How to capture loop code output - c

here is my loop code
#exe2.rb
loop do
print "#{::Time.now}\r"
sleep 1
end
and I use following c to capture its out:
fp = popen("ruby /home/roroco/Dropbox/rbs/ro_cmds/exe2.rb", "r");
while (fgets(var, sizeof(var), fp) != NULL) {
printf("%s", var);
}
but it stuck in fgets, how to make it work?

This is an effect of buffering. In UNIX stdout is line-buffered by default, which means that the stdio facility accumulates bytes till some buffer fills or it encounters a '\n'. This is beneficial to limit I/O thus improving performance (I/O is slow).
For this reason, change your ruby code to print a new line '\n' at the end instead of a carriage return '\r' (because fgets(3) is for lines). You don't need to change the C code as fgets(3) doesn't chomp the newline.
The Ruby interpreter treats stdout the same, unless it's a pipe. If that's the case it's fully buffered. The easiest way to get around that is doing a STDOUT.flush after every write in the ruby script.

Related

Why write() executes immediately, but printf() not? [duplicate]

#include <stdio.h>
#define MAXLEN 256
int main() {
int n;
char buf[MAXLEN];
while((n = read(0,buf,sizeof(buf))) != 0){
printf("n: %d:",n);
write(1,buf,n);
}
return 1;
}
The output of the program (where the first read and first write is typed by the user and echoed by the terminal) is:
read
read
write
write
n: 5:n: 6:
The output of printf comes after pressing Ctrl+D at the standard input and not along with the subsequent reads. Why does this happen?
Printf is buffered.
You can force printf to 'flush' its buffer using the fflush call:
#include <stdio.h>
#define MAXLEN 256
int main() {
int n;
char buf[MAXLEN];
while((n = read(0,buf,sizeof(buf))) != 0){
printf("n: %d:",n);
fflush(stdout); /* force it to go out */
write(1,buf,n);
}
return 1;
}
In general, printf() being buffered is a good thing. Unbuffered output, particularly to visible consoles that require screen updates and such, is slow. Slow enough that an application that is printf'ing a lot can be directly slowed down by it (especially on the Windows platform; Linux and unixes are typically impacted less).
However, printf() being buffered does bite you if you also fprintf(stderr,) - stderr is deliberately unbuffered. As a consequence, you may get your messages with some printf() missing; if you write to another FILE handle that is also associated with the terminal, and might be unbuffered, make sure you first explicitly fflush(stdout).
The manpage for fgets tells me:
It is not advisable to mix calls to input functions from the stdio
library with low-level calls to read(2) for the file descriptor associ‐
ated with the input stream; the results will be undefined and very
probably not what you want.
So the best solution would be not to to use write and printf on the same descriptor.
Printf is using stdio and it is buffered.
Push it out by sending a changing to "n: %d:\n"
You can use the std fflush() function to flush the std out buffer or you can make use of an additional \n at the end of the control string inside the printf. Something like this
printf("\n :%d:\n",n);
Its always better to use the write() & read() functions in C instead of printf() and scanf(). Printf and scanf have got some problems like printf stores the string parameter in stdout buffer. So a manual flush is required which is done through fflush function or by means of \n. In a small hello world printing program you will not find such a problem as the stdout buffer is flushed at the end of the program execution. Better use write() which works fine. scanf also have the problem of reading spaces and a lot of other problems related to stdin buffer.
For example in the code below:
main() { char a; int i=0,c; for(;i<2;i++) { scanf("%d",&c); scanf("%c",&a);} }
The above program as got the problem of reading \n into stdin on pressing enter. We could resolve this but not flushing the stdin buffer or making use of \n character. Always better to use the read() and write() functions.
Hope that helps....
Use fwrite (streams version) rather than write.
Note that, while is associated with file number 1, it isn't the same thing.

