Custom concat function in C with pointer - c

I try to code my own concatenation function in C without library, but I have issue and I don't know where it comes from.
To do my function I use pointers of char.
This is my Code :
#include <stdio.h>
#include <stdlib.h>
int longueur(char *str)
{
int i =0;
while(str[i] != '\0')
{
i++;
}
return i;
}
void concat(char* source, char* dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
char* temp = dest;
free(dest);
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
/*dest[0] = temp[0]; <------ If I do this it will generate issue, so the bellow code too*/
while(temp[i] != '\0')
{
dest[i] = temp[i];
i++;
}
while(source[j] != '\0')
{
dest[i] = source[j];
i++;
j++;
}
dest[i] = '\0';
}
int main()
{
char *str1 = "World";
char *str2 = "Hello";
concat(str1, str2);
printf("-------------\n%s", str2);
return 0;
}
EDIT
I read all your answer, so I changed my concat function to :
void concat(char* source, char* dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
dest = (char*) malloc((longStr1 + longStr2)* sizeof(char) + sizeof(char));
while(dest[i] != '\0')
{
dest[i] = dest[i];
i++;
}
while(source[j] != '\0')
{
dest[i] = source[j];
i++;
j++;
}
dest[i] = '\0';
}
Now I don't have issue but my code only display "Hello"

In addition to all the good comments and solutions: realloc can give you a different pointer and you must return that pointer. So your function signature should be:
void concat(char* source, char** dest)
{
int longStr1 = (longueur(source));
int longStr2 = (longueur(dest));
int i=0, j=0;
char* temp = *dest, *temp2;
if ((temp2 = realloc(dest, ((longStr1 + longStr2)+1))==NULL) return;
*dest= temp2;
while(temp[i] != '\0')
{
*dest[i] = temp[i];
i++;
}
while(source[j] != '\0')
{
*dest[i] = source[j];
i++;
j++;
}
*dest[i] = '\0';
}
..and this assumes the function will only be called with a dest that was allocated with malloc. And sizeof(char) is always 1. (This resulting function is not optimal.)
--EDIT--
Below the correct, optimized version:
void concat(char* source, char** dest)
{
int longSrc = longueur(source);
int longDst = longueur(dest);
char *pDst, *pSrc;
if ((pDst = realloc(*dest, longSrc + longDst + 1))==NULL) return;
if (pDst != *dest) *dest= pDst;
pDst += longSrc;
pSrc= source;
while(pSrc)
*pDst++ = *pSrc++;
*pDst = '\0';
}

In your code
free(dest);
and
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
invokes undefined behavior as none of them use a pointer previously allocated by malloc() or family.
Mostly aligned with your approach, you need to make use of another pointer, allocate dynamic memory and return that pointer. Do not try to alter the pointers received as parameters as you've passed string literals.
That said, you need to have some basic concepts clear first.
You need not free() a memory unless it is allocated through malloc() family.
You need to have a char extra allocated to hold the terminating null.
Please see this discussion on why not to cast the return value of malloc() and family in C..
If your concatenation function allocates memory, then, the caller needs to take care of free()-ing the memory, otherwise it will result in memory leak.

After you have freed dest here:
free(dest);
You cannot use this pointer in following call to realloc:
dest = (char*) realloc(dest, ((longStr1 + longStr2)* sizeof(char)));
/*dest[0] = temp[0]; <------ If I do this it will generate issue, so the bellow code too*/
man realloc
void *realloc(void *ptr, size_t size);
The realloc() function changes the size of the memory block
pointed to by ptr to size bytes. (...)
But this pointer is invalid now and you cannot use it anymore. When you call free(dest), the memory dest points to is being freed, but the value of dest stays untouched, making the dest a dangling pointer. Accessing the memory that has already been freed produces undefined behavior.
NOTE:
Even if free(dest) is technically valid when called on pointer to memory allocated by malloc (it is not an error in your function to call free(dest) then), it is incorrect to use this on pointer to literal string as you do in your example (because str2 points to string literal it is an error to pass this pointer to function calling free on it).

