Prevent popen() from displaying error on stderr - c

I have the following code to find the release of the Linux distribution that I am using.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main()
{
return print_osinfo();
}
int print_osinfo()
{
FILE *fp;
extern FILE* popen();
char buffer[128];
int index = 0;
memset(buffer,0,sizeof(buffer));
fp = popen("/etc/centos-release", "r");
if(!fp)
{
pclose(fp);
fp = popen("/etc/redhat-release", "r");
if(!fp)
{
pclose(fp);
return 1;
}
}
while(fgets(buffer, sizeof(buffer), fp)!= NULL)
{
printf("%s\n",buffer);
}
pclose(fp);
return 0;
}
If I run the above code on Ubuntu 14.04 I get the following error.
sh: 1: /etc/centos-release: not found
I fail to understand why it is not trying to open redhat-release and then return -1. Also, is there a way to prevent the above error from being displayed on the screen?

popen is a function more suited for accessing the output of a subprocess than for simply accessing the contents of a file. For that, you should use fopen. fopen takes a file path and a mode as arguments, so all you would need to do is replace your popens with fopens and it should work perfectly.
If you really want to use popen, it takes a shell command as it's first argument, not a filename. Try popen("cat /etc/centos-release","r"); instead.
Now, you might be a bit confused, because both of these functions return a FILE pointer. fopen returns a pointer to the file you passed as an argument. popen, however, returns a pipe pointing to the output of the command you passed to it, which C sees as a FILE pointer. This is because, in C, all i/o is file access; C's only connection to the outside world is through files. So, in order to pass the output of some shell command, popen creates what C sees as a FILE in memory, containing the output of said shell command. Since it is rather absurd to run a whole other program (the shell command) just to do what fopen does perfectly well, it makes far more sense to just use fopen to read from files that already exist on disk.

Related

Can't find a source file at" /getc.c" eclipse c ubuntu

just installed eclipse on my linux and trying working with files.
I wanted to use fgetc function but it seems that its not working..
while debugging: even if Im using step over its crush, and while letting it run its just dont do anything.
its happen also for every function related to files like fscanf,fgets etc..
the error messege is:
Can't find a source file at "/build/glibc-OTsEL5/glibc-2.27/libio/getc.c"
Locate the file or edit the source lookup path to include its location.
any ideas?
thnk's in advanced
and this is my code:
#include <stdio.h>
#include <stdlib.h>
int main(){
func();
return 0;
}
void func(){
int ch;
int fd = open("out.txt", O_RDONLY);
if(fd < 0)
perror("fd");
ch = fgetc(fd);
printf("%d",ch);
}
The error message comes from the debugger. It indicates that whoever built glibc for your system did not add source files to the debugging information. As a result, stepping through system library functions such as fgetc is very confusing. But this is independent of your actual problem.
You cannot mix file descriptor functions like open with file stream functions like fgetc. The compiler will have print a type mismatch warning; you really should not ignore these.
Something like this should fix the type error:
File *fp = fopen("out.txt", "r");
if (fp == NULL) {
perror("fopen");
return 1;
}
ch = fgetc(fp);
If you want to keep using unbuffered I/O and open, you will have to use the read function instead of fgetc to read bytes.

How to write to a file in SD Card if one is inserted? [duplicate]