C program display order

When I run the code below, it runs the system command on the 4th last line before displaying the string 'proceeding' before it! I'm wondering why and how to fix it, any ideas?
if ((strlen(command)>0) && (command[strlen (command) - 1] == '\n'))
command[strlen (command) - 1] = '\0';
printf("proceeding"); // <-- the string
strcat(command,contents);
strcat(command,subject);
system(command); // <-- offending system command
sleep (1);
printf("\n ----- Search complete for: [%s]",command);
getchar();
There are of course variables such as 'command' and 'subject' which are manipulated and declared outside the code above, so If you need context than I will post the rest of the source code below.
Pull the chain and flush:
I.e.
After
printf("proceeding");
Put
fflush(stdout);
That will flush the stuff in the buffer (bowl!)
Before the system command is executed.
Try adding a '\n' to the printf.
It forces flushing the printf buffer. Otherwise, it is not necessary that printf immediately prints the passed params. You can google flushing the buffer latter
stdout is line buffered, so it will only display what's in the buffer after it reaches a newline
change printf("proceeding"); to printf("proceeding\n"); or flush stdout with fflush(stdout); will do the work.
The stdio stdout stream is line or fully buffered by default. To set it unbuffered (and to avoid having to write a fflush(stdout) after every output operation), use the ISO C setvbuf function declared in stdio.h:
setvbuf(stdout, (char *)NULL, _IONBF, 0);
once before doing the first I/O.

stderr and stdout - not buffered vs. buffered?

I was writing a small program that had various console output strings depending upon different events. As I was looking up the best way to send these messages I came across something that was a bit confusing.
I have read that stderr is used to shoot messages directly to the console - not buffered. While, in contrast, I read that stdout is buffered and is typically used to redirect messages to various streams?, that may or may not be error messages, to an output file or some other medium.
What is the difference when something is said to be buffered and not buffered? It made sense when I was reading that the message is shot directly to the output and is not buffered .. but at the same time I realized that I was not entirely sure what it meant to be buffered.
Typically, stdout is line buffered, meaning that characters sent to stdout "stack up" until a newline character arrives, at which point that are all outputted.
A buffered stream is one in which you keep writing until a certain threshold. This threshold could be a specific character, as Konrad mentions for line buffering, or another threshold, such as a specific count of characters written.
Buffering is intended to speed up input/output operations. One of the slowest things a computer does is write to a stream (whether a console or a file). When things don't need to be immediately seen, it saves time to store it up for a while.
You are right, stderr is typically an unbuffered stream while stdout typically is buffered. So there can be times when you output things to stdout then output to stderr and stderr appears first on the console. If you want to make stdout behave similarly, you would have to flush it after every write.
When an output stream is buffered, it means that the stream doesn't necessarily output data the moment you tell it to. There can be significant overhead per IO operation, so lots and lots of little IO operations can create a bottleneck. By buffering IO operations and then flushing many at once, this overhead is reduced.
While stdout and stderr may behave differently regarding buffering, that is generally not the deciding factor between them and shouldn't be relied on. If you absolutely need the output immediately, always manually flush the stream.
Assume
int main(void)
{
printf("foo\n");
sleep(10);
printf("bar\n");
}
when executing it on the console
$ ./a.out
you will see foo line and 10 seconds later bar line (--> line buffered). When redirecting the output into a file or a pipe
$ ./a.out > /tmp/file
the file stays empty (--> buffered) until the program terminates (--> implicit fflush() at exit).
When lines above do not contain a \n, you won't see anything on the console either until program terminates.
Internally, printf() adds a character to a buffer. To make things more easy, let me describe fputs(char const *s, FILE *f) instead of. FILE might be defined as
struct FILE {
int fd; /* is 0 for stdin, 1 for stdout, 2 for stderr (usually) */
enum buffer_mode mode;
char buf[4096];
size_t count; /* number of chars in buf[] */
};
typedef struct FILE *FILE;
int fflush(FILE *f)
{
write(f->fd, f->buf, f->count);
f->count = 0;
}
int fputc(int c, FILE *f)
{
if (f->count >= ARRAY_SIZE(f->buf))
fflush(f);
f->buf[f->count++] = c;
}
int fputs(char const *s, FILE *f)
{
while (*s) {
char c = *s++;
fputc(c, f);
if (f->mode == LINE_BUFFERED && c == '\n')
fflush(f);
}
if (f->mode == UNBUFFERED)
fflush(f);
}

