I'm implementing a socket program in C.
Program description:
After server and client have been connected, the client sends a command to the server.
The server receives the request from the client and executes it.
The server sends the result of the execution to the client.
The client will display that server execute and display.
My problem:
Server:I put result of execvp() function into pipe pipefd[1] and send this data to the client with send().
Client:
I receive recv() data to server and display.
But it doesn't work.
Result that I want:
Client : ls
Server:
a.txt b.pdf c.jpg
Client:
a.txt b.pdf c.jpg
Here is my code:
Server:
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <string.h>
#define MAXPENDING 5
#define BUFFSIZE 32
#define MAX 128
void Die(char *mess)
{
perror(mess);
exit(1);
}
void setup(char inputBuffer[], char *args[], int *background) //Ham xu li (cat) chuoi lenh
{
const char s[4] = " \t\n";
char *token;
token = strtok(inputBuffer, s);
int i = 0;
while( token != NULL)
{
args[i] = token;
i++;
//printf("%s\n", token);
token = strtok(NULL,s);
}
args[i] = NULL;
}
void HandeClient(int sock){
char buffer[BUFFSIZE];
int received = -1;
char data[MAX];
data[0] = '\0';
/*recv() from client;*/
if((received = recv(sock, buffer,BUFFSIZE,0))<0){
Die("Failed");
}
buffer[received] = '\0';
strcat (data, buffer);
while(received>0)
{
/* send() from server; //acknowledge to client */
if(send(sock,buffer, received,0)!= received){
Die("Failed");
}
/* recv() from client; */
if((received=recv(sock,buffer,BUFFSIZE,0))<0){
Die("Failed");
}
buffer[received] = '\0';
strcat (data, buffer);
}
puts (data);
{
char *args[100];
setup(data,args,0);
// pipe
int pipefd[2],lenght;
pipe(pipefd);
pid_t pid = fork();
char path[MAX];
if(pid>0)
{
// parent process // write to pipe
execvp(args[0],args);
dup2(1,pipefd[1]);
close(pipefd[0]);
write(STDOUT_FILENO,pipefd[1],strlen(pipefd[1]));
close(pipefd[1]);
while (wait(NULL) != pid);
}
else
if(pid==0)
{
//child process // read from pipe
close(pipefd[1]);
while(lenght=read(pipefd[0],path,1) > 0){
// send the result of execvp for client.
if(send(sock,path,strlen(path),0) != strlen(path) ){
Die("Failed");
}
}
close(pipefd[0]);
exit(1);//
}
else
{
printf("Error !\n");
exit(0);//
}
}
if (strcmp (data, "exits")==0)
{
exit (1);
}
close(sock);
}
int main(int argc, char const *argv[])
{
int serversock,clientsock;
struct sockaddr_in echoserver, echoclient;
/*if(argc !=2)
{
fprintf(stderr, "USAGE: echoserver <port>\n");
exit(0);
}*/
if((serversock = socket(PF_INET, SOCK_STREAM,IPPROTO_TCP))<0){
Die("Failed");
}
memset(&echoserver,0,sizeof(echoserver));
echoserver.sin_family = AF_INET;
echoserver.sin_addr.s_addr= htonl(INADDR_ANY);
echoserver.sin_port = htons(atoi(argv[1]));
if(bind(serversock, (struct sockaddr *) & echoserver,sizeof(echoserver))<0){
Die("Failed");
}
if(listen(serversock,MAXPENDING)<0){
Die("Failed");
}
while(1)
{
unsigned int clientlen = sizeof(echoclient);
if((clientsock =
accept(serversock,(struct sockaddr *) &echoclient,
&clientlen))<0){
Die("Failed");
}
fprintf(stdout, "Client connected: %s\n",
inet_ntoa(echoclient.sin_addr));
fprintf(stdout,"Message from client:");
HandeClient(clientsock);
}
return 0;
}
Client:
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#define BUFFSIZE 32
/// Client chuyen mot chuoi ki tu, sau khi an enter n gui cho server roi ket thuc
void Die(char *mess)
{
perror(mess);
exit(1);
}
int main(int argc, char *argv[])
{
while(1){
int sock;
struct sockaddr_in echoserver;
char buffer[BUFFSIZE];
unsigned int echolen;
int received = 0;
if (argc != 3)
{
fprintf(stderr, "USAGE: TCPecho <server_ip> <word> <port>\n");
exit(1);
}
/* Create the TCP socket */
if ((sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
{
Die("Failed to create socket");
}
/* Construct the server sockaddr_in structure */
memset(&echoserver, 0, sizeof(echoserver));
echoserver.sin_family = AF_INET;
echoserver.sin_addr.s_addr = inet_addr(argv[1]);
echoserver.sin_port = htons(atoi(argv[2]));
/* Establish connection */
if (connect(sock,(struct sockaddr *) &echoserver,sizeof(echoserver)) < 0)
{
Die("Failed to connect with server");
}
/* Send the word to the server */
//tao mot chuoi s, chuoi s nhan ki tu tu ban phim, roi chuyen cho phia server
char s[100];
fgets(s,100,stdin);
echolen = strlen(s);
/* send() from client; */
if (send(sock, s, echolen, 0) != echolen)
{
Die("Mismatch in number of sent bytes");
}
/* Receive the word back from the server */
fprintf(stdout, "Message from server: ");
while (received < echolen)
{
int bytes = 0;
/* recv() from server; */
if ((bytes = recv(sock, buffer, BUFFSIZE-1, 0)) < 1)
{
Die("Failed to receive bytes from server");
}
received += bytes;
buffer[bytes] = '\0';
/* Assure null terminated string */
fprintf(stdout, buffer);
}
fprintf(stdout, "\n");
close(sock);
if(strcmp(s,"exit") == 0)
exit(0);
}
}
I modified the code to what I believe is your intended behavior. Note that execvp() is being executed at the end instead of the beginning as in your original code. I fixed a few places where both server and client were attempting to receive when one of them should be sending.
I added while loop to allow executing commands until client types exit.
Please see the comments within the code.
Server
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <string.h>
#include <signal.h>
#define MAXPENDING 5
#define BUFFSIZE 2048
#define MAX 2048
void Die(char *mess)
{
perror(mess);
exit(1);
}
void setup(char inputBuffer[], char *args[], int *background) //Ham xu li (cat) chuoi lenh
{
const char s[4] = " \t\n";
char *token;
token = strtok(inputBuffer, s);
int i = 0;
while( token != NULL)
{
args[i] = token;
i++;
//printf("%s\n", token);
token = strtok(NULL,s);
}
args[i] = NULL;
}
void HandeClient(int sock){
char buffer[BUFFSIZE];
int received = -1;
char data[MAX];
memset(data,0,MAX);
while(1) { // this will make server wait for another command to run until it receives exit
data[0] = '\0';
if((received = recv(sock, buffer,BUFFSIZE,0))<0){
Die("Failed");
}
buffer[received] = '\0';
strcat (data, buffer);
if (strcmp(data, "exit")==0) // this will force the code to exit
exit(0);
/* This block causes server to wait for more data from client when all data are already received.
while(received>0)
{
if(send(sock,buffer, received,0)!= received){
Die("Failed");
}
if((received=recv(sock,buffer,BUFFSIZE,0))<0){
Die("Failed");
}
buffer[received] = '\0';
strcat (data, buffer);
}
*/
puts (data);
char *args[100];
setup(data,args,0);
int pipefd[2],lenght;
if(pipe(pipefd))
Die("Failed to create pipe");
pid_t pid = fork();
char path[MAX];
if(pid==0)
{
close(1); // close the original stdout
dup2(pipefd[1],1); // duplicate pipfd[1] to stdout
close(pipefd[0]); // close the readonly side of the pipe
close(pipefd[1]); // close the original write side of the pipe
execvp(args[0],args); // finally execute the command
}
else
if(pid>0)
{
close(pipefd[1]);
memset(path,0,MAX);
while(lenght=read(pipefd[0],path,MAX-1)){
printf("Data read so far %s\n", path);
if(send(sock,path,strlen(path),0) != strlen(path) ){
Die("Failed");
}
fflush(NULL);
printf("Data sent so far %s\n", path);
memset(path,0,MAX);
}
close(pipefd[0]);
//exit(1); removed so server will not terminate
}
else
{
printf("Error !\n");
exit(0);//
}
}
/*
if (strcmp (data, "exit")==0)
{
exit (1);
}
printf("Closing socket\n");
close(sock);
*/
}
int main(int argc, char const *argv[])
{
int serversock,clientsock;
struct sockaddr_in echoserver, echoclient;
unsigned int clientlen = sizeof(echoclient);
signal(SIGPIPE, SIG_IGN); // this will allow code to handle SIGPIPE instead of crashing
if((serversock = socket(PF_INET, SOCK_STREAM,IPPROTO_TCP))<0){
Die("Failed");
}
memset(&echoserver,0,sizeof(echoserver));
echoserver.sin_family = AF_INET;
echoserver.sin_addr.s_addr= htonl(INADDR_ANY);
echoserver.sin_port = htons(atoi(argv[1]));
if(bind(serversock, (struct sockaddr *) & echoserver,sizeof(echoserver))<0){
Die("Failed");
}
if(listen(serversock,MAXPENDING)<0){
Die("Failed");
}
while(1)
{
if((clientsock =
accept(serversock,(struct sockaddr *) &echoclient,
&clientlen))<0){
Die("Failed");
}
fprintf(stdout, "Client connected: %s\n",
inet_ntoa(echoclient.sin_addr));
fprintf(stdout,"Message from client:");
HandeClient(clientsock);
}
return 0;
}
Client
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#define BUFFSIZE 2048
void Die(char *mess)
{
perror(mess);
exit(1);
}
int main(int argc, char *argv[])
{
int sock;
struct sockaddr_in echoserver;
char buffer[BUFFSIZE];
unsigned int echolen;
int received = 0;
if (argc != 3)
{
fprintf(stderr, "USAGE: TCPecho <server_ip> <word> <port>\n");
exit(1);
}
if ((sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
{
Die("Failed to create socket");
}
memset(&echoserver, 0, sizeof(echoserver));
echoserver.sin_family = AF_INET;
echoserver.sin_addr.s_addr = inet_addr(argv[1]);
echoserver.sin_port = htons(atoi(argv[2]));
if (connect(sock,(struct sockaddr *) &echoserver,sizeof(echoserver)) < 0)
{
Die("Failed to connect with server");
}
char s[100];
while(1) { // to repeat the whole process until exit is typed
fgets(s,100,stdin);
s[strlen(s)-1]='\0'; //fgets doesn't automatically discard '\n'
echolen = strlen(s);
/* send() from client; */
if (send(sock, s, echolen, 0) != echolen)
{
Die("Mismatch in number of sent bytes");
}
if(strcmp(s,"exit") == 0) // check if exit is typed
exit(0);
fprintf(stdout, "Message from server: ");
while (received < echolen)
{
int bytes = 0;
/* recv() from server; */
if ((bytes = recv(sock, buffer, echolen, 0)) < 1)
{
Die("Failed to receive bytes from server");
}
received += bytes;
buffer[bytes] = '\0';
/* Assure null terminated string */
fprintf(stdout, buffer);
}
int bytes = 0;
// this d {...} while block will receive the buffer sent by server
do {
buffer[bytes] = '\0';
printf("%s\n", buffer);
} while((bytes = recv(sock, buffer, BUFFSIZE-1, 0))>=BUFFSIZE-1);
buffer[bytes] = '\0';
printf("%s\n", buffer);
printf("\n");
}
}
There isn't any need to loop the client because the server exits after sending back the result.
