Cleaning up...");
exit(0);
}
void sigreap(int sig)
{
int status;
pid_t p;
while ((p = waitpid(-1, &status, WNOHANG)) > 0) {
syslog(LOG_INFO, "sigreap: pid=%d, status=%d\n", (int) p, status);
}
/* doh! */
signal(SIGCHLD, sigreap);
}
void set_nonblock(int fd)
{
long fl;
int x;
fl = fcntl(fd, F_GETFL);
if (fl < 0) {
syslog(LOG_ERR, "fcntl F_GETFL: FD %d: %s", fd, strerror(errno));
exit(1);
}
fl |= O_NONBLOCK;
x = fcntl(fd, F_SETFL, fl);
if (x < 0) {
syslog(LOG_ERR, "fcntl F_SETFL: FD %d: %s", fd, strerror(errno));
exit(1);
}
}
int create_server_sock(char *addr, int port)
{
int addrlen, s, on = 1, x;
static struct sockaddr_in client_addr;
s = socket(AF_INET, SOCK_STREAM, 0);
if (s < 0)
perror("socket"), exit(1);
addrlen = sizeof(client_addr);
memset(&client_addr, '\0', addrlen);
client_addr.sin_family = AF_INET;
client_addr.sin_addr.s_addr = INADDR_ANY; //inet_addr(addr);
client_addr.sin_port = htons(port);
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, 4);
x = bind(s, (struct sockaddr *) &client_addr, addrlen);
if (x < 0)
perror("bind"), exit(1);
x = listen(s, 5);
if (x < 0)
perror("listen"), exit(1);
return s;
}
int open_remote_host(char *host, int port)
{
struct sockaddr_in rem_addr;
int len, s, x;
struct hostent *H;
int on = 1;
H = gethostbyname(host);
if (!H)
return (-2);
len = sizeof(rem_addr);
s = socket(AF_INET, SOCK_STREAM, 0);
if (s < 0)
return s;
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, 4);
len = sizeof(rem_addr);
memset(&rem_addr, '\0', len);
rem_addr.sin_family = AF_INET;
memcpy(&rem_addr.sin_addr, H->h_addr, H->h_length);
rem_addr.sin_port = htons(port);
x = connect(s, (struct sockaddr *) &rem_addr, len);
if (x < 0) {
close(s);
return x;
}
set_nonblock(s);
return s;
}
int get_hinfo_from_sockaddr(struct sockaddr_in addr, int len, char *fqdn)
{
struct hostent *hostinfo;
hostinfo = gethostbyaddr((char *) &addr.sin_addr.s_addr, len, AF_INET);
if (!hostinfo) {
sprintf(fqdn, "%s", inet_ntoa(addr.sin_addr));
return 0;
}
if (hostinfo && fqdn)
sprintf(fqdn, "%s [%s]", hostinfo->h_name, inet_ntoa(addr.sin_addr));
return 0;
}
int wait_for_connection(int s)
{
int newsock;
socklen_t len;
static struct sockaddr_in peer;
len = sizeof(struct sockaddr);
newsock = accept(s, (struct sockaddr *) &peer, &len);
/* dump_sockaddr (peer, len); */
if (newsock < 0) {
if (errno != EINTR)
perror("accept");
}
get_hinfo_from_sockaddr(peer, len, client_hostname);
set_nonblock(newsock);
return (newsock);
}
static int print_bytes(char * buf, ssize_t length)
{
int i = 0, ascii_off = 0, hex_off = 0;
char * hex_bytes = (char *) calloc(32*2,1);
char * ascii_bytes = (char *) calloc(32*2,1);
for( i = 0; i < length; i++)
{
hex_off += sprintf(hex_bytes+hex_off,"%02X ",(unsigned char)buf[i]);
if(buf[i] >= '!' && buf[i] <= '~')
ascii_off += sprintf(ascii_bytes+ascii_off,"%c ",buf[i]);
else
ascii_off += sprintf(ascii_bytes+ascii_off,". ");
if( ((i+1) % 16 == 0) || i == length-1 )
{
fprintf(stderr,"%-48s\t%s\n",hex_bytes,ascii_bytes);
free(hex_bytes);
free(ascii_bytes);
hex_bytes = (char *) calloc(32*2,1);
ascii_bytes = (char *) calloc(32*2,1);
ascii_off = 0;
hex_off = 0;
if(i != length-1)
fprintf(stderr,"\t");
}
}
free(hex_bytes);
free(ascii_bytes);
return 0;
}
int mywrite(int fd, char *buf, int *len)
{
int x = write(fd, buf, *len);
print_bytes(buf,*len);
if (x < 0)
return x;
if (x == 0)
return x;
if (x != *len)
memmove(buf, buf+x, (*len)-x);
*len -= x;
return x;
}
void service_client(int fd1, int fd2, int injfd)
{
int maxfd;
cfd = fd1;
sfd = fd2;
char *sbuf;
char *cbuf;
int x, n;
int cbo = 0;
int sbo = 0;
int ibo = 0;
fd_set R;
int max_clients = 30;
int i = 0,s = 0, addrlen;
struct sockaddr_in address;
sbuf = malloc(BUF_SIZE);
cbuf = malloc(BUF_SIZE);
cntrlbuf = calloc(1,BUF_SIZE);
char * injbuf = malloc(BUF_SIZE);
maxfd = cfd > sfd ? cfd : sfd;
maxfd = injfd > maxfd ? injfd : maxfd;
maxfd++;
maxfd++;
struct inj_con * ptr;
while (1) {
struct timeval to;
