Reproducing an array of same type - arrays

I would like to write a program that receive a array (of string, int, or whatever) and create another array of the same type contain only the first element.
For example:
for a array of strings arr := []string("hello", "world")
my output would be arr2 := []string(arr[0]);
I can't use the copy function because to do that, i would have to create(make) a new slice for it. And in this case, i still have to discover which type the first array is (string, int, bool, and so on...)
Maybe I could use the reflect.TypeOf() but i would still not know how to use that information to create the same type of slice or array.
i'm not considering to use conditionals for that.
For example:
if reflect.TypeOf(arr) == []int {
arr := []int(arr[0])
} else if reflect.TypeOf(arr) == []string
arr := []string(arr[0])
} ...
I would be glad get a help on there.
Thanks in advance.

You could just subslice it in place:
s2 := s1[0:1]
But if you really need to create a new slice, you can do it like this:
func f(s interface{}) interface{} {
v := reflect.ValueOf(s)
t := v.Type()
res := reflect.MakeSlice(t, 1, 1)
res.Index(0).Set(v.Index(0))
return res.Interface()
}
Playground: http://play.golang.org/p/w1N3pgvAwr.

Related

golang byte and string Sometimes compatible and sometimes incompatible

This is my golang code
package test
import (
"fmt"
"testing"
)
func TestOne(t *testing.T) {
bytes := make([]byte, 0)
bytes = append(bytes, 1, 2, 3) // pass
bytes = append(bytes, []byte{1, 2, 3}...) // pass
bytes = append(bytes, "hello"...) // pass too, ok. reference: As a special case, it is legal to append a string to a byte slice
}
func TestTwo(t *testing.T) {
printBytes([]byte{1, 2, 3}...) // pass
printBytes("abcdefg"...) // fail
}
func printBytes(b ...byte) {
fmt.Println(b)
}
These are some code in strings.Builder
func (b *Builder) WriteString(s string) (int, error) {
b.copyCheck()
b.buf = append(b.buf, s...)
return len(s), nil
}
The param s can be regards as slice type when be used in function append .
But I defined a function printBytes like append,
when I invoke like this
printBytes("abcdefg"...)
The "abcdefg" seems like not be regards as a type slice
From the append documentation:
As a special case, it is legal to append a string to a byte slice, like this:
slice = append([]byte("hello "), "world"...)
Other than this special case (and a similar case for copy), string is not treated like a slice type in Go.
"Built-in" functions like this are allowed to have special cases that don't strictly follow the general type rules in Go, because their behaviour is actually part of the language specification itself. See Appending to and copying slices.