C/Unix Strange behaviour while using system calls and printf

I'm a newbie, trying to really understand systems programming. In the following program, I'm reading a file called 'temp1' (containing 1 2 3 4) and printing its contents to stdout. However, I also wanted to check the value of file descriptor returned by open. If I include the '\n' in printf call on line 5, the output prints value filep first and then contents of file. But if I remove the newline, the contents of file get printed first and then the value of filep.
Why would this happen ?
int main(){
char buf[BUFSIZ];
int n, filep;
// Open the file
filep = open("temp1", 'r');
printf("%d\n", filep); // the newline alters program behaviour
while((n=read(filep, buf, BUFSIZ)) > 0)
write(1, buf, n);
return 0;
}
I am using gcc 4.6.3.
<stdio.h> functions like printf are buffered. Output functions will call the write(2) syscall only from time to time, usually output functions like printf etc... are going only into the internal FILE buffer.
The stdout is line-buffered when outputting to a terminal (see isatty(3)). So if a printf format string ends with \n the write will occur.
You could add a fflush(stdout); or fflush(NULL); call before your while loop.
See fflush(3) and setvbuf(3)
If you don't flush stdout (either with a \n in printf format string, or explicitly thru fflush or fclose) the buffer is flushed only at the end of main (thru some implicit atexit(3) ...)
So what is happening to you is that (without the \n) data stays in the stdout buffer, and is actually written (by the write(2) inside stdio library) only at the exit of your program.
Read advanced linux programming.

write() to stdout and printf output not interleaved?

#include <stdio.h>
#define MAXLEN 256
int main() {
int n;
char buf[MAXLEN];
while((n = read(0,buf,sizeof(buf))) != 0){
printf("n: %d:",n);
write(1,buf,n);
}
return 1;
}
The output of the program (where the first read and first write is typed by the user and echoed by the terminal) is:
read
read
write
write
n: 5:n: 6:
The output of printf comes after pressing Ctrl+D at the standard input and not along with the subsequent reads. Why does this happen?
Printf is buffered.
You can force printf to 'flush' its buffer using the fflush call:
#include <stdio.h>
#define MAXLEN 256
int main() {
int n;
char buf[MAXLEN];
while((n = read(0,buf,sizeof(buf))) != 0){
printf("n: %d:",n);
fflush(stdout); /* force it to go out */
write(1,buf,n);
}
return 1;
}
In general, printf() being buffered is a good thing. Unbuffered output, particularly to visible consoles that require screen updates and such, is slow. Slow enough that an application that is printf'ing a lot can be directly slowed down by it (especially on the Windows platform; Linux and unixes are typically impacted less).
However, printf() being buffered does bite you if you also fprintf(stderr,) - stderr is deliberately unbuffered. As a consequence, you may get your messages with some printf() missing; if you write to another FILE handle that is also associated with the terminal, and might be unbuffered, make sure you first explicitly fflush(stdout).
The manpage for fgets tells me:
It is not advisable to mix calls to input functions from the stdio
library with low-level calls to read(2) for the file descriptor associ‐
ated with the input stream; the results will be undefined and very
probably not what you want.
So the best solution would be not to to use write and printf on the same descriptor.
Printf is using stdio and it is buffered.
Push it out by sending a changing to "n: %d:\n"
You can use the std fflush() function to flush the std out buffer or you can make use of an additional \n at the end of the control string inside the printf. Something like this
printf("\n :%d:\n",n);
Its always better to use the write() & read() functions in C instead of printf() and scanf(). Printf and scanf have got some problems like printf stores the string parameter in stdout buffer. So a manual flush is required which is done through fflush function or by means of \n. In a small hello world printing program you will not find such a problem as the stdout buffer is flushed at the end of the program execution. Better use write() which works fine. scanf also have the problem of reading spaces and a lot of other problems related to stdin buffer.
For example in the code below:
main() { char a; int i=0,c; for(;i<2;i++) { scanf("%d",&c); scanf("%c",&a);} }
The above program as got the problem of reading \n into stdin on pressing enter. We could resolve this but not flushing the stdin buffer or making use of \n character. Always better to use the read() and write() functions.
Hope that helps....
Use fwrite (streams version) rather than write.
Note that, while is associated with file number 1, it isn't the same thing.

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