You've got a segmentation fault on this line because you're attempting to pass an integer to strlen:
write(STDOUT_FILENO,pipefd[1],strlen(pipefd[1]));
Your compiler should emit at least a warning for this; gcc does:
server.c:84: warning: passing argument 1 of 'strlen' makes pointer from integer without a cast
/usr/include/string.h:399: note: expected 'const char *' but argument is of type 'int'
If the intention was to write the value of pipefd[1] to STDOUT_FILENO as a binary integer then did you mean to do this?
write(STDOUT_FILENO,&pipefd[1],sizeof(pipefd[1]));
Related
There are two clients and a server in the application. The two clients communicate with each other via the server. When one client sends a message to the server, the server stores the message as a text file in the server, where file name is clientid_timestamp.txt. The server then sends the file to the other client that reads the file and displays its content on its terminal.
I have written the code for the client and the server given below.The issue that I am facing is that the client is not able to get the file from the server print it's contents.It doesn't show an output in the terminal.
Server side image in terminal
client side image in terminal
Server code:
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>
#define MAX_CLIENTS 3
#define BUFFER_SZ 2048
#define SIZE 1024
static _Atomic unsigned int cli_count = 0;
static int uid = 10;
/* Client structure */
typedef struct{
struct sockaddr_in address;
int sockfd;
int uid;
char name[32];
} client_t;
client_t *clients[MAX_CLIENTS];
pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;
void str_overwrite_stdout() {
printf("\r%s", "> ");
fflush(stdout);
}
void print_client_addr(struct sockaddr_in addr){
printf("%d.%d.%d.%d",
addr.sin_addr.s_addr & 0xff,
(addr.sin_addr.s_addr & 0xff00) >> 8,
(addr.sin_addr.s_addr & 0xff0000) >> 16,
(addr.sin_addr.s_addr & 0xff000000) >> 24);
}
/* Add clients to queue */
void queue_add(client_t *cl){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(!clients[i]){
clients[i] = cl;
break;
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Remove clients to queue */
void queue_remove(int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid == uid){
clients[i] = NULL;
break;
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
void send_file(int sockfd){
int n;
char data[SIZE] = {0};
FILE *fp = fopen("clientid_timestamp.txt", "r");
if (fp == NULL){
printf("Error opening file!\n");
exit(1);
}
while(fgets(data, SIZE, fp) != NULL) {
if (send(sockfd, data, sizeof(data), 0) == -1) {
perror("[-]Error in sending file.");
exit(1);
}
printf("hello");
bzero(data, SIZE);
}
}
/* Send message to all clients except sender */
void send_message(char *s, int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i<MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid != uid){
printf("MESSAGE SENT TO %s:%d \n",inet_ntoa(clients[i]->address.sin_addr),ntohs(clients[i]->address.sin_port));
send_file(clients[i]->uid);
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Handle all communication with the client */
void *handle_client(void *arg){
char buff_out[BUFFER_SZ];
char name[32];
int leave_flag = 0;
cli_count++;
client_t *cli = (client_t *)arg;
// Name
bzero(buff_out, BUFFER_SZ);
while(1){
if (leave_flag) {
break;
}
int receive = recv(cli->sockfd, buff_out, BUFFER_SZ, 0);
if (receive > 0){
if(strlen(buff_out) > 0){
FILE *f = fopen("clientid_timestamp.txt", "w");
if (f == NULL){
printf("Error opening file!\n");
exit(1);
}
/* print some text */
fprintf(f, "%s", buff_out);
send_message(buff_out, cli->uid);
fclose(f);
printf("\n");
}
}
else {
printf("ERROR: -1\n");
leave_flag = 1;
}
bzero(buff_out, BUFFER_SZ);
}
/* Delete client from queue and yield thread */
close(cli->sockfd);
queue_remove(cli->uid);
free(cli);
cli_count--;
pthread_detach(pthread_self());
return NULL;
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
int option = 1;
int listenfd = 0, connfd = 0;
struct sockaddr_in serv_addr;
struct sockaddr_in cli_addr;
pthread_t tid;
/* Socket settings */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(ip);
serv_addr.sin_port = htons(port);
/* Ignore pipe signals */
signal(SIGPIPE, SIG_IGN);
if(setsockopt(listenfd, SOL_SOCKET,(SO_REUSEPORT | SO_REUSEADDR),(char*)&option,sizeof(option)) < 0){
perror("ERROR: setsockopt failed");
return EXIT_FAILURE;
}
/* Bind */
if(bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR: Socket binding failed");
return EXIT_FAILURE;
}
/* Listen */
if (listen(listenfd, 10) < 0) {
perror("ERROR: Socket listening failed");
return EXIT_FAILURE;
}
printf("=== WELCOME TO THE CHATROOM ===\n");
char exit[] = "exit_client";
char accepted[] = "accept_client";
while(1){
socklen_t clilen = sizeof(cli_addr);
connfd = accept(listenfd, (struct sockaddr*)&cli_addr, &clilen);
/* Check if max clients is reached */
if((cli_count) == MAX_CLIENTS){
printf("Max clients reached. Rejected: ");
print_client_addr(cli_addr);
printf(":%d\n", cli_addr.sin_port);
send(connfd, exit, strlen(exit), 0);
close(connfd);
continue;
}
else{
send(connfd, accepted, strlen(accepted), 0);
client_t *cli = (client_t *)malloc(sizeof(client_t));
cli->address = cli_addr;
cli->sockfd = connfd;
cli->uid = uid++;
printf("Client Connected : ");
printf("%s:%d \n",inet_ntoa(cli->address.sin_addr),ntohs(cli->address.sin_port));
/* Add client to the queue and fork thread */
queue_add(cli);
pthread_create(&tid, NULL, &handle_client, (void*)cli);
/* Reduce CPU usage */
sleep(1);
}
/* Client settings */
}
return EXIT_SUCCESS;
}
Client Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define LENGTH 2048
#define MAX 10000
// Global variables
volatile sig_atomic_t flag = 0;
int sockfd = 0;
char name[32];
void str_overwrite_stdout() {
printf("%s", "> ");
fflush(stdout);
}
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
void catch_ctrl_c_and_exit(int sig) {
flag = 1;
}
void send_msg_handler() {
char message[LENGTH] = {};
char buffer[LENGTH + 32] = {};
while(1) {
str_overwrite_stdout();
fgets(message, LENGTH, stdin);
//str_trim_lf(message, LENGTH);
if (strcmp(message, "exit") == 0) {
break;
} else {
sprintf(buffer, "%s\n", message);
send(sockfd, buffer, strlen(buffer), 0);
}
bzero(message, LENGTH);
bzero(buffer, LENGTH + 32);
}
catch_ctrl_c_and_exit(2);
}
void recv_msg_handler() {
while (1) {
int n;
FILE *fp;
char buff[1024]="",*ptr=buff;
int bytes=0,bytes_received;
while(bytes_received = recv(sockfd,ptr, 1, 0)){
printf("%s\n",ptr);
if(bytes_received==-1){
perror("recieve");
exit(3);
}
if(*ptr=='\n' ) break;
ptr++; //each times we increment it it points to the buffer element
}
*ptr=0;
ptr=buff;
printf("%s\n",ptr);
str_overwrite_stdout();
}
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
signal(SIGINT, catch_ctrl_c_and_exit);
struct sockaddr_in server_addr;
/* Socket settings */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr(ip);
server_addr.sin_port = htons(port);
// Connect to Server
int err = connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
if (err == -1) {
printf("ERROR: connect\n");
return EXIT_FAILURE;
}
char exit_client[] = "exit_client";
char buff[MAX];
bzero(buff, sizeof(buff));
recv(sockfd, buff, 1024, 0);
if((strcmp(buff, exit_client) == 0)){
printf("limit exceeded , closing the client \n");
close(sockfd);
return EXIT_SUCCESS;
}
else{
printf("client accepted by the server and limit not exceeded \n");
}
printf("=== WELCOME TO THE CHATROOM ===\n");
pthread_t send_msg_thread;
if(pthread_create(&send_msg_thread, NULL, (void *) send_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
pthread_t recv_msg_thread;
if(pthread_create(&recv_msg_thread, NULL, (void *) recv_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
while (1){
if(flag){
printf("\nBye\n");
break;
}
}
close(sockfd);
return EXIT_SUCCESS;
}
EDIT-1
I have made the changes suggested by the user stackinside and the code now works , but I have being facing a new issue for the past few hours and I am not able to wrap my head around it as what could the reason for it.