if (cbo) {
process_packet(cbuf,&cbo,sfd);
}
if (sbo) {
process_packet(sbuf,&sbo,cfd);
}
if (ibo) {
process_packet(injbuf,&ibo,cfd);
}
if (cntrlo) {
fprintf(stderr,"\033[33;1mControl->(%d), len = 0x%x (%d):\033[0m\n\t",cfd,cntrlo,cntrlo);
if (mywrite(cfd, cntrlbuf, &cntrlo) < 0 && errno != EWOULDBLOCK) {
syslog(LOG_ERR, "write %d: %s", cfd, strerror(errno));
exit(1);
}
}
FD_ZERO(&R);
if (cbo < BUF_SIZE)
FD_SET(cfd, &R);
if (sbo < BUF_SIZE)
FD_SET(sfd, &R);
if (ibo < BUF_SIZE)
FD_SET(injfd, &R);
to.tv_sec = 0;
to.tv_usec = 1000;
x = select(max_clients+3, &R, 0, 0, &to);
if (x > 0 || cntrl_q->item_count > 0) {
if (FD_ISSET(injfd, &R)) {
int new_socket;
if((new_socket = accept(injfd, (struct sockaddr *) &address, (socklen_t *) &addrlen)) < 0)
{
perror("accept");
exit(1);
}
// Truncated
//
}
char * temp_pkt;
if (FD_ISSET(cfd, &R)) {
temp_pkt = (char *) calloc(BUF_SIZE,1);
n = read(cfd, temp_pkt, BUF_SIZE);
syslog(LOG_INFO, "read %d bytes from CLIENT (%d)", n, cfd);
if (n > 0) {
push_msg(s_q,temp_pkt,n);
} else {
free(temp_pkt);
close(cfd);
close(sfd);
close_injection_sockets();
close(injfd);
_exit(0);
}
}
if (FD_ISSET(sfd, &R)) {
temp_pkt = (char *) calloc(BUF_SIZE,1);
n = read(sfd, temp_pkt, BUF_SIZE);
syslog(LOG_INFO, "read %d bytes from SERVER (%d)\n", n, sfd);
if (n > 0) {
push_msg(c_q,temp_pkt,n);
} else {
free(temp_pkt);
close(sfd);
close(cfd);
close_injection_sockets();
close(injfd);
_exit(0);
}
}
if(cntrlo == 0 && cntrl_q->front != NULL)
{
struct msg * tmp = next_msg(cntrl_q);
if(tmp != NULL)
{
memcpy(cntrlbuf,tmp->msg,tmp->len);
cntrlo += tmp->len;
free(tmp->msg);
free(tmp);
}
}
if(sbo == 0 && c_q->front != NULL)
{
struct msg * tmp = next_msg(c_q);
if(tmp != NULL)
{
memcpy(sbuf,tmp->msg,tmp->len);
sbo += tmp->len;
free(tmp->msg);
free(tmp);
}
}
if(cbo == 0 && s_q->front != NULL)
{
struct msg * tmp = next_msg(s_q);
if(tmp != NULL)
{
memcpy(cbuf,tmp->msg,tmp->len);
cbo += tmp->len;
free(tmp->msg);
free(tmp);
}
}
if(ibo == 0 && inj_q->front != NULL)
{
struct msg * tmp = next_msg(inj_q);
if(tmp != NULL)
{
memcpy(injbuf,tmp->msg,tmp->len);
ibo += tmp->len;
free(tmp->msg);
free(tmp);
}
}
} else if (x < 0 && errno != EINTR) {
close(sfd);
close(cfd);
_exit(0);
}
}
}
static int create_injection_sock(int injectionport)
{
struct sockaddr_in serv_addr;
int portno = injectionport;
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd <0)
{
perror("ERROR: opening socket");
exit(1);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
{
perror("ERROR: on bind");
exit(1);
}
if (listen(sockfd,5) < 0 )
{
perror("listen injection");
exit(1);
}
return sockfd;
}
int main(int argc, char *argv[])
{
if (!(5 == argc || 6 == argc)) {
fprintf(stderr, "usage: %s laddr lport rhost rport [injectionport]\n", argv[0]);
exit(1);
}
char *localaddr = strdup(argv[1]);
int localport = atoi(argv[2]);
char *remoteaddr = strdup(argv[3]);
int remoteport = atoi(argv[4]);
int injectionport;
if(argc == 6)
injectionport = atoi(argv[5]);
int client, server;
int master_sock;
int injection_sock = -1;
cntrl_q = (struct item_queue *) calloc(1,sizeof(struct item_queue));
inj_q = (struct item_queue *) calloc(1,sizeof(struct item_queue));
s_q = (struct item_queue *) calloc(1,sizeof(struct item_queue));
c_q = (struct item_queue *) calloc(1,sizeof(struct item_queue));
identities = (struct item_queue *) calloc(1,sizeof(struct item_queue));
assert(localaddr);
assert(localport > 0);
assert(remoteaddr);
assert(remoteport > 0);
if(argc == 6)
assert(injectionport > 0);
openlog(argv[0], LOG_PID, LOG_LOCAL4);
signal(SIGINT, cleanup);
signal(SIGCHLD, sigreap);
if(argc == 6)
injection_sock = create_injection_sock(injectionport);
master_sock = create_server_sock(localaddr, localport);
for (;;) {
if ((client = wait_for_connection(master_sock)) < 0)
continue;
if ((server = open_remote_host(remoteaddr, remoteport)) < 0)
continue;
if (!fork()) {
service_client(client, server, injection_sock);
}
