In the Playground example below I'm trying to modify a multidimensional NSMutableDictionary. Can someone please explain the correct way to modify a multidimensional mutable dictionary?
import Cocoa
let player = "Player 1"
let characterName = "Magic Glop"
let strength = 23
let defense = 220
let type = "fire"
var example: NSMutableDictionary = ["id":1,
"player":player,
"characters":
["character-name":characterName,
"stats":
["strength":strength,
"defense":defense,
"type":type
]
]
]
// My first attempt to update character-name.
example["characters"]!["character-name"] = "New Name"
// Error: Cannot assign to immutable expression of type 'AnyObject?!'
// Next I tried updating the value of "characters">"stats">"type" with .setObject
example["characters"]!["stats"]!!.setObject("water", forKey: "type")
// Documentation: .setObject adds a given key-value pair to the dictionary. If the key already exists in the dictionary, the object takes its place.
// Error: Execution was interrupted, reason: EXC_BAD INSTRUCTION (code=EXC_i386_INVOP, suncode=0x0).
Thanks in advance!
Class approach: You can update var to let for non-editable parameters.
class Player {
let id: Int
var name: String
var characters = [Character]()
init(id: Int, name: String) {
self.id = id
self.name = name
}
/**
Add new char to Player
*/
func addNewCharacter(new: Character) {
self.characters.append(new)
}
}
class Character {
var name: String
var strength: Int
var defense: Int
var type: String
init(name: String, strength: Int, defense: Int, type: String) {
self.name = name
self.strength = strength
self.defense = defense
self.type = type
}
}
func createPlayer() {
let player1 = Player(id: 1, name: "Bodrum")
// create new char and add to the player1 named Bodrum
let char1 = Character(name: "Magic Glop", strength: 23, defense: 220, type: "fire")
player1.addNewCharacter(char1)
print("old name:\(player1.characters[0].name), old type:\(player1.characters[0].type)")
// update char1's parameters
player1.characters[0].name = "Yalikavak"
player1.characters[0].type = "water"
print("new name:\(player1.characters[0].name), new type:\(player1.characters[0].type)")
}
// old name:Magic Glop, old type:fire
// new name:Yalikavak, new type:water
check this answer.
let player = "Player 1"
let characterName = "Magic Glop"
let strength = 23
let defense = 220
let type = "fire"
var example: [String: AnyObject] = ["id":1,
"player":player,
"characters":
["character-name":characterName,
"stats":
["strength":strength,
"defense":defense,
"type":type
]
]
]
print(example)
var charDic = example["characters"] as! [String: AnyObject]
charDic["character-name"] = "New Name" // change value for key character-name
var statsDic = charDic["stats"] as! [String: AnyObject]
statsDic["type"] = "water" // change the value for type
charDic["stats"] = statsDic // assign updated dic for key stats
example["characters"] = charDic // assign updated dic for key chacracters
print(example)
Related
I have a method which is supposed to return a Set of Strings. Here is a method description:
Returns: 10 product names containing the specified string.
If there are several products with the same name, producer's name is added to product's name in the format "<producer> - <product>",
otherwise returns simply "<product>".
Can't figure out how to check if there are duplicate names in the array and then edit them as required
What I've got so far:
struct Product {
let id: String; // unique identifier
let name: String;
let producer: String;
}
protocol Shop {
func addNewProduct(product: Product) -> Bool
func deleteProduct(id: String) -> Bool
func listProductsByName(searchString: String) -> Set<String>
func listProductsByProducer(searchString: String) -> [String]
}
class ShopImpl: Shop {
private var goodsInTheShopDictionary: [String: Product] = [:]
func addNewProduct(product: Product) -> Bool {
let result = goodsInTheShopDictionary[product.id] == nil
if result {
goodsInTheShopDictionary[product.id] = product
}
return result
}
func deleteProduct(id: String) -> Bool {
let result = goodsInTheShopDictionary[id] != nil
if result {
goodsInTheShopDictionary.removeValue(forKey: id)
}
return result
}
func listProductsByName(searchString: String) -> Set<String> {
var result = Set<String>()
let searchedItems = goodsInTheShopDictionary.filter{ $0.value.name.contains(searchString) }
let resultArray = searchedItems.map{ $0.value }
result = Set(searchedItems.map{ $0.value.name })
if result.count > 10 {
result.removeFirst()
}
return result
}
}
If you want to achieve this you would need to iterate over you resultArray and save producer and product into another array. On each iteration you would need to check if the array allready contains either the product name itself or an allready modified version.
