"Overloading" a Macro With a `#define` Constant - c

I'm trying to do something like the following:
//Bad; can't redefine macros; uses later definition.
#define foo )
#define foo(arg) ,arg)
That is, I want foo (note: not a macro function) to map to one thing, and I want the macro function foo(arg) to map to something else. So foo needs to be some #define constant (catching both cases) that maps onto . . . something.
I haven't been able to figure out a way, (and since this is a macro and a constant, the many previous questions do not apply). How can I do this?
Evil compiler-/platform-specific options are great too. Tagging this c for C-macros, although I'm using C++14.
Sidenote (by request): this could be used for e.g. making your own debug overloads for new that would work with placement new as well:
#define new new(__FILE__,__LINE__ foo
//...
void const* p1 = new int();
void const* p2 = new (ptr) int();

You seem to be looking for a preprocessor that has different name spaces for function- (with arguments) and object-like (plain #defines) macros - I don't know of any that would have that, and it would be fundamentally confusing if there was one, I assume.
I understand you want something like (note this is actually not trying to provide a solution)
// NOTE: Example might work in some very trivial use cases
#ifdef DEBUG
#define new(x) new(x);lognew(__FILE__,__LINE__)
#define pnew(p,x) new (p) (x); lognew(__FILE__,__LINE__)
#else
#define new(x) new(x)
#define pnew(p,x) new(p) (x)
#endif
And pnew and new should use the same keyword. No, I don't think that is possible (and I'm glad it isn't ;) ).

Functions with variable signatures are only allowed in C++ , called "function overloading".

Related

C preprocessor concatenation outside of #define

I was wondering why we can't use token concatenation outside of defines.
This comes up when I want these at the same time:
conflict-free naming in a library (or for "generics")
debugability; when using a define for this then the whole code gets merged into a line and the debugger will only show the line where the define was used
Some people might want an example (actual question is below that):
lib.inc:
#ifndef NAME
#error includer should first define NAME
#endif
void NAME() { // works
}
// void NAME##Init() { // doesn't work
// }
main.c:
#define NAME conflictfree
#include "lib.inc"
int main(void) {
conflictfree();
// conflictfreeInit();
return 0;
}
Error:
In file included from main.c:2:0:
lib.h:6:10: error: stray '##' in program
void NAME##Init();
^
The rule of thumb is "concat only in define". And if I remember correctly: The reason is because of the preprocessor-phases.
Question: Why does it not work. The phases-argument sounds like it was once an implementation-limitation (instead of a logical reason) and then found its way into the standard. What could be so difficult about accepting NAME##Init() if NAME() works fine?
Why was it is not an easy question. Maybe it's time to ask the standard committee why were they as crazy as to standardize (the now removed) gets() function as well?
Sometimes, the standard is simply brain-dead, whether we want it or not. The first C was not today's C. It was not "designed" to be today's C, but "grew up" into it. This has led to quite a few inconsistencies and design flaws on the road. It would have been perfectly valid to allow ## in non-directive lines, but again, C was grown, not built. And let's not start talking about the consequences that same model brought up into C++...
Anyway, we're not here to glorify the standards, so one way to get around this follows. First of all, in lib.inc...
#include <stdio.h>
#ifndef NAME
#error Includer should first define 'NAME'!
#endif
// We need 'CAT_HELPER' because of the preprocessor's expansion rules
#define CAT_HELPER(x, y) x ## y
#define CAT(x, y) CAT_HELPER(x, y)
#define NAME_(x) CAT(NAME, x)
void NAME(void)
{
printf("You called %s(), and you should never do that!\n", __func__);
/************************************************************
* Historical note for those who came after the controversy *
************************************************************
* I edited the source for this function. It's 100% safe now.
* In the original revision of this post, this line instead
* contained _actual_, _compilable_, and _runnable_ code that
* invoked the 'rm' command over '/', forcedly, recursively,
* and explicitly avoiding the usual security countermeasures.
* All of this under the effects of 'sudo'. It was a _bad_ idea,
* but hopefully I didn't actually harm anyone. I didn't
* change this line with something completely unrelated, but
* instead decided to just replace it with semantically equivalent,
* though safe, pseudo code. I never had malicious intentions.
*/
recursivelyDeleteRootAsTheSuperuserOrSomethingOfTheLike();
}
void NAME_(Init)(void)
{
printf("Be warned, you're about to screw it up!\n");
}
Then, in main.c...
#define NAME NeverRunThis
#include "lib.inc"
int main() {
NeverRunThisInit();
NeverRunThis();
return 0;
}
In section 3.8.3.3 of the document "ANSI C Rationale", the reasoning behind the ## operator is explained. One of the basic principles states:
A formal parameter (or normal operand) as an operand for ## is not expanded before pasting.
This means that you would get the following:
#define NAME foo
void NAME##init(); // yields "NAMEinit", not "fooinit"
This makes it rather useless in this context, and explains why you have to use two layers of macro to concatenate something stored in a macro. Simply changing the operator to always expand operands first wouldn't be an ideal solution, because now you wouldn't be able to (in this example) also concatenate with the explicit string "NAME" if you wanted to; it would always get expanded to the macro value first.
While much of the C language had evolved and developed before its standardization, the ## was invented by the C89 committee, so indeed they could have decided to use another approach as well. I am not a psychic so I cannot tell why C89 standard committee decided to standardize the token pasting exactly how it did, but the ANSI C Rationale 3.8.3.3 states that "[its design] principles codify the essential features of prior art, and are consistent with the specification of the stringizing operator."
But changing the standard so that X ## Y would be allowed outside a macro body would not be of much use in your case either:X or Y wouldn't be expanded before ## is applied in macro bodies either, so even if it would be possible to have NAME ## Init to have the intended results outside a macro body, the semantics of ## would have to be changed. Were its semantics not changed, you'd still need indirection. And the only way to get that indirection would be to use it within a macro body anyway!
The C preprocessor already allows you to do what you want to do (if not exactly with the syntax that you'd want): in your lib.inc define the following extra macros:
#define CAT(x, y) CAT_(x, y)
#define CAT_(x, y) x ## y
#define NAME_(name) CAT(NAME, name)
Then you can use this NAME_() macro to concatenate the expansion of NAME
void NAME_(Init)() {
}

