Material design in ionicframework:Module ionic-material is not avaliable - angularjs

I using ionic+material to setup material design in ionic framework.
I just run the demo app that in the code samples,but i will get this error
module 'ionic-material' is not available! You either misspelled the
module name or forgot to load it. If registering a module ensure that
you specify the dependencies as the second argument.
Here is my app.js
angular.module('starter', ['ionic', 'starter.controllers','ionic-material','ionMdInput'])
.run(function($ionicPlatform) {
$ionicPlatform.ready(function() {
// Hide the accessory bar by default (remove this to show the accessory bar above the keyboard
// for form inputs)
if (window.cordova && window.cordova.plugins.Keyboard) {
cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true);
}
if (window.StatusBar) {
// org.apache.cordova.statusbar required
StatusBar.styleDefault();
}
});
})
HTML
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<link href='https://fonts.googleapis.com/css?family=RobotoDraft:400,500,700,400italic' rel='stylesheet' type='text/css'>
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="lib/ion-md-input/css/ion-md-input.min.css" rel="stylesheet">
<link href="lib/ionic-material/ionic.material.min.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<script src="lib/ionic/js/ionic.bundle.js"></script>
<script src="lib/ionic-material/ionic.material.min.js"></script>
<script src="lib/ion-md-input/js/ion-md-input.min.js"></script>
<!-- cordova script (this will be a 404 during development)-->
<script src="cordova.js"></script>
<!-- your app's js -->
<script src="js/app.js"></script>
<script src="js/controllers.js"></script>
</head>
<body ng-app="starter">
<ion-nav-view></ion-nav-view>
</body>
</html>

Change the reference of ionic.material.min.js in the sample, with the one in this link
This will work in Firefox, for Chrome use a downloaded file of the same

You must remove ionic-material in
angular.module('starter', ['ionic', 'starter.controllers','ionic-material','ionMdInput'])
you need change ionicMaterialInk to ionic.material.ink
and ionicMaterialMotion. to ionic.material.motion

Related

Why do I get a injector error when importing ngMaterial?