Given your original use, perhaps you would find a variant like this useful
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
size_t longueur ( const char * str ) { /* correct type for string lengths */
size_t len = 0;
while (*str++ != '\0') ++len;
return len;
}
char * concat ( const char * first, const char * second ) {
const char * s1 = first ? first : ""; /* allow NULL input(s) to be */
const char * s2 = second ? second : ""; /* treated as empty strings */
size_t ls1 = longueur(s1);
size_t ls2 = longueur(s2);
char * result = malloc( ls1 + ls2 + 1 ); /* +1 for NUL at the end */
char * dst = result;
if (dst != NULL) {
while ((*dst = *s1++) != '\0') ++dst; /* copy s1\0 */
while ((*dst = *s2++) != '\0') ++dst; /* copy s2\0 starting on s1's \0 */
}
return result;
}
int main ( void ) {
const char *str1 = "Hello";
const char *str2 = " World";
char * greeting = concat(str1, str2);
printf("-------------\n%s\n-------------\n", greeting);
free(greeting);
return 0;
}
In this variant, the two inputs are concatenated and the result of the concatenation is returned. The two inputs are left untouched.

Related

How to copy char array in C without inner function

This is my code
char function(char *dst)
{
int i;
char *arr;
i = 0;
while(dst[i] != '\0')
{
arr[i] = dst[i];
i++;
}
dst[i] != '\0'
return(arr);
}
int main(void)
{
char a[] ="asdf"
printf("%s", function(a);
}
I want to copy *dst to empty *arr but my code didn't work.
I can't understand.
How can I copy array without inner function in C(ex_strcpy, memspy....)
Thank you
Apart from missing ; and making sure that the string being passed to the function is always a '\0' terminated one ( else the program will run into side effects strcpy causes ). and returning char* instead of char, you missed allocating memory for arr
// return char * instead of char
char* function(char *dst)
{
// Note - sizeof(dst) wont work
// Neither does sizeof(dst)/sizeof(char)
// allocate one extra for '\0'
size_t size_to_alloc = (strlen(dst) + 1) * (sizeof *arr);
char *arr = malloc( size_to_alloc );
char *p = arr;
for ( ; *dst ; p++, dst++)
*p = *dst;
*p = '\0';
return(arr);
}
If you want to dynamically copy an array, you'll need to allocate memory for the char array using malloc or other equivalent. Make sure you free the memory once you're done with it. I would suggest reading some posts on malloc and allocating memory in c.
This is probably a good place to start.
https://www.geeksforgeeks.org/dynamic-memory-allocation-in-c-using-malloc-calloc-free-and-realloc/
#include <stdio.h>
#include <stdlib.h>
char* function(char *dst, size_t length) {
int i;
// Allocating the memory needed for the char array.
char *arr = (char*) malloc (sizeof(char) * length);
i = 0;
while(dst[i] != '\0') {
arr[i] = dst[i];
i++;
}
arr[length - 1] = '\0';
return(arr);
}
int main(void) {
char a[] ="asdf";
// Getting length of the array
size_t length = sizeof(a) / sizeof(a[0]);
char* val = function(a, length);
printf("%s", val);
free(val);
}
You are missing the memory allocation and basically attempting to recode strdup. See below:
char *ft_strdup(const char *src)
{
char *dst;
int len;
len = 0;
while (src[len]) // no inner function
++len;
if (!(dst = malloc(sizeof(char) * (len + 1)))) // need 1 extra char to NULL terminate.
return NULL;
dst[len] = '\0';
while (--len > -1)
dst[len] = src[len];
return dst;
}
Note that it makes sense to code your own version of strdup and include it in your program library as this function is not part of the C Standard.
If there is a possibility of copying strings without using c functions, perhaps it can be done by doing what c functions do.
it may be interesting to see what strcpy does:
https://code.woboq.org/userspace/glibc/string/strcpy.c.html
char *
STRCPY (char *dest, const char *src)
{
return memcpy (dest, src, strlen (src) + 1);
}
infact it uses memcpy: https://code.woboq.org/gcc/libgcc/memcpy.c.html
and here the magic...
void *
memcpy (void *dest, const void *src, size_t len)
{
char *d = dest;
const char *s = src;
while (len--)
*d++ = *s++;
return dest;
}
and strlen: https://code.woboq.org/userspace/glibc/string/strlen.c.html
You can use memcpy() to copy memory directly, like in Memcpy, string and terminator and https://www.gnu.org/software/libc/manual/html_node/Copying-Strings-and-Arrays.html In C any string has to be terminated by \0 (sentinel value)
#include<stdio.h>
#include<string.h>
int main()
{
char source[] = "World";
char destination[] = "Hello ";
/* Printing destination string before memcpy */
printf("Original String: %s\n", destination);
/* Copies contents of source to destination */
memcpy (destination, source, sizeof(source));
/* Printing destination string after memcpy */
printf("Modified String: %s\n", destination);
return 0;
}
source : https://www.educative.io/edpresso/c-copying-data-using-the-memcpy-function-in-c