The issue that arises now is that the client is only able to send the message once to other client and vice versa and then it is not able to send any more messages except a new line.The updated code based on the changes I made
client side image in terminal
server side image in terminal
Server code :
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>
#define MAX_CLIENTS 3
#define BUFFER_SZ 2048
#define SIZE 1024
static _Atomic unsigned int cli_count = 0;
static int uid = 10;
/* Client structure */
typedef struct{
struct sockaddr_in address;
int sockfd;
int uid;
char name[32];
} client_t;
client_t *clients[MAX_CLIENTS];
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;
void str_overwrite_stdout() {
printf("\r%s", "> ");
fflush(stdout);
}
void print_client_addr(struct sockaddr_in addr){
printf("%d.%d.%d.%d",
addr.sin_addr.s_addr & 0xff,
(addr.sin_addr.s_addr & 0xff00) >> 8,
(addr.sin_addr.s_addr & 0xff0000) >> 16,
(addr.sin_addr.s_addr & 0xff000000) >> 24);
}
/* Add clients to queue */
void queue_add(client_t *cl){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(!clients[i]){
clients[i] = cl;
break;
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Remove clients to queue */
void queue_remove(int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid == uid){
clients[i] = NULL;
break;
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
void send_file(int sockfd){
int n;
char data[SIZE] = {0};
FILE *fp = fopen("clientid_timestamp.txt", "r");
if (fp == NULL){
printf("Error opening file!\n");
exit(1);
}
while(fgets(data, SIZE, fp) != NULL) {
if (send(sockfd, data, sizeof(data), 0) == -1) {
perror("[-]Error in sending file.");
exit(1);
}
bzero(data, SIZE);
}
}
/* Send message to all clients except sender */
void send_message(char *s, int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i<MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid != uid){
printf("MESSAGE SENT TO %s:%d \n",inet_ntoa(clients[i]->address.sin_addr),ntohs(clients[i]->address.sin_port));
send_file(clients[i]->sockfd);
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Handle all communication with the client */
void *handle_client(void *arg){
char buff_out[BUFFER_SZ];
char name[32];
int leave_flag = 0;
cli_count++;
client_t *cli = (client_t *)arg;
// Name
bzero(buff_out, BUFFER_SZ);
while(1){
if (leave_flag) {
break;
}
int receive = recv(cli->sockfd, buff_out, BUFFER_SZ, 0);
if (receive > 0){
if(strlen(buff_out) > 0){
FILE *f = fopen("clientid_timestamp.txt", "w");
if (f == NULL){
printf("Error opening file!\n");
exit(1);
}
/* print some text */
fprintf(f, "%s", buff_out);
fclose(f);
send_message(buff_out, cli->uid);
printf("\n");
}
}
else {
printf("ERROR: -1\n");
leave_flag = 1;
}
bzero(buff_out, BUFFER_SZ);
}
/* Delete client from queue and yield thread */
close(cli->sockfd);
queue_remove(cli->uid);
free(cli);
cli_count--;
pthread_detach(pthread_self());
return NULL;
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
int option = 1;
int listenfd = 0, connfd = 0;
struct sockaddr_in serv_addr;
struct sockaddr_in cli_addr;
pthread_t tid;
/* Socket settings */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(ip);
serv_addr.sin_port = htons(port);
/* Ignore pipe signals */
signal(SIGPIPE, SIG_IGN);
if(setsockopt(listenfd, SOL_SOCKET,(SO_REUSEPORT | SO_REUSEADDR),(char*)&option,sizeof(option)) < 0){
perror("ERROR: setsockopt failed");
return EXIT_FAILURE;
}
/* Bind */
if(bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR: Socket binding failed");
return EXIT_FAILURE;
}
/* Listen */
if (listen(listenfd, 10) < 0) {
perror("ERROR: Socket listening failed");
return EXIT_FAILURE;
}
printf("=== WELCOME TO THE CHATROOM ===\n");
char exit[] = "exit_client";
char accepted[] = "accept_client";
while(1){
socklen_t clilen = sizeof(cli_addr);
connfd = accept(listenfd, (struct sockaddr*)&cli_addr, &clilen);
/* Check if max clients is reached */
if((cli_count) == MAX_CLIENTS){
printf("Max clients reached. Rejected: ");
print_client_addr(cli_addr);
printf(":%d\n", cli_addr.sin_port);
send(connfd, exit, strlen(exit), 0);
close(connfd);
continue;
}
else{
send(connfd, accepted, strlen(accepted), 0);
client_t *cli = (client_t *)malloc(sizeof(client_t));
cli->address = cli_addr;
cli->sockfd = connfd;
cli->uid = uid++;
printf("Client Connected : ");
printf("%s:%d \n",inet_ntoa(cli->address.sin_addr),ntohs(cli->address.sin_port));
/* Add client to the queue and fork thread */
queue_add(cli);
pthread_create(&tid, NULL, &handle_client, (void*)cli);
/* Reduce CPU usage */
sleep(1);
}
/* Client settings */
}
return EXIT_SUCCESS;
}
Client code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define LENGTH 2048
#define MAX 10000
// Global variables
volatile sig_atomic_t flag = 0;
int sockfd = 0;
char name[32];
void str_overwrite_stdout() {
printf("%s", "> ");
fflush(stdout);
}
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
void catch_ctrl_c_and_exit(int sig) {
flag = 1;
}
void send_msg_handler() {
char message[LENGTH] = {};
char buffer[LENGTH + 32] = {};
while(1) {
str_overwrite_stdout();
fgets(message, LENGTH, stdin);
str_trim_lf(message, LENGTH);
if (strcmp(message, "exit") == 0) {
break;
} else {
sprintf(buffer, "%s\n", message);
send(sockfd, buffer, strlen(buffer), 0);
}
bzero(message, LENGTH);
bzero(buffer, LENGTH + 32);
}
catch_ctrl_c_and_exit(2);
}
void recv_msg_handler() {
int n;
FILE *fp;
char buff[1024]="",*ptr=buff;
int bytes=0,bytes_received;
while (1) {
while(bytes_received = recv(sockfd,ptr, 1, 0)){
if(bytes_received==-1){
perror("recieve");
exit(3);
}
if(*ptr=='\n' ) break;
ptr++; //each times we increment it it points to the buffer element
}
*ptr=0;
str_trim_lf(buff, strlen(buff));
ptr=buff;
printf("%s \n",ptr);
str_overwrite_stdout();
}
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
signal(SIGINT, catch_ctrl_c_and_exit);
struct sockaddr_in server_addr;
/* Socket settings */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr(ip);
server_addr.sin_port = htons(port);
// Connect to Server
int err = connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
if (err == -1) {
printf("ERROR: connect\n");
return EXIT_FAILURE;
}
char exit_client[] = "exit_client";
char buff[MAX];
bzero(buff, sizeof(buff));
recv(sockfd, buff, 1024, 0);
if((strcmp(buff, exit_client) == 0)){
printf("limit exceeded , closing the client \n");
close(sockfd);
return EXIT_SUCCESS;
}
else{
printf("client accepted by the server and limit not exceeded \n");
}
printf("=== WELCOME TO THE CHATROOM ===\n");
pthread_t send_msg_thread;
if(pthread_create(&send_msg_thread, NULL, (void *) send_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
pthread_t recv_msg_thread;
if(pthread_create(&recv_msg_thread, NULL, (void *) recv_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
while (1){
if(flag){
printf("\nBye\n");
break;
}
}
close(sockfd);
return EXIT_SUCCESS;
}
EDIT-2
So now I changed the fgets to freads and removed all the unnecessary bzero and changed the strlen to sizeof as suggested by the comments of user207421 , Martin James and stackinside .It finally works , I agree there is still a lot of room for optimisation , but it works for now and thanks for the effort.