I've got a utility that outputs a list of files required by a game. How can I run that utility within a C program and grab its output so I can act on it within the same program?
UPDATE: Good call on the lack of information. The utility spits out a series of strings, and this is supposed to be portable across Mac/Windows/Linux. Please note, I'm looking for a programmatic way to execute the utility and retain its output (which goes to stdout).
As others have pointed out, popen() is the most standard way. And since no answer provided an example using this method, here it goes:
#include <stdio.h>
#define BUFSIZE 128
int parse_output(void) {
char *cmd = "ls -l";
char buf[BUFSIZE];
FILE *fp;
if ((fp = popen(cmd, "r")) == NULL) {
printf("Error opening pipe!\n");
return -1;
}
while (fgets(buf, BUFSIZE, fp) != NULL) {
// Do whatever you want here...
printf("OUTPUT: %s", buf);
}
if (pclose(fp)) {
printf("Command not found or exited with error status\n");
return -1;
}
return 0;
}
Sample output:
OUTPUT: total 16
OUTPUT: -rwxr-xr-x 1 14077 14077 8832 Oct 19 04:32 a.out
OUTPUT: -rw-r--r-- 1 14077 14077 1549 Oct 19 04:32 main.c
For simple problems in Unix-ish environments try popen().
From the man page:
The popen() function opens a process by creating a pipe, forking and invoking the shell.
If you use the read mode this is exactly what you asked for. I don't know if it is implemented in Windows.
For more complicated problems you want to look up inter-process communication.
popen is supported on Windows, see here:
http://msdn.microsoft.com/en-us/library/96ayss4b.aspx
If you want it to be cross-platform, popen is the way to go.
Well, assuming you're on a command line in a windows environment, you can use pipes or command line redirects. For instance,
commandThatOutputs.exe > someFileToStoreResults.txt
or
commandThatOutputs.exe | yourProgramToProcessInput.exe
Within your program, you could use the C standard input functions to read the other programs output (scanf, etc.): http://irc.essex.ac.uk/www.iota-six.co.uk/c/c1_standard_input_and_output.asp . You could also use the file example and use fscanf. This should also work in Unix/Linux.
This is a very generic question, you may want to include more details, like what type of output it is (just text, or a binary file?) and how you want to process it.
Edit: Hooray clarification!
Redirecting STDOUT looks to be troublesome, I've had to do it in .NET, and it gave me all sorts of headaches. It looks like the proper C way is to spawn a child process, get a file pointer, and all of a sudden my head hurts.
So heres a hack that uses temporary files. It's simple, but it should work. This will work well if speed isn't an issue (hitting the disk is slow), or if it's throw-away. If you're building an enterprise program, looking into the STDOUT redirection is probably best, using what other people recommended.
#include <stdlib.h>
#include <stdio.h>
int main(int argc, char* argv[])
{
FILE * fptr; // file holder
char c; // char buffer
system("dir >> temp.txt"); // call dir and put it's contents in a temp using redirects.
fptr = fopen("temp.txt", "r"); // open said file for reading.
// oh, and check for fptr being NULL.
while(1){
c = fgetc(fptr);
if(c!= EOF)
printf("%c", c); // do what you need to.
else
break; // exit when you hit the end of the file.
}
fclose(fptr); // don't call this is fptr is NULL.
remove("temp.txt"); // clean up
getchar(); // stop so I can see if it worked.
}
Make sure to check your file permissions: right now this will simply throw the file in the same directory as an exe. You might want to look into using /tmp in nix, or C:\Users\username\Local Settings\Temp in Vista, or C:\Documents and Settings\username\Local Settings\Temp in 2K/XP. I think the /tmp will work in OSX, but I've never used one.
In Linux and OS X, popen() really is your best bet, as dmckee pointed out, since both OSs support that call. In Windows, this should help: http://msdn.microsoft.com/en-us/library/ms682499.aspx
MSDN documentation says
If used in a Windows program, the _popen function returns an invalid file pointer that causes the program to stop responding indefinitely. _popen works properly in a console application. To create a Windows application that redirects input and output, see Creating a Child Process with Redirected Input and Output in the Windows SDK.
You can use system() as in:
system("ls song > song.txt");
where ls is the command name for listing the contents of the folder song and song is a folder in the current directory. Resulting file song.txt will be created in the current directory.
//execute external process and read exactly binary or text output
//can read image from Zip file for example
string run(const char* cmd){
FILE* pipe = popen(cmd, "r");
if (!pipe) return "ERROR";
char buffer[262144];
string data;
string result;
int dist=0;
int size;
//TIME_START
while(!feof(pipe)) {
size=(int)fread(buffer,1,262144, pipe); //cout<<buffer<<" size="<<size<<endl;
data.resize(data.size()+size);
memcpy(&data[dist],buffer,size);
dist+=size;
}
//TIME_PRINT_
pclose(pipe);
return data;
}