passing int[] to function but function returning empty array

I am passing in a string array and an empty integer array into a function. The point of the function is to convert each element of the string array to an integer and store that into the integer array. When I print the integer array from within the function itself, everything is fine. However, when I try to print the integer array outside of the function, it prints an empty array.
employeeDataInt is the integer array, and employeeDataString is the string array.
I apologize if this is a dumb question but I am new to go. Thanks
package main
import (
"bufio"
"fmt"
"log"
"os"
"strconv"
"strings"
)
func strToInt(employeeDataString []string, emplyoeeDataInt []int) []int {
for _, i := range employeeDataString[2:] {
j, err := strconv.Atoi(i)
if err != nil {
panic(err)
}
employeeDataInt = append(employeeDataInt, j)
fmt.Println(employeeDataInt) //this prints out the appropriate array
}
return employeeDataInt
}
func main() {
reader := bufio.NewReader(os.Stdin)
fmt.Print("Enter file name: ")
fileName, err := reader.ReadString('\n')
if err != nil {
log.Fatalf("failed opening file: %s", err)
}
fileName = strings.TrimSuffix(fileName, "\n")
file, err := os.Open(fileName)
scanner := bufio.NewScanner(file)
scanner.Split(bufio.ScanLines)
var employeeLine []string
for scanner.Scan() {
employeeLine = append(employeeLine, scanner.Text())
}
file.Close()
var employeeDataString = []int{}
for _, employee := range employeeLine {
employeeDataString := strings.Split(employee, " ")
strToInt(employeeDataString, employeeDataInt)
fmt.Println(playerData2) //this is outputting just `[]`
}
}
You aren't taking the value of the array and thus the Slice you passed into the function might or might not be updated correctly.
strToInt(employeeDataString, employeeDataInt)
// should be
employeeDataInt = strToInt(employeeDataString, employeeDataInt)
And while at it, you are never assigning playerData2. So fmt.Println(playerData2) will always be [].
But aside from that there are some subtle issues with your usage of Arrays/Slices here:
First the difference between Slices and Arrays:
Go does not allow you to directly work with Arrays.
Unless they have a fixed length ([3]int{} or []int{1,2,3]) you aren't actually looking at an array but at a Slice ([]int).
The slice is just a pointer to an array (along with it's capacity and some other info) and it essentially allows Go to safely muck around with arrays because you never grow an existing array (the size of an array is fixed at initialization). So you can never append to an array.
What Go does to give you the illusion of appending to an array is having a larger than required underlying array, and the Slice controls the access to that array. So if the underlying array has a capacity of 5 and you already stored 3 items in it you can do 2 append operations without having to allocate a new array and copy the existing array elements to the new memory location.
So when you are passing a []int you are actually passing an array pointer (by value) around.
This leads to the next gotcha in your code: The use of append.
As mentioned above, append takes a Slice, looks at the underlying array and how much space is actually left and then adds to it or allocates a new array. If a new array is allocated append returns a new slice that points to the new array.
So calling:
foo := []{1,2,3}
append(foo, 4)
append(foo, 5)
append(foo, 6)
fmt.Print(foo)
// => might return 1,2,3,4,5
You always have to take the return value of append otherwise you risk still referencing the "old" slice that didn't get the new items appended.
So the correct way to grow a Slice, or work with Slices in general is to keep in mind that: Slices are passed by value, so always keep updating your variables with the return values of Slice modifying functions.
There are a few issues in your code:
You're discarding the return value of strToInt.
You're trying to utilize employeeDataInt in main but it is undefined there (which should be causing a compile error, not a runtime issue).
You're declaring employeeDataString twice, in two different scopes in main (inside and outside the for loop), with two different types ([]string and []int). The outer-scoped variable is unused, so should also be causing a compile error.
You're printing playerData2 which is never defined or used - again, this should be causing a compiler error, not incorrect behavior.
Given there were compile errors in the code, either some crucial code was missing from your post, or you did not notice/mention the compile errors.
The correct code within main would be:
var employeeDataInt []int // Seems like you just have the wrong variable name here
for _, employee := range employeeLine {
employeeDataString := strings.Split(employee, " ")
// You're missing the assignment here
employeeDataInt = strToInt(employeeDataString, employeeDataInt)
fmt.Println(employeeDataInt) // This was referencing the wrong variable
}

Conversion from C pointer to Go Slice [duplicate]

How do I convert this C (array) type:
char my_buf[BUF_SIZE];
to this Go (array) type:
type buffer [C.BUF_SIZE]byte
? Trying to do an interface conversion gives me this error:
cannot convert (*_Cvar_my_buf) (type [1024]C.char) to type [1024]byte
The easiest and safest way is to copy it to a slice, not specifically to [1024]byte
mySlice := C.GoBytes(unsafe.Pointer(&C.my_buff), C.BUFF_SIZE)
To use the memory directly without a copy, you can "cast" it through an unsafe.Pointer.
mySlice := (*[1 << 30]byte)(unsafe.Pointer(&C.my_buf))[:int(C.BUFF_SIZE):int(C.BUFF_SIZE)]
// or for an array if BUFF_SIZE is a constant
myArray := *(*[C.BUFF_SIZE]byte)(unsafe.Pointer(&C.my_buf))
To create a Go slice with the contents of C.my_buf:
arr := C.GoBytes(unsafe.Pointer(&C.my_buf), C.BUF_SIZE)
To create a Go array...
var arr [C.BUF_SIZE]byte
copy(arr[:], C.GoBytes(unsafe.Pointer(&C.my_buf), C.BUF_SIZE))

How to sub slice an interface{} that is a slice?