client side image in terminal
Server side image in terminal
Client side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define LENGTH 2048
#define MAX 10000
#define CHUNK_SIZE 512
// Global variables
volatile sig_atomic_t flag = 0;
int sockfd = 0;
char name[32];
void str_overwrite_stdout() {
printf("%s", "> ");
fflush(stdout);
}
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
void catch_ctrl_c_and_exit(int sig) {
flag = 1;
}
void send_msg_handler() {
char message[LENGTH] = {};
char buffer[LENGTH + 32] = {};
while(1) {
str_overwrite_stdout();
fgets(message, LENGTH, stdin);
str_trim_lf(message, LENGTH);
if (strcmp(message, "exit") == 0) {
break;
}
else {
sprintf(buffer, "%s\n", message);
send(sockfd, buffer, sizeof(buffer), 0);
}
bzero(message, LENGTH);
bzero(buffer, LENGTH + 32);
}
catch_ctrl_c_and_exit(2);
}
void recv_msg_handler() {
while (1) {
int n;
FILE *fp;
char buff[1024],*ptr=buff;
int bytes=0,bytes_received;
int file_size;
recv(sockfd, buff, CHUNK_SIZE, 0);
file_size = atoi(buff);
str_trim_lf(buff, sizeof(buff));
printf("%s \n",buff);
str_overwrite_stdout();
}
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
signal(SIGINT, catch_ctrl_c_and_exit);
struct sockaddr_in server_addr;
/* Socket settings */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr(ip);
server_addr.sin_port = htons(port);
// Connect to Server
int err = connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
if (err == -1) {
printf("ERROR: connect\n");
return EXIT_FAILURE;
}
char exit_client[] = "exit_client";
char buff[MAX];
bzero(buff, sizeof(buff));
recv(sockfd, buff, 1024, 0);
if((strcmp(buff, exit_client) == 0)){
printf("limit exceeded , closing the client \n");
close(sockfd);
return EXIT_SUCCESS;
}
else{
printf("client accepted by the server and limit not exceeded \n");
}
printf("=== WELCOME TO THE CHATROOM ===\n");
pthread_t send_msg_thread;
if(pthread_create(&send_msg_thread, NULL, (void *) send_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
pthread_t recv_msg_thread;
if(pthread_create(&recv_msg_thread, NULL, (void *) recv_msg_handler, NULL) != 0){
printf("ERROR: pthread\n");
return EXIT_FAILURE;
}
while (1){
if(flag){
printf("\nBye\n");
break;
}
}
close(sockfd);
return EXIT_SUCCESS;
}
Server side:
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>
#define MAX_CLIENTS 3
#define BUFFER_SZ 2048
#define SIZE 1024
#define CHUNK_SIZE 512
static _Atomic unsigned int cli_count = 0;
static int uid = 10;
/* Client structure */
typedef struct{
struct sockaddr_in address;
int sockfd;
int uid;
char name[32];
} client_t;
client_t *clients[MAX_CLIENTS];
void str_trim_lf (char* arr, int length) {
int i;
for (i = 0; i < length; i++) { // trim \n
if (arr[i] == '\n') {
arr[i] = '\0';
break;
}
}
}
pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;
void str_overwrite_stdout() {
printf("\r%s", "> ");
fflush(stdout);
}
void print_client_addr(struct sockaddr_in addr){
printf("%d.%d.%d.%d",
addr.sin_addr.s_addr & 0xff,
(addr.sin_addr.s_addr & 0xff00) >> 8,
(addr.sin_addr.s_addr & 0xff0000) >> 16,
(addr.sin_addr.s_addr & 0xff000000) >> 24);
}
/* Add clients to queue */
void queue_add(client_t *cl){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(!clients[i]){
clients[i] = cl;
break;
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Remove clients to queue */
void queue_remove(int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i < MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid == uid){
clients[i] = NULL;
break;
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
void send_file(int sockfd){
int n;
char data[SIZE] = {0};
FILE *fp = fopen("clientid_timestamp.txt", "r");
if (fp == NULL){
printf("Error opening file!\n");
exit(1);
}
char file_data[CHUNK_SIZE];
size_t nbytes = 0;
while ( (nbytes = fread(data, sizeof(char), CHUNK_SIZE,fp)) > 0){
if (send(sockfd, data, nbytes, 0) == -1) {
perror("[-]Error in sending file.");
exit(1);
}
}
}
/* Send message to all clients except sender */
void send_message(char *s, int uid){
pthread_mutex_lock(&clients_mutex);
for(int i=0; i<MAX_CLIENTS; ++i){
if(clients[i]){
if(clients[i]->uid != uid){
printf("MESSAGE SENT TO %s:%d \n",inet_ntoa(clients[i]->address.sin_addr),ntohs(clients[i]->address.sin_port));
send_file(clients[i]->sockfd);
}
}
}
pthread_mutex_unlock(&clients_mutex);
}
/* Handle all communication with the client */
void *handle_client(void *arg){
char buff_out[BUFFER_SZ];
char name[32];
int leave_flag = 0;
cli_count++;
client_t *cli = (client_t *)arg;
// Name
bzero(buff_out, BUFFER_SZ);
while(1){
if (leave_flag) {
break;
}
int receive = recv(cli->sockfd, buff_out, BUFFER_SZ, 0);
if (receive > 0){
if(strlen(buff_out) > 0){
FILE *f = fopen("clientid_timestamp.txt", "w");
if (f == NULL){
printf("Error opening file!\n");
exit(1);
}
/* print some text */
fprintf(f, "%s", buff_out);
fclose(f);
send_message(buff_out, cli->uid);
printf("\n");
}
}
else {
printf("ERROR: -1\n");
leave_flag = 1;
}
}
/* Delete client from queue and yield thread */
close(cli->sockfd);
queue_remove(cli->uid);
free(cli);
cli_count--;
pthread_detach(pthread_self());
return NULL;
}
int main(int argc, char **argv){
if(argc != 2){
printf("Usage: %s <port>\n", argv[0]);
return EXIT_FAILURE;
}
char *ip = "127.0.0.1";
int port = atoi(argv[1]);
int option = 1;
int listenfd = 0, connfd = 0;
struct sockaddr_in serv_addr;
struct sockaddr_in cli_addr;
pthread_t tid;
/* Socket settings */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(ip);
serv_addr.sin_port = htons(port);
/* Ignore pipe signals */
signal(SIGPIPE, SIG_IGN);
if(setsockopt(listenfd, SOL_SOCKET,(SO_REUSEPORT | SO_REUSEADDR),(char*)&option,sizeof(option)) < 0){
perror("ERROR: setsockopt failed");
return EXIT_FAILURE;
}
/* Bind */
if(bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR: Socket binding failed");
return EXIT_FAILURE;
}
/* Listen */
if (listen(listenfd, 10) < 0) {
perror("ERROR: Socket listening failed");
return EXIT_FAILURE;
}
printf("=== WELCOME TO THE CHATROOM ===\n");
char exit[] = "exit_client";
char accepted[] = "accept_client";
while(1){
socklen_t clilen = sizeof(cli_addr);
connfd = accept(listenfd, (struct sockaddr*)&cli_addr, &clilen);
/* Check if max clients is reached */
if((cli_count) == MAX_CLIENTS){
printf("Max clients reached. Rejected: ");
print_client_addr(cli_addr);
printf(":%d\n", cli_addr.sin_port);
send(connfd, exit, sizeof(exit), 0);
close(connfd);
continue;
}
else{
send(connfd, accepted, sizeof(accepted), 0);
client_t *cli = (client_t *)malloc(sizeof(client_t));
cli->address = cli_addr;
cli->sockfd = connfd;
cli->uid = uid++;
printf("Client Connected : ");
printf("%s:%d \n",inet_ntoa(cli->address.sin_addr),ntohs(cli->address.sin_port));
/* Add client to the queue and fork thread */
queue_add(cli);
pthread_create(&tid, NULL, &handle_client, (void*)cli);
/* Reduce CPU usage */
sleep(1);
}
/* Client settings */
}
return EXIT_SUCCESS;
}
Server side:
send_file(clients[i]->uid); ought to be send_file(clients[i]->sockfd);
fclose(f); should probably go before send_message(buff_out, cli->uid);
Client side:
printf("%s\n",ptr); (before if(bytes_received==-1)) ought to be removed
There are other inconsistencies, unused variables, etc. This reivew is very limited.
The exercise ask to resend the messages back to the client.
This exercise with some pieces of code were provided by our teacher.
I don't know why the last message that the program send does not appear. I can't understand where is the error.
I have changed the read adding the & before x. Now the x value is displayed correctly but the last value is still missing
When I insert only one value the message is missing.
The server is always running and I don't know how to fix this.
The server code is:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <time.h>
/*const*/ char MESSAGE[100] = "";
char buff[100];
int main(int argc, char *argv[]) {
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
struct sockaddr_in simpleServer;
if (argc != 2) {
fprintf(stderr, "Usage: %s <port>\n", argv[0]);
exit(1);
}
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1) {
fprintf(stderr, "Could not create a socket!\n");
exit(1);
}
else {
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for listening */
simplePort = atoi(argv[1]);
/* setup the address structure */
/* use INADDR_ANY to bind to all local addresses */
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
simpleServer.sin_addr.s_addr = htonl(INADDR_ANY);
simpleServer.sin_port = htons(simplePort);
/* bind to the address and port with our socket */
returnStatus = bind(simpleSocket,(struct sockaddr *)&simpleServer,sizeof(simpleServer));
if (returnStatus == 0) {
fprintf(stderr, "Bind completed!\n");
}
else {
fprintf(stderr, "Could not bind to address!\n");
close(simpleSocket);
exit(1);
}
/* lets listen on the socket for connections */
returnStatus = listen(simpleSocket, 5);
if (returnStatus == -1) {
fprintf(stderr, "Cannot listen on socket!\n");
close(simpleSocket);
exit(1);
}
int x;
int i=0;
while (1)
{
struct sockaddr_in clientName = { 0 };
int simpleChildSocket = 0;
int clientNameLength = sizeof(clientName);
/* wait here */
simpleChildSocket = accept(simpleSocket,(struct sockaddr *)&clientName, &clientNameLength);
if (simpleChildSocket == -1) {
fprintf(stderr, "Cannot accept connections!\n");
close(simpleSocket);
exit(1);
}
/* handle the new connection request */
/* write out our message to the client */
//read the number of messages that have to be send
read(simpleChildSocket, &x, sizeof(x));
printf("x value is: %d\n", x);
do{
// read the message from client and copy it in buffer
read(simpleChildSocket, buff, sizeof(buff));
//copy buff in MESSAGE
strcpy(MESSAGE, buff);
//sending the message
write(simpleChildSocket, MESSAGE, strlen(MESSAGE));
//cleaning the buffer
memset(&simpleServer, '\0', sizeof(simpleServer));
i++;
}while(i<x);
close(simpleChildSocket);
}
close(simpleSocket);
return 0;
}
The client code is:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
int main(int argc, char *argv[]) {
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
char buffer[256] = "";
struct sockaddr_in simpleServer;
if (argc != 3) {
fprintf(stderr, "Usage: %s <server> <port>\n", argv[0]);
exit(1);
}
/* create a streaming socket */
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1) {
fprintf(stderr, "Could not create a socket!\n");
exit(1);
}
else {
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for connecting */
simplePort = atoi(argv[2]);
/* setup the address structure */
/* use the IP address sent as an argument for the server address */
//bzero(&simpleServer, sizeof(simpleServer));
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
//inet_addr(argv[2], &simpleServer.sin_addr.s_addr);
simpleServer.sin_addr.s_addr=inet_addr(argv[1]);
simpleServer.sin_port = htons(simplePort);
/* connect to the address and port with our socket */
returnStatus = connect(simpleSocket, (struct sockaddr *)&simpleServer, sizeof(simpleServer));
if (returnStatus == 0) {
fprintf(stderr, "Connect successful!\n");
}
else {
fprintf(stderr, "Could not connect to address!\n");
close(simpleSocket);
exit(1);
}
/*create the message*/
char buff[100];
int i=0, x;
//int n;
//while((buff[n++] = getchar()) != '\n');
printf("How many messages do you want to send?\n");
scanf("%d", &x);
write(simpleSocket, x, sizeof(x));
printf("Insert the message:\n");
do{
fgets(buff, 100, stdin);
write(simpleSocket, buff, sizeof(buff));
i++;
}while(i<=x);
/* get the message from the server */
returnStatus = read(simpleSocket, buffer, sizeof(buffer));
if ( returnStatus > 0 ) {
printf("%d: %s", returnStatus, buffer);
} else {
fprintf(stderr, "Return Status = %d \n", returnStatus);
}
close(simpleSocket);
return 0;
}
You have an issue with read.