wrong redimension of a string in c

I am trying to make a function that receives a dynamic string and removes from it all occurrences of the character also passed as a parameter.
The string should finally contain just enough space to contain characters not deleted
void delete(char *cad, char c){
int i, cont = 0;
char *aux = NULL;
i = 0;
while(cad[i] != '\0'){
if(cad[i] != c){
aux = (char*)realloc(aux, sizeof(char) * cont + 1);
aux[cont] = cad[i];
cont++;
}
i++;
}
cad = (char*)realloc(cad, sizeof(char) * cont);
i = 0;
while(aux[i] != '\0'){
cad[i] = aux[i];
i++;
}
}
Now I have a segmentation fault
You do not check the result of the realloc.
IMO it will be better to return the pointer to the new string instead of using double pointer. Double pointer may cause hard to track memory leaks, and function will not work with the const strings - for example string literals
You do not null character terminate the string.
In this example, I did not change your allocation algorithm but in real life more efficient will be first to count how much memory you need to allocate, allocate it and then process the string again:
char *delete(const char *cad, char c){
size_t nchars = 0;
char *aux = NULL;
char *temp;
while(*cad)
{
if(*cad != c)
{
temp = realloc(aux, sizeof(*temp) * nchars + 1);
if(temp)
{
aux = temp;
aux[nchars++] = *cad;
}
else
{
/* handle allocation error */
free(aux);
aux = NULL;
break;
}
}
cad++;
}
if(aux) aux[nchars] = 0;
return aux;
}
Some minor changes: use objects instead of types in sizeof and do not cast result of malloc. You can also add NULL pointer parameter check.
Every time you are reallocing inside the while loop, you are essentially giving the variable aux a new address each time.
I advise you to not do that and allocate the memory you want to allocate at the start of the function.
You will need to calculate how much memory you would need before allocating the memory. That is, count how much element you would delete.
If you want me to further elucidate or add a code fragment, please feel free to ask it in the comments.
Instead of many calls to realloc() I would just perform an in-place substitution of the characters; this substitution leaves unused allocated characters at the end of the string and is illustrated by the delete_no_realloc() function below.
If you want to get rid of these unused ending characters in the allocated string, then only one call to realloc() is needed as illustrated by the delete() function below.
Note that when a function uses realloc() on a parameter which is a pointer, it must obtain the address of this pointer to adjust it with the result of realloc().
/**
gcc -std=c99 -o prog_c prog_c.c \
-pedantic -Wall -Wextra -Wconversion \
-Wwrite-strings -Wold-style-definition -Wvla \
-g -O0 -UNDEBUG -fsanitize=address,undefined
**/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
size_t // new length
delete_no_realloc(char *cad,
char c)
{
size_t w=0;
for(size_t r=0; cad[r]; ++r)
{
char ch=cad[r];
if(ch!=c)
{
cad[w++]=ch; // store and advance write index
}
}
cad[w]='\0'; // ensure string termination
return w;
}
void
delete(char **cad_ptr,
char c)
{
char *cad=*cad_ptr; // forget this embarrassing indirection
size_t new_length=delete_no_realloc(cad, c);
cad=realloc(cad, new_length+1);
if(cad==NULL)
{
abort();
}
*cad_ptr=cad; // don't forget to adjust the string
}
int
main(void)
{
const char *msg="this is a message";
char *cad=malloc(strlen(msg)+1);
if(cad==NULL)
{
abort();
}
strcpy(cad, msg);
printf("before: <%s>\n", cad);
delete(&cad, 's'); // pass the address of the string
printf("after: <%s>\n", cad);
free(cad);
return 0;
}
You can simplify your delete() function by simply using a read and write index within the original string, removing all c characters found, and then make a single call to realloc() to reallocate storage to exactly fit the remaining characters.
You can do something like:
void delete (char **cad, char c)
{
if (!*cad || !**cad) /* check if cad is NULL or empty-string */
return;
size_t write = 0; /* write index */
for (size_t read = 0; (*cad)[read]; read++) { /* loop over each char in cad */
if ((*cad)[read] != c) /* if char not c */
(*cad)[write++] = (*cad)[read]; /* copy incrementing write */
}
(*cad)[write] = 0; /* nul-terminate */
void *tmp = realloc (*cad, write + 1); /* realloc to exact size */
if (!tmp) { /* validate realloc */
perror ("realloc-cad");
return;
}
*cad = tmp; /* assign reallocated block to *cad */
}