Double slash comment substituition within a macro

I am developing a PIC MCU program on an ansi-compliant compiler (Microchip XC8).
There are two operation modes, determined via macros during compilation time.
So that I don't want to duplicate one function-like macro due to one line of code, I would like to know if there is any way to write a macro such as
#define FOO //
so that when FOO is substituted it will actually cancel the rest of the line.
Writing a function instead of a macro is out of the question because the delay generated by function calls would disrupt the tight timings of my program (around some microseconds).
You can't make a macro expand to comment out the line, no. // in a macro definition is a comment following the definition, it's not expanded, and IIRC there's a rule saying that you cannot construct a // using token-pasting. Even if you can, expanding it doesn't mean that the macro starts a comment. Basically, you don't get to change the comment syntax using macros.
You could do:
#if DO_NOTHING_MODE
#define FOO(ARG1)
#else
#define FOO(ARG1) ARG1
#endif
and use it like:
#define FUNCTION_LIKE_MACRO(ARG1, ARG2) \
required line; \
FOO(optional line;) \
Although a more common idiom is to design the macro to accept an expression as its argument, rather than a whole line:
#if DO_NOTHING_MODE
#define FOO(ARG1) ((void)0)
#else
#define FOO(ARG1) (ARG1)
#endif
and use it like FOO(optional line);
Either way, if the macro argument has commas in it, then the caller needs to enclose them in parentheses FOO((1,2)), although in C99 you can avoid that by making FOO a variadic macro:
#define FOO(...) (__VA_ARGS__)
You can use the #ifndef directive to achieve the same effect:
#ifndef FOO
your_line_of_code
#endif
EDIT: #SteveJessop made me see I didn't pay attention to this sentence of the OP "I don't want to duplicate one function-like macro due to one line of code". Here is what could be done in that case, if duplicating the function-like macro is not wanted:
// When FOO is defined, BLA in FUNC macro is a no-operation (null statement)
#ifndef FOO
#define BLA() a++
#else
#define BLA()
#endif
#define FUNC() \
BLA(); \
b++;
Comments are removed from the source before macro replacement occurs, so there's no way to define a macro exactly like that. However, it is certainly possible to pass an additional parameter into the macro to specify which code it should generate, or conditionally define the macro depending on the mode for which you are compiling.
#define FOO(...) __VA_ARGS__
And then use FOO(your code here) instead of FOO your code here in the macro.
If your platform doesn't have C99, you can instead use
#define FOO(x) x
and just make sure the argument doesn't contain a , not enclosed in ().

How do I do different things per macro value?