This should be :
read(simpleChildSocket, &x, sizeof(x));
Read is expecting a pointer.
what I want to make is the multi-client,server file transfer with socket.
it compiled well and seems realistic.
But Problem is, Code won't act properly and client don't send file to server folder.
I don't know what is the problem.
Can anybody see code and tell what is the problem?
it would be grateful if you change my code also.
client
#define _XOPEN_SOURCE 700
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <netdb.h> /* getprotobyname */
#include <netinet/in.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <unistd.h>
// NOTE/BUG: this didn't provide enough space for a 5 digit port + EOS char
#if 0
enum { PORTSIZE = 5 };
#else
enum { PORTSIZE = 6 };
#endif
void
sig_handler(int signo)
{
if (signo == SIGINT)
printf("!! OUCH, CTRL - C received on client !!\n");
}
int
main(int argc, char **argv)
{
struct addrinfo hints,
*res;
char *server_hostname = "127.0.0.1";
char file_path[BUFSIZ];
char *server_reply = NULL;
char *user_input = NULL;
char buffer[BUFSIZ];
int filefd;
int sockfd;
ssize_t read_return;
struct hostent *hostent;
unsigned short server_port = 12345;
char portNum[PORTSIZE];
char remote_file[BUFSIZ];
int select;
char *client_server_files[BUFSIZ];
int i = 0;
int j;
char protoname[] = "tcp";
struct protoent *protoent;
struct sockaddr_in sockaddr_in;
in_addr_t in_addr;
// char filename_to_send[BUFSIZ];
if (argc != 3) {
fprintf(stderr, "Usage ./client <ip> <port>\n");
exit(EXIT_FAILURE);
}
server_hostname = argv[1];
server_port = strtol(argv[2], NULL, 10);
/* Get socket. */
protoent = getprotobyname(protoname);
if (protoent == NULL) {
perror("getprotobyname");
exit(EXIT_FAILURE);
}
sockfd = socket(AF_INET, SOCK_STREAM, protoent->p_proto);
if (sockfd == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
/* Prepare sockaddr_in. */
hostent = gethostbyname(server_hostname);
if (hostent == NULL) {
fprintf(stderr, "error: gethostbyname(\"%s\")\n", server_hostname);
exit(EXIT_FAILURE);
}
in_addr = inet_addr(inet_ntoa(*(struct in_addr*)*(hostent->h_addr_list)));
if (in_addr == (in_addr_t)-1) {
fprintf(stderr, "error: inet_addr(\"%s\")\n", *(hostent->h_addr_list));
exit(EXIT_FAILURE);
}
sockaddr_in.sin_addr.s_addr = in_addr;
sockaddr_in.sin_family = AF_INET;
sockaddr_in.sin_port = htons(server_port);
/* Do the actual connection. */
if (connect(sockfd, (struct sockaddr*)&sockaddr_in, sizeof(sockaddr_in)) == -1) {
perror("connect");
return EXIT_FAILURE;
}
while (1) {
if (signal(SIGINT, sig_handler)) {
break;
}
puts("connected to the server");
puts("-----------------");
puts("|1 - listLocal| \n|2 - listServer| \n|3 - sendFile| \n|4 - help| \n|5 - exit| ");
puts("-----------------");
while (1) {
printf("------%d",select);
scanf("%d", &select);
while ( getchar() != '\n' );
switch (select) {
case 1: // list files of client's directory
system("find . -maxdepth 1 -type f | sort");
sprintf(remote_file, "%s", "listLocal");
send(sockfd, remote_file, sizeof(remote_file), 0);
break;
case 2: // listServer
sprintf(remote_file, "%s", "listServer");
send(sockfd, remote_file, sizeof(remote_file), 0);
puts("---- Files btw Server and the Client ----");
for (j = 0; j < i; ++j) {
puts(client_server_files[j]);
}
break;
case 3: // send file
memset(file_path, 0, sizeof file_path);
scanf("%s", file_path);
sprintf(remote_file, "%s", "sendFile");
send(sockfd, remote_file, sizeof(remote_file), 0);
memset(remote_file, 0, sizeof remote_file);
// send file name to server
sprintf(remote_file, "%s", file_path);
send(sockfd, remote_file, sizeof(remote_file), 0);
filefd = open(file_path, O_RDONLY);
if (filefd == -1) {
perror("open send file");
//exit(EXIT_FAILURE);
break;
}
while (1) {
read_return = read(filefd, buffer, BUFSIZ);
if (read_return == 0)
break;
if (read_return == -1) {
perror("read");
//exit(EXIT_FAILURE);
break;
}
if (write(sockfd, buffer, read_return) == -1) {
perror("write");
//exit(EXIT_FAILURE);
break;
}
}
// add files in char pointer array
client_server_files[i++] = file_path;
close(filefd);
break;
case 5:
sprintf(remote_file, "%s", "exit");
send(sockfd, remote_file, sizeof(remote_file), 0);
free(user_input);
free(server_reply);
exit(EXIT_SUCCESS);
default:
puts("Wrong selection!");
break;
}
}
}
free(user_input);
free(server_reply);
exit(EXIT_SUCCESS);
}
server
#define _XOPEN_SOURCE 700
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <netdb.h> /* getprotobyname */
#include <netinet/in.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <unistd.h>
#include <pthread.h>
struct client {
socklen_t client_len;
struct sockaddr_in client_address;
int client_sockfd;
pthread_t thread;
};
// NOTE: provide enough space for a 5 digit port + EOS char
enum { PORTSIZE = 6 };
double cpu_time_used;
clock_t start, end;
void *forClient(void *ptr);
void portCleaner(const char* port_num) {
char temp[100] = "sudo lsof -t -i tcp:";
sprintf(temp, "%s%s%s", temp, port_num, " | xargs kill -9;");
system(temp);
//puts(temp);
}
void
sig_handler(int signo)
{
if (signo == SIGINT)
printf("!! OUCH, CTRL - C received by server !!\n");
}
int
main(int argc, char **argv)
{
struct addrinfo hints,
*res;
int enable = 1;
//int filefd; // NOTE: this is never initialized/used
int server_sockfd;
unsigned short server_port = 12345u;
char portNum[PORTSIZE];
struct sockaddr_in server_address;
struct protoent *protoent;
char protoname[] = "tcp";
#if 0
int socket_index = 0;
#else
struct client *ctl;
#endif
if (argc != 2) {
fprintf(stderr, "Usage ./server <port>\n");
exit(EXIT_FAILURE);
}
server_port = strtol(argv[1], NULL, 10);
/* Create a socket and listen to it.. */
protoent = getprotobyname(protoname);
if (protoent == NULL) {
perror("getprotobyname");
exit(EXIT_FAILURE);
}
server_sockfd = socket(
AF_INET,
SOCK_STREAM,
protoent->p_proto
);
if (server_sockfd == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
if (setsockopt(server_sockfd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable)) < 0) {
perror("setsockopt(SO_REUSEADDR) failed");
exit(EXIT_FAILURE);
}
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_address.sin_port = htons(server_port);
if (bind(
server_sockfd,
(struct sockaddr*)&server_address,
sizeof(server_address)
) == -1
) {
perror("bind");
portCleaner(argv[1]);
exit(EXIT_FAILURE);
}
if (listen(server_sockfd, 5) == -1) {
perror("listen");
exit(EXIT_FAILURE);
}
fprintf(stderr, "listening on port %d\n", server_port);
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,1);
start = clock();
while (1) {
ctl = malloc(sizeof(struct client));
if (ctl == NULL) {
perror("malloc");
exit(EXIT_FAILURE);
}
ctl->client_len = sizeof(ctl->client_address);
puts("waiting for client");
ctl->client_sockfd = accept(server_sockfd,
(struct sockaddr *) &ctl->client_address, &ctl->client_len);
if (ctl->client_sockfd < 0) {
perror("Cannot accept connection\n");
close(server_sockfd);
exit(EXIT_FAILURE);
}
pthread_create(&ctl->thread, &attr, forClient, ctl);
}
return EXIT_SUCCESS;
}
void *
forClient(void *ptr)
{
end = clock();
cpu_time_used = 1000 * (((double) (end - start)) / CLOCKS_PER_SEC);
#if 0
int connect_socket = (int) ptr;
#else
struct client *ctl = ptr;
int connect_socket = ctl->client_sockfd;
#endif
int filefd;
ssize_t read_return;
char buffer[BUFSIZ];
char *file_path;
char receiveFileName[BUFSIZ];
char cmd[BUFSIZ];
// Thread number means client's id
printf("Connected time [%lf] --- Thread number [%ld]\n", cpu_time_used, pthread_self());
// until stop receiving go on taking information
while (recv(connect_socket, receiveFileName, sizeof(receiveFileName), 0)) {
if((strcmp(receiveFileName, "listServer") == 0
|| strcmp(receiveFileName, "listLocal") == 0 || strcmp(receiveFileName, "help") == 0
|| strcmp(receiveFileName, "exit") == 0 || strcmp(receiveFileName, "sendFile") == 0)) {
printf("--- Command <%s> ---\n", receiveFileName);
continue;
}
file_path = receiveFileName;
fprintf(stderr, "is the file name received? ? => %s\n", file_path);
filefd = open(file_path, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
if (filefd == -1) {
perror("open");
exit(EXIT_FAILURE);
}
do {
read_return = read(connect_socket, buffer, BUFSIZ);
if (read_return == -1) {
perror("read");
exit(EXIT_FAILURE);
}
if (write(filefd, buffer, read_return) == -1) {
perror("write");
exit(EXIT_FAILURE);
}
} while (read_return > 0);
// NOTE/BUG: filefd was never closed
close(filefd);
}
fprintf(stderr, "Client dropped connection\n");
// NOTE: do all client related cleanup here
// previously, the main thread was doing the close, which is why it had
// to do the pthread_join
close(connect_socket);
free(ctl);
return (void *) 0;
}
while (recv(connect_socket, receiveFileName, sizeof(receiveFileName), 0)) {
if((strcmp(receiveFileName, "listServer") == 0
You throw away the return value of recv, which is the only way to know how many bytes of data you received. So the rest of your code has no idea what data you actually received.
