Segmentation fault when printing contents of a multidimensional array - c

I'm running the following C program and getting Segmentation fault: 11.
#include <stdio.h>
#include <stdlib.h>
#define SIZE 2
void print_array(double **arr, int size) {
for (int i = 0; i < size; i++) {
for (int j = 0; j < size; j++) {
printf("%f\n", arr[i][j]);
}
}
}
int main(int argc, char **argv) {
double mat[SIZE][SIZE] = {{1, 2}, {3, 4}};
print_array((double **) mat, SIZE);
}
Could someone explain why this might be happening? I don't believe that I need to dynamically allocate memory for mat, since I'm passing it into print_array within the main() function.
When changing the function signature of print_array() to
void print_array(int size, double arr[size][size])
the problem goes away.
Still curious though... Why do I get the segmentation fault when casting mat as double ** and passing it into print_array()? At the end of the day, double arr[2][2] and double **arr with size 2 are the same thing, correct?

You're getting undefined behavior since you're lying to the compiler about what your memory contains.
The in-memory format of mat is not the same as (double **). The former is a compact square of doubles, the latter is a pointer to a pointer. These are not the same.
You can represent a 2D as an array of row (or column, if you feel like it) pointers, which makes double indexing work. But that isn't the same thing as indexing into an actual array.
UPDATE: I'm not sure if it's possible to come up with a function signature for a function that can access either an actual compact array, or one represented through pointers ... My suggestion would be to keep it simple and write two different functions for these different requirements:
void print_matrix_compact(const double *el0, size_t size);
void print_matrix_indirect(const double **mtx, size_t size);
Here el0 is a pointer to element 0 of an actual ("compact") array, while mtx is a pointer to an array of pointers for the one stored as an array of arrays. In both cases matrices are assumed to be square, with a size of size×size elements.

No, they are not the same.
A double[size][size] is a contiguous block of memory containing doubles where the compiler knows how to calculate the addresses out of the indices.
A double ** is a pointer to a block of memory containing one or more pointers to blocks of doubles.
By accessing the double[size][size] as double ** you are interpreting your double values as pointers.