close(client);
close(server);
}
}
Just a guess, but I think your problem is the way you're handling the injection socket. I don't know what you deleted in the // TRUNCATED code block, but basically what you're doing is this:
// Parent process -- bind & listen on the injection socket
injfd = socket(...);
bind(injfd, ...);
listen(injfd, ...);
...
while (1)
{
client = wait_for_connection();
...
if (!fork())
{
// Each child process
...
if (stuff && FD_ISSET(injfd, &R)) {
new_socket = accept(injfd);
...
}
...
}
...
}
In other words, all of your child processes are listening on the same injection socket and trying to accept connections. I'm not sure if this even well-defined behavior, but even in the best case, when a new connection arrives on the injection port, the process that is going to accept the connection could be random and uncontrollable. It could be any of the child processes or even the parent process.
In order to control that behavior, you need to decide who should be listening for connections on the injection socket. If only the parent should be listening, then only the parent should call accept() on it or pass it as an argument to select(). Likewise, if only a particular child should be listening, then only that child should call accept() or pass it to select(). All other processes that are ignoring that socket should close() it at their earliest convenience (e.g. immediately after fork() returns) to avoid leaking file descriptors.
Turns out that SO_REUSEADDR socket option was the issue. I removed me setting that socket option and everything worked out.
This Lead me to the solution.
I built very basic UDP chat using C language and Fedora 16 OS.
When my server connect, he got 5 ports and listen to them.
My problem is: when I'm trying to connect to the server with new client but gives him port that my server don't know, I want him to exit Immediately.
I don't know how to check the "MSG_DONTWAIT" flag.
Here is my code:
Server side:
#define MAX_MESSAGE_SIZE 1024
#define SERVER_CONNECTIONS 5
// Implementation of server that manages a chat.
#include "server.h"
int main(int argc,char* argv[])
{
if(argc != 2) //check if user insert more then one argument to the program
{
printf("Usage server <port>\n");
fflush(stdout);
exit (-1);
}
/*!
========Server creation flow:========
1) create the socket
2) bind the socket to a port
3) recvfrom (read from socket)
4) sendto (close the socket)
5) close the socket
*/
//!------------------------------------- 1) create the socket-------------------------------------
//!------------------------------- 2) bind the socket to a port-----------------------------------
int fd[SERVER_CONNECTIONS]; //socket descriptor
int port[SERVER_CONNECTIONS]; //socket fd port
int i=0;
for(i=0; i<SERVER_CONNECTIONS; i++)
{
port[i] = atoi(argv[1])+i;
}
create_sockets(fd, port);
char buf[MAX_MESSAGE_SIZE]; //used by read() & write()
int maxfd = find_maxfd(fd);
struct sockaddr_in cli; //used by read() & write()
int cli_len = sizeof(cli); //used by read() & write()
fd_set readfds;
fd_set writefds;
struct timeval timeout;
timeout.tv_sec = 1;
int nbytes=0;
while(1)
{
FD_ZERO(&readfds);
FD_ZERO(&writefds);
for(i=0; i<SERVER_CONNECTIONS; i++)
{
FD_SET(fd[i], &readfds);
FD_SET(fd[i], &writefds);
}
/* Now use FD_SET to initialize other fd’s that have already been returned by accept() */
if (select(maxfd+1, &readfds, 0, 0, 0) < 0)
{
perror("select");
exit(1);
}
for(i=0; i<SERVER_CONNECTIONS; i++)
{
//!------------------------------- recvfrom (read from socket)-----------------------------------
if(FD_ISSET(fd[i], &readfds))
{
fprintf(stderr, "ready to read from %d\n", fd[i]);
memset(&buf, 0, sizeof(buf)); //init buf
if((nbytes = recvfrom(fd[i], buf, sizeof(buf), 0 /* flags */, (struct sockaddr*) &cli, (socklen_t*)&cli_len)) < 0)
{
perror("recvfrom");
exit(1);
}
//!------------------------------- sendto (close the socket)-----------------------------------