A possible implementation would look like this:
var result = [(producer: String, product: String)]()
// iterate over the first 10 results
for item in resultArray.prefix(10){
if let index = result.firstIndex(where: { _ , product in
product == item.name
}){
// the result array allready contains the exact product name
// so we need to convert the name allready in the list
let oldProduct = (producer: result[index].producer, product: "\(result[index].producer) \(result[index].product)")
result[index] = oldProduct
// add the new one
result.append((producer: item.producer, product: "\(item.producer) \(item.name)"))
}
else if !result.filter({ $0.product.components(separatedBy: " ").contains(item.name)}).isEmpty {
// if the result array allready contains a modified version of the name
result.append((producer: item.producer, product: "\(item.producer) \(item.name)"))
} else{
// if the result array does not contain the product yet
result.append((producer: item.producer, product: "\(item.name)"))
}
}
let productNames = result.map{ $0.product}
Please be aware: As you are using a [String: Product], which is a unsorted dictionary, to hold your values this will yield different results (if the resultArray collection is larger than 10) each time you search.
Tested with searchString = name1:
var goodsInTheShopDictionary: [String: Product] = Dictionary(uniqueKeysWithValues: (0...20).map { index in
("\(index)",Product(id: "", name: "name\(index)", producer: "producer\(index)"))
})
goodsInTheShopDictionary["100"] = Product(id: "11", name: "name1", producer: "producer11")
goodsInTheShopDictionary["101"] = Product(id: "12", name: "name1", producer: "producer12")
Result:
["name13", "producer12 name1", "name10", "name19", "producer11 name1",
"name17", "name14", "name18", "producer1 name1", "name16"]
I have a problem to make a JSON from an array of struct in Swift3. I searched in Stack Overflow, nothing help me (here the screenshot). I have a struct like this:
public struct ProductObject {
var prodID: String
var prodName: String
var prodPrice: String
var imageURL: String
var qty: Int
var stock: String
var weight: String
init(prodID: String, prodName: String, prodPrice: String, imageURL: String, qty: Int, stock: String, weight: String){
self.prodID = prodID
self.prodName = prodName
self.prodPrice = prodPrice
self.imageURL = imageURL
self.qty = qty
self.stock = stock
self.weight = weight
}
}
and the array of that struct:
private var productsArray = [ProductObject]()
When the array is not empty, and then I tried to print it in another class, it shows this in debugger:
[app.cartclass.ProductObject(prodID: "2", prodName: "produk 2", prodPrice: "IDR 1000000", imageURL: "someURL", qty: 1, stock: "11", weight: "200")]
The array is not a valid JSON object. How to make it a valid JSON object? And I wonder whether this part "app.cartclass.ProductObject" is a problem or not to make it a valid JSON object?
edit:
Here's how I serialize into a JSON:
var products = [String:Any]()
for j in 0 ..< cart.numberOfItemsInCart() {
products=["\(j)":cart.getAllProduct(atIndex: j)]
}
if let valid = JSONSerialization.isValidJSONObject(products) {
do {
let jsonproducts = try JSONSerialization.data(withJSONObject: products, options: .prettyPrinted) as! [String:Any]
//print(jsonproducts)
} catch let error as NSError {
print(error)
}
} else {
print("it is not a valid JSON object");
}
If you want to make JSON from custom object then first you need to convert your custom object to Dictionary, so make one function like below in your ProductObject struct.
func convertToDictionary() -> [String : Any] {
let dic: [String: Any] = ["prodID":self.prodID, "prodName":self.prodName, "prodPrice":self.prodPrice, "imageURL":self.imageURL, "qty":qty, "stock":stock, "weight":weight]
return dic
}
Now use this function to generate Array of dictionary from Array of custom object ProductObject.
private var productsArray = [ProductObject]()
let dicArray = productsArray.map { $0.convertToDictionary() }
Here dicArray is made of type [[String:Any]], now you can use JSONSerialization to generate JSON string from this dicArray.
if let data = try? JSONSerialization.data(withJSONObject: dicArray, options: .prettyPrinted) {
let str = String(bytes: data, encoding: .utf8)
print(str)
}
I am really not getting this - why is this not working?
var listOfFruit = ["Apple", "Banana","Lemon"]
var emptyDict = [String: String]()
var key = ["Name of Fruit","Name of Fruit","Name of Fruit"]
func createDictionary(){
var index: Int
index = listOfFruit.count
for index in listOfFruit {
emptyDict = [key[index]:listOfFruit[index]]
print (emptyDict)
}
}
I am getting the usual :
I'm trying to guess what you need because your question is pretty unclear.
IF given this input
var fruits = ["Apple", "Banana","Lemon"]
var keys = ["Name of Fruit", "Name of Fruit", "Name of Fruit"]
you want this output
["Name of Fruit 2": "Lemon", "Name of Fruit 0": "Apple", "Name of Fruit 1": "Banana"]
Then you can use this code
let dict = zip(fruits, keys).enumerate().reduce([String:String]()) { (var result, elm) -> [String:String] in
let key = "\(elm.element.1) \(elm.index)"
let value = elm.element.0
result[key] = value
return result
}
or this code
assert(keys.count == fruits.count)
var dict = [String:String]()
for i in 0..<fruits.count {
let key = "\(keys[i]) \(i)"
let value = fruits[i]
dict[key] = value
}
I have a table view which displays a user's Name, Company Name and Photo (PFFile). Each tableView row I have has all of this information in it.
