using realloc() leads to segmentation fault after passing specific memory value - c

I encountered a problem which after expanding memory with realloc(), Segmentation fault reached when it try to reach specific memory number. 135,126th char address to be exact.
But, that mark never a problem if I allocate memory with malloc() bigger in the first place.
Here is my experiment with C that run on linux AMD64 compiled with gcc:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define SECT_SIZE 25
#define SECT_EXTEND_SIZE 100
#define MAX_SECT_TEST 18000
void extend_memory(char *c_memory, int *i_current_sect_size){
char *c_temp = realloc(c_memory, sizeof(char) * SECT_SIZE * (*i_current_sect_size + SECT_EXTEND_SIZE));
if(c_temp == NULL){
printf("realloc failed upon %d + %d\n", *i_current_sect_size, SECT_EXTEND_SIZE);
exit(EXIT_FAILURE);
}
else{
c_memory = c_temp;
*i_current_sect_size += SECT_EXTEND_SIZE;
printf("realloc success\n");
}
}
int main(int argc, char *argv[]){
//INITIALIZATION
int i_current_sect_size;
char *c_memory = (char *) malloc( sizeof(char) * SECT_SIZE * SECT_EXTEND_SIZE);
if(c_memory == NULL){
printf("c_memory malloc failed\n");
exit(EXIT_FAILURE);
}
else
i_current_sect_size = SECT_EXTEND_SIZE;
memcpy(c_memory, "123456789012345", SECT_SIZE); //fill up 0th sector.
//INITIALIZATION FINISHED
for(int a = 0; a < MAX_SECT_TEST; a++){ //fill dummy data foreach sectors
if(a + 1 == i_current_sect_size)
extend_memory(c_memory, &i_current_sect_size);
memcpy(&c_memory[SECT_SIZE * a], &c_memory[SECT_SIZE * (a+1)], SECT_SIZE);
printf("success %d\n", a);
}
return EXIT_SUCCESS;
}
In simple words, this program would repeatedly copy previous SECT value into next SECT as counter a increase. Upon reaching maximum allocated address, it would expand memory allocation using realloc() by SECT_EXTEND_SIZE and continue doing its job. This process done when MAX_SECT_TEST reached.
I ran the program with SECT_SIZE equal to 9, 16, 25; All variations seems to fall into Segmentation Fault as it try to copy into SECT 15015, 8446, 5405 respectively.
9 x 15015 = 135,135
16 x 8446 = 135,136
25 x 5405 = 135,125
Why (135,125-135,136)th char become a limit?
I have a 8GB memory by the way. I'm pretty sure the actual limit should way bigger than that.

void extend_memory(char *c_memory, int *i_current_sect_size){
...
c_memory = c_temp;
is effectively a noop and caller will not see the changed c_memory.
You will need to use an argument like char **c_memory and work with *c_memory within the function.

If you want a function to update a pointer value, you must pass a pointer to the pointer:
extend_memory(&c_memory, &i_current_sect_size);
and update your function as
void extend_memory(char **c_memory, int *i_current_sect_size){
...
char *c_temp = realloc(*c_memory, sizeof(char) * SECT_SIZE * (*i_current_sect_size + SECT_EXTEND_SIZE));
...
*c_memory = c_temp;

Related

After creating an array through dynamic allocation, a problem occurs when changing the memory size through realloc in C