How to read the cmd output as Input in C using System() [duplicate]

I've got a utility that outputs a list of files required by a game. How can I run that utility within a C program and grab its output so I can act on it within the same program?
UPDATE: Good call on the lack of information. The utility spits out a series of strings, and this is supposed to be portable across Mac/Windows/Linux. Please note, I'm looking for a programmatic way to execute the utility and retain its output (which goes to stdout).
As others have pointed out, popen() is the most standard way. And since no answer provided an example using this method, here it goes:
#include <stdio.h>
#define BUFSIZE 128
int parse_output(void) {
char *cmd = "ls -l";
char buf[BUFSIZE];
FILE *fp;
if ((fp = popen(cmd, "r")) == NULL) {
printf("Error opening pipe!\n");
return -1;
}
while (fgets(buf, BUFSIZE, fp) != NULL) {
// Do whatever you want here...
printf("OUTPUT: %s", buf);
}
if (pclose(fp)) {
printf("Command not found or exited with error status\n");
return -1;
}
return 0;
}
Sample output:
OUTPUT: total 16
OUTPUT: -rwxr-xr-x 1 14077 14077 8832 Oct 19 04:32 a.out
OUTPUT: -rw-r--r-- 1 14077 14077 1549 Oct 19 04:32 main.c
For simple problems in Unix-ish environments try popen().
From the man page:
The popen() function opens a process by creating a pipe, forking and invoking the shell.
If you use the read mode this is exactly what you asked for. I don't know if it is implemented in Windows.
For more complicated problems you want to look up inter-process communication.
popen is supported on Windows, see here:
http://msdn.microsoft.com/en-us/library/96ayss4b.aspx
If you want it to be cross-platform, popen is the way to go.
Well, assuming you're on a command line in a windows environment, you can use pipes or command line redirects. For instance,
commandThatOutputs.exe > someFileToStoreResults.txt
or
commandThatOutputs.exe | yourProgramToProcessInput.exe
Within your program, you could use the C standard input functions to read the other programs output (scanf, etc.): http://irc.essex.ac.uk/www.iota-six.co.uk/c/c1_standard_input_and_output.asp . You could also use the file example and use fscanf. This should also work in Unix/Linux.
This is a very generic question, you may want to include more details, like what type of output it is (just text, or a binary file?) and how you want to process it.
Edit: Hooray clarification!
Redirecting STDOUT looks to be troublesome, I've had to do it in .NET, and it gave me all sorts of headaches. It looks like the proper C way is to spawn a child process, get a file pointer, and all of a sudden my head hurts.
So heres a hack that uses temporary files. It's simple, but it should work. This will work well if speed isn't an issue (hitting the disk is slow), or if it's throw-away. If you're building an enterprise program, looking into the STDOUT redirection is probably best, using what other people recommended.
#include <stdlib.h>
#include <stdio.h>
int main(int argc, char* argv[])
{
FILE * fptr; // file holder
char c; // char buffer
system("dir >> temp.txt"); // call dir and put it's contents in a temp using redirects.
fptr = fopen("temp.txt", "r"); // open said file for reading.
// oh, and check for fptr being NULL.
while(1){
c = fgetc(fptr);
if(c!= EOF)
printf("%c", c); // do what you need to.
else
break; // exit when you hit the end of the file.
}
fclose(fptr); // don't call this is fptr is NULL.
remove("temp.txt"); // clean up
getchar(); // stop so I can see if it worked.
}
Make sure to check your file permissions: right now this will simply throw the file in the same directory as an exe. You might want to look into using /tmp in nix, or C:\Users\username\Local Settings\Temp in Vista, or C:\Documents and Settings\username\Local Settings\Temp in 2K/XP. I think the /tmp will work in OSX, but I've never used one.
In Linux and OS X, popen() really is your best bet, as dmckee pointed out, since both OSs support that call. In Windows, this should help: http://msdn.microsoft.com/en-us/library/ms682499.aspx
MSDN documentation says
If used in a Windows program, the _popen function returns an invalid file pointer that causes the program to stop responding indefinitely. _popen works properly in a console application. To create a Windows application that redirects input and output, see Creating a Child Process with Redirected Input and Output in the Windows SDK.
You can use system() as in:
system("ls song > song.txt");
where ls is the command name for listing the contents of the folder song and song is a folder in the current directory. Resulting file song.txt will be created in the current directory.
//execute external process and read exactly binary or text output
//can read image from Zip file for example
string run(const char* cmd){
FILE* pipe = popen(cmd, "r");
if (!pipe) return "ERROR";
char buffer[262144];
string data;
string result;
int dist=0;
int size;
//TIME_START
while(!feof(pipe)) {
size=(int)fread(buffer,1,262144, pipe); //cout<<buffer<<" size="<<size<<endl;
data.resize(data.size()+size);
memcpy(&data[dist],buffer,size);
dist+=size;
}
//TIME_PRINT_
pclose(pipe);
return data;
}