FD_ZERO(&writefds);
FD_SET(fd[i], &writefds);
if (select(maxfd+1, 0, &writefds, 0, &timeout) < 0)
{
perror("select");
exit(1);
}
if(FD_ISSET(fd[i], &writefds))
{
fprintf(stderr, "ready to write to %d\n", fd[i]);
string_to_hex(buf);
if ((nbytes = sendto(fd[i], buf, strlen(buf), 0 /* flags */, (struct sockaddr*) &cli, sizeof(cli))) < 0)
{
perror("sendto");
exit(1);
}
}
}
}
}
return 0;
}
void create_sockets(int fd[], int port[])
{
int i=0;
for(i=0; i<SERVER_CONNECTIONS; i++)
{
//!------------------------------------- 1) create the socket-------------------------------------
if((fd[i] = socket(PF_INET, SOCK_DGRAM, 0)) < 0)
{
perror("socket");
exit(1);
}
//!------------------------------- 2) bind the socket to a port-----------------------------------
struct sockaddr_in srv; //used by bind()
srv.sin_family = AF_INET; //use the Internet address family
srv.sin_port = htons(port[i]); //socket ‘fd’ to port
srv.sin_addr.s_addr = htonl(INADDR_ANY); //a client may connect to any of my addresses
if(bind(fd[i], (struct sockaddr*) &srv, sizeof(srv)) < 0)
{
perror("bind");
exit(1);
}
}
}
int find_maxfd(int fd[])
{
int i=0;
int res=fd[0];
for(i=1; i<SERVER_CONNECTIONS; i++)
{
if(fd[i]>res)
{
res = fd[i];
}
}
return res;
}
void string_to_hex(char buf[])
{
int buf_size = strlen(buf);
char result[buf_size*3+1];
memset(&result, 0, sizeof(result));
char temp[4];
int i=0;
for (i=0; i<buf_size-1; i++)
{
memset(&temp, 0, sizeof(temp));
sprintf(temp, "%X:", (int)buf[i]);
strcat(result, temp);
}
memset(&temp, 0, sizeof(temp));
sprintf(temp, "%X", (int)buf[i]);
strcat(result, temp);
strcpy(buf, result);
}
Client side:
#define MAX_MESSAGE_SIZE 1024
// Implementation of client that will use the chat.
#include "client.h"
int main(int argc,char* argv[])
{
if(argc != 3) //check if user insert more then one argument to the program
{
printf("Usage client <host name> <port>\n");
fflush(stdout);
exit(-1);
}
/*!
========Client creation flow:========
1) create the socket
2) sendto (close the socket)
3) recvfrom (read from socket)
4) close the socket
*/
fprintf(stderr, "please enter something: \n");
//!------------------------------------- 1) create the socket-------------------------------------
int fd; //socket descriptor
if((fd = socket(PF_INET, SOCK_DGRAM, 0)) < 0)
{
perror("socket");
exit(1);
}
struct sockaddr_in srv; //used by sendto()
srv.sin_family = AF_INET;
srand ( time(NULL) ); //new random seed
int rand_num = (rand() % 5) + atoi(argv[2]); //
srv.sin_port = htons(rand_num);
char *srv_name = argv[1];
struct hostent *hp; //ptr to host info for remote
hp = gethostbyname(srv_name);
if( hp == NULL)
{
herror("gethostbyname");
exit(-1);
}
srv.sin_addr.s_addr = ((struct in_addr*)(hp->h_addr))->s_addr; //set IP Address to "srv_name"
char buf[MAX_MESSAGE_SIZE]; //used by read() & write()
int nbytes=0;
while(1)
{
//!------------------------------------- 2) sendto (close the socket)-------------------------------------
memset(&buf, 0, sizeof(buf)); //init buf
fgets(buf, sizeof(buf), stdin); //get input from user
if(strcmp(buf, "quit\n") == 0)
{
break;
}
if(!((strlen(buf) == 1) && (buf[1] == '\n')))
{
buf[strlen(buf)-1] = '\0';
}
//write_to_server(fd, buf, srv);
if ((nbytes = sendto(fd, buf, strlen(buf), MSG_DONTWAIT /* flags */, (struct sockaddr*) &srv, sizeof(srv)) < 0))
{
perror("sendto");
exit(1);
}
//!------------------------------------- 3) recvfrom (read from socket)-------------------------------------
memset(&buf, 0, sizeof(buf)); //init read_buf
//read_from_server(fd, buf);
if((nbytes = recvfrom(fd, buf, sizeof(buf), 0 /* flags */, 0, 0) < 0))
{
perror("recvfrom");
exit(1);
}
if( (errno == EAGAIN) || (errno == EWOULDBLOCK ) )
{
perror("EWOULDBLOCK");
exit(1);
}
printf("%s\n", buf); //print result to client
fflush(stdout);
}
//!------------------------------------- close the socket-------------------------------------
close(fd);
return 0;
}
I got it..