A full example would be:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void delete (char **cad, char c)
{
if (!*cad || !**cad) /* check if cad is NULL or empty-string */
return;
size_t write = 0; /* write index */
for (size_t read = 0; (*cad)[read]; read++) { /* loop over each char in cad */
if ((*cad)[read] != c) /* if char not c */
(*cad)[write++] = (*cad)[read]; /* copy incrementing write */
}
(*cad)[write] = 0; /* nul-terminate */
void *tmp = realloc (*cad, write + 1); /* realloc to exact size */
if (!tmp) { /* validate realloc */
perror ("realloc-cad");
return;
}
*cad = tmp; /* assign reallocated block to *cad */
}
int main (int argc, char **argv) {
if (argc < 3) {
fputs ("usage: ./prog \"string with c\" c\n", stderr);
return 1;
}
size_t len = strlen (argv[1]);
char *s = malloc (len + 1);
if (!s) {
perror ("malloc-s");
return 1;
}
memcpy (s, argv[1], len + 1);
printf ("%s (%zu chars)\n", s, len);
delete (&s, *argv[2]);
printf ("%s (%zu chars)\n", s, strlen(s));
free (s);
}
Example Use/Output
$ ./bin/delete_c_realloc "nmyn ndogn nhasnn nnfleasnnn" n
nmyn ndogn nhasnn nnfleasnnn (28 chars)
my dog has fleas (16 chars)
Look things over and let me know if you have questions.
There are four main problems with your function implementation.
The first one is that the function accepts the pointer to the source string by value. That is the parameter cad is initialized by the value of the pointer used as an argument. As a result changing the variable cad does not influence on the original pointer.
The second one is that you are not checking whether a call of realloc was successful. As a result the function can invoke undefined behavior.
The third one is that it is inefficient to reallocate the string each time when a new character is appended.
And at last the fourth one is that the result dynamically allocated array does not contain a string because you forgot to append the terminating zero character '\0'.
If you want to change within the function a value of the original pointer you should either to return from the function the result pointer obtained in the function and assign it to the original pointer in the caller. Or you should pass the original pointer to the function by reference. In C passing by reference means passing an object (that can be a pointer) indirectly through a pointer to it.
Here is a demonstrative program that shows the function implementation when the original pointer is accepted by the function by reference.
The function also returns a pointer to the result string that can be checked in the caller whether the reallocation of dynamic memory within the function was successful.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * remove_char( char **s, char c )
{
char * result = *s;
if ( c != '\0' )
{
char *dsn = *s;
const char *src = *s;
do
{
if ( *src != c )
{
if ( dsn != src )
{
*dsn = *src;
}
++dsn;
}
} while ( *src++ );
char *tmp = realloc( *s, ( dsn - *s ) * sizeof( char ) );
if( tmp != NULL ) *s = tmp;
result = tmp;
}
return result;
}
int main(void)
{
char *s = malloc( 12 );
strcpy( s, "H#e#l#l#o!" );
puts( s );
if ( remove_char( &s, '#' ) ) puts( s );
free( s );
return 0;
}
The program output is
H#e#l#l#o!
Hello!
Another approach is to write a function that does not change the source string but creates dynamically a new string that contains the source string excluding the specified character. Such a function is more flexible because you can call it with string literals. If the source string also was dynamically allocated then the caller of the function after a successful call it can just free the source string.
Here is a demonstrative program.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char * remove_copy( const char *s, char c )
{
size_t src_len = strlen( s );
size_t dsn_len = src_len;
if ( c != '\0' )
{
for ( const char *p = s; ( p = strchr( p, c ) ) != NULL; ++p )
{
--dsn_len;
}
}
char *result = malloc( ( dsn_len + 1 ) * sizeof( char ) );
if ( result != NULL )
{
const char *src_s = s;
char *dsn_s = result;
if ( dsn_len != src_len )
{
for ( const char *p = src_s;
( p = strchr( src_s, c ) ) != NULL;
src_s = p + 1 )
{
if ( p - src_s != 0 )
{
memcpy( dsn_s, src_s, p - src_s );
dsn_s += p - src_s;
}
}
}
strcpy( dsn_s, src_s );
}
return result;
}
int main(void)
{
char s[] = "H#e#l#l#o!";
puts( s );
char *p = remove_copy( s, '#' );
if ( p != NULL ) puts( p );
free( p );
return 0;
}
The program output is the same as shown for the preceding demonstrative program that is
H#e#l#l#o!
Hello!