Related

Matrix pointer in C

I will go straight to what I'm asking for, I also see some similar question but is not what I'm looking for...so it seems I have to ask with a new forum.
I'm preparing myself for a future examination, where is not required the pointer, but I would like to get some extra information and abilities.
Here's the code followed by the question...
I'm using Fedora 33, I know is different from some IDE on Windows (ex: Visual Studio or Dev C++)
/* It's just a simple test, if this work I will get myself into a more complicated one, as you could read in the
* forum, I'm getting ready ( just a recheck of my abilities ) for an universitary examinaton. */
#include <stdio.h>
#include <stdlib.h>
#define N 5
void casual_generation(int** mat);
void prompt_print(int** mat);
int main()
{
int **mat[N][N];
casual_generation(**mat);
prompt_print(**mat);
}
void casual_generation(int** mat)
{
int i=0,j=0;
for(i=0;i<N;i++)
for(j=0;j<N;j++)
mat[i][j] = rand() % 50;
}
void prompt_print(int** mat)
{
int i=0,j=0;
for(i=0;i<N;i++)
{
for(j=0;j<N;j++)
printf("%d ", mat[i][j]);
printf("\n");
}
}
Somebody else on the forum used malloc, struct or other stuff, as you can see in this picture, when I try to execute him it says "Segmentation fault (core dumped)"
screen error
Where is my error?
And if you want, can you also send me the version with the passed value pointer?
Thanks for whoever will give me an answer, and time dedicated.
This declaration
int **mat[N][N];
does not make a sense. It means that you have a matrix elements of which are pointers of the type int **. But you need a matrix elements of which are integer numbers of the type int. That is you need a declaration like this
int mat[N][N];
So now you have a two-dimensional array (or matrix) of integers.
As you are going to pass this two-dimensional array to functions then used as an argument expression it is converted to pointer to its first element of the type int ( * )[N].
Correspondingly the functions that accepts such an array should be declared like
void casual_generation( int mat[][N], size_t n );
void prompt_print( int mat[][N], size_t n );
or (that is fully equivalent) like
void casual_generation( int ( * mat )[N], size_t n );
void prompt_print( int ( *mat )[N], size_t n );
because the compiler adjusts function parameters having array types to pointers to array element types.
Now for example the first function can be defined the following way
void casual_generation( int ( * mat )[N], size_t n )
{
for ( size_t i = 0; i < n; i++ )
{
for ( size_t j = 0; j < N; j++ )
{
mat[i][j] = rand() % 50;
}
}
}
And the function can be called like
casual_generation( mat, N );
A similar way can be defined the function prompt_print.
Using the second parameter makes the function more general. For example it can be called for two-dimensional arrays with different numbers of rows.
Now I will explain why you are getting a segmentation fault in your original code.
You have this declaration
int **mat[N][N];
a two dimensional array of pointers of the type int **.
Then you are using the expression **mat as an argument of function calls like this
casual_generation(**mat);
Then you are applying the dereference operator like *mat the array designator is converted to pointer to its first element (row) having the type int ** ( * )[N]. So dereferencing this pointer you get the first row of your array int **[N]. Applying the second time the dereferenced operator to this expression that has an array type the used expression is again is converted to pointer to its first element of the type int **( * ). That is it points to the first element of the first row of the original two-dimensional array. Dereferencing this pointer you get the first element of the type int **. This uninitialized pointer with indeterminate value the function accepts as its argument.
Thus dereferencing this first uninitialized element of the original matrix within the function
mat[i][j] = rand() % 50;
^^^
you get a segmentation fault. The reason of the fault is the incorrect matrix and the corresponding function parameter as it was shown above in tbe beginning of the answer.
Where is my error?
The "Segmentation fault" error happens because you define the variable mat as a pointer, but don't allocate any memory for it to point to.
int **mat[N][N];
You meant to do
Int mat[N][N];
and
casual_generation(mat);
prompt_print(mat);
By passing **mat you are passing mat[0][0] that is an int, but you want to pass the whole matrix which is a pointer to pointers to int (i.e. int **)
And you may want to introduce srand() in your code.
Just to make things clear:
mat is of type int ** and it's the whole matrix (or if you want it's a pointer to the first row)
*mat is of type int * and it's the first row of the matrix (or if you want it's a pointer to the first element of the first row)
**mat is of type int and it's the first element of the first row of the matrix
int **mat[N][N];
Here, you defined a double pointer to a 2D array. You only need to use one of those - a double pointer or a 2D array, like so:
int mat[N][N];
However, the bigger problem comes from trying to interchange 2D arrays and double pointers. This isn't possible in C since the 2D array is laid out flat in memory.
You need to create an array mat_ptr of pointers yourself and then pass that to casual_generation and prompt_print.
Finally, these casual_generation and prompt_print functions expect to be given a pointer, so you shouldn't dereference the pointer with ** before calling the function.
The final working code is:
int main()
{
int mat[N][N];
int *mat_ptr[N];
for (int i = 0; i < N; i++)
mat_ptr[i] = mat[i];
casual_generation(mat_ptr);
prompt_print(mat_ptr);
}
As you can find a detailed explanation why the code crashed in the other answer I will only propose a quite elegant solution that uses a neat though little known feature from C99 called Variable Length Arrays (aka VLA).
#include <stdio.h>
#include <stdlib.h>
void casual_generation(int n, int mat[n][n]);
void prompt_print(int n, int mat[n][n]);
int main()
{
const int N = 5;
int mat[N][N];
casual_generation(N, mat);
prompt_print(N, mat);
}
void casual_generation(int n, int mat[n][n])
{
for(int i=0;i<n;i++)
for(int j=0;j<n;j++)
mat[i][j] = rand() % 50;
}
void prompt_print(int n, int mat[n][n])
{
for(int i=0;i<n;i++)
{
for(int j=0;j<n;j++)
printf("%d ", mat[i][j]);
printf("\n");
}
}
It compiles in pedantic mode with no warnings and it works like a charm.
VLA were introduced to C to simplify numerical computation over multidimensional arrays.