The datastore.GetMulti(c appengine.Context, key []*Key, dst interface{}) API allows me to get 1000 entities at most. I want to get more.
An obvious way to solve this generically is to create a wrapper function mypkg.GetMulti() which sub slices (key[0:1000], key[1000:2000]...) the original arguments and calls datastore.GetMulti() several times with them.
It's pretty clear how to sub slice key []*Key, but how do I sub slice dst interface{} which could be:
// dst must be a []S, []*S, []I or []P, for some struct type S, some interface
// type I, or some non-interface non-pointer type P such that P or *P
// implements PropertyLoadSaver. If an []I, each element must be a valid dst
// for Get: it must be a struct pointer or implement PropertyLoadSaver.
//
// As a special case, PropertyList is an invalid type for dst, even though a
// PropertyList is a slice of structs. It is treated as invalid to avoid being
// mistakenly passed when []PropertyList was intended.
Since you are the caller of datastore.GetMulti which takes an interface{} argument, you can provide any concrete value as that argument; it doesn't need to be converted to the empty-interface type beforehand. In other words, anything and everything implements the empty interface, so just pass that thing.
func GetMulti() {
mySlice := make([]Whatever, 3000, 3000)
for i := 0; i < 3; i++ {
subSlice := mySlice[i * 1000 : (i + 1) * 1000]
datastore.GetMulti(c,k, subSlice) // 'c' and 'k' assumed to be defined
}
}
In case mypkg.GetMulti should be a generic function, taking an interface{} value as well, then you'll have to use reflection as in the following example where instead of fmt.Println with the length of the subslice you'd call datastore.GetMulti with each subslice:
package main
import "fmt"
import "reflect"
func GetMulti(i interface{}) {
v := reflect.ValueOf(i)
if v.Kind() != reflect.Slice {
panic("argument not a slice")
}
l := v.Len()
p := (l / 1000)
for i := 0; i < p; i++ {
fmt.Println(v.Slice(i*1000, (i+1)*1000).Len())
}
fmt.Println(v.Slice(p*1000, l).Len())
}
func main() {
s := make([]int, 3560, 3560)
GetMulti(s)
}

Why can one not assign to arrays inside maps in Go?

Here's a short example to demonstrate:
package main
import "fmt"
func main() {
array := [3]int{1, 2, 3}
array[0]++ // Works
slice := make([]int, 3)
for i := range slice {
slice[i] = i + 1
}
arrayMap := make(map[int][3]int)
sliceMap := make(map[int][]int)
arrayMap[0] = array
sliceMap[0] = slice
//arrayMap[0][0]++ // Does not compile: "cannot assign to arrayMap[0][0]"
sliceMap[0][0]++
fmt.Println(arrayMap)
fmt.Println(sliceMap)
}
Why can I not modify the contents of an array if it's inside a map, even though they are mutable outside the map? And why does this work with slices?
For maps, its values are not addressable. That is, when you use a value type (arrays are value types in Go), you cannot address the value using ++.
But, if you use a reference type (slices are reference types in Go), you can as you already alluded to in the example.
This holds true regardless of type used in the Map.
One thing we can do instead is to use the ptr address of the type. For example, if you take the address of the array, then it should work:
Playground: http://play.golang.org/p/XeIThVewWD
package main
import "fmt"
func main() {
array := [3]int{1, 2, 3}
slice := []int{1, 2, 3}
arrayMap := make(map[int]*[3]int) // use the pointer to the type
sliceMap := make(map[int][]int)
arrayMap[0] = &array // get the pointer to the type
sliceMap[0] = slice
arrayMap[0][0]++ // works, because it's a pointer to the array
sliceMap[0][0]++
fmt.Println(*arrayMap[0])
fmt.Println(sliceMap[0])
}
// outputs
[2 2 3]
[2 2 3]
This works and increments the [0] index of array to 2, as expected.
It works because Go graciously dereferences pointers for us to its value when read and updates the value during re-assignment.

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