string replace using dynamically allocated memory

I am using the below function to replace a sub-string in a given string
void ReplaceSubStr(char **inputString, const char *from, const char *to)
{
char *result = NULL;
int i, cnt = 0;
int tolen = strlen(to);
int fromlen = strlen(from);
if (*inputString == NULL)
return;
// Counting the number of times old word
// occur in the string
for (i = 0; (*inputString)[i] != '\0'; i++)
{
if (strstr((&(*inputString)[i]), from) == &(*inputString)[i])
{
cnt++;
// Jumping to index after the old word.
i += fromlen - 1;
}
}
// Making new string of enough length
result = (char *)malloc(i + cnt * (tolen - fromlen) + 1);
if (result == NULL)
return;
memset(result, 0, i + cnt * (tolen - fromlen) + 1);
i = 0;
while (&(*inputString))
{
// compare the substring with the result
if (strstr(*inputString, from) == *inputString)
{
strncpy(&result[i], to, strlen(to));
i += tolen;
*inputString += fromlen;
}
else
{
result[i++] = (*inputString)[0];
if ((*inputString)[1] == '\0')
break;
*inputString += 1;
}
}
result[i] = '\0';
*inputString = result;
return;
}
The problem with the above function is memory leak. Whatever memory is allocated for inputString will be lost after this line.
*inputString = result;
since I am using strstr and moving pointer of inputString *inputString += fromlen; inputString is pointing to NULL before the above line. So how to handle memory leak here.
Note: I dont want to return the new memory allocated inside the function. I need to alter the inputString memory based on new length.
You should use a local variable to iterate over the input string and avoid modifying *inputString before the final step where you free the previous string and replace it with the newly allocated pointer.
With the current API, ReplaceSubStr must be called with the address of a pointer to a block allocated with malloc() or similar. Passing a pointer to local storage or a string literal will have undefined behavior.
Here are a few ideas for improvement:
you could return the new string and leave it to the caller to free the previous one. In this case, you would take the input string by value instead of by address:
char *ReplaceSubStr(const char *inputString, const char *from, const char *to);
If the from string is empty, you should either insert the to string between each character of the input string or do nothing. As posted, your code has undefined behavior for this border case.
To check if the from string is present at offset i, use memcmp instead of strstr.
If cnt is 0, there is nothing to do.
You should return an error status for the caller to determine if memory could be allocated or not.
There is no need to initialize the result array.
avoid using strncpy(). This function has counter-intuitive semantics and is very often misused. Read this: https://randomascii.wordpress.com/2013/04/03/stop-using-strncpy-already/
Here is an improved version:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int ReplaceSubStr(char **inputString, const char *from, const char *to) {
char *input = *inputString;
char *p, *q, *result;
size_t cnt;
size_t tolen = strlen(to);
size_t fromlen = strlen(from);
if (input == NULL || fromlen == 0)
return 0;
// Counting the number of times old word occurs in the string
for (cnt = 0, p = input; (p = strstr(p, from)) != NULL; cnt++) {
p += fromlen;
}
if (cnt == 0) // no occurrence, nothing to do.
return 0;
// Making new string of enough length
result = (char *)malloc(strlen(input) + cnt * (tolen - fromlen) + 1);
if (result == NULL)
return -1;
for (p = input, q = result;;) {
char *p0 = p;
p = strstr(p, from);
if (p == NULL) {
strcpy(q, p0);
break;
}
memcpy(q, p0, p - p0);
q += p - p0;
memcpy(q, to, tolen);
q += tolen;
p += fromlen;
}
free(*inputString);
*inputString = result;
return 0;
}
int main() {
char *p = strdup("Hello world!");
ReplaceSubStr(&p, "l", "");
printf("%s\n", p); // prints Heo word!
free(p);
return 0;
}
You cannot obviously free the input as it can be a literal, some memory you don't control. That would cripple your function even more than now.
You could return the old value of inputString so you'd be able to free it if needed.
char *ReplaceSubStr(char **inputString, const char *from, const char *to)
{
char *old_string = *inputString;
...
return old_string;
}
The caller is responsible to free the contents of old_string if needed.
If not needed (we have to workaround the char ** input by assigning a valid writable array to a pointer to be able to pass this pointer:
char input[]="hello world";
char *ptr = input;
ReplaceSubStr(&ptr, "hello", "hi");
// input is now "hi world" in a different location
free(ptr); // when replaced string isn't needed
if needed:
char *input = strdup("hello world");
char *old_input = ReplaceSubStr(&input, "hello", "hi");
free(old_input);
or just
free(ReplaceSubStr(&input, "hello", "hi"));
then always (when replaced string isn't needed):
free(input);
The only constraint is that you cannot use a constant string literal as input (const char *input = "hello world") because of the prototype & the possible return of a char * to pass to free.

Seg fault error?