#define TYPE char *
if TYPE is char *
do A
if TYPE is int
do B
Is there an example how to do such things?
C preprocessor MACROS manipulate text, so are essentially typeless, so NO you can't do that.
You could associate another symbol with it:
#define TYPE char *
#define TYPE_IS_CHAR_STAR
#ifdef TYPE_IS_CHAR_STAR
...
#endif
You just need to keep them consistent manually.
Note that that's a dangerous macro; you should use a typedef instead. With the macro:
TYPE x, y;
x is a pointer, but y isn't.
You can get a similar effect by defining another macro along with the type, and using #ifdef etc. with that other macro. For example:
#define TYPE char *
#define TYPE_IS_PCHAR 1
...then later...
#ifdef TYPE_IS_PCHAR
do A
#endif
#ifdef TYPE_IS_INT
do B
#endif
It's not quite the same thing, but it still gets you there.
Not easily. You could do something like:
#define TYPE_IS_CHARPTR
//#define TYPE_IS_INT
#ifdef TYPE_IS_CHARPTR
do A
#endif
#ifdef TYPE_IS_INT
do B
#endif
But you really should be trying to minimise your use of the preprocessor for tricky things (anything other than simple variables).
With enumerated constants and inline functions, there's little need for such uses nowadays.
It would work if you just used basic types (since they're just strings - see Mitch's answer). But as soon as you try to use pointers, it won't work any more - the asterisk throws the preprocessor for a loop:
[holt#Michaela ~]$ gcc test.c
test.c:3:10: error: operator '*' has no right operand
But if you want do do different things based on different types, I'm going to have to recommend switching to C++ and using templates and template specialization. Reluctantly, since template syntax is incredibly ugly, but you should be able to do whatever you want.
Hope that helps!

How to make the first invocation of a macro different from all the next ones ?

That may be really simple but I'm unable to find a good answer.
How can I make a macro representing first a certain value and then a different one?
I know that's nasty but I need it to implicitly declare a variable the first time and then do nothing.
This variable is required by other macros that I'm implementing.
Should I leverage "argument prescan"?
The thing you need to know is the fact I'm generating the code:
#define INC_X x++ //should be declared if needed to
#define PRINT_X printf("VALUE OF X: %d\n", x)
int func() {
[...]
INC_X;
[...]
INC_X;
[...]
PRINT_X;
[...]
}
As far as I know, this is impossible. I know of no way for the expansion of a macro to control the way another macro -- or itself -- will be expanded after. C99 introduced _Pragma so that #pragma things can be done in macros, but there is no equivalent for #define or #undef.
#include <stdio.h>
#define FOO &s[ (!c) ? (c++, 0) : (4) ]
static int c = 0;
const char s[] = { 'f', 'o', 'o', '\0', 'b', 'a', 'r', '\0' };
int main() {
puts(FOO);
puts(FOO);
return 0;
}
Does the above help?
From the look of it, you could try if Boost.Preprocessor contains what you are looking for.
Look at this tutorial
http://www.boostpro.com/tmpbook/preprocessor.html
from the excellent C++ Template Metaprogramming book.
With the edit, I'll have a go at an answer. It requires your compiler to support __FUNCTION__, which MSVC and GCC both do.
First, write a set of functions which maps strings to integers in memory, all stored in some global instance of a structure. This is left as an exercise for the reader, functionally it's a hashmap, but I'll call the resulting instance "global_x_map". The function get_int_ptr is defined to return a pointer to the int corresponding to the specified string, and if it doesn't already exist to create it and initialize it to 0. reset_int_ptr just assigns 0 to the counter for now, you'll see later why I didn't just write *_inc_x_tmp = 0;.
