Winform passing data between user controls - winforms

I have windows form application which has several user controls - each one is displayed when the relevant option is selected from a listbox.
Some of the user controls need to have access to data stored in a different user control so User Control A needs to know a value of a textbox stored in User Control B. I have done my exposing some properties in the user control B. This all works fine when the application first loads and no values are changed.
The problem I am having is if the value of the textbox in user control B is changed it is not picked up by user control A.
Do I have to do something with NotifyPropertyChanged? Any suggestions please?

Two solutions here:
Create a series of public properties and handle passing values where the Form objects are newed up.
Create an event to communicate when things change and register an event handler in the target Form to accept the change. This is similar in theme to the INotifyPropertyChanged interface but that's only required/advised for formal databinding scenarios.
I prefer events for this kind of thing.

Related

How to refresh the datagrid values based on the addition or updation or deletion between two user controls?

There are two user controls
1. First User control, having only Datagrid views only
2. Second User control, having the Details & operations like addition, modification & deletion button.
Both the user control will be placed in the Main window.
Whenever i am selecting a row in the grid particular data is displayed in the second user control (Using PRISM eventAggregator). But when adding or updating or deleting it is not happening updating the first user control data grid. How to achieve this.
Use the ObservableCollection it represents a dynamic data collection that gives a notification when items get added or removed.
If you are already using this which is not clear from your question, then you should check if you are using the INotifyChanged correctly or give us some code so we can help you.
But with the ObservableCollection and the INotifyChanged you should be able to solve your own question.

Building a data entry form in wpf

I'm trying to build a data entry form in wpf. To perform validation I apparently need to have an object attached in the datacontext of my grid. But how can I have one when I didn't create one yet?
How does it work?
For example, I have a screen with a datagrid. The datagrid contains users that were obtained from membership. Above the grid is a button: add user. When clicked a new window appears and the following can be entered: user name, password, email. To perform validation on the textboxes to see if they aren't empty. Now, it is my understanding that the way this works is by having an object attached to the window (datagrid datacontext). But how can I have it attached when it doesn't exist yet?
This is a case where MVVM design patterns are very useful.
Every WPF view has a corresponding view model object that the properties in the view are bound to. So your window with the data grid has a view model - its DataContext - and the view model has properties that are bound to properties in the view - e.g. the ItemsSource in the data grid is bound to a collection (see note 1).
The "add user" command (which is implemented as a RelayCommand in the window's view model) creates a new view (the new window) and its corresponding view model object (the new user), sets the view's DataContext to the view model, and calls ShowDialog to show the window. (See note 2.) If the user accepts the new object, ShowDialog returns true, and the logic in the command takes the view model object (which now contains whatever changes the user made) and uses the information in it to create a new model object and add it to the model. If the user cancels, ShowDialog returns false, and the command discards the view model object without creating a new model object.
Note 1: The collection here may be a collection of model objects, or it may be a collection of view model objects. It depends on whether or not you need anything that's not in the model for displaying the model objects in a data grid. It's common, in this kind of scenario, for the objects in the grid to be view models for the dialog - that is, the view model objects have properties implemented for both display in the grid and modification in the dialog window. On the other hand, if all the grid is doing is displaying data from the model, there may be no need for an intermediary object.
Note 2: Having the command create a WPF window violates a central MVVM design principle, which is that view models shouldn't create WPF objects. The reason for this principle is pretty simple: you can't build an automated unit test for this command, since it's just going to throw up a dialog and wait. There are all kinds of different approaches to this - see, for instance, this question, and Josh Smith's blog post on the Mediator pattern - and all of them involve delegating the creation and display of the actual dialog window to a separate service that can be mocked out for unit testing. If you don't want to choose one of those approaches up front, you can retrofit one into your application once you get this thing working.
The idea here is that you should attach an object which is slightly different from your business models. In your case it won't UserInfo (or whatever you have for users in grid). It will be some other class, more suitable for editing. In MVVM this class will be a ViewModel. This class will have some differences comparing to your regular user class, for example it may have some properties nullable (when you haven't set them yet). Also this class will handle validation. You should instantiate this class at the same time you're creating an editor window and put instance of this class into Window.DataContext.
Hmm, there is a lot in this question but I just created a screen with three data grids (I am using Telerik in this case) and under each datagrid is a button to add to the grid. No the window with the three datagrids has it's own view model. and each of the "pop up's" has it's own viewmodel, in this case all of these are user controls and I just create a new window and set window.content and call show dialog.
Communication is facilitated via "events" - not the standard events you are used to in .NET but in this case I am using Prism and it's CompositePresentationEvent class. When the user is done creating their new object they click add and I fire off this event with the "payload" being the object they created. The main window with the three grids listens for that event and has a method to handle it, in this case adds it to the ObservableCollection which is what I bind the grids to.
If I were you I would look into the various frameworks that are out there, Prism, MVVM light etc... Again, your question seemed rather broad, I tried to give an overview but I didn't go into detail, if you look into some sort of framework I think it will clear up a lot of these details for you.
When the users hit Add New, create a new blank copy of your object, and set the datacontext to that new object.
Set some kind of flag to identify that it is a New object. This can be the Id being NULL, 0, -1, etc or an ObjectState property set to New. That way all your validation rules apply, and once the user hits save you know to INSERT instead of UPDATE