I am practicing C language.
I wanted to use dynamic allocation to use only the size of the string I input as memory and check whether the input string was properly saved.
So, I wrote the following code using malloc and realloc functions.
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void str_copy(char* str_array_f) {
void* tmp;
char buf;
unsigned char arr_size = 1;
unsigned char arr_cur = 0;
while ((buf = getchar())) {
if (buf == '\n') {
break;
}
str_array_f[arr_cur++] = (char)buf;
tmp = realloc(str_array_f, ((arr_size++) * sizeof(char)) + sizeof(char));
if (tmp != 0) {
str_array_f = tmp;
}
else {
printf("memory leak error occur! \n");
break;
}
}
str_array_f[arr_size - 1] = 0x00;
}
void main() {
int contiune = 1;
while (contiune) {
char* str_array = malloc(sizeof(char) + sizeof(char));
printf("Please type something : ");
str_copy(str_array);
printf("'str_array' have this : %s \n", str_array);
printf("-------------------------------------------------\n");
if (str_array[0] == '1') {
contiune = 0;
}
free(str_array);
}
}
And, as a result of the performance,
The following problems have occurred.
Strange values sometimes appear from the 5th character of the intermittently printed value
(To reproduce this issue, it is recommended to remove the while loop and try repeatedly)
In the case of repeatedly receiving a value by using the while loop, an error occurs after 4 repetitions.
If the allocated memory of tmp, which is a void type pointer, is released after line 22(e.g., 'free(tmp);'), when executed, no output and an error occurs immediately.
For the above 3 problems, I am not sure what is the cause and how to fix it.
Please let me know if there is a solution.
And, if there is a bad coding method in my code in terms of efficiency or various aspects, I would appreciate it if you let me know.
*Programming execution environment : Visual studio 2019
to explain what you're doing wrong I'm going to use a minimal example here
void change_x(int x) {
x = 2;
}
int main() {
int x = 1;
change_x(x);
printf("%i\n", x); // it'll print 1 not 2
return 0;
}
here the integer x is copied when the function is called and changing it won't really change the x in main. similarly you are doing in your code that str_array_f = tmp; it really won't change the str_array but the copied value. and you're trying to free a pointer that was reallocated before.
the fix for the example above is not to pass the value x instead pass the address of x (which is equivalent to pass by reference in other languages)
void change_x(int* x) {
*x = 2;
}
int main() {
int x = 1;
change_x(&x);
printf("%i\n", x); // it'll print 1 not 2
return 0;
}
and for your code
void str_copy(char** str_array_f) {...} // change the parameter
*str_array_f = tmp; // de reference and use it.
str_copy(&str_array); // call with it's address
And one more thing, don't reallocate more often it's not efficient. instead just just allocate your "array" type with a minimum size and when it's filled reallocate it with the size of 2 times of it (or 1.5 if you like)

Removing print statement causes program to crash C

I have a c program where I copy one string to another but for some reason in my loop, if I remove a print statement I used for debugging once, the program crashes before I reach the print statement outside the while loop.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main()
{
char * cats2 = malloc(sizeof(char));
cats2[0] = '\0';
char * cats = "this string is a cool cat";
getCopyFrom(cats, cats2);
free(cats2);
return 0;
}
void getCopyFrom(char* original, char* translation){
int index = 0;
char * current = malloc(sizeof(char));
current[0] = '\0';
while(index < (strlen(original))){
printf("%d\n", index);
current = realloc(current, sizeof(char) * 2);
current[index] = original[index];
current[index + 1] = '\0';
index++;
}
printf("%s\n", current);
free(current);
}
If I remove the printf("%d\n", index); from the while loop, the program will crash before the while loop ends. If I keep it, the program runs fine until the end where it returns a access violation error.
I'm not sure why either happens, am I missing something obvious or am I just not understanding malloc and realloc correctly?
edit:)
My previous question was answered, but I have a new problem. I added translation = realloc(translation, (strlen(current) + 1) * sizeof(char)); to the code to set the size of translation to the size of current but I get another access violation. Are you not able to realloc parameters or something?
current = realloc(current, sizeof(char) * 2);
but why is the second argument to realloc() in a loop a constant? It's like we want
current = realloc(current, sizeof(char) * (index + 1));
but once you do that you'll discover your code is really slow. The * 2 meant something. You really want to keep a separate array size and allocated size, and only call realloc when array size == allocated size and double allocated size.
if (index + 1 >= alloc) {
char *new = realloc(current, sizeof(char) * (alloc = (alloc == 0) ? 4 : (alloc << 1)));
if (!new) {
/* todo handle error */
}
}