I am using AngularJS and trying to use the angularJS material datepicker. I have been following the tutorial video at https://egghead.io/lessons/angularjs-angular-material-containers-with-the-layout-api
However, I keep getting this error and dont know why?
Uncaught Error: [$injector:modulerr] http://errors.angularjs.org/1.6.9/$injector/modulerr?p0=kg-App&p1=Error%3A%20%5B%24injector%3Amodulerr%5D%20http%3A%2F%2Ferrors.angularjs.org%2F1.6.9%2F%24injector%2Fmodulerr%3Fp0%3DngMaterial%26p1%3DError%253A%2520%255B%2524injector%253Anomod%255D%2520http%253A%252F%252Ferrors.angularjs.org%252F1.6.9%252F%2524injector%252Fnomod%253Fp0%253DngMaterial%250A%2520%2520%2520%2520at%2520https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A7%253A76%250A%2520%2520%2520%2520at%2520https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A26%253A408%250A%2520%2520%2520%2520at%2520b%2520(https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A25%253A439)%250A%2520%2520%2520%2520at%2520https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A26%253A182%250A%2520%2520%2520%2520at%2520https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A42%253A332%250A%2520%2520%2520%2520at%2520r%2520(https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A8%253A7)%250A%2520%2520%2520%2520at%2520g%2520(https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A42%253A180)%250A%2520%2520%2520%2520at%2520https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A42%253A364%250A%2520%2520%2520%2520at%2520r%2520(https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A8%253A7)%250A%2520%2520%2520%2520at%2520g%2520(https%253A%252F%252Fajax.googleapis.com%252Fajax%252Flibs%252Fangularjs%252F1.6.9%252Fangular.min.js%253A42%253A180)%0A%20%20%20%20at%20https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A7%3A76%0A%20%20%20%20at%20https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A43%3A99%0A%20%20%20%20at%20r%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A8%3A7)%0A%20%20%20%20at%20g%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A42%3A180)%0A%20%20%20%20at%20https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A42%3A364%0A%20%20%20%20at%20r%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A8%3A7)%0A%20%20%20%20at%20g%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A42%3A180)%0A%20%20%20%20at%20gb%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A46%3A250)%0A%20%20%20%20at%20c%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A22%3A19)%0A%20%20%20%20at%20Uc%20(https%3A%2F%2Fajax.googleapis.com%2Fajax%2Flibs%2Fangularjs%2F1.6.9%2Fangular.min.js%3A22%3A332)
The error happens when I inject the ngMaterial in my app.js
angular.module('kg-App', ['ui.router','ngMaterial'])
.config(function($stateProvider, $urlRouterProvider){
$urlRouterProvider.otherwise('login');
});
I followed the video and have all the scripts that I need
<!DOCTYPE html>
<html ng-app="kg-App">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>KG Strength</title>
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0-alpha.6/css/bootstrap.min.css" integrity="sha384-rwoIResjU2yc3z8GV/NPeZWAv56rSmLldC3R/AZzGRnGxQQKnKkoFVhFQhNUwEyJ" crossorigin="anonymous">
<link rel="stylesheet"href="https://cdn.jsdelivr.net/npm/animate.css#3.5.2/animate.min.css">
<link href="https://fonts.googleapis.com/icon?family=Material+Icons" rel="stylesheet">
<link href="//cdn.rawgit.com/indrimuska/angular-moment-picker/master/dist/angular-moment-picker.min.css" rel="stylesheet">
<link type="text/html" rel="stylesheet" href="node_modules/angular-material/angular-material.min.css">
<link rel="stylesheet" href="./stylesheets/main.css">
<link rel="stylesheet" href="./stylesheets/newform.css">
<link rel="stylesheet" href="./stylesheets/admin.css">
<link rel="stylesheet" href="./stylesheets/nextsession.css">
</head>
<body>
<header-template></header-template>
<image-template></image-template>
<footer-template></footer-template>
<ui-view autoscroll='true'></ui-view>
<script src="https://ajax.googleapis.com/ajax/libs/angularjs/1.6.9/angular.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular-ui-router/1.0.3/angular-ui-router.min.js"></script>
<script type="text/html" src="node_modules/angular-animate/angular-animate.js"></script>
<script type="text/html" src="node_modules/angular-aria/angular-aria.min.js"></script>
<script type="text/html" src="node_modules/angular-messages/angular-messages.min.js"></script>
<script type="text/html" src="node_modules/angular-material/angular-material.min.js"></script>
<script src="./javascripts/app.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
</body>
</html>
Please help
Move the jquery.js script reference before angular.js (important, because angular.js use it internally )
in the App.js, add a dependance to ngMessages !
angular.module('kg-App', ['ui.router','ngMaterial', 'ngMessages'])
Also take a look to enter link description here (the video you looked seem outdated)