Does anyone know why I keep getting this seg fault error?
I am trying to run a program that locates a substring "from" within "src" and replaces all non-overlapping occurrences of "from" in src with "to" in the output string "dest".
Also, could anyone provide me with the proper way to test this case? As I'm not too sure how I could display this with type "void"... (Trying this as an exercise)
void find_replace(char* src, char* from, char* to, char* dest)
{
int count = 0;
int diff = strlen(to) - strlen(from);
int destlength = strlen(src);
dest = malloc(destlength);
for (int i = 0; i < strlen(src); i++)
{
int index = 0;
while (src[i+index] == from[index] && index < strlen(from)){
index++;
}
if (index == strlen(from)) {
for (int j = 0; j < strlen(to); j++) {
dest[i+j+(count * diff)] = to[j];
}
i += strlen(from) - 1;
count++;
}
else {
dest[i + (count * diff)] = src[i];
}
}
return ;
}
Is it sufficient enough to do this for a test?
int main (int argc, char *argv[])
{
char* dest;
find_replace("hello my name is leeho lim", "leeho lim", "(insert name)" dest);
for (int i = 0; i < strlen(dest); i++)
{
printf("%c", dest[i]);
}
printf("\n");
}
The problems happens because you are trying to access an unallocated pointer with
strlen(dest)
In the for in your main program.
The reason for this is that you sent the value of the pointer dest to the function, not the pointer itself, so when you allocated the memory inside your function, so you didn't actually modify the memory address stored in the pointer outside of it.
When you send the pointer as a parameter of a function, what you are actually doing is sending the memory address stored in that pointer, you are sending the value stored in the pointer, not the pointer itself.
If you want to get the allocated memory address for the string, you either can make the function return it, or you can declare and send dest as a pointer to a pointer.
EDIT: As the other comment points out, you can also perform the allocation in main(), instead of doing it inside your function.
A few minor tweaks to your program is all you need.
Change the return value of find_replace to be the newly allocated memory for the changed string.
Instead of
void find_replace(char* src, char* from, char* to, char* dest)
Use
char* find_replace(char* src, char* from, char* to)
Change the implementation slightly.
Instead of
dest = malloc(destlength);
use
char* dest = malloc(destlength);
and
Instead of
return;
use
return dest;
Change the way you use the function.
Instead of
char* dest;
find_replace("hello my name is leeho lim", "leeho lim", "(insert name)", dest);
use
char* dest = find_replace("hello my name is leeho lim", "leeho lim", "(insert name)");
Make sure to deallocate memory returned by find_replace.
free(dest);
Here's a fully working program:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char* find_replace(char* src, char* from, char* to)
{
int count = 0;
int diff = strlen(to) - strlen(from);
int destlength = strlen(src);
char* dest = malloc(destlength);
for (int i = 0; i < strlen(src); i++)
{
int index = 0;
while (src[i+index] == from[index] && index < strlen(from)){
index++;
}
if (index == strlen(from)) {
for (int j = 0; j < strlen(to); j++) {
dest[i+j+(count * diff)] = to[j];
}
i += strlen(from) - 1;
count++;
}
else {
dest[i + (count * diff)] = src[i];
}
}
return dest;
}
int main (int argc, char *argv[])
{
char* dest = find_replace("hello my name is leeho lim", "leeho lim", "r sahu");
for (int i = 0; i < strlen(dest); i++)
{
printf("%c", dest[i]);
}
free(dest);
printf("\n");
}
Update, in response to OP's comment
If the return type of find_replace must be void, there are couple of options on how to deal with the memory needed for dest.
Allocate memory for dest in the calling function.
char* dest = malloc(SUFFICIENT_SIZE);
find_replace("hello my name is leeho lim", "leeho lim", "(insert name)", dest);
free(dest);
Then, there is no need for the line
dest = malloc(...);
in find_replace.
Allocate memory for dest in find_replace. Then, you need to pass a pointer to a pointer.
void find_replace(char* src, char* from, char* to, char** dest)
and use *dest instead of just dest in the function.