Dynamic allocation of array of strings fails. realloc() error

I am trying to write a simple program that will read words from a file and print the number of occurrences of a particular word passed to it as argument.
For that, I use fscanf to read the words and copy them into an array of strings that is dynamically allocated.
For some reason, I get an error message.
Here is the code for the readFile function:
void readFile(char** buffer, char** argv){
unsigned int i=0;
FILE* file;
file = fopen(argv[1], "r");
do{
buffer = realloc(buffer, sizeof(char*));
buffer[i] = malloc(46);
}while(fscanf(file, "%s", buffer[i++]));
fclose(file);
}
And here is the main function :
int main(int argc, char** argv){
char** buffer = NULL;
readFile(buffer, argv);
printf("%s\n", buffer[0]);
return 0;
}
I get the following error message :
realloc(): invalid next size
Aborted (core dumped)
I have looked at other threads on this topic but none of them seem to be of help. I could not apply whatever I learned there to my problem.
I used a debugger (VS Code with gdb). Data is written successfully into indices 0,1,2,3 of the buffer array but says error : Cannot access memory at address 0xfbad2488 for index 4 and pauses on exception.
Another thread on this topic suggests there might be a wild pointer somewhere. But I don't see one anywhere.
I have spent days trying to figure this out. Any help will be greatly appreciated.
Thanks.
Your algorithm is wrong on many fronts, including:
buffer is passed by-value. Any modifications where buffer = ... is the assignment will mean nothing to the caller. In C, arguments are always pass-by-value (arrays included, but their "value" is a conversion to temporary pointer to first element, so you get a by-ref synonym there whether you want it or not).
Your realloc usage is wrong. It should be expanding based on the iteration of the loop as a count multiplied by the size of a char *. You only have the latter, with no count multiplier. Therefore, you never allocate more than a single char * with that realloc call.
Your loop termination condition is wrong. Your fscanf call should check for the expected number of arguments to be processed, which in your case is 1. Instead, you're looking for any non-zero value, which EOF is going to be when you hit it. Therefore, the loop never terminates.
Your fscanf call is not protected from buffer overflow : You're allocating a static-sized string for each string read, but not limiting the %s format to the static size specified. This is a recipe for buffer-overflow.
No IO functions are ever checked for success/failure : The following APIs could fail, yet you never check that possibility: fopen, fscanf, realloc, malloc. In failing to do so, you're violating Henry Spencer's 6th Commandment for C Programmers : "If a function be advertised to return an error code in the event of difficulties, thou shalt check for that code, yea, even though the checks triple the size of thy code and produce aches in thy typing fingers, for if thou thinkest ``it cannot happen to me'', the gods shall surely punish thee for thy arrogance."
No mechanism for communicating the allocated string count to the caller : The caller of this function is expecting a resulting char**. Assuming you fix the first item in this list, you still have not provided the caller any means of knowing how long that pointer sequence is when readFile returns. An out-parameter and/or a formal structure is a possible solution to this. Or perhaps a terminating NULL pointer to indicate the list is finished.
(Moderate) You never check argc : Instead, you just send argv directly to readFile, and assume the file name will be at argv[1] and always be valid. Don't do that. readFile should take either a FILE* or a single const char * file name, and act accordingly. It would be considerably more robust.
(Minor) : Extra allocation : Even fixing the above items, you'll still leave one extra buffer allocation in your sequence; the one that failed to read. Not that it matter much in this case, as the caller has no idea how many strings were allocated in the first place (see previous item).
Shoring up all of the above would require a basic rewrite of nearly everything you have posted. In the end, the code would look so different, it's almost not worth trying to salvage what is here. Instead, look at what you have done, look at this list, and see where things went wrong. There's plenty to choose from.
Sample
#include <stdio.h>
#include <stdlib.h>
#define STR_MAX_LEN 46
char ** readFile(const char *fname)
{
char **strs = NULL;
int len = 0;
FILE *fp = fopen(fname, "r");
if (fp != NULL)
{
do
{
// array expansion
void *tmp = realloc(strs, (len+1) * sizeof *strs);
if (tmp == NULL)
{
// failed. cleanup prior success
perror("Failed to expand pointer array");
for (int i=0; i<len; ++i)
free(strs[i]);
free(strs);
strs = NULL;
break;
}
// allocation was good; save off new pointer
strs = tmp;
strs[len] = malloc( STR_MAX_LEN );
if (strs[len] == NULL)
{