Angular Translate doesn't work with arabic

I am using Angular Translate library to make multiple languages for an Ionic application.
It works fine with English characters , but with arabic charachteres i get question marks like this
Here's the code
// Ionic Starter App
// angular.module is a global place for creating, registering and retrieving Angular modules
// 'starter' is the name of this angular module example (also set in a <body> attribute in index.html)
// the 2nd parameter is an array of 'requires'
var app = angular.module('starter', ['ionic', 'pascalprecht.translate']);
app.run(function ($ionicPlatform) {
$ionicPlatform.ready(function () {
if (cordova.platformId === "ios" && window.cordova && window.cordova.plugins.Keyboard) {
// Hide the accessory bar by default (remove this to show the accessory bar above the keyboard
// for form inputs)
cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true);
// Don't remove this line unless you know what you are doing. It stops the viewport
// from snapping when text inputs are focused. Ionic handles this internally for
// a much nicer keyboard experience.
cordova.plugins.Keyboard.disableScroll(true);
}
if (window.StatusBar) {
StatusBar.styleDefault();
}
});
});
app.config(function ($stateProvider, $urlRouterProvider, $translateProvider) {
$translateProvider.translations('en', {
hello_message: "Hello this is Itmam",
goodbye_message: "Goodbye you were with Itmam"
});
$translateProvider.translations('ar', {
hello_message: "مرحباً , هذه هي اتمام",
goodbye_message: "مع السلامه , كنت مع اتمام"
});
$translateProvider.preferredLanguage("ar");
$translateProvider.fallbackLanguage("en");
});
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above
<link href="css/ionic.app.css" rel="stylesheet">
-->
<!--For users deploying their apps to Windows 8.1 or Android Gingerbread, platformOverrided.js
will inject platform-specific code from the /merges folder -->
<script src="js/platformOverrides.js"></script>
<!-- ionic/angularjs js -->
<script src="lib/ionic/js/ionic.bundle.js"></script>
<!-- cordova script (this will be a 404 during development) -->
<script src="cordova.js"></script>
<script src="js/angular-translate.min.js"></script>
<!-- your app's js -->
<script src="js/app.js"></script>
</head>
<body ng-app="starter">
<ion-pane>
<ion-header-bar class="bar-stable">
<h1 class="title">Switch Languages</h1>
</ion-header-bar>
<ion-content>
<h1>{{"hello_message" | translate}}</h1>
<h2>{{"goodbye_message" | translate}}</h2>
<h2></h2>
</ion-content>
</ion-pane>
</body>
</html>

Routing issue ionic/angular

Hi I seem to always have this issue with new projects that take me days to get routing working then suddenly it works. I felt might be caching issue but i cannot seem to fix even most simple starter project.
For example ionic starter template works as soon as I change to new ng-app and create a new app.js file with a new staeprovider it just becomes a white screen? It seems no matter what I do once i change starter to eliteApp for example nothing works.
Any help much appriciated
app.js
angular.module('eliteApp', ['ionic']).run(function ($ionicPlatform) {
$ionicPlatform.ready(function () {
// Hide the accessory bar by default (remove this to show the accessory bar above the keyboard
// for form inputs)
if (window.cordova && window.cordova.plugins.Keyboard) {
cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true);
}
if (window.StatusBar) {
// org.apache.cordova.statusbar required
StatusBar.styleDefault();
}
});
})
.config(function ($stateProvider, $urlRouterProvider) {
$stateProvider.state('home', {
url: '/home',
abstract: true,
templateUrl: 'app/home/home.html',
// controller: 'AppCtrl'
});
$urlRouterProvider.otherwise('/home');
});
index.html
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above
<link href="css/ionic.app.css" rel="stylesheet">
-->
<!--For users deploying their apps to Windows 8.1 or Android Gingerbread, platformOverrided.js
will inject platform-specific code from the /merges folder -->
<script src="js/platformOverrides.js"></script>
<!-- ionic/angularjs js -->
<script src="lib/ionic/js/ionic.bundle.js"></script>
<!-- cordova script (this will be a 404 during development) -->
<script src="cordova.js"></script>
<!-- your app's js -->
<script src="js/notapp.js"></script>
<!--<script src="js/controllers.js"></script>-->
</head>
<body ng-app="eliteApp">
<ion-nav-view></ion-nav-view>
</body>
</html>

Why the plugin cordova of qr code scan doesn't work?

I have to develop an app that doas an qr code scan but my code doesn't work. I already installed ngcordova and the plugin and the plugin of camera just for sure. Following error keeps popping.
Error:
?ionicplatform=android:28 ReferenceError: cordova is not defined
at Object.scan (ng-cordova.min.js:7)
at controllers.js:10
at ionic.bundle.js:56230
at Object.ready (ionic.bundle.js:2140)
at Object.ready (ionic.bundle.js:56223)
at Scope.$scope.scan (controllers.js:9)
at fn (eval at compile (ionic.bundle.js:27638), <anonymous>:4:203)
at ionic.bundle.js:65427
at Scope.$eval (ionic.bundle.js:30395)
at Scope.$apply (ionic.bundle.js:30495)
html:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above
<link href="css/ionic.app.css" rel="stylesheet">
-->
<!-- ionic/angularjs js -->
<script src="lib/ionic/js/ionic.bundle.js"></script>
<!-- cordova script (this will be a 404 during development) -->
<script src="cordova.js"></script>
<script src="lib/ngCordova/dist/ng-cordova.min.js"></script>
<!-- your app's js -->
<script src="js/app.js"></script>
<script src="js/controllers.js"></script>
</head>
<body ng-app="starter">
<ion-nav-view></ion-nav-view>
</body>
</html>
controller:
angular.module('starter.controllers', ['ngCordova'])
.controller('AppCtrl', function($scope, $ionicModal, $timeout) {
})
.controller('PlaylistsCtrl', function($scope, $ionicPlatform,
$cordovaBarcodeScanner) {
$scope.scan = function(){
$ionicPlatform.ready(function() {
$cordovaBarcodeScanner.scan().then(function(barcodeData) {
// Success! Barcode data is here
}, function(error) {
// An error occurred
});
});
};
})
Any help is appreciated!