Reason for Segmentation fault vs returning random values with the following C code

Please explain (reason for the output) what happens as a result of running the two segments of code. Please explain their difference too. There are two versions of setArr(int, int) as explained below...
#include <stdio.h>
void setArr(int, int);
int *arr[10]; // array of 10 int pointers
int main(int argc, char *argv[]) {
int i;
setArr(0, 0);
setArr(1, 100);
setArr(2, 200);
setArr(3, 300);
setArr(4, 400);
for (i = 0; i < 5; i++)
printf("arr[%d]: %d\n", i, *arr[i]); /* should be 0,100, 200,300,400 */
return 0;
}
Versions of setArr
Version A
void setArr(int index, int v) {
int i = v;
*arr[index] = i;
}
Output: Segmentation fault (core dumped)
Version B
void setArr(int index, int v) {
int i = v;
arr[index] = &i;
}
Output:
arr[0]: 400
arr[1]: 32748
arr[2]: 32748
arr[3]: 32748
arr[4]: 32748
I presume the values from running Version B are just random values.
I am fairly new to pointers I have knowledge in Java, so please explain it as beginner friendly as you can :)
You are hitting a lot of undefined behavior scenarios, but I will explain what is likely happening.
arr is an array of 10 pointers to integers.
int * arr[10]; // array of 10 int pointers
And when declared as a global variable, all of those pointers are going to be zero-initialized - so hence, it's an array of 10 NULL pointers.
So this line in version A, is dereferencing the address at arr[index]:
* arr[index] = i;
Is effectively saying this:
*(NULL) = i;
And that will certainly crash consistently.
In Version B, you have it as:
int i = v;
arr[index] = &i;
So now you are correctly assigning a pointer to a slot in the array. However that address getting assigned is to a local stack variable, i, which goes out of scope as soon as the function returns. So when you print the value at that address, it's most certainly been clobbered from other calls writing on top of the stack. (Or technically this "undefined behavior" of accessing a memory address of a stack variable that has gone out of scope.)
Better:
void setArr (int index, int v){
arr[index] = malloc(sizeof(int));
*arr[index] = v;
}
The above allocates memory for the address that you want to copy that value into. You're on your own for how to free that memory.
Alternatively:
Just declare arr as an array of integers instead of pointers:
int arr[10];
void setArr (int index, int v){
arr[index] = v;
}
And then print normally without the * deference thing on arr.
printf("arr[%d]: %d\n", i, arr[i]);
Version A says "the contents of an undefined pointer equals i" - undefined behavior = crash. Basically you are trying to write to some unknown location in memory.
Version B says "Some pointer = some address" - still undefined behavior as &i goes out of scope, but it is still an address and so it "kind of works". Here you are writing to "good" memory locations, but reading from bad ones.
in first case, you have defined the "array of pointers" to integer. They are not integer pointers. Either you will have to allocate memory (preferably using melloc/calloc functions) before storing any value to them OR you can define the array of integer like this:
int (*a)[10]
The following link may show you some idea about it: Difference between *ptr[10] and (*ptr)[10]
In second case, you are saving the address of integer into integer pointer, which is ok, but int i is local variable to function setArr(). This will therefore, the value of int i will be dereferenced every time the function setArr() exits. Therefore you are getting undefined behavior for 2nd case. Either you can use static int i OR use global variable (not preferred) OR use pointer to integer assignment.