// failed. cleanup prior sucess
perror("Failed to allocate string buffer");
for (int i=0; i<len; ++i)
free(strs[i]);
free(strs);
strs = NULL;
break;
}
if (fscanf(fp, "%45s", strs[len]) == 1)
{
++len;
}
else
{
// read failed. we're leaving regardless. the last
// allocation is thrown out, but we terminate the list
// with a NULL to indicate end-of-list to the caller
free(strs[len]);
strs[len] = NULL;
break;
}
} while (1);
fclose(fp);
}
return strs;
}
int main(int argc, char *argv[])
{
if (argc < 2)
exit(EXIT_FAILURE);
char **strs = readFile(argv[1]);
if (strs)
{
// enumerate and free in the same loop
for (char **pp = strs; *pp; ++pp)
{
puts(*pp);
free(*pp);
}
// free the now-defunct pointer array
free(strs);
}
return EXIT_SUCCESS;
}
Output (run against /usr/share/dict/words)
A
a
aa
aal
aalii
aam
Aani
aardvark
aardwolf
Aaron
Aaronic
Aaronical
Aaronite
Aaronitic
Aaru
Ab
aba
Ababdeh
Ababua
abac
abaca
......
zymotechny
zymotic
zymotically
zymotize
zymotoxic
zymurgy
Zyrenian
Zyrian
Zyryan
zythem
Zythia
zythum
Zyzomys
Zyzzogeton
Improvements
The secondary malloc in this code is completely pointless. You're using a fixed length word maximum size, so you could easily retool you array to be a pointer to use this:
char (*strs)[STR_MAX_LEN]
and simply eliminate the per-string malloc code entirely. That does leave the problem of how to tell the caller how many strings were allocated. In the prior version we used a NULL pointer to indicate end-of-list. In this version we can simply use a zero-length string. Doing this makes the declaration of readFile rather odd looking, but for returning a pointer-to-array-of-size-N, its' correct. See below:
#include <stdio.h>
#include <stdlib.h>
#define STR_MAX_LEN 46
char (*readFile(const char *fname))[STR_MAX_LEN]
{
char (*strs)[STR_MAX_LEN] = NULL;
int len = 0;
FILE *fp = fopen(fname, "r");
if (fp != NULL)
{
do
{
// array expansion
void *tmp = realloc(strs, (len+1) * sizeof *strs);
if (tmp == NULL)
{
// failed. cleanup prior success
perror("Failed to expand pointer array");
free(strs);
strs = NULL;
break;
}
// allocation was good; save off new pointer
strs = tmp;
if (fscanf(fp, "%45s", strs[len]) == 1)
{
++len;
}
else
{
// read failed. make the final string zero-length
strs[len][0] = 0;
break;
}
} while (1);
fclose(fp);
}
return strs;
}
int main(int argc, char *argv[])
{
if (argc < 2)
exit(EXIT_FAILURE);
char (*strs)[STR_MAX_LEN] = readFile(argv[1]);
if (strs)
{
// enumerate and free in the same loop
for (char (*s)[STR_MAX_LEN] = strs; (*s)[0]; ++s)
puts(*s);
free(strs);
}
return EXIT_SUCCESS;
}
The output is the same as before.
Another Improvement: Geometric Growth
With a few simple changes we can significantly cut down on the realloc invokes (we're currently doing one per string added) by only doing them in a double-size growth pattern. If each time we reallocate, we double the size of the prior allocation, we will make more and more space available for reading larger numbers of strings before the next allocation:
#include <stdio.h>
#include <stdlib.h>
#define STR_MAX_LEN 46
char (*readFile(const char *fname))[STR_MAX_LEN]
{
char (*strs)[STR_MAX_LEN] = NULL;
int len = 0;
int capacity = 0;
FILE *fp = fopen(fname, "r");
if (fp != NULL)
{
do
{
if (len == capacity)
{
printf("Expanding capacity to %d\n", (2 * capacity + 1));
void *tmp = realloc(strs, (2 * capacity + 1) * sizeof *strs);
if (tmp == NULL)
{
// failed. cleanup prior success
perror("Failed to expand string array");
free(strs);
strs = NULL;
break;
}
// save the new string pointer and capacity
strs = tmp;
capacity = 2 * capacity + 1;
}
if (fscanf(fp, "%45s", strs[len]) == 1)
{
++len;
}
else
{
// read failed. make the final string zero-length
strs[len][0] = 0;
break;
}
} while (1);
// shrink if needed. remember to retain the final empty string
if (strs && (len+1) < capacity)
{
printf("Shrinking capacity to %d\n", len);
void *tmp = realloc(strs, (len+1) * sizeof *strs);
if (tmp)
strs = tmp;
}
fclose(fp);
}
return strs;
}
int main(int argc, char *argv[])
{
if (argc < 2)
exit(EXIT_FAILURE);
char (*strs)[STR_MAX_LEN] = readFile(argv[1]);
if (strs)
{
// enumerate and free in the same loop
for (char (*s)[STR_MAX_LEN] = strs; (*s)[0]; ++s)
puts(*s);
// free the now-defunct pointer array
free(strs);
}
return EXIT_SUCCESS;
}
Output
The output is the same as before, but I added instrumentation to show when expansion happens to illustrate the expansions and final shrinking. I'll leave out the rest of the output (which is over 200k lines of words)
Expanding capacity to 1
Expanding capacity to 3
Expanding capacity to 7
Expanding capacity to 15
Expanding capacity to 31
Expanding capacity to 63
Expanding capacity to 127
Expanding capacity to 255
Expanding capacity to 511
Expanding capacity to 1023
Expanding capacity to 2047
Expanding capacity to 4095
Expanding capacity to 8191
Expanding capacity to 16383
Expanding capacity to 32767
Expanding capacity to 65535
Expanding capacity to 131071
Expanding capacity to 262143
Shrinking capacity to 235886