You need to use connect function from client and the "MSG_DONTWAIT" flag.
then when the client connect and you type anything he exit right away..
//!--------------- 2) connect to the server--------------------------
if(connect(fd, (struct sockaddr*) &srv, sizeof(srv)) < 0) //connect to server "srv_name"
{
perror("connect");
exit(-1);
}
I have to build a quiz application.
Details about the application:
1. Each client has to register to server before participating in Quiz. The server will ask
username from each user and generate temporary id for each user.
2. After Registration process clients, who are successfully connected to server will get
Question from server.
3. The client will reply with answer.
4. Server will receive answer from different clients with time stamps, and it will calculate
time difference of each client which is called ∆t.
Define such as:
∆t = (Time Question sent - Time answer received) - RTT
Where RTT is Round Trip Time
Server will select client, whose ∆t is minimum to all and reply with whatever score client will gain remains will not gain any score.
After sending Question server will wait Answer for a particular time periods called (T). If client did not reply within ‘T’ time period Server will skip that Question and goes to next Question.
Pseudocode of main loop in my server code
A. A main while loop which runs once for each question.
B. Inside this first I am accepting login for 10 seconds.
Here I am assigning user Id and all other initialization stuff.
C. Then using `select` to check which are available for writing.
To available connections I am checking `RTT` and then sending question to each user.
D. Then I am waiting for some time to get answers.
Here I am using `select` to determine where the answer is available to read.
E. Then I am repeating steps C. and D.
Problem:
When I connect only to a single client my code works fine for any number of question.
But when I test this code on multiple client with the same client code:
Login for everyone is OK.
Sending First Question to everyone works fine.
Then while waiting for the answer I only received answer from one client. Each client shows that answer is been sent. For second client the second select function doesn't return with readable data availability.
Why for multi-client my code is not working. (According to me the error is somewhere in getting answer).
My Code:
The structure of the packets send can be understand easily from the variable names.
Server.c:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <error.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#include <time.h>
#define PORT "3490" //the port user will be connecting to
#define BACKLOG 10 //how many pending connection queue will hold
#define maxUser 10
#define LOGIN_OK "OK"
#define LOGIN_WrongPassword "NP"
#define LOGIN_WrongUsername "NU"
#define MAX_USERS 10
#define MAX_ANSWER_TIME 10
#define LOGIN_WAIT 10
#define TOTAL_QUES "3"
int users[MAX_USERS][3] = {}; //index is userID, 0 is no user
void sigchld_handler(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0);
}
//get sockaddr, IPv4 or IPv6
int timer;
void alarm_handler(int s) {
timer = 0;
}
wrongRecv(ssize_t recvd, ssize_t expctd)
{
if(recvd != expctd)
{
printf("Recvd(%zd) bytes not equal to expected(%zd) bytes\n",recvd,expctd);
//getchar();
}
}
//void nextQues(char* quesMsg, char* ques, char* optA, char* optB, char* optC, char* optD)
int nextQues(char* quesMsg, int QID)
{
char ques[40], optA[10], optB[10], optC[10], optD[10], quesId[5];
sprintf(quesId,"%d",QID);
strncpy(ques, "This is the question?",22);
strncpy(optA, "OptionA", 7); strncpy(optB, "OptionB", 7); strncpy(optC, "OptionC", 7); strncpy(optD, "OptionD", 7);
strncpy(quesMsg,quesId,5);
strncpy(quesMsg + 05,ques,40);
strncpy(quesMsg + 45,optA,10);
strncpy(quesMsg + 55,optB,10);
strncpy(quesMsg + 65,optC,10);
strncpy(quesMsg + 75,optD,10);
return 0;
}
//void answerCheck(char* ques, char* optA, char* optB, char* optC, char* optD, char* usrResponse, int rtt, int timeTaken)
void answerCheck(int fd, char usrResponse[6], int rtt, int timeTaken)
{
int responseTime, i;
char actualAnswer[1];
char quesId[5];
printf("fd(%d) quesid(%s) response(%c) rtt(%d) timeTaken(%d)\n", fd, usrResponse, usrResponse[5], rtt, timeTaken );
strncpy(quesId, usrResponse, 5);