Matrix power and pointers

I am trying to compute the power of the matrix A using multiplications.
I am having problems with the ArrayPower function. It does not function as i think it should.The MultiArray function however seems to work fine. Can anyone help me ?
#include <stdio.h>
int** MultiArray(int a[2][2],int b[2][2]);
int** ArrayPower(int a[2][2],int e);
int main(void)
{
int fa[2][2];
fa[0][0]=0;
fa[0][1]=1;
fa[1][0]=1;
fa[1][1]=1;
int **multifa=malloc(sizeof(int)*2);
for (int i=0;i<2;i++) {
multifa[i]=malloc(sizeof(int)*2);
}
multifa=ArrayPower(fa,2);
printf("%d %d\n",multifa[0][0],multifa[0][1]);
printf("%d %d\n",multifa[1][0],multifa[1][1]);
return 0;
}
int** MultiArray(int a[2][2], int b[2][2]) {
//multi a *b
//memory allocation
int i,rows=2,cols=2;
int **c=malloc(rows*sizeof(int));
for (i=0;i<rows;i++) {
c[i]=malloc(cols*sizeof(int));
}
c[0][0]=a[0][0]*b[0][0]+a[0][1]*b[1][0];
c[0][1]=a[0][0]*b[0][1]+a[0][1]*b[1][1];
c[1][0]=a[1][0]*b[0][0]+a[1][1]*b[1][0];
c[1][1]=a[1][0]*b[0][1]+a[1][1]*b[1][1];
return c;
}
int** ArrayPower(int a[2][2],int e) {
//memory allocation
int i,rows=2,cols=2;
int **c=malloc(rows*sizeof(int));
for (i=0;i<rows;i++) {
c[i]=malloc(cols*sizeof(int));
}
c[0][0]=a[0][0];
c[0][1]=a[0][1];
c[1][0]=a[1][0];
c[1][1]=a[1][1];
for (i=1;i<e;i++) {
c=MultiArray(a,c);
}
return c;
}
MultiArray is declared as taking a second parameter of type int [2][2], but it is called with an argument of c, which as type int **. These are not compatible types.
In a parameter, the type int [2][2] is automatically converted to a pointer to an array of two int, the type int (*)[2]. This is a pointer to a place where there are two int objects (and, because we know it is the first element of an array of two arrays of two int objects, we know there are two more int objects beyond the first two).
The definition of c with int **c means that c is a pointer to a pointer to an int. A pointer to a pointer and a pointer to an array are different and are not compatible.
One way to fix this is to define c with int (*c)[2] = malloc(2 * sizeof *c);. It is then unnecessary to have the loop after the definition that allocates more space; the single allocation allocates the entire array.
The return type of MultiArray should be changed similarly, as well as the code within it and elsewhere in the program. Alternatively, the second parameter of MultiArray can be changed from int b[2][2] to int **b. (This latter is an easier edit but produces an inferior program, since it uses more pointers and allocations than necessary.)
You should always compile your code with warnings enabled. That would have alerted you to the incorrect call.