I am using UISearchBarDelegate and IB to implement a search function to filter by the user's Name. It is finding the correct user but I have not been able to also update the company photo.
How do I filter the other arrays? The items I need from the arrays will be at the same index as the ones taken from the user's Name array.
EDIT: I am trying a different data structure and am receiving array index out of range, updated code below:
var filterArray = [User]() //<-- globally declared
var userArray = [User]() //< Global
class User {
var name: String?
var company: String?
init (name: String?, company: String?) {
self.name = name
self.company = company
}
}
//In a class which populates the search arrays
for object in unwrappedSucceeded {
let username = object.valueForKey("username") as! String
let companyName = object.valueForKey("companyName") as! String
let user = User(name: username, company: companyName)
userArray.append(user)
}
//tableViewController
func searchBar(searchBar: UISearchBar, textDidChange searchText: String) {
filterArray.removeAll(keepCapacity: false)
if searchText.characters.count != 0 {
isSearch = true
self.search(searchText)
} else {
isSearch = false
}
}
func search(text: String) -> Void {
filterArray = userArray.filter({$0.name == text})
}
//In cellForRowAtIndexPath
cell.usernameCell.text = filterArray[indexPath.row].name //ARRAY INDEX OUT OF RANGE
Like I said you strongly recommend to group each user's info into one big container, therefore we could use array of struct or class, then it comes easier to filter.
schematic for the container:
struct Container
{
var username:String?
var companyName:String?
var photo:UIImage?
}
your main array will be : var arrayofData = [Container]()
Now when you are query your objects from parse, inside of your query function
// after you called the findObjectsWithBackgroundBlock()
// let's assume you check for error and if the [PFObject] is empty or not
for one in objectsFromParse
{
let photoToget = one["Photo"] as! PFFile
// next step should be to get the image data right :)
{
// let's assume that is the block when get the image data right:)
// check your data and assign it to some UIImage
// then
let userRepresentation = Container() //<-- we are creating a single object representation for each user
let username = one["username"] as! String //<--data we got from Parse
let companyName = one["companyName"] as! String
let userImage = //the UIImage which contains the data
userRepresentation.username = username
userRepresentation.companyName = companyName
userRepresentation.photo = userImage
// then we append
arrayOfData.append(userRepresentation)
}
}
Now we have all data into our array, so let's filter by username and also I hope you configure your tableView so when you have data from filter or regular array.
var filterArray = [Container]() //<-- globally declared
func search(text: String) -> Void
{
filterArray = arrayOfData.filter(){ (Container) -> Bool in
let range = Container.name!.rangeOfString(text, options:NSStringCompareOptions.CaseInsensitiveSearch) return range != nil }
// then you are good to go
}
let arr1 = [10,20,40]
let e1 = arr1.enumerate()
let arr2 = ["a","b","c"]
let f1 = e1.filter { $0.element % 20 == 0 }
let f2 = arr2.enumerate().filter { j, _ in
f1.contains { i, _ in
i == j
}
}
print(f1.map{$0.element}, f2.map{$0.element})
// [20, 40] ["b", "c"]
now you have both arrays "filtered". the best, what you can do is redesigning your data model!
I have a for loop that creates a dictionary and then I append the dictionary to an array. I append the dictionary to an array because I don't know how to add more than one value with the same key, when I do that in the for loop the key / value pair is just updated and the old key / value pair is deleted What is the best way to change the array back to a dictionary?
import UIKit
class ViewController: UIViewController {
var jobTitle = ""
var jobDescription = ""
var dict:[String: AnyObject] = ["jobTitle": "jobTitle", "jobDescription": "jobDescription"]
var tArray = [[String: AnyObject]]()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
for var i = 0; i < 3; ++i {
jobTitle = "job1"
jobDescription = "Desc1"
dict["jobTitle"] = "job1"
dict["jobDescription"] = "Desc1"
tArray.append(dict)
}
println("\(tArray)")
}
}
Like such, where you have more than one value associated with each key:
let jobnames = ["j1", "j2", "j3"]
let jobdescs = ["d1", "d2", "d3"]
var dict : [String:[String]] = [:]
for index in 0..<3 {
if nil == dict["jobTitle"] { dict["jobTitle"] = [] }
if nil == dict["jobDesc" ] { dict["jobDesc" ] = [] }
dict["jobTitle"]!.append(jobnames[index])
dict["jobDesc" ]!.append(jobdescs[index])
}
Here is the output:
You call the same assignmenta such as
jobTitle = "job1"
at every iteration of the loop. Of course the variable will always contain the same value. The same is true for dict. It is an ivar, so you keep overwriting it.
What you want is to create a new collection of type [String: AnyObject] to add to your array.
let newDict:[String : AnyObject] = [titleKey : titleText,
descriptionKey : descriptionText]
tArray.append(newDict)