actualAnswer[0] = 'B';//we have quesId we can find actual answer on basis of it
if(actualAnswer[0] == usrResponse[5])
{
//printf("%s\n","+++++" );
responseTime = timeTaken - rtt;
//printf("Response Time(%d)\n",responseTime);
//save it with user id
//finding userid
for(i = 0; i < MAX_USERS; i++) {
if(users[i][1] == fd) {
users[i][2] = responseTime;//saving it
//printf("%d\n",i );
}
}
}
}
int compareAnswer() {
int i, min = 2 * MAX_ANSWER_TIME, userIndex;
for(i = 0; i < MAX_USERS; i++) {
if(users[i][2] < min) {
min = users[i][2];
userIndex = i;
}
}
//Increasing Score
users[userIndex][0]++;
//returning fd
return users[userIndex][1];
}
void users_deleteFd(int fd) {
int i;
for (i = 0; i < MAX_USERS; ++i)
{
if(users[i][1] == fd) {
users[i][1] =0;
return;
}
}
}
int rtt_check(int new_fd)
{
ssize_t send_ret, recv_ret;
char rtt_check[1];
time_t rtt1, rtt2;
rtt1 = time(NULL);
send_ret = send(new_fd, "r", 1, 0);
if(send_ret == 0)
{
return -2;
}
wrongRecv(send_ret, 1);
//printf("%s\n","Between two phase of rttCheck" );
recv_ret = recv(new_fd, rtt_check, 1,0);
rtt2 = time(NULL);
if(recv_ret == 0)
{
return -2;
}
wrongRecv(recv_ret,1);
//printf("diff(%d)\n",(int) difftime(rtt2,rtt1));
return (int) difftime(rtt2,rtt1);
}
int login(char user[], char pass[])
{
//for user
static int Id = 0; //when have function getUserID, make it not static and also remove Id++;
if(!strcmp(user,"abhishek") && !strcmp(pass,"abhishek")) {
//Id = getUserID(user);
return ++Id;
}else if(!strcmp(user,"abhishek")){
return 0; //wrong password
}
return -1; //wrong username
}
int totalQues;
int login_setup(int new_fd)
{
//login inititalizations
char login_det[16];
char username[9],password[9], login_statMsg[7], totalQuesMsg[5] = TOTAL_QUES;
totalQues = atoi(totalQuesMsg);
//for user
int userId;
//for wrongRecv
ssize_t send_ret,recv_ret;
//getting username and password
recv_ret = recv(new_fd,login_det,16,0);
if(recv_ret == 0)
{
return -2;
}
wrongRecv(recv_ret,16);
//extracting username nad password
strncpy(username,login_det,8);
strncpy(password,login_det+8,8);
username[8]='\0'; password[8]='\0';
//printf("username(%s) and password(%s)\n",username,password);
if( (userId = login(username,password)) > 0) {
//printf("%d\n",userId);
//sending status
strncpy(login_statMsg, LOGIN_OK, 2);
strncpy(login_statMsg + 2, totalQuesMsg , 5);
send_ret = send(new_fd, login_statMsg,7,0);
if(send_ret == 0)
{
return -2;
}
wrongRecv(send_ret,7);
//TODO error checking then handling if error
//users[userId][0] = 0; //score
users[userId][1] = new_fd; //file descriptor associated with this user
//users[userId][2] = 0; //answer time
return 1;
}
else if(userId == -1) { //wrong username
strncpy(login_statMsg, LOGIN_WrongUsername, 2);
strncpy(login_statMsg + 2, totalQuesMsg , 5);
send_ret = send(new_fd, login_statMsg,7,0);
if(send_ret == 0)
{
return -2;
}
wrongRecv(send_ret,7);
return 0;
}
else{
strncpy(login_statMsg, LOGIN_WrongPassword, 2);
strncpy(login_statMsg + 2, totalQuesMsg , 5);
send_ret = send(new_fd, login_statMsg,7,0);
if(send_ret == 0)
{
return -2;
}
wrongRecv(send_ret,7);
return 0;
}
//TODO erorr handling of above two case
//TODO make login a loop
}
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(void)
{
int listen_fd, new_fd; // listen on sock_fd, new connection on new_fd
struct addrinfo hints, *servinfo, *p;
struct sockaddr_storage their_addr;//connection's address info
socklen_t sin_size;
int yes=1;
char s[INET6_ADDRSTRLEN];
int rv;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;//IPv4 or IPv6
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if((rv = getaddrinfo(NULL,PORT, &hints, &servinfo)) != 0){ //getting which IPv server supports
fprintf(stderr, "getaddrinfo: %s\n",gai_strerror(rv));
return 1;
}
//loop through all the result and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next){
if((listen_fd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1){
perror("server : socket");
continue;
}
if(setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1){
perror("set sockopt");
exit(1);
}
if(bind(listen_fd, p->ai_addr, p->ai_addrlen) == -1){
close(listen_fd);
perror("server: bind");
continue;
}
break;
}
if(p == NULL) {
fprintf(stderr, "server:failed to bind\n");
return 2;
}
freeaddrinfo(servinfo);//all done with this structure