Passing dynamically allocated array as a parameter in C

So... I have a dynamically allocated array on my main:
int main()
{
int *array;
int len;
array = (int *) malloc(len * sizeof(int));
...
return EXIT_SUCCESS;
}
I also wanna build a function that does something with this dynamically allocated array.
So far my function is:
void myFunction(int array[], ...)
{
array[position] = value;
}
If I declare it as:
void myFunction(int *array, ...);
Will I still be able to do:
array[position] = value;
Or I will have to do:
*array[position] = value;
...?
Also, if I am working with a dynamically allocated matrix, which one is the correct way to declare the function prototype:
void myFunction(int matrix[][], ...);
Or
void myFunction(int **matrix, ...);
...?
If I declare it as:
void myFunction(int *array, ...);
Will I still be able to do:
array[position] = value;
Yes - this is legal syntax.
Also, if I am working with a dynamically allocated matrix, which one
is correct to declare the function prototype:
void myFunction(int matrix[][], ...);
Or
void myFunction(int **matrix, ...);
...?
If you're working with more than one dimension, you'll have to declare the size of all but the first dimension in the function declaration, like so:
void myFunction(int matrix[][100], ...);
This syntax won't do what you think it does:
void myFunction(int **matrix, ...);
matrix[i][j] = ...
This declares a parameter named matrix that is a pointer to a pointer to int; attempting to dereference using matrix[i][j] will likely cause a segmentation fault.
This is one of the many difficulties of working with a multi-dimensional array in C.
Here is a helpful SO question addressing this topic:
Define a matrix and pass it to a function in C
Yes, please use array[position], even if the parameter type is int *array. The alternative you gave (*array[position]) is actually invalid in this case since the [] operator takes precedence over the * operator, making it equivalent to *(array[position]) which is trying to dereference the value of a[position], not it's address.
It gets a little more complicated for multi-dimensional arrays but you can do it:
int m = 10, n = 5;
int matrixOnStack[m][n];
matrixOnStack[0][0] = 0; // OK
matrixOnStack[m-1][n-1] = 0; // OK
// matrixOnStack[10][5] = 0; // Not OK. Compiler may not complain
// but nearby data structures might.
int (*matrixInHeap)[n] = malloc(sizeof(int[m][n]));
matrixInHeap[0][0] = 0; // OK
matrixInHeap[m-1][n-1] = 0; // OK
// matrixInHeap[10][5] = 0; // Not OK. coloring outside the lines again.
The way the matrixInHeap declaration should be interpreted is that the 'thing' pointed to by matrixInHeap is an array of n int values, so sizeof(*matrixInHeap) == n * sizeof(int), or the size of an entire row in the matrix. matrixInHeap[2][4] works because matrixInHeap[2] is advancing the address matrixInHeap by 2 * sizeof(*matrixInHeap), which skips two full rows of n integers, resulting in the address of the 3rd row, and then the final [4] selects the fifth element from the third row. (remember that array indices start at 0 and not 1)
You can use the same type when pointing to normal multidimensional c-arrays, (assuming you already know the size):
int (*matrixPointer)[n] = matrixOnStack || matrixInHeap;
Now lets say you want to have a function that takes one of these variably sized matrices as a parameter. When the variables were declared earlier the type had some information about the size (both dimensions in the stack example, and the last dimension n in the heap example). So the parameter type in the function definition is going to need that n value, which we can actually do, as long as we include it as a separate parameter, defining the function like this:
void fillWithZeros(int m, int n, int (*matrix)[n]) {
for (int i = 0; i < m; ++i)
for (int j = 0; j < n; ++j)
matrix[i][j] = 0;
}
If we don't need the m value inside the function, we could leave it out entirely, just as long as we keep n:
bool isZeroAtLocation(int n, int (*matrix)[n], int i, int j) {
return matrix[i][j] == 0;
}
And then we just include the size when calling the functions:
fillWithZeros(m, n, matrixPointer);
assert(isZeroAtLocation(n, matrixPointer, 0, 0));
It may feel a little like we're doing the compilers work for it, especially in cases where we don't use n inside the function body at all (or only as a parameter to similar functions), but at least it works.
One last point regarding readability: using malloc(sizeof(int[len])) is equivalent to malloc(len * sizeof(int)) (and anybody who tells you otherwise doesn't understand structure padding in c) but the first way of writing it makes it obvious to the reader that we are talking about an array. The same goes for malloc(sizeof(int[m][n])) and malloc(m * n * sizeof(int)).
Will I still be able to do:
array[position] = value;
Yes, because the index operator p[i] is 100% identical to *(ptr + i). You can in fact write 5[array] instead of array[5] and it will still work. In C arrays are actually just pointers. The only thing that makes an array definition different from a pointer is, that if you take a sizeof of a "true" array identifier, it gives you the actual storage size allocates, while taking the sizeof of a pointer will just give you the size of the pointer, which is usually the system's integer size (can be different though).
Also, if I am working with a dynamically allocated matrix, which one is the correct way to declare the function prototype: (…)
Neither of them because those are arrays of pointers to arrays, which can be non-contigous. For performance reasons you want matrices to be contiguous. So you just write
void foo(int matrix[])
and internally calculate the right offset, like
matrix[width*j + i]
Note that writing this using the bracket syntax looks weird. Also take note that if you take the sizeof of an pointer or an "array of unspecified length" function parameter you'll get the size of a pointer.
No, you'd just keep using array[position] = value.
In the end, there's no real difference whether you're declaring a parameter as int *something or int something[]. Both will work, because an array definition is just some hidden pointer math.
However, there's is one difference regarding how code can be understood:
int array[] always denotes an array (it might be just one element long though).
int *pointer however could be a pointer to a single integer or a whole array of integers.
As far as addressing/representation goes: pointer == array == &array[0]
If you're working with multiple dimensions, things are a little bit different, because C forces you declare the last dimension, if you're defining multidimensional arrays explicitly:
int **myStuff1; // valid
int *myStuff2[]; // valid
int myStuff3[][]; // invalid
int myStuff4[][5]; // valid