Silverlight Twoway Binding and rolling back changes - how to?

I have simple SL user control. A listbox which shows all customers and on the right a number of textboxes and comboboxes that are bound to the SelectedItem (Customer) in the listbox. The SelectedItem bound to SelectedCustomer property.
I am looking for a pattern/methodology to deal with canceling changes made to the customer (in the bound textboxes and combo boxes).
The edit controls (textboxes and combo's) can be one or two way bound to the selecteditem of the listbox.
If they are two way bound, immediate changes in the textboxes are reflected in the listbox. If they are oneway bound the changes in the textboxes are not reflected in the SelectedCustomer object.
At the bottom of the edit form i have typical Save, Cancel, Delete buttons. The save button for instance would take the SelectedCustomer object (if twoway bound and I would send through service for saving on server).
If the textboxes are one way bound i have to capture somehow the textbox values and insert into some object for sending to the server for saving.
If I use twoway binding , and say the save operation fails...i have to set the SelectedCustomer values back to original values otherwise the client now continues to see data that has not been saved.
There must be an easy way of dealing with this type of scenario....
RIA Services with Entity Framework already provides this functionality, basically how RIA services works and you can do it too as follow.
Each class implements interface called IEditableObject, which provides methods BeginEdit/EndEdit and CancelEdit. And it also stores (copies) instance of same class with name "OriginalEntity" with same values that were loaded from server.
After the form shows up for user to modify, BeginEdit is called, which probably caches every property using reflection, in some sort of dictionary. If you call CancelEdit, then values from OriginalEntity are loaded back in object.
Upon some errors while saving changes, you can either refresh the entities from server (best way) or you can try loading properties back from OringalEntity property.
I wouldn't discard user changes, as that easily leads to user frustration. IMHO, the user should not be informed about connection problems by uncontrolled data rollbacks.

Detect changes to user input controls in Silverlight?

I have a childwindow with a number of Textboxes, Comboboxes, and DatePickers. I want to know if a user has changed any value in these (to know if I need to save to db)
One way I could think of doing this are in the 'on chg' event handlers and set bool. But if a user changes the value, in say a combobox, then changes back to the original this would still be seen as a change.
Are there other alternatives?
(note the project is not set up as MVVM)
If you don't use mvvm but still bind to an object then:
before the window is shown create a copy of the object, save it, and bind it to DataContext
whenever you need to know if user made any changes you can compare the saved object to DataContext (property by property)
I you don't use binding at all then:
before the window is shown save all fields that can be modified to a Dictionary
whenever you need to know if user made any changes you can compare the dictionary values to values of the fields

Best way to bind controls in two windows in master-detail situation

Assuming that you have two windows where one window has a listbox and the other window should have the detail information for an item currently selected in the listbox. In one window this is easy enough to do but how would one do this with two windows? Unfortunately, two windows is the only option here.
assuming they are both part of the same application, then there has to be some type of parent container.
Either the window with the listbox is the parent to the details window, or there is a window which owns them both.
Regardless, it's just a matter of passing the object from one window to the other.
for example, your object is called foo, and has the following parameters: fooA, fooB, fooC, fooD.
The listbox's datacontext is thus a observablecollection(of foo). when a user double-clicks on one of the list box items, the listbox's selectedItem is one of the foo object. taking that, you provide it to your details window either by direct pass [myWindow.LoadFooForEditing(myFoo)] or by raising a event to the listbox window's owner and letting it pass the data.
If they are two separate applications then you need to start considering things such as remoting or MSMQ as tools to pass information between two applications.

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