Polymer-1.0 is there a paper-dialog dismiss event? - polymer-1.0

Is there a dismiss event for paper-dialog? I tried dialog-dismiss but it doesn't listen to ESC keyboard press. I tried iron-overlay-close but this one bugs if there is another iron-overlay within the dialog (such as an iron-dropdown)

There is no specific dismiss event for paper-dialog because it inherits the iron-overlay behaviour. However, you could create a custom event to trigger a dialog-dismiss:
// Fire a custom event
this.fire('custom-dialog-dismiss');
// Listen to the event on an element OR add a listener
<my-element on-custom-dialog-dismiss="_handleDismiss"></my-element>
...or...
listeners: {
'custom-dialog-dismiss': '_handleDismiss'
}
// Then handle the action
_handleDismiss: function(e) {
this.$.myDialog.close();
}

Related

React/TypeScript keyboard events : Property 'value' does not exist on 'EventTarget' [duplicate]

Can anyone please tell me the exact difference between currentTarget and target property in JavaScript events with example and which property is used in which scenario?
Events bubble by default. So the difference between the two is:
target is the element that triggered the event (e.g., the user clicked on)
currentTarget is the element that the event listener is attached to.
target = element that triggered event.
currentTarget = element that has the event listener.
Minimal runnable example
window.onload = function() {
var resultElem = document.getElementById('result')
document.getElementById('1').addEventListener(
'click',
function(event) {
resultElem.innerHTML += ('<div>target: ' + event.target.id + '</div>')
resultElem.innerHTML += ('<div>currentTarget: ' + event.currentTarget.id + '</div>')
},
false
)
document.getElementById('2').dispatchEvent(
new Event('click', { bubbles:true }))
}
<div id="1">1 click me
<div id="2">2 click me as well</div>
</div>
<div id="result">
<div>result:</div>
</div>
If you click on:
2 click me as well
then 1 listens to it, and appends to the result:
target: 2
currentTarget: 1
because in that case:
2 is the element that originated the event
1 is the element that listened to the event
If you click on:
1 click me
instead, the result is:
target: 1
currentTarget: 1
Tested on Chromium 71.
For events whose bubbles property is true, they bubble.
Most events do bubble, except several, namely focus, blur, mouseenter, mouseleave, ...
If an event evt bubbles, the evt.currentTarget is changed to the current target in its bubbling path, while the evt.target keeps the same value as the original target which triggered the event.
It is worth noting that if your event handler (of an event that bubbles) is asynchronous and the handler uses evt.currentTarget. currentTarget should be cached locally because the event object is reused in the bubbling chain (codepen).
const clickHandler = evt => {
const {currentTarget} = evt // cache property locally
setTimeout(() => {
console.log('evt.currentTarget changed', evt.currentTarget !== currentTarget)
}, 3000)
}
If you use React, from v17, react drops the Event Pooling.
Therefore, the event object is refreshed in the handler and can be safe to use in asynchronous calls (codepen).
↑is not always true. onClick event's currentTarget is undefined after the event handler finishes. In conclusion, always cache the event's properties locally if you are going to use them after a synchronous call.
From react docs
Note:
As of v17, e.persist() doesn’t do anything because the SyntheticEvent
is no longer pooled.
And many other things that are too long to be pasted in an answer, so I summarized and made a blog post here.
If this isn't sticking, try this:
current in currentTarget refers to the present. It's the most recent target that caught the event that bubbled up from elsewhere.
<style>
body * {
margin: 10px;
border: 1px solid blue;
}
</style>
<form onclick="alert('form')">FORM
<div onclick="alert('div')">DIV
<p onclick="alert('p')">P</p>
</div>
</form>
If click on the P tag in above code then you will get three alert,and if you click on the div tag you will get two alert and a single alert on clicking the form tag.
And now see the following code,
<style>
body * {
margin: 10px;
border: 1px solid blue;
}
</style>
<script>
function fun(event){
alert(event.target+" "+event.currentTarget);
}
</script>
<form>FORM