void find_replace(char* src, char* from, char* to, char** dest)
{
int count = 0;
int diff = strlen(to) - strlen(from);
int destlength = strlen(src);
*dest = malloc(destlength);
for (int i = 0; i < strlen(src); i++)
{
int index = 0;
while (src[i+index] == from[index] && index < strlen(from)){
index++;
}
if (index == strlen(from)) {
for (int j = 0; j < strlen(to); j++) {
(*dest)[i+j+(count * diff)] = to[j];
}
i += strlen(from) - 1;
count++;
}
else {
(*dest)[i + (count * diff)] = src[i];
}
}
return;
}
and change the you call find_replace.
char* dest;
find_replace("hello my name is leeho lim", "leeho lim", "(insert name)", &dest);
There are two main problems with your (original) code:
it does not provide for your find_replace() function to return the allocated destination buffer to the caller, and
it does not reliably allocate enough space for the destination buffer.
In principle, issue (1) could be resolved in two ways. Either the space could be allocated by the caller and a pointer to it passed to the function, or the space could be allocated by the function and a pointer returned to the caller. Your original code allocates space in the function, but does not return a pointer to it to the caller.
It is preferable for the function to perform the allocation, because satisfying issue (2) requires a more thorough analysis of the inputs than makes sense to insist the caller perform. Consider what happens in your revised code when you do this:
char dest[4];
int canary = 0;
find_replace("aaa", "a", "longer string", dest);
assert(canary == 0);
Most likely you get a segfault, possibly you get an assertion failure, and perhaps you get who-knows-what, because find_replace() cannot perform its job without writing past the end of dest, the result of which is undefined.
Although you've said the exercise requires your function to have no return value (i.e. void), it can still return a pointer to the destination string via the argument list. You simply pass a pointer to the dest pointer instead of its value, so that the function can update that value. The signature would look like this:
void find_replace(const char *src, const char *from, const char *to,
char **dest_p);
(Note the const qualifers for src, from, and to, which are appropriate, if not necessary, if the function is meant to accept string literals.)
The amount of space needed for dest is the length of src plus one for the terminator plus, if to is longer than from, the difference between the lengths of the to and from strings times the number of appearances of the to string. You could, however, compute an upper bound on that length, and later shrink the allocation (if needed) after you find out how much space is actually used. For example:
void find_replace(const char *src, const char *from, const char *to,
char **dest_p) {
ssize_t src_size = strlen(src);
ssize_t from_size = strlen(from);
ssize_t to_size = strlen(to);
char *temp;
if (!from_size) {
/* special case: the 'from' string is empty ... */
/* whatever you do, set temp to something valid or NULL */
} else {
ssize_t size_diff = to_size - from_size;
if (size_diff < 0) size_diff = 0;
temp = malloc(1 + src_size + (src_size / from_size) * size_diff);
if (temp) {
/* use next to track the next unused position in temp */
char *next = temp;
/*
* perform the substitution, updating 'next' appropriately as
* you go along (INSERT CODE AFTER THIS COMMENT) ...
*/
/* be sure to terminate: */
*(next++) = '\0';
/* shrink the string to the actual space used (optional): */
next = realloc(temp, next - temp);
/*
* On (re)allocation error, next will be NULL and temp will still
* be a valid pointer. Otherwise, next will be a pointer to the
* space, not necessarily equal to temp, and temp might no longer
* be a valid pointer.
*
* An OK error recovery strategy is to just return a pointer
* to the full-size space.
*/
if (next) {
temp = next;
}
} /* else allocation failure; return NULL */
}
/*
* The caller gets a pointer to the allocated space (if any). It is his
* responsibility to free it when it is no longer needed.
*/
*dest = temp;
}
The actual substitution code is left as an exercise, since this is homework, after all.