passing an array of string to a function

My program is
#define ARRLEN 10
#define SIZEALCO 128
#define MAX_STRING_LENGTH 12
in main function,
char TYPEDATA_XML_FN[ARRLEN][SIZEALCO];
char TYPEDATA_MD5_FN[ARRLEN][SIZEALCO];
char identifier[ARRLEN][MAX_STRING_LENGTH];
char Temppath[SIZEALCO];
int arraynum;
// ...
arraynum = 0;
for(arraynum = 0; arraynum <ARRLEN; arraynum++)
{
/* Create the file name with the path*/
strcpy(Temppath,"/fw/TYPEDATA/");
nameFil(Temppath,identifier[arraynum],TYPEDATA_XML_FN[arraynum],TYPEDATA_MD5_FN[arraynum]);
}
subfunction is :
void nameFil(char *SourPath,char *InPinName,char *FilePathNameXml,char *FilePathNameMd5)
{
sprintf(FilePathNameXml, "%s\\%s_TYPEDATA.XML",SourPath,InPinName);
sprintf(FilePathNameMd5, "%s\\%s_TYPEDATA.MD5",SourPath,InPinName);
}
I checked with your example. I used (trial)
char** a = calloc(ARRLEN, sizeof(char *));
for(i = 0; i < ARRLEN ; ++i)
a[i] = ucmalloc(MAX_STRING_LENGTH);
pase(a);
subfunction :
void pase(char b[ARRLEN][MAX_STRING_LENGTH])
{
// ...
}
Now I got the warning message as "warning: passing arg 1 of `pase' from incompatible pointer type".
Actually, I would like to pass the full string array identifier,TYPEDATA_XML_FN,TYPEDATA_MD5_FN. Now I am passing single string to the subfunction. Kindly guide me. Thank you
The prototype void pase(char b[ARRLEN][MAX_STRING_LENGTH]) is rather mis-leading,
void pase(char b[][MAX_STRING_LENGTH])
would be better, since otherwise there is the implication of bounds checking (the first array dimension is ignored).
The reason why you get "incompatible pointer type" is because a is an array of pointers. If a was incremented (as a pointer itself) then the address would increase by the size of a pointer. However, b is an array of arrays of size MAX_STRING_LENGTH, so if b was incremented then the value would increase by MAX_STRING_LENGTH.
The way you have allocated the array a will (probably) not give you contiguous memory, which is what is required here. You could achieve what you want using an array of pointers, but you really must decide what you want to do. If you want to use [][] notation then you need to
calloc(MAX_STRING_LENGTH,ARRLEN);
You are getting confused because although an one dimensional array char[] behaves like a pointer char *, in two dimensions a char[][N] is not convertible to a char **, being actually more like a (*char)[N] (pointer to arrays of length n of char).
So if you want to make a function that receives a two dimensional array, you have two choices:
Use pointers to pointers:
void f(char ** array, int nrows, int ncols);
To create a char**, do like you are already doing now: create an array for pointers and call malloc for each one of them.
Use two dimensional arrays:
void f(char array[][NCOLS], int nrows);
//note: NCOLS is a compile time constant now
//NROWS is the first dimension and can be omited from array[NROWS][NCOLS]
The tricky bit is malloc-ing a two dimensional array:
char (*my_array)[NCOLS];
//my_identifiers is a pointer to arrays of length NCOLS
// it can be passed to any function expecting a car[][NCOLS]
my_array = malloc(number_of_rows*(sizeof *my_array));
You can also make it easier to understand all of this with a good choice of typedefs:
typedef char MY_STRING[MAX_STR_LENGTH];
//define my strings as arrays of MAX_STRING_LENGTH
void f(MY_STRING array[]);
...
MY_STRING *arr = malloc(nstrings*sizeof(MY_STRING));
f(arr);

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