<div onclick="fun(event)">DIV
<p>P</p>
</div>
</form>
We just removed onclick from the P and form tag and now when we click we on P tag we get only one alert:
[object HTMLParagraphElement] [object HTMLDivElement]
Here event.target is [object HTMLParagraphElement],and event.curentTarget is [object HTMLDivElement]:
So
event.target is the node from which the event originated,
and
event.currentTarget, on the opposite, refers to the node on which current-event listener was attached.To know more see bubbling
Here we clicked on P tag but we don't have listener on P but on its parent element div.
Event.currentTarget is the element to which the event handler has been
attached, as opposed to Event.target, which identifies the element on
which the event occurred and which may be its descendant.
Source: MDN
target always refers to the element in front of addEventListener - it's the element on which the event originated.
currentTarget tells you - if this is an event that's bubbling - the element that currently has the event listener attached (which will fire the event handler if the event occurs).
See this CodePen for an example. If you open up developer tools and click the square, you'll see that first the div is the target and the currentTarget, but the event bubbles up to the main element - then main element becomes the currentTarget, while the div is still the target. Note the event listener needs to be attached to both elements for the bubbling to occur.
event.target is the node from which the event originated, ie. wherever you place your event listener (on paragraph or span), event.target refers to node (where user clicked).
event.currentTarget, on the opposite, refers to the node on which current-event listener was attached. Ie. if we attached our event listener on paragraph node, then event.currentTarget refers to paragraph while event.target still refers to span.
Note: that if we also have an event listener on body, then for this event-listener, event.currentTarget refers to body (ie. event provided as input to event-listerners is updated each time event is bubbling one node up).
Here's a simple scenario to explain why it's needed. Let's say there are some messages that you show to the user with the format below, but you also want to give them the freedom to close them (unless you have a special mental disorder), so here are some message panes:
[ A message will be in this pane [x] ]
[ A message will be in this pane [x] ]
[ A message will be in this pane [x] ]
and when the user clicks on the [x] button on each, the whole corresponding pane must be removed.
Here's the HTML code for the pane:
<div class="pane">
A message will be here
<span class="remove-button">[x]</span>
</div>
Now where do you want to add the click event listener? The user clicks on [x], but you want to remove the pane, so:
If you add the click event listener to the [x], then you will have to find its parent on DOM and remove it... which is possible but ugly and "DOM dependent".
And if you add the click event listener to the pane, clicking "everywhere on the pane" will remove it, and not just clicking on its [x] button.
So what can we do? We can use the "Bubbles Up" feature of the event system:
"Events are raised and bubble up the DOM tree regardless of the existence of any event handlers."
In our example, this means that even if we add the event handlers to the panes, we will be able to catch the events raised specifically by the [x] button clicks (because events bubble up). So there can be difference between where an event is raised, and where we catch and handle it.
Where it's raised will be in the event.target, and where it's caught will be in the event.currentTarget (where we're currently handling it). So:
let panes = document.getElementsByClassName("pane");
for(let pane of panes){
pane.addEventListener('click', hndlr);
}
function hndlr(e){
if(e.target.classList.contains('remove-button')){
e.currentTarget.remove();
}
}
(The credit of this example goes to the website JavaScript.info)
An experiment:
document.addEventListener("click", (e) => {
console.log(e.target, e.currentTarget);
});
document.querySelector("p").click();
output:
<p></p>
#document
The target (<p></p>) seems to be the element clicked, while the currentTarget (#document) is the element that is listening for the click event.