How to use malloc in this situation?

I'm a bit of a newbie at C, so please bear with me...
I have a function to count char in a string called char strLength, but I have to create a function that uses this function to count the number of characters in a passed string, mallocates a new string with space for a NULL terminator, copies the string and then returns the copy.
Here's what I have:
character counter
int strLength(char* toCount)
{
int count = 0;
while(*toCount != '\0')
{
count++;
toCount++;
}
return count;
}
and here's the beginning of the sought-after function
char* strCopy(char *s)
{
int length = strLength(s);
}
Since you are struggling with malloc, here is how the next line should look:
char* strCopy(char *s)
{
int length = strLength(s);
char *res = malloc(length+1);
// Copy s into res; stop when you reach '\0'
...
return res;
}
You want strdup. However, since I suspect this is a learning exercise:
char *strCopy(const char *src)
{
size_t l = strlen(src) + 1;
char *r = malloc(l);
if (r)
memcpy(r, src, l);
return r;
}
If you are curious how to copy strings yourself, you could replace the memcpy with something like:
char *dst = r;
while (*src)
*dst++ = *src++;
*dst = 0;
However I would suggest using library functions: if not strdup, then malloc + memcpy.
You can use strdup() clib call.
You can write something like:
char* strCopy(char *s) {
int length = strLength(s);
char *rc = (char *)malloc(length + 1);
return rc? strcpy(rc, s) : NULL;
}

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