if(listen(listen_fd, BACKLOG) == -1){
perror("listen");
exit(1);
}
//printf("listen_fd(%d)\n",listen_fd );
// sa.sa_handler = sigchld_handler; // reap all dead processes
// sigemptyset(&sa.sa_mask);
// sa.sa_flags = SA_RESTART;
// if(sigaction(SIGCHLD, &sa, NULL) == -1){
// perror("sigaction");
// exit(1);
// }
printf("server waiting for connections.....\n");
fd_set master; //master file descriptor list
fd_set read_fds; //temp file descriptor list for select()
int fdmax;
FD_ZERO(&master); //clear the master and temp sets
FD_ZERO(&read_fds);
FD_SET(listen_fd, &master);
//keep track of the bigge file descriptor
fdmax = listen_fd; // so far it is this one
ssize_t recv_ret, send_ret;
//for login
int loginStatus;
struct sigaction sa;
sa.sa_handler = alarm_handler;
sigemptyset(&sa.sa_mask);
//sa.sa_flags = SA_RESTART;
if(sigaction(SIGALRM, &sa, NULL) == -1){
perror("sigaction");
exit(1);
}
//login while
alarm(LOGIN_WAIT);//accepting login only for 10 seconds
timer = 1;
printf("\n-----------------------------Waiting for users to login for %d seconds.-----------------------------\n",LOGIN_WAIT);
while(timer) {
sin_size = sizeof their_addr;
new_fd = accept(listen_fd, (struct sockaddr *)&their_addr, &sin_size);
if(new_fd == -1){
//perror("accept");
break;// this break is very important , as we are using alarm(Signals) and accept is a blocking function
//If accept is in blocked sate and our signal comes then accept will exit returning error. So
//if error then we have to break else next satements will run on falsy values.
//In reality we dont need this as I alredy set the SA_RESTART flag in sigaction which means
//after returning from the signal handler restart the activity on which you are previously
//instead of starting execution from next line.
}else {
inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s);
printf("server : got connection from %s\n", s);
//LOGIN //need to call login function via thread because this
//may stop the function if user doesnot respond
loginStatus = login_setup(new_fd);
//adding to select checkup
if(loginStatus) {
printf("User Loginned Succesfully\n");
}
}
}
printf("-----------------------------Login Closed. Now starting the QUIZ.-----------------------------\n");
//for randome seek
srand(time(NULL));
//for main loop counter
int i, win_fd;
//for questions
int QID = 0;
int maxQues_Len = 40, maxOpt_len = 10, maxQuesId_len = 5;//including '\0' this time
char quesMsg[80], answer[6];//score doesnot include \0
//char ques[40], optA[10], optB[10], optC[10], optD[10];
//for time calculation of each answer
ssize_t time_ques, time_ans;
//getting all avialable participants
fdmax = 0;
FD_ZERO(&master);
for(i = 0; i < MAX_USERS; i++) {
if( (new_fd = users[i][1]) != 0){
FD_SET(new_fd, &master);
if(new_fd > fdmax)
fdmax = new_fd;
//printf("%d\n",new_fd);
}
}
int current_rtt;
//while for main quiz
while(totalQues--) {
//checking who are ready for witing
if(select(fdmax+1, NULL, &master, NULL, NULL) == -1){//here select will return withh all the descriptors which are
//ready to write , all others have to miss this question
perror("select");
exit(1);
}
//setting which question to send
QID++;
//for sending questions to all
for(i = 0; i <= fdmax; i++) {
if(FD_ISSET(i, &master)) {
//rtt check
current_rtt = rtt_check(i);
if(current_rtt == -2) {//connection closed
FD_CLR(i, &master);
users_deleteFd(i);
continue;
}
//setting question
//nextQues(quesMsg, ques, optA, optB, optC, optD);
nextQues(quesMsg, QID);
printf("Sending Question QID(%s) fd(%d)\n",quesMsg,i);
//send a question
time_ques = time(NULL);
send_ret = send(i, quesMsg, maxQues_Len + 4 * maxOpt_len + maxQuesId_len, 0);
if(send_ret == 0) {//connection closed
FD_CLR(i, &master);
users_deleteFd(i);
continue;
}
wrongRecv(send_ret, maxQues_Len + 4 * maxOpt_len + maxQuesId_len);
}
}
//ASSUMING Question is send ot all the users at same time
//receiving and waiting for answers
alarm(MAX_ANSWER_TIME);
timer = 1;
FD_ZERO(&read_fds);
read_fds = master;
// unsigned int qq = read_fds.fd_count;
// for (int ii = 0; ii < qq; ++ii)
// {
// printf("%d\n",read_fds.fd_array[i] );
// }
while(timer) {
//printf("HURRAY\n");
if(select(fdmax+1, &read_fds, NULL, NULL, NULL) <=0){
perror("select");
//exit(4);
break;//break is important. Explained above
}
for(i = 0; i <= fdmax; i++) {