Then you pass the chunk of data you read to strcmp. But it's just a chunk of arbitrary data. It's not a string. You cannot pass something to strcmp unless it's a string.
You are missing a message protocol. Your client is supposed to send messages and your server needs to process messages. To do this, you need a message protocol that defines what a message is and then you need to write code to send and receive messages.
The recv function has no idea what your messages are and has no way to know where the message ends.
Since you're not experienced at using TCP, you should always start by specifying the protocol the server and client will use on top of TCP. If it's a message protocol, define specifically how messages will be represented on the wire. It may be helpful to look at the specifications for existing protocols layered on top of TCP such as SMTP or HTTP.
Otherwise, use a library that provides functions to send and receive messages instead of trying to use TCP directly.
I am trying to implement a client-server program in C with TCP for an exercise. The server should be able to serve many clients. The clients asks for some files that the server sends them. Each time the client ends, the server crashes with a segmentation fault error. It prints the "end of service", looking at gdb it also returns to the main function, but it never prints the "prova" after the call to the 'service' function, inside the loop.
Here you can see my server and below my client
/*
* TEMPLATE
*/
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <errno.h>
#include <ctype.h>
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <rpc/xdr.h>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "../errlib.h"
#include "../sockwrap.h"
#define BUFLEN 1024 /* Buffer length */
char *prog_name;
char *err="-ERR\r\n";
void service(int s);
uint32_t getFileCreationTime(char *filename);
int main (int argc, char *argv[])
{
int conn_request_skt; /* passive socket */
uint16_t lport_n, lport_h; /* port used by server (net/host ord.) */
int bklog = 2; /* listen backlog */
int s; /* connected socket */
socklen_t addrlen;
struct sockaddr_in saddr, caddr; /* server and client addresses */
prog_name = argv[0];
if (argc != 2)
{
printf("Usage: %s <port number>\n", prog_name);
exit(1);
}
/* get server port number */
if (sscanf(argv[1], "%" SCNu16, &lport_h)!=1)
err_sys("Invalid port number");
lport_n = htons(lport_h);
/* create the socket */
printf("creating socket...\n");
s = Socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
printf("done, socket number %u\n",s);
/* bind the socket to any local IP address */
bzero(&saddr, sizeof(saddr));
saddr.sin_family = AF_INET;
saddr.sin_port = lport_n;
saddr.sin_addr.s_addr = INADDR_ANY;
showAddr("Binding to address", &saddr);
Bind(s, (struct sockaddr *) &saddr, sizeof(saddr));
printf("done.\n");
/* listen */
printf ("Listening at socket %d with backlog = %d \n",s,bklog);
Listen(s, bklog);
printf("done.\n");
conn_request_skt = s;
/* main server loop */
for (;;)
{
printf("loop again\n");
/* accept next connection */
addrlen = sizeof(struct sockaddr_in);
s = Accept(conn_request_skt, (struct sockaddr *) &caddr, &addrlen);
showAddr("Accepted connection from", &caddr);
printf("new socket: %u\n",s);
/* serve the client on socket s */
service(s);
printf("Prova\n");
}
return 0;
}
uint32_t getFileCreationTime(char *filename)
{
struct stat *attr;
stat(filename, attr);
return attr->st_mtime;
}
void service(int s)
{
char rbuf[BUFLEN+1]; /* reception buffer */
char buf[BUFLEN]; /* sending buffer */
char sbuf[BUFLEN]; /* buffer that will contain the dimension of the file */
int n;
char *get, *filename, filename_stats[20];
size_t len;
uint32_t bsent, dimension, modtime;
FILE *fp;
struct stat * fstatus;
for (;;)
{
n=recv(s, rbuf, BUFLEN-1, 0);
if (n < 0)
{
printf("Read error\n");
close(s);
printf("Socket %d closed\n", s);
break;
}
else if (n==0)
{
printf("Connection closed by party on socket %d\n",s);
close(s);
break;
}
else
{
rbuf[n]=0;
get = strtok(rbuf, " ");
filename = strtok(NULL, "\r\n");
if(strcmp(get, "GET") == 0)
{
printf("\nA client requested the file '%s'\n", filename);
fp = fopen(filename, "rb");
if (fp == NULL)
{
printf("-ERR\tCould not open the file\n");
if(writen(s, err, 6) != 6)
printf("Write error\n");
}
fseek (fp, 0, SEEK_END);
dimension = ftell (fp);
//dimension--;
fseek (fp, 0, SEEK_SET);
sprintf(sbuf, "+OK\r\n");
printf("Sending:\n%s\n", sbuf);
if(writen(s, sbuf, 5) != 5)
printf("Write error\n");
//printf("Sending:\n%d\n", dimension);
//dimension = htonl(dimension);
//printf("dimension net=%d\n", dimension);
if(writen(s, &dimension, 4) != 4)
printf("Write error\n");
//dimension = ntohl(dimension);
printf("dimension=%d\n", dimension);
bsent=0;
while(bsent!=dimension)
{
if(dimension-bsent < BUFLEN)
{
//printf("bytes to send <BUFLEN\n");
fread (buf, 1, dimension-bsent, fp);
printf("Sending last %d bytes of the file\n", dimension-bsent);
if(writen(s, buf, dimension-bsent) != dimension-bsent)
printf("Write error\n");
bsent+=dimension-bsent;
}
else
{
//printf("bytes to send > BUFLEN\n");
fread (buf, 1, BUFLEN, fp);
//printf("Sending:\n%s\n", buf);
if(writen(s, buf, BUFLEN) != BUFLEN)
printf("Write error\n");
bsent+=BUFLEN;
printf("Bytes sent: %d\n", bsent);
}
}
fclose (fp);
modtime = getFileCreationTime(filename);
printf("Sending:\n%d\n", modtime);
//modtime = htonl(modtime);
if(writen(s, &modtime, 4) != 4)
printf("Write error\n");
printf("File '%s' correctly sent to the requesting client\n", filename);
}
else //invalid request
{
printf("-ERR\tINVALID REQUEST\n");
if(writen(s, err, 6) != 6)
printf("Write error\n");
}
}
}
printf("End of service\n");
return;
}
And here's the client:
/*
* TEMPLATE
*/
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <errno.h>
#include <ctype.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <rpc/xdr.h>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "../errlib.h"
#include "../sockwrap.h"
#define BUFLEN 1024 /* Buffer length */
char *prog_name;
int main (int argc, char *argv[])
{
char buf[BUFLEN]; /* transmission buffer */
char rbuf[BUFLEN]; /* receiving buffer */
char ok[5]; /* buffer used to receive the "+OK" message */
uint16_t tport_n, tport_h; /* server port number (net/host ord) */
char **filenames, *out="_out";
FILE* fp;
size_t len;
int s, result, i;
struct sockaddr_in saddr; /* server address structure */
struct in_addr sIPaddr; /* server IP addr. structure */
ssize_t nreadok, nread;
size_t nleft;
uint32_t breceived , bytes, timestamp;
prog_name = argv[0];
if(argc<4)
{
printf("Error! Usage: %s IP_addr port_number filename1 filename2 filename3 ...\n", prog_name);
return -1;
}
filenames = (char **) malloc(argc*sizeof(char*));
for(i=3; i<argc; i++)
{
filenames[i-3] = (char*) malloc (30*sizeof(char));
strcpy(filenames[i-3], argv[i]);
}
/* input IP address and port of server */
result = inet_aton(argv[1], &sIPaddr);
if (!result)
err_quit("Invalid address");
if (sscanf(argv[2], "%" SCNu16, &tport_h)!=1)
err_quit("Invalid port number");
tport_n = htons(tport_h);
/* create the socket */
printf("Creating socket\n");
s = Socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
printf("done. Socket fd number: %d\n",s);
/* prepare address structure */
bzero(&saddr, sizeof(saddr));
saddr.sin_family = AF_INET;
saddr.sin_port = tport_n;
saddr.sin_addr = sIPaddr;
/* connect */
showAddr("Connecting to target address", &saddr);
Connect(s, (struct sockaddr *) &saddr, sizeof(saddr));
printf("done.\n");
for(i=3; i<argc; i++)
{
//filename=argv[i];
sprintf(buf, "GET %s\r\n", filenames[i-3]); //creating the request "GET filename"
len = strlen(buf);