Inconsistent malloc memory corruption

I'm currently writing a method that reads from an allocated block of memory and prints out its contents from a certain offset and up to a specified size, both of which are passed as parameters. I'm using char pointers to accomplish this, but keep getting a malloc error around line
char *content = (char *)malloc(size+1);
Code for the method:
int file_read(char *name, int offset, int size)
{
//First find file and its inode, if existing
int nodeNum = search_cur_dir(name);
if(nodeNum < 0) {
printf("File read error: file does not exist\n");
return -1;
}
//Size check, to avoid overflows/overreads
if(offset > inode[nodeNum].size || size > inode[nodeNum].size || (offset+size) > inode[nodeNum].size) {
printf("File read error: offset and/or size is too large\n");
return -1;
}
int i, read_size, track_size = size, content_offset = 0;
int target_block = offset / BLOCK_SIZE; //Defined as constant 512
int target_index = offset % BLOCK_SIZE;
char *raw_content = (char *)malloc(inode[nodeNum].size+1);
printf("check1\n"); //Debug statment
for(i = target_block; i < (inode[nodeNum].blockCount-(size/BLOCK_SIZE)); i++) {
disk_read(inode[nodeNum].directBlock[i], raw_content+content_offset);
content_offset += BLOCK_SIZE;
}
printf("check2\n"); //Debug statment
char *content = (char *)malloc(size+1);
memcpy(content, raw_content+target_index, size);
printf("%s\n", content);
free(raw_content);
free(content);
return 0;
}
and code for disk_read:
char disk[MAX_BLOCK][BLOCK_SIZE]; //Defined as 4096 and 512, respectively
int disk_read(int block, char *buf)
{
if(block < 0 || block >= MAX_BLOCK) {
printf("disk_read error\n");
return -1;
}
memcpy(buf, disk[block], BLOCK_SIZE);
return 0;
}
structure for node
typedef struct {
TYPE type;
int owner;
int group;
struct timeval lastAccess;
struct timeval created;
int size;
int blockCount;
int directBlock[10];
int indirectBlock;
char padding[24];
} Inode; // 128 byte
The error I get when using this method is one of memory corruption
*** glibc detected *** ./fs_sim: malloc(): memory corruption (fast): 0x00000000009f1030 ***
Now the strange part is, firstly this only occurs after I have used the method a few times - for the first two or three attempts it will work and then the error occurs. For instance, here is an example test run:
% read new 0 5
z12qY
% read new 0 4
z12q
% read new 0 3
*** glibc detected *** ./fs_sim: malloc(): memory corruption (fast): 0x00000000009f1030 ***
Even stranger still, this error disappears completely when I comment out
free(raw_content);
free(content);
Even through this would tie up the memory. I've read through previous posts regarding malloc memory corruption and understand this usually results from overwriting memory bounds or under allocating space, but I can't see where I could be doing this. I've attempted other sizes for malloc as well and these produced the best results when I commented out the lines freeing both pointers. Does anyone see what I could be missing? And why does this occur so inconsistently?
Code allocates space for characters and a null character, but does not insure the array is terminated with a null character before printing as a string.
char *content = (char *)malloc(size+1);
memcpy(content, raw_content+target_index, size);
// add
content[size] = '\0';
printf("%s\n", content);
Likely other issues too.
[Edit]
OP code is prone to mis-coding and dependent on inode[] to have coherent values (.blockCount . size). Clarify and simplify by determining the loop count and allocating per that count.
int loop_count = (inode[nodeNum].blockCount-(size/BLOCK_SIZE)) - target_block;
char *raw_content = malloc(sizeof *raw_content * loop_count * BLOCK_SIZE);
assert(raw_count);
for (loop = 0; loop < loop_count; loop++) {
i = target_block + loop;
disk_read(inode[nodeNum].directBlock[i], raw_content + content_offset);
content_offset += BLOCK_SIZE;
}
Also recommend checking the success of disk_read()

Expanding an array of ints using realloc crashes!