//printf("Recving answer I(%d)\n",i);
if(FD_ISSET(i, &read_fds)) {
//receiving answer
//TODO if we get answer to wrong ques
printf("Recving answer I(%d) fdmax (%d)\n",i,fdmax);
recv_ret = recv(i,answer,6,0);
time_ans = time(NULL);
wrongRecv(recv_ret,6);
printf("%s\n",answer );
if(recv_ret == 0)//connection closed
{
FD_CLR(i, &read_fds);
FD_CLR(i, &master);
users_deleteFd(i);
continue;
}else if(recv_ret > 0){
if(QID == atoi(answer)) { //we have received the answer to this question so remove the user from wait answer loop
FD_CLR(i, &read_fds);
//printf("%s i(%d)\n","#######",i );
answerCheck(i ,answer, current_rtt, (int) difftime(time_ans,time_ques));
//printf("Answer(%c)\n",answer[0]);
}
else{//we have recvd something unexpectable so ignore for NOW
}
}
//time_t cccc = time(NULL);
//printf("%s I(%d)\n",ctime(&cccc),i);
}
}
}
//comparing answers
win_fd = compareAnswer();
//sending score
}
return 0;
}
Client.c:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define PORT "3490" //the port client will be connecting to
#define MAXDATASIZE 100 // max number of bytes we can get at once
//get sockaddr ,IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if(sa->sa_family ==AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
wrongRecv(ssize_t recvd, ssize_t expctd)
{
if(recvd != expctd)
{
printf("Recvd(%zd) bytes not equal to expected(%zd) bytes\n",recvd,expctd);
getchar();
}
}
void rtt_check(int sockfd)
{
ssize_t send_ret, recv_ret;
char rtt_check[1];
recv_ret = recv(sockfd, rtt_check, 1,0);
wrongRecv(recv_ret,1);
sleep(1);//to check
send_ret = send(sockfd, "r", 1, 0);
wrongRecv(send_ret, 1);
return;
}
int main(int argc, char *argv[])
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
if(argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
fprintf(stderr,"getaddrinfo: %s\n",gai_strerror(rv));
return 1;
}
//lopp through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1){
perror("client: socket");
continue;
}
if(connect(sockfd, p->ai_addr, p->ai_addrlen) == -1){
close(sockfd);
perror("client: connect");
continue;
}
break;
}
if(p ==NULL) {
fprintf(stderr,"client: failed to connect\n");
return 2;
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s);
printf("client : connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
char login_det[17] = "abhishekabhishek";
char login_retMsg[7], login_stat[3], totalQuesMsg[5];
int totalQues;
//sending login details
ssize_t send_ret,recv_ret;
send_ret = send(sockfd, login_det,16,0);
wrongRecv(send_ret,16);
//receiving login status
recv_ret = recv(sockfd,login_retMsg,7,0);
wrongRecv(recv_ret,7);
strncpy(login_stat, login_retMsg, 2);
login_stat[2] = '\0';
printf("Login Status(%s)\n",login_stat);
strncpy(totalQuesMsg, login_retMsg + 2, 5);
totalQues = atoi(totalQuesMsg);
printf("totalQues(%d)\n",totalQues);
if(!strcmp(login_stat,"OK")) { //login ok
char quesId[5];
int maxQues_Len = 40, maxOpt_len = 10, maxQuesId_len = 5;//including '\0' this time
char quesMsg[80], scoreMsg[1];//score doesnot include \0
char ques[40], optA[10], optB[10], optC[10], optD[10];
char answer[6];
while(totalQues--) {
//checking rtt
rtt_check(sockfd);
//receving question
recv_ret = recv(sockfd, quesMsg, maxQues_Len + 4 * maxOpt_len + maxQuesId_len ,0);
wrongRecv(recv_ret, maxQues_Len + 4 * maxOpt_len + maxQuesId_len);
strncpy(quesId,quesMsg,5);
strncpy(ques, quesMsg + 05, 40);
strncpy(optA, quesMsg + 45, 10);
strncpy(optB, quesMsg + 55, 10);
strncpy(optC, quesMsg + 65, 10);
strncpy(optD, quesMsg + 75, 10);
printf("QUESID(%s) Question(%s), A(%s) , B(%s) , C(%s) , D(%s)\n", quesId, ques, optA, optB, optC, optD);
//choose answer
scoreMsg[0] = 'B';
strncpy(answer,quesId, 5);
answer[5] = scoreMsg[0];
sleep(5);
//sending answer
send_ret = send(sockfd, answer,6,0);
wrongRecv(send_ret,6);
printf("%s\n","Answer Message Sent" );
// if((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) {
// perror("recv");
// exit(1);
// }
// buf[numbytes] = '\0';
// printf("client: received '%s'\n",buf);
}
}
//TODO wrong login
close(sockfd);
return 0;
}
The problem is that the call to select in the answer getting loop is modifying read_fds to hold just the file descriptor of the first client(s) to respond. Since you don't reset read_fds before calling select again, it will not recognize the other clients' response.