printf("\n%s", buf);
if(writen(s, buf, len) != len) //sending the request
{
printf("Write error\n");
}
printf("\nwaiting for response...\n");
//filename=argv[i];
//char rbuf[BUFLEN];
nread = readn(s, rbuf, 5); //receiving "+OK\r\n"
if(nread == 0)
printf("Connection closed\n");
if(rbuf[0] == '-')
{
nread = readn(s, rbuf, 1); //remaining byte of the "-ERR\r\n" message
if(nread==0)
printf("Connection closed\n");
printf("-ERROR! The server could not answer the request\n");
close(s);
return -1;
}
bytes=0;
//printf("Bytes 0=%d\n", bytes);
nread = readn(s, &bytes, 4); //receiving the dimension
if(nread == 0)
printf("Connection closed\n");
//printf("Bytes net=%d\n", bytes);
//bytes = ntohl(bytes);
printf("Dimension of the file = %d\n", bytes);
/*
nread = readn(s, rbuf, bytes-1); //receiving the file
if(nread == 0)
printf("Connection closed\n");
*/
strcat(filenames[i-3], "_copy");
fp = fopen(filenames[i-3], "wb"); //creating the file "filename_out"
if (fp == NULL)
{
printf("Could not open the file\n");
}
else
{
//coping data into the copy of the file
breceived=0;
while(1)
{
rbuf[0]=0;
if(bytes-breceived < BUFLEN)
{
//printf("bytes to receive <BUFLEN\n");
printf("Receiving: %d bytes of the file\n", bytes-breceived);
if(readn(s, rbuf, bytes-breceived) != bytes-breceived)
printf("Connection closed\n");
//printf("receiving:\n%s\n", rbuf);
//fputs(rbuf, fp);
fwrite(rbuf, 1, bytes-breceived, fp);
breceived+=bytes-breceived;
printf("Bytes received: %d\n", breceived);
break;
}
else
{
printf("bytes to receive(>BUFLEN) = %d\n", bytes-breceived);
//printf("receiving:\n%s\n", rbuf);
if(readn(s, rbuf, BUFLEN) != BUFLEN)
printf("Connection closed\n");
//printf("receiving:\n%s\n", rbuf);
//fputs(rbuf, fp);
fwrite(rbuf, 1, BUFLEN, fp);
breceived=breceived+BUFLEN;
printf("Bytes received: %d\n", breceived);
}
}
}
if(rbuf[0] == '-')
{
nread = readn(s, rbuf, 1); //remaining byte of the "-ERR\r\n" message
if(nread==0)
printf("Connection closed\n");
printf("-ERROR! The server could not answer the request\n");
close(s);
return -2;
}
//rbuf[bytes]=0;
nread = readn(s, ×tamp, 4); //receiving the timestamp
if(nread == 0)
printf("Connection closed\n");
//timestamp = ntohl(timestamp);
printf("\nFile received: '%s'\t %d bytes \t last mod: %d\n\n", filenames[i-3], bytes, timestamp);
fclose(fp);
}
printf("Closing the connection\n");
close(s);
return 0;
}
I'm working on a TCP client server program which is supposed to support several clients using threads.
The socket creation, connection, bind and accept work as expected since I receive no errors when running the code.
However whenever I try to read() from the server the code enters an infinite loop and nothing happens.
I tried writing from the server first and the write result was written to the server's terminal.
Client code:
#include <stdlib.h>
#include <stdio.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <dirent.h>
#define FILE_ADDR "/dev/urandom"
int main(int argc, char *argv[]) {
//Get command line arguments
unsigned int port = atoi(argv[2]);
int length = atoi(argv[3]); //Number of bytes to read
char* buffer = malloc(length * sizeof(char)); //Buffer to hold data read from file
char* recvBuf = malloc(10 * sizeof(char)); // Buffer to hold response from server
struct addrinfo hints, *servinfo, *p;
struct sockaddr_in serv_addr;
int sockfd = -1;
//int rv;
//char ip[100];
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
int rv = getaddrinfo(argv[1], argv[2], &hints, &servinfo);
if (rv != 0) {
perror("getaddrinfo error\n");
exit(1);
}
for (p = servinfo; p != NULL; p = p->ai_next) {
//Initialize socket
sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
if (sockfd < 0)
continue;
//Initialize connection
rv = connect(sockfd, p->ai_addr, (socklen_t) p->ai_addrlen);
if (rv == 0)
break;
close(sockfd);
sockfd = -1;
}
// inet_aton(ip, &h.sin_addr);
freeaddrinfo(servinfo);
//Open file for reading
FILE *fp;
fp = fopen(FILE_ADDR, "r");
if (fp == NULL) {
perror("Error in file open\n");
}
printf("file opened\n");
size_t numOfbytesRead = fread(buffer, sizeof(char), length, fp);
if (numOfbytesRead != length) {
perror("Error reading from file\n");
}
printf("Buffer is %s\n", buffer);
char* ptr;
unsigned int N = strtoul(argv[3],&ptr,10);
int convertedNum = htonl(N);
if (write(sockfd, &convertedNum, sizeof(unsigned int)) < 0) { //Send number of bytes
perror("error writing to socket");
}
if (write(sockfd, buffer, sizeof(buffer) < 0)) {//Send bytes read from file
perror("error writing to socket");
}
printf("send is done \n");
int bytes_read = read(sockfd, recvBuf, sizeof(recvBuf)); //Recieve response from server
if (bytes_read <= 0) {
perror("Error in recieving result from server\n");
}
unsigned int C = 0;
sprintf(recvBuf[0], "%d", C);
fclose(fp);
printf("# of printable characters: %u\n", C);
exit(0);
free(buffer);
free(recvBuf);
}
Server code:
#include <stdlib.h>
#include <stdio.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <dirent.h>
#include <pthread.h>
#include <signal.h>
static volatile int keepRunning = 1;
int pcc_total[159];
void intHandler(int dummy) {
keepRunning = 0;
}
void *compute(void *socket_desc) {
int count = 0;
int sock = *(int*) socket_desc;
printf("now will allocate N \n");
int n=0;
if (write(sock, "hi", 2) < 0) { //Send number of bytes
perror("error writing to socket\n");
}
if (read(sock, &n, sizeof(unsigned int)) < 0) {
perror("Error reading from socket\n");
exit(1);
}
int N = ntohl(n);
printf("len is %d\n", N);
char* data = calloc(N, sizeof(char));
int len = read(sock, data, N);
printf("data is %s\n", data);
if (len < 0) {
perror("Error reading from socket\n");
exit(1);
}
for (int i = 0; i < len; i++) {
int tmp = 0;
sprintf(data[i], "%d", tmp);
if (tmp >= 32 & tmp <= 126) {
count++;
__sync_fetch_and_add(&pcc_total[tmp], 1);
}
}
char scount[100];
atoi(count);
write(sock, count, strlen(scount));
free(data);
pthread_exit(NULL);
close(sock);
exit(0);
}
int main(int argc, char *argv[]) {
unsigned int port = atoi(argv[1]);
signal(SIGINT, intHandler);
int socket_desc, client_sock, c, *new_sock;
struct sockaddr_in server, client;
c = sizeof(struct sockaddr_in);
socket_desc = socket( AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1) {
perror("Could not create socket");
exit(1);
}
printf("socket created\n");
memset(&server, 0, c);
server.sin_family = AF_INET;
server.sin_addr.s_addr = htonl(INADDR_ANY);
server.sin_port = htons(port);
if (0 != bind(socket_desc, (struct sockaddr*) &server, sizeof(server))) {
perror("\n Error : Bind Failed \n");
exit(1);
}
printf("bind created\n");
if (0 != listen(socket_desc, 10)) {
perror("\n Error : Listen Failed \n");
exit(1);
}
printf("listen created\n");
while (keepRunning) {
client_sock = accept(socket_desc, (struct sockaddr *) &client,
(socklen_t*) &c);
if (client_sock < 0) {
perror("\n Error : Accept Failed\n");
exit(1);
}
printf("accept created\n");
pthread_t tid;
new_sock = malloc(100*sizeof(int));
*new_sock = client_sock;
if ((pthread_create(&tid, NULL, compute, (void*) new_sock)) < 0) {
perror("could not create thread\n");
exit(1);
}
printf("thread created\n");
// close socket
close(client_sock);
free(new_sock);
pthread_join(tid, NULL);
}
exit(0);
}
I run the code with the following commands:
gcc -std=c99 -O3 -Wall -o pcc_server pcc_server.c -pthread
gcc -std=gnu99 -O3 -Wall -o pcc_client pcc_client.c
There are a number of problems with your code.
On the client side:
When calling fread(), you need to use "rb" instead of "r".
when calling printf() to output the file data that was actually read, you are not null-terminating buffer, or passing its length to printf(). You need to do so.
