DS-5 development board support - arm

I am trying to develop an application with HiKey 96 Board. ARM DS-5 claims to support any board with an ARM based SoC. Does it support the HiKey board? In general, how do I find if ARM DS-5 supports a board?

DS-5 needs some glue logic to support any development board.
DS-5 ships with this glue logic for the boards listed in supported devices. In other words, DS-5 should work out-of-box with these boards.
If the board is not listed, then check if DS-5 supports the processor in the board. Processors supported are listed here. If DS-5 supports the processor inside a board, then DS-5 can be made to work with that board, provided glue logic can be created.
As of now, DS-5 does not have built-in support for HiKey board. However, DS-5 supports Cortex-A53, the processor in the HiKey board.

Related

Is it possible to use an ARM DStream debugger with IAR

I was wondering if it is possible to use an ARM DStream debugger from with IAR Embedded Workbench?

Debugging a code with a board simulator in Eclipse (no hardware)

I'm using Eclipse IDE for debugging a code with an STM32 microcontroller, and looking for a way to simulate the MCU board and not need to connect and use the actual micrcontroller, it is very helpful to run simple codes and testing.
I was using IAREW before and it is possible, it has an option for a simulator driver in the debugging tool and you can run and see the results normally as if the board is connected; i was wondering if it is also possible with Eclipse?
In the Eclipse Debugger -> Debug probe, there are only 3 options which are ST-Link(GDB), J-Link and ST-LINK(Open-OCD); i'm new to Eclipse and couldn't figure out if it could be possible somehow by modifying something with one of those options.
Update:
I have found a kind of a solution, to add an extension to include the IAR EW debugger inside eclipse:
http://eclipse-update.iar.com/plugin-manager-install.html
It is not a good solution as both IDEs need to be installed, and the project need to be created specifically for IAR to use its simulator, so it is not possible to create an STM32 project and use the IAR simulator for debugging.
Are there other solutions within eclipse, without using another IDE or an extesion?

Can SDL run on the Atari Mint?

I am interested in building a game to run on the Atari Mint which doesn't have a graphics card. Therefore, I was wondering if it was possible to run code that uses the SDL_Renderer on the Atari Mint that does not have a graphics card?
ANSWER: The platform was the Atari Mint and it is currently not supported
SEE: https://wiki.libsdl.org/Installation#Supported_platforms

What processor architecture should I choose for an app destined to run on Windows? x64, or ARM?

I am creating a WPF / XAML app. When I try to drag a Bing Map control onto my WPF form, I get:
I then tried to build the project, and got these two msgs:
Warning 1 Project "Platypus" depends upon SDK "Bing Maps for C#, C++, or Visual Basic v1.0"
which supports apps targeting "Windows 8.0". To verify whether "Bing Maps for C#, C++, or Visual Basic v1.0" is compatible with "Windows 8.1", contact the SDK author or see http://go.microsoft.com/fwlink/?LinkID=309181.
Error 2 The processor architecture of the project being built "Any CPU" is not supported by the
referenced SDK "Bing.Maps.Xaml, Version=1.0". Please consider changing the targeted processor
architecture of your project (in Visual Studio this can be done through the Configuration Manager) to one of the architectures supported by the SDK: "x86, x64, ARM".
What processor architecture should I choose for an app destined to run on Windows? x64, or ARM?
UPDATE
So I changed the project to x86, and now when I go to the Designer, it tells me, "Design view is unavailable for x64 and ARM target platforms."
UPDATE 2
So I tried the "fix" here, but it didn't help - I still see that same message.
I guess using the x64 is good since you are trying to build a desktop application. ARM is actually an architecture for embedded systems. Desktop computers have two architecture x86 which is know as 32bit and x64. x64 architecture can support more RAM and x86 only supports 3GB of RAM so you can get more power. But if you built it on x64 Architecture, x86 can't use it.. and if you built it on x86, x64 can use it. You make the choice.

Embest AT91SAM9G45 board compatibility with OPENCV

Hi i am new in embedded field, please tell me whether OpenCv files are compatible with the Embest AT91SAM9G45, ARM9 board.
I have not tried this but I don't see why not. Judging from the Atmel page on your chip there is a development studio. It doesn't explicitly say but I think it supports C++ and if so you can compile OpenCV using Cmake and that particular compiler.

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