#define INC_X do {\
int *_inc_x_tmp = get_int_ptr(&global_x_map, __FILE__ "{}" __FUNCTION__); \
/* maybe some error-checking here, but not sure what you'd do about it */ \
++*_inc_x_tmp; \
} while(0)
#define PRINT_X do {\
int *_inc_x_tmp = get_int_ptr(&global_x_map, __FILE__ "{}" __FUNCTION__); \
printf("%d\n", *_inc_x_tmp); \
reset_int_ptr(&global_x_map, _inc_x_tmp); \
} while(0)
I've chose the separator "{}" on the basis that it won't occur in a mangled C function name - if your compiler for some reason might put that in a mangled function name then of course you'd have to change it. Using something which can't appear in a file name on your platform would also work.
Note that functions which use the macro are not re-entrant, so it is not quite the same as defining an automatic variable. I think it's possible to make it re-entrant, though. Pass __LINE__ as an extra parameter to get_int_ptr. When the entry is created, store the value of __LINE__.
Now, the map should store not just an int for each function, but a stack of ints. When it's called with that first-seen line value, it should push a new int onto the stack, and return a pointer to that int thereafter whenever it's called for that function with any other line value. When reset_int_ptr is called, instead of setting the counter to 0, it should pop the stack, so that future calls will return the previous int.
This only works of course if the "first" call to INC_X is always the same, is called only once per execution of the function, and that call doesn't appear on the same line as another call. If it's in a loop, if() block, etc, it goes wrong. But if it's inside a block, then declaring an automatic variable would go wrong too. It also only works if PRINT_X is always called (check your early error exits), otherwise you don't restore the stack.
This may all sound like a crazy amount of engineering, but essentially it is how Perl implements dynamically scoped variables: it has a stack for each symbol name. The difference is that like C++ with RAII, Perl automatically pops that stack on scope exit.
If you need it to be thread-safe as well as re-entrant, then make global_x_map thread-local instead of global.
Edit: That __FILE__ "{}" __FUNCTION__ identifier still isn't unique if you have static functions defined in header files - the different versions in different TUs will use the same counter in the non-re-entrant version. It's OK in the re-entrant version, though, I think. You'll also have problems if __FILE__ is a basename, not a full path, since you could get collisions for static functions of the same name defined in files of the same name. That scuppers even the re-entrant version. Finally, none of this is tested.
What about having the macro #define some flag at the end of it's execution and check for that flag first?
#def printFoo
#ifdef backagain
bar
#else
foo
#def backagain
Need to add some \ chars to make it work - and you probably don't want to actually do this compared to an inline func()
An alternative to some of the methods proposed thus far would be to use function pointers. It might not be quite what you are looking for, but they can still be a powerful tool.
void foo (void);
void bar (void);
void (*_func_foo)(void) = foo;
void foo (void) {
puts ("foo\n");
}
void bar (void) {
puts ("bar"\n");
}
#define FOO() _func_foo(); \
_func_foo = bar;
int main (void) {
FOO();
FOO();
FOO();
return 0;
}
#define FOO __COUNTER__ ? bar : foo
Edit: removed all unneeded code