C Program - How to get the output of a shell command and compare it with a variable? [duplicate]

I've got a utility that outputs a list of files required by a game. How can I run that utility within a C program and grab its output so I can act on it within the same program?
UPDATE: Good call on the lack of information. The utility spits out a series of strings, and this is supposed to be portable across Mac/Windows/Linux. Please note, I'm looking for a programmatic way to execute the utility and retain its output (which goes to stdout).
As others have pointed out, popen() is the most standard way. And since no answer provided an example using this method, here it goes:
#include <stdio.h>
#define BUFSIZE 128
int parse_output(void) {
char *cmd = "ls -l";
char buf[BUFSIZE];
FILE *fp;
if ((fp = popen(cmd, "r")) == NULL) {
printf("Error opening pipe!\n");
return -1;
}
while (fgets(buf, BUFSIZE, fp) != NULL) {
// Do whatever you want here...
printf("OUTPUT: %s", buf);
}
if (pclose(fp)) {
printf("Command not found or exited with error status\n");
return -1;
}
return 0;
}
Sample output:
OUTPUT: total 16
OUTPUT: -rwxr-xr-x 1 14077 14077 8832 Oct 19 04:32 a.out
OUTPUT: -rw-r--r-- 1 14077 14077 1549 Oct 19 04:32 main.c
For simple problems in Unix-ish environments try popen().
From the man page:
The popen() function opens a process by creating a pipe, forking and invoking the shell.
If you use the read mode this is exactly what you asked for. I don't know if it is implemented in Windows.
For more complicated problems you want to look up inter-process communication.
popen is supported on Windows, see here:
http://msdn.microsoft.com/en-us/library/96ayss4b.aspx
If you want it to be cross-platform, popen is the way to go.
Well, assuming you're on a command line in a windows environment, you can use pipes or command line redirects. For instance,
commandThatOutputs.exe > someFileToStoreResults.txt
or
commandThatOutputs.exe | yourProgramToProcessInput.exe
Within your program, you could use the C standard input functions to read the other programs output (scanf, etc.): http://irc.essex.ac.uk/www.iota-six.co.uk/c/c1_standard_input_and_output.asp . You could also use the file example and use fscanf. This should also work in Unix/Linux.
This is a very generic question, you may want to include more details, like what type of output it is (just text, or a binary file?) and how you want to process it.
Edit: Hooray clarification!
Redirecting STDOUT looks to be troublesome, I've had to do it in .NET, and it gave me all sorts of headaches. It looks like the proper C way is to spawn a child process, get a file pointer, and all of a sudden my head hurts.
So heres a hack that uses temporary files. It's simple, but it should work. This will work well if speed isn't an issue (hitting the disk is slow), or if it's throw-away. If you're building an enterprise program, looking into the STDOUT redirection is probably best, using what other people recommended.
#include <stdlib.h>
#include <stdio.h>
int main(int argc, char* argv[])
{
FILE * fptr; // file holder
char c; // char buffer
system("dir >> temp.txt"); // call dir and put it's contents in a temp using redirects.
fptr = fopen("temp.txt", "r"); // open said file for reading.
// oh, and check for fptr being NULL.
while(1){
c = fgetc(fptr);
if(c!= EOF)
printf("%c", c); // do what you need to.
else
break; // exit when you hit the end of the file.
}
fclose(fptr); // don't call this is fptr is NULL.
remove("temp.txt"); // clean up
getchar(); // stop so I can see if it worked.
}
Make sure to check your file permissions: right now this will simply throw the file in the same directory as an exe. You might want to look into using /tmp in nix, or C:\Users\username\Local Settings\Temp in Vista, or C:\Documents and Settings\username\Local Settings\Temp in 2K/XP. I think the /tmp will work in OSX, but I've never used one.
In Linux and OS X, popen() really is your best bet, as dmckee pointed out, since both OSs support that call. In Windows, this should help: http://msdn.microsoft.com/en-us/library/ms682499.aspx
MSDN documentation says
If used in a Windows program, the _popen function returns an invalid file pointer that causes the program to stop responding indefinitely. _popen works properly in a console application. To create a Windows application that redirects input and output, see Creating a Child Process with Redirected Input and Output in the Windows SDK.
You can use system() as in:
system("ls song > song.txt");
where ls is the command name for listing the contents of the folder song and song is a folder in the current directory. Resulting file song.txt will be created in the current directory.
//execute external process and read exactly binary or text output
//can read image from Zip file for example
string run(const char* cmd){
FILE* pipe = popen(cmd, "r");
if (!pipe) return "ERROR";
char buffer[262144];
string data;
string result;
int dist=0;
int size;
//TIME_START
while(!feof(pipe)) {
size=(int)fread(buffer,1,262144, pipe); //cout<<buffer<<" size="<<size<<endl;
data.resize(data.size()+size);
memcpy(&data[dist],buffer,size);
dist+=size;
}
//TIME_PRINT_
pclose(pipe);
return data;
}