I'm trying to expand an array of ints on the heap using realloc but the programme is crashing when I use my custom function "ExpandArrayOfInts" but works fine when I write the expander code within main.
Here is the code (file: main.c) with #defines for both approaches.
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
int ExpandArrayOfInts(int* arrayToExpand, int expandBy, int inArraySize, int* outArraySize);
int main (int argc, char** argv)
{
#if 1//CODE THAT WORKS
int arraySize = 10;
int* arrayDnmc = NULL;
int* arrayDnmcExpndd;
for (int i = 0; i< 10; ++i)
{
arrayDnmcExpndd = (int*)realloc(arrayDnmc, (arraySize + (i * 10)) * sizeof(int));
if (arrayDnmcExpndd != NULL)
{
arrayDnmc = arrayDnmcExpndd;
memset(arrayDnmc, 0, (arraySize + (i * 10)) * sizeof(int));
}
else
{
printf("Failed to (re)alloc memory for arrayDnmc!\n");
free(arrayDnmc);
return -1;
}
}
free(arrayDnmc);
#else //CODE THAT DOESN'T WORK (Which I'm trying to make it work)
int maxSize = 100;
int arraySize = 10;
int* arrayDnmc = NULL;
arrayDnmc = (int*)malloc(arraySize * sizeof(int));
if (arrayDnmc != NULL)
{
memset(arrayDnmc, 0, arraySize * sizeof(int));
}
else
{
printf("malloc failure!\n");
return -1;
}
while (arraySize < maxSize)
{
if (0 != ExpandArrayOfInts(arrayDnmc, 5, arraySize, &arraySize))
{
printf("Something went wrong.\n");
break;
}
//do something with the new array
printf("new size: %i\n", arraySize);
}
free(arrayDnmc);
#endif
return 0;
}
int ExpandArrayOfInts(int* arrayToExpand, int expandBy, int inArraySize, int* outArraySize)
{
int newSize = inArraySize + expandBy;
int* arrayTemp = (int*)realloc(arrayToExpand, newSize * sizeof(int));
if (arrayTemp != NULL)
{
arrayToExpand = arrayTemp;
*outArraySize = newSize;
return 0;
}
return -1;
}
The part that doesn't work gives the following output:
new size: 15
new size: 20
and then I get the crash message:
"Windows has triggered a breakpoint in c_cplusplus_mixing.exe.
This may be due to a corruption of the heap, which indicates a bug in c_cplusplus_mixing.exe or any of the DLLs it has loaded.
This may also be due to the user pressing F12 while c_cplusplus_mixing.exe has focus.
The output window may have more diagnostic information."
The call stack doesn't seem very meaningful (at least for a novice like myself).
Call Stack:
ntdll.dll!775c542c()
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
ntdll.dll!7758fdd0()
ntdll.dll!7755b3fc()
Note, I'm using visual studio 2008 and running Debug build. (Release doesn't work either).
Could anyone please point me to where I'm going wrong! and please let me know if more details are needed.
Many thanks in advance,
Hasan.
The problem is that ExpandArrayOfInts is receiving a pointer to an int instead of a pointer to the pointer that has to reallocate. It should look like this:
int ExpandArrayOfInts(int** arrayToExpand, int expandBy, int inArraySize, int* outArraySize)
and then you would call it like this:
ExpandArrayOfInts(&arrayDnmc, 5, arraySize, &arraySize))
I'd recommend you to look for questions related to pointers in stackoverflow so that you get a better understanding of them.
From the realloc() documentation on my system:
realloc() returns a pointer to the
newly allocated memory, which is
suitably aligned for any kind of
variable and may be different from
ptr, or NULL if the request fails.
Your ExpandArrayOfInts() declaration and implementation does not allow realloc to modify the actual pointer in main() - it implicitly assumes that its value cannot change. When realloc() moves the memory area and does return a different pointer, it calls free() on the pointer it was called with. The rest of your program, though, goes on using the original value which is now invalid, hence the crash.
You should use a pointer-to-a-pointer to pass the memory area pointer by reference, instead:
int ExpandArrayOfInts(int** arrayToExpand, int expandBy, int inArraySize, int* outArraySize)
.
.
.
*arrayToExpand = (int*)realloc(*arrayToExpand, newSize * sizeof(int));

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