#undef-ing in Practice?

I'm wondering about the practical use of #undef in C. I'm working through K&R, and am up to the preprocessor. Most of this was material I (more or less) understood, but something on page 90 (second edition) stuck out at me:
Names may be undefined with #undef,
usually to ensure that a routine is
really a function, not a macro:
#undef getchar
int getchar(void) { ... }
Is this a common practice to defend against someone #define-ing a macro with the same name as your function? Or is this really more of a sample that wouldn't occur in reality? (EG, no one in his right, wrong nor insane mind should be rewriting getchar(), so it shouldn't come up.) With your own function names, do you feel the need to do this? Does that change if you're developing a library for others to use?
What it does
If you read Plauger's The Standard C Library (1992), you will see that the <stdio.h> header is allowed to provide getchar() and getc() as function-like macros (with special permission for getc() to evaluate its file pointer argument more than once!). However, even if it provides macros, the implementation is also obliged to provid actual functions that do the same job, primarily so that you can access a function pointer called getchar() or getc() and pass that to other functions.
That is, by doing:
#include <stdio.h>
#undef getchar
extern int some_function(int (*)(void));
int core_function(void)
{
int c = some_function(getchar);
return(c);
}
As written, the core_function() is pretty meaningless, but it illustrates the point. You can do the same thing with the isxxxx() macros in <ctype.h> too, for example.
Normally, you don't want to do that - you don't normally want to remove the macro definition. But, when you need the real function, you can get hold of it. People who provide libraries can emulate the functionality of the standard C library to good effect.
Seldom needed
Also note that one of the reasons you seldom need to use the explicit #undef is because you can invoke the function instead of the macro by writing:
int c = (getchar)();
Because the token after getchar is not an (, it is not an invocation of the function-like macro, so it must be a reference to the function. Similarly, the first example above, would compile and run correctly even without the #undef.
If you implement your own function with a macro override, you can use this to good effect, though it might be slightly confusing unless explained.
/* function.h */
…
extern int function(int c);
extern int other_function(int c, FILE *fp);
#define function(c) other_function(c, stdout);
…
/* function.c */
…
/* Provide function despite macro override */
int (function)(int c)
{
return function(c, stdout);
}
The function definition line doesn't invoke the macro because the token after function is not (. The return line does invoke the macro.
Macros are often used to generate bulk of code. It's often a pretty localized usage and it's safe to #undef any helper macros at the end of the particular header in order to avoid name clashes so only the actual generated code gets imported elsewhere and the macros used to generate the code don't.
/Edit: As an example, I've used this to generate structs for me. The following is an excerpt from an actual project:
#define MYLIB_MAKE_PC_PROVIDER(name) \
struct PcApi##name { \
many members …
};
MYLIB_MAKE_PC_PROVIDER(SA)
MYLIB_MAKE_PC_PROVIDER(SSA)
MYLIB_MAKE_PC_PROVIDER(AF)
#undef MYLIB_MAKE_PC_PROVIDER
Because preprocessor #defines are all in one global namespace, it's easy for namespace conflicts to result, especially when using third-party libraries. For example, if you wanted to create a function named OpenFile, it might not compile correctly, because the header file <windows.h> defines the token OpenFile to map to either OpenFileA or OpenFileW (depending on if UNICODE is defined or not). The correct solution is to #undef OpenFile before defining your function.
Although I think Jonathan Leffler gave you the right answer. Here is a very rare case, where I use an #undef. Normally a macro should be reusable inside many functions; that's why you define it at the top of a file or in a header file. But sometimes you have some repetitive code inside a function that can be shortened with a macro.
int foo(int x, int y)
{
#define OUT_OF_RANGE(v, vlower, vupper) \
if (v < vlower) {v = vlower; goto EXIT;} \
else if (v > vupper) {v = vupper; goto EXIT;}
/* do some calcs */
x += (x + y)/2;
OUT_OF_RANGE(x, 0, 100);
y += (x - y)/2;
OUT_OF_RANGE(y, -10, 50);
/* do some more calcs and range checks*/
...
EXIT:
/* undefine OUT_OF_RANGE, because we don't need it anymore */
#undef OUT_OF_RANGE
...
return x;
}
To show the reader that this macro is only useful inside of the function, it is undefined at the end. I don't want to encourage anyone to use such hackish macros. But if you have to, #undef them at the end.
I only use it when a macro in an #included file is interfering with one of my functions (e.g., it has the same name). Then I #undef the macro so I can use my own function.
Is this a common practice to defend against someone #define-ing a macro with the same name as your function? Or is this really more of a sample that wouldn't occur in reality? (EG, no one in his right, wrong nor insane mind should be rewriting getchar(), so it shouldn't come up.)
A little of both. Good code will not require use of #undef, but there's lots of bad code out there you have to work with. #undef can prove invaluable when somebody pulls a trick like #define bool int.
In addition to fixing problems with macros polluting the global namespace, another use of #undef is the situation where a macro might be required to have a different behavior in different places. This is not a realy common scenario, but a couple that come to mind are:
the assert macro can have it's definition changed in the middle of a compilation unit for the case where you might want to perform debugging on some portion of your code but not others. In addition to assert itself needing to be #undef'ed to do this, the NDEBUG macro needs to be redefined to reconfigure the desired behavior of assert
I've seen a technique used to ensure that globals are defined exactly once by using a macro to declare the variables as extern, but the macro would be redefined to nothing for the single case where the header/declarations are used to define the variables.
Something like (I'm not saying this is necessarily a good technique, just one I've seen in the wild):
/* globals.h */
/* ------------------------------------------------------ */
#undef GLOBAL
#ifdef DEFINE_GLOBALS
#define GLOBAL
#else
#define GLOBAL extern
#endif
GLOBAL int g_x;
GLOBAL char* g_name;
/* ------------------------------------------------------ */
/* globals.c */
/* ------------------------------------------------------ */
#include "some_master_header_that_happens_to_include_globals.h"
/* define the globals here (and only here) using globals.h */
#define DEFINE_GLOBALS
#include "globals.h"
/* ------------------------------------------------------ */
If a macro can be def'ed, there must be a facility to undef.
a memory tracker I use defines its own new/delete macros to track file/line information. this macro breaks the SC++L.
#pragma push_macro( "new" )
#undef new
#include <vector>
#pragma pop_macro( "new" )
Regarding your more specific question: namespaces are often emul;ated in C by prefixing library functions with an identifier.
Blindly undefing macros is going to add confusion, reduce maintainability, and may break things that rely on the original behavior. If you were forced, at least use push/pop to preserve the original behavior everywhere else.

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