You are assigning the return value of htonl() to an int instead of an unsigned int.
when calling write() to send the buffer, you are using sizeof(buffer) when you should be using length or N instead (and why are you using two separate variables to hold the same command-line parameter value?). buffer is a pointer to memory allocated with malloc(), so sizeof(buffer) is the same as sizeof(void*), which is not what you want. Also, you are not even calling write() correctly, because your parenthesis are all wrong (they are correct on the previous write() call when sending convertedNum).
likewise, when calling read() to read the recvBuf, you are using sizeof(recvBuf) when you should be using 10 instead, sicne recvBuf is also a pointer to malloced memory.
you are not reading the "hi" greeting that the server sends to the client upon connection, so you lump in those bytes with the bytes of the following size value of the next message, and thus end up with a corrupted C value.
On the server side:
your compute thread routine sends a "hi" greeting to the client, but it does not use any kind of delimiter, like prefixing the greeting with its length, or terminating it with a line break or null character or other unique character, to separate it from any subsequent data. You should always delimit your messages in some manner.
you are closing the accepted socket and freeing the malloced new_sock as soon as you create a worker thread to handle that client. You are ripping away memory from behind the thread's proverbial back. The thread needs to be the one to close the socket and free the memory when it is done using them, not the accept loop.
The thread does attempt to close the socket (but not free the memory), but after it calls pthread_exit() first, which is wrong. pthread_exit() terminates the calling thread, so it needs to be the last thing that the thread calls (DO NOT call exit()!). In fact, don't even call pthread_exit() directly at all, just return from compute(), the pthreads library will then call pthread_exit() for you, passing it whatever void* value you choose to return.
your accept loop should not be calling pthread_join() at all. It blocks the calling thread until the specified thread terminates. That defeats the whole purpose of using threads to handle your clients, and prevents your server from accepting more than 1 client at a time. If you are going to use pthread_join() at all, it should be after the accept loop has ended, so you can wait for any worker threads that may still be running before exiting the app. But that also means keeping track of the pthread_t values that pthread_create() returns, which is more work.
With that said, try this code instead:
Client code:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <dirent.h>
#define FILE_ADDR "/dev/urandom"
char* readMsg(int sockfd, size_t *msgSize)
{
*msgSize = 0;
unsigned int length = 0;
int bytes_read = read(sockfd, &length, sizeof(length)); //Receive number of bytes
if (bytes_read <= 0) {
perror("Error in receiving message from server\n");
return NULL;
}
length = ntohl(length);
char *buffer = malloc(length+1);
if (!buffer) {
perror("Error in allocating memory to receive message from server\n");
return NULL;
}
char *pbuf = buffer;
unsigned int buflen = length;
while (buflen > 0) {
bytes_read = read(sockfd, pbuf, buflen); // Receive bytes
if (bytes_read <= 0) {
perror("Error in receiving message from server\n");
free(buffer);
return NULL;
}
pbuf += bytes_read;
buflen -= bytes_read;
}
*msgSize = length;
return buffer;
}
int sendMsg(int sockfd, char *msg, size_t msgSize)
{
unsigned int convertedNum = htonl(msgSize);
if (write(sockfd, &convertedNum, sizeof(convertedNum)) < 0) { //Send number of bytes
perror("error writing to socket");
return -1;
}
if (write(sockfd, msg, msgSize) < 0) { //Send bytes
perror("error writing to socket");
return -1;
}
return 0;
}
int main(int argc, char *argv[]) {
char* ptr;
//Get command line arguments
unsigned int port = atoi(argv[2]);
unsigned int length = strtoul(argv[3], &ptr, 10); //Number of bytes to read
char* buffer = malloc(length); //Buffer to hold data read from file
struct addrinfo hints, *servinfo, *p;
struct sockaddr_in serv_addr;
int sockfd = -1;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
int rv = getaddrinfo(argv[1], argv[2], &hints, &servinfo);
if (rv != 0) {
perror("getaddrinfo error\n");
return 1;
}
for (p = servinfo; p != NULL; p = p->ai_next) {
//Initialize socket
sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
if (sockfd < 0)
continue;
//Initialize connection
rv = connect(sockfd, p->ai_addr, (socklen_t) p->ai_addrlen);
if (rv == 0)
break;
close(sockfd);
sockfd = -1;
}
freeaddrinfo(servinfo);
if (sockfd == -1) {
perror("socket create/connect error\n");
return 1;
}
size_t msgSize;
char *msg = readMsg(sockfd, &msgSize);
if (!msg) {
close(sockfd);
return 1;
}
printf("%.*s\n", (int)msgSize, msg);
free(msg);
//Open file for reading
FILE *fp = fopen(FILE_ADDR, "rb");
if (fp == NULL) {
perror("Error in file open\n");
close(sockfd);
return 1;
}
printf("file opened\n");
if (fread(buffer, 1, length, fp) != length) {
perror("Error reading from file\n");
fclose(fp);
close(sockfd);
return 1;
}
fclose(fp);
printf("Buffer is %.*s\n", (int)length, buffer);
if (sendMsg(sockfd, buffer, length) != 0) {
free(buffer);
close(sockfd);
return 1;
}
free(buffer);
printf("send is done \n");
msg = readMsg(sockfd, &msgSize); // response from server
if (!msg) {
close(sockfd);
return 1;
}
printf("# of printable characters: %.*s\n", (int)msgSize, msg);
free(msg);
return 0;
}
Server code:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <dirent.h>
#include <pthread.h>
#include <signal.h>
static volatile int keepRunning = 1;
int pcc_total[159];
void intHandler(int dummy) {
keepRunning = 0;
}
char* readMsg(int sockfd, size_t *msgSize)
{
*msgSize = 0;
unsigned int length = 0;
int bytes_read = read(sockfd, &length, sizeof(length)); //Receive number of bytes
if (bytes_read <= 0) {
perror("Error in receiving message from server\n");
return NULL;
}
length = ntohl(length);
char *buffer = malloc(length+1);
if (!buffer) {
perror("Error in allocating memory to receive message from server\n");
return NULL;
}
char *pbuf = buffer;
unsigned int buflen = length;
while (buflen > 0) {
bytes_read = read(sockfd, pbuf, buflen); // Receive bytes
if (bytes_read <= 0) {
perror("Error in receiving message from server\n");
free(buffer);
return NULL;
}
pbuf += bytes_read;
buflen -= bytes_read;
}
*msgSize = length;
return buffer;
}
int sendMsg(int sockfd, char *msg, size_t msgSize)
{
unsigned int convertedNum = htonl(msgSize);
if (write(sockfd, &convertedNum, sizeof(convertedNum)) < 0) { //Send number of bytes
perror("error writing to socket");
return -1;
}
if (write(sockfd, msg, msgSize) < 0) { //Send bytes
perror("error writing to socket");
return -1;
}
return 0;
}
void *compute(void *socket_desc) {
int sock = * (int*) socket_desc;
free(socket_desc);
if (sendMsg(sock, "hi", 2) != 0) {
perror("error writing to socket\n");
close(sock);
return NULL;
}
size_t length = 0;
char *data = readMsg(sock, &length);
if (!msg) {
close(sock);
return NULL;
}
printf("len is %d\n", (int)length);
printf("data is %.*s\n", (int)length, data);
int count = 0;
for (size_t i = 0; i < length; i++) {
// ...
}
free(data);
char scount[20];
sprintf(scount, "%d", count);
sendMsg(sock, scount, strlen(scount));
close(sock);
return NULL;
}
int main(int argc, char *argv[]) {
unsigned int port = atoi(argv[1]);
signal(SIGINT, intHandler);
int socket_desc, client_sock, c, *new_sock;
struct sockaddr_in server, client;
socket_desc = socket( AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1) {
perror("Could not create server socket");
return 1;
}
printf("server socket created\n");
memset(&server, 0, c);
server.sin_family = AF_INET;
server.sin_addr.s_addr = htonl(INADDR_ANY);
server.sin_port = htons(port);
if (bind(socket_desc, (struct sockaddr*) &server, sizeof(server)) < 0) {
perror("\n Error : Bind Failed \n");
close(socket_desc);
return 1;
}
printf("bind created\n");
if (listen(socket_desc, 10) < 0) {
perror("\n Error : Listen Failed \n");
close(socket_desc);
return 1;
}
printf("listening\n");
while (keepRunning) {
c = sizeof(client);
client_sock = accept(socket_desc, (struct sockaddr *) &client,
(socklen_t*) &c);
if (client_sock < 0) {
perror("\n Error : Accept Failed\n");
continue;
}
printf("client accepted\n");
new_sock = malloc(sizeof(int));
if (!new_sock) {
perror("\n Error : Malloc Failed\n");
close(client_sock);
continue;
}
*new_sock = client_sock;
pthread_t tid;
if (pthread_create(&tid, NULL, &compute, new_sock) != 0) {
perror("\n Error : Thread Create Failed\n");
free(new_sock);
close(client_sock);
continue;
}
printf("thread created\n");
}
close(socket_desc);
return 0;
}
I think you should remove the two lines
close(client_sock);
free(new_sock);
in the server code because the newly created thread can't perform on those variables and memory area if it is freed up at such an early point. Can you try the code again without it?
Your server closes the connected socket and frees the memory in which you stored its file handle immediately after launching the thread to handle that connection. You're unlucky that the server only hangs as a result, but you have data races, so formally your program's behavior is undefined.
Since the server isn't going to do anything else until the thread has finished, you might as well move the close() and free() after the pthread_join(). Or, considering that you do join before creating any other threads, how about just calling compute() synchronously instead of creating a new thread for it to run in?