I have a game finished and I´m saving the scores in a database perfectly, only if I use webview+, if I change to canvas+ the save proccess is not working (and no errors).
I´m trying to save this data sending it to a php file connected to de database (as I said, is working using webview or webview+)
How would you do this using canvas+?
var http = new XMLHttpRequest();
var url = path+"getScores.php";
var params = "game=1&order=ASC";
http.open("POST", url, true);
http.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
http.setRequestHeader("Content-length", params.length);
http.setRequestHeader("Connection", "close");
http.onreadystatechange = function() {
if(http.readyState == 4 && http.status == 200) {
alert(http.responseText);
}
}
http.send(params);
Please, try passing the parameters in the request URL using a GET (just in case). Also, try compiling a custom launcher in the cloud using the latest version (2.1.1). Actually, the JQuery errors should disappear by doing this.
And as Iker said, you can fix this with a custom launcher. I didn´t know about this thing but well, it´s working perfectly now, so if you have this problem, just try that and good luck.
Related
I have a spring webapp with spring security(3.2.3, so no CSRF protection) and angular.
In a controller i have a method like this one to update the users pw:
#RequestMapping("/accountinfo/password", method = arrayOf(RequestMethod.PUT))
#ResponseBody
#Secured("ROLE_USER")
open fun updateOwnPassword(user: User, #RequestBody password: String) {
val editedUser = user
editedUser.password = encoder.encode(password)
userRepository.save(editedUser)
}
The request is done via angular Service:
function changeOwnPassword(newPassword) {
return $http
.put('accountinfo/password', newPassword)
.then(function (response) {
return response.data
});
}
This works fine in every browser i tested with. Except if using IE 11.0.35 in a Citrix environment (Works outside of it,but can't see any specific configuration).
In that case i get 403 on the Request. When i change the method to POST it works fine again. I could do that for every function where i got this problem of course, but that doesn't seem like a clean solution.
As far as my research goes, i think it's something wrong with the way the browser writes the Request, but that's were i can't find out what to do.
EDIT:
I compared the request headers of both IE 11.0.35 inside and outside of Citrix and they seem exactly the same. The only difference is that the working version uses DNT=1 and the non-working version as WOW64 in the User-Agent attributes?
UPDATE:
I found out that it happens with DELETE too
Found the problem: The client sends the Requests through an additional Proxy that doesn't like PUT and DELETE and just cuts the session cookies off of it. We are adressing that problem with putting the tokens in the header in the future.
I'm currently using Solr 4.3.1. i have configured dih for my solr. i would like to do a full import through command prompt. I know the url will be something like this http://localhost:8983/solr/corename/dataimport?command=full-import&clean=true&commit=true is there any method i can do this without using curl ?
Thanks
Edit
string Text = "http://localhost:8983/solr/Latest_TextBox/dataimport?command=full-import&clean=true&commit=true";
var wc = new WebClient();
var Import = wc.DownloadString(Text);
Currently using the above code
Call it like a normal REST url that's it !! I am using it in my application for importing and indexing data from my Local drive and it just works fine ! :) . Use HttpURLConnection to make a request and capture response to see whether it was successful or not . You don't need any specific API to do that . This is a sample code to make a GET request correctly in C# .Try data import handler url with this, it may work !
Console.WriteLine("Making API Call...");
using (var client = new HttpClient(new HttpClientHandler { AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate }))
{
client.BaseAddress = new Uri("https://api.stackexchange.com/2.2/");
HttpResponseMessage response = client.GetAsync("answers?order=desc&sort=activity&site=stackoverflow").Result;
response.EnsureSuccessStatusCode();
string result = response.Content.ReadAsStringAsync().Result;
Console.WriteLine("Result: " + result);
}
Console.ReadLine();
}
}
}
You'll have to call the URL in some way - Solr only operates through a REST API. There is no command line API (the command line tools available just talk to the API). So use your preferred way to talk to a HTTP endpoint, that being curl, wget, GET or what's available for your programming language of choice.
The bundled solrCli application does not have any existing command for triggering a full-import as far as I were able to see (which would just talk to the REST API by calling the URL you've already referenced).
I am trying to build a simple photo upload app on Ionic (Cordova). I am using the cordovaImagePicker plugin to have the user select images from the mobile device. This plugin returns an array of paths on the device.
For handling the upload part I am using jquery-file-upload (mostly because that is what I used for the browser version and I am doing all kinds of processing for which I have the code ready). The problem is however that jquery-file-upload expects to work with an input element <input type="file"> which creates a javascript File object containing all kinds of metadata.
So in order to get the cordovaImagePicker to work with jquery-file-upload, I figure I have to convert the filepath to a File object. Below I am using the cordova file plugin to achieve this:
$cordovaImagePicker.getPictures($scope.pickOptions).then(function(filelist) {
$.each(filelist, function (index, filepath) {
$window.resolveLocalFileSystemURL(filepath, function(fileEntry) {
fileEntry.file(function(file) {
var reader = new FileReader();
reader.onloadend = function(e) {
fileObj = new File([this.result],"filename