Angular Material Limit toggling of MatExapansionPanel to only clicking arrow

I'm using Angular Material to create my toggling panels. I still want my panel to expand and contract when clicking the arrow, but I not when I click anywhere in the panel header because I want to add a checkbox at the top. Currently, when I click on my checkbox, the toggling event of the panel fires when I click the checkbox. The 'change' event of the checkbox still fires afterward.
I don't mind to have the panel toggles only when clicking its arrow, how do I stop the toggling of the panel from firing when clicking anywhere in the top?
HTML
<mat-expansion-panel #panel
(opened)="togglePanel()"
(closed)="togglePanel()">
<mat-expansion-panel-header>
<mat-panel-title>
<mat-checkbox (change)="onCheckChanged($event)">
<label>Options 1</label>
</mat-checkbox>
</mat-panel-title>
<mat-panel-description></mat-panel-description>
</mat-expansion-panel-header>
</mat-expansion-panel>
TypeScript
togglePanel() {
// this event fires before the onCheckChanged event
}
onCheckChanged(event: MatCheckboxChange) {
// this event fires after the togglePanel event
}
There is currently a feature request in for this, about a year old so not sure of the ETA... seems to be some workarounds people are playing with that might help but appear to have mixed reviews.
https://github.com/angular/material2/issues/8190
Revision
I tested the following in stackblitz and it seems to work.
HTML
<mat-accordion>
<mat-expansion-panel #expansionPanel>
<mat-expansion-panel-header (click)="expandPanel(expansionPanel, $event)">
Component
expandPanel(matExpansionPanel, event): void {
event.stopPropagation(); // Preventing event bubbling
if (!this._isExpansionIndicator(event.target)) {
matExpansionPanel.close(); // Here's the magic
}
}
private _isExpansionIndicator(target: EventTarget): boolean {
const expansionIndicatorClass = 'mat-expansion-indicator';
return (target['classList'] && target['classList'].contains(expansionIndicatorClass) );
}
Stackblitz
https://stackblitz.com/edit/angular-5kugm3?embed=1&file=app/expansion-overview-example.html

Extjs two different handlers for single component

I have a window, and have two child items panel1, panel2. I have apply buttons in docked items. button is part of window...panel1, and panel2 does not have button.
I have to do different operations for Panel1, Panel2. If Panel1 is activated, and when use click on apply, it would call some handler, but when panel2 is activated, it calls handler of panel1. So, what should I do?
Here is my reference for calling handler:
'myxtype button[action=apply]':{
click: someFunction
}
Is there any way to do operations for panel1, and panel2 with Same apply button? or anything else?
you need to do a switch in your eventhandler:
'myxtype button[action=apply]': {
click: this.someFunction
},
someFunction: function (button) {
var tab = button.up('tabpanel').getActiveTab();
if (tab.title === 'tabtitle1') { // insert title of tab1 here
handlerForPanel1(); // insert function for tab1 here
} else {
handlerForPanel2(); // insert function for tab2 here
}
}
in extjs a component can only have one listener function for each event type
you can't assign different handlers based on the circumstances around this component
so the only solution is to dispatch the event in the event handler and delegate it to 2 different functions

Extjs mouseover and click event not working together for an element id

I have a button and in my controller i created one mouse over event and a click event for that button's id. But everytime when i click button it goes to the mouseover event function only, but when I comment the mouseover it goes to the click event function nicely. Why this is so? I am using ext4.1
thanks in advance.
me.control({
'#notificationIconId':{
click:me.notificationClick
},
'#notificationIconId':{
mouseover:me.notificationMouseOver
}
});
},
notificationMouseOver : function (){
alert('1')
},
notificationClick :function(menuitem)
{
alert('2')
}
You're using two times the same key '#notificationIconId' in a Javascript object... So, the last one is overriding previous ones.
You can add multiple listeners for the same selector:
'#notificationIconId': {
click: me.notificationClick
,mouseover: me.notificationMouseOver
}

Backbone.js View events disable enable

If I have a View in backbone.js and it has an event in the events list:
events: {
'click #somebutton': 'clicked'
},
clicked: function () {
console.log('clicked');
}
How can I then disable/enable that event? So for instance if its clicked then
the event is removed (the button remains on screen but is greyed out etc). When some other part of the view is updated or whatever the event
enabled. Sure I can use jquery but I want to know if this functionality is available in backbone.
Thanks for any answers
Paul
You can always use delegateEvents() and undelegateEvents() to redo your event binding between the DOM and your Backbone View. That said, I usually just keep the event handler and add a conditional in the handler.
// .disabled class (CSS) grays out the button
clicked: function(event) {
var buttonEl = $(event.currentTarget);
if (buttonEl.hasClass('disabled')) {
// Do nothing
} else {
// Do something AND...
buttonEl.addClass('disabled');
}
}
Then you can have your other view or code simply removeClass('disabled') when you want to restore functionality.
UPDATE - disabled property
See comments, but a simpler, much better solution is to use the disabled property disabled="disabled" of buttons.
Use delegateEvents and undelegateEvents for binding and unbinding events. Check for reference: delegateEvents

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