SImple C Program opening a file

I'm trying to make a program to open a file, called "write.txt".
#include <stdio.h>
main() {
FILE *fp;
fp = fopen("write.txt", "w");
return 0;
}
Should this work? Because it returns nothing.
Other than an old variant of main, there's not really much wrong with that code. It should, barring errors, create the file.
However, since you're not checking the return value from fopen, you may get an error of some sort and not know about it.
I'd start with:
#include <stdio.h>
#include <errno.h>
int main (void) {
FILE *fp;
fp = fopen ("write.txt","w");
if (fp == NULL) {
printf ("File not created okay, errno = %d\n", errno);
return 1;
}
//fprintf (fp, "Hello, there.\n"); // if you want something in the file.
fclose (fp);
printf ("File created okay\n");
return 0;
}
If you're adamant that the file isn't being created but the above code says it is, then you may be a victim of the dreaded "IDE is working in a different directory from what you think" syndrome :-)
Some IDEs (such as Visual Studio) will actually run your code while they're in a directory like <solution-name>\bin or <solution-name>\debug. You can find out by putting:
system ("cd"); // for Windows
system ("pwd") // for UNIXy systems
in to your code to see where it's running. That's where a file will be created if you specify a relative path line "write.txt". Otherwise, you can specify an absolute path to ensure it tries to create it at a specific point in the file system.
What did you expect it to 'return' - it opens a file, on most platforms creating one if it doesn't exist.
You should probably fclose(fp) the file at the end.
I think you want to print the contents of file write.txt. (Assume it contains characters).
#include <stdio.h>
int main()
{
FILE *fp,char ch;
fp=fopen("write.txt","r");
if(fp==NULL)
{
printf("Some problem in opening the file");
exit(0);
}
else
{
while((ch=fgetc(fp))!=EOF)
{
printf("%c",ch);
}
}
fclose(fp);
return 0;
}
I think you should study some more fundamentals in C before you start attempting to work with files. A return means some data is passed back to the calling code from the called function.In this case you return 0 at the end of your program. You did not do anything with your FILE pointer except cause a new file to be created...

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