Uncaught Error: [$injector:modulerr] On Ionic Framework

I am building a demo app using ionic framework. At a point I decided to use this version of angularjs
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.3.7/angular.min.js"></script>
Whenever I use the above version of angular I get this error Uncaught Error: [$injector:modulerr]
I have also loaded the angular module in my app.js file
angular.module('starter', ['ionic','ngSanitize','emojiApp'])
===============EDITTED
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<!--<link href="lib/ionic/css/ionic.css" rel="stylesheet">-->
<link href="css/style.css" rel="stylesheet">
<!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above
<link href="css/ionic.app.css" rel="stylesheet">
-->
<!-- ionic/angularjs js -->
<!-- cordova script (this will be a 404 during development) -->
<script src="cordova.js"></script>
<!-- emoticon rendering -->
<script type="text/javascript" src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
<!--<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.3.7/angular.min.js"></script>-->
<!--<script src="lib/ionic/js/ionic.bundle.js"></script>-->
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.3.7/angular-sanitize.min.js"></script>
<script type="text/javascript" src="js/config.js"></script>
<script type="text/javascript" src="js/emoji.min.js"></script>
<link type="text/stylesheet" rel="stylesheet" href="css/emoji.min.css" />
<!-- end of emoticon rendering -->
<!-- your app's js -->
<script src="js/app.js"></script>
</head>
<body ng-app="starter">
<ion-pane>
<ion-header-bar class="bar-stable">
<h1 class="title">Ionic Blank Starter</h1>
</ion-header-bar>
<ion-content>
<p>Welcome</p>
<br><br><br><br>
<div ng-controller="emojiController">
<div emoji-form emoji-message="emojiMessage" style="margin-top:100px; margin-left:200px">
<textarea id="messageInput" ng-model="emojiMessage.messagetext"></textarea>
<button id="emojibtn">
<i class="icon icon-emoji"></i>
</button>
</div></div>
</ion-content>
</ion-pane>
</body>
</html>
=================complete app.js
// Ionic Starter App
// angular.module is a global place for creating, registering and retrieving Angular modules
// 'starter' is the name of this angular module example (also set in a <body> attribute in index.html)
// the 2nd parameter is an array of 'requires'
angular.module('starter', ['ionic','ngSanitize','emojiApp'])
emojiApp.controller('emojiController', ['$scope', function($scope) {
$scope.emojiMessage={};
}])
.run(function($ionicPlatform) {
$ionicPlatform.ready(function() {
if(window.cordova && window.cordova.plugins.Keyboard) {
// Hide the accessory bar by default (remove this to show the accessory bar above the keyboard
// for form inputs)
cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true);
// Don't remove this line unless you know what you are doing. It stops the viewport
// from snapping when text inputs are focused. Ionic handles this internally for
// a much nicer keyboard experience.
cordova.plugins.Keyboard.disableScroll(true);
}
document.addEventListener('deviceready', function () {
var Pushbots = PushbotsPlugin.initialize("56c898fb17795903658b4567", {"android":{"sender_id":"786368090790"}});
}, false);
if(window.StatusBar) {
StatusBar.styleDefault();
}
});
})
Where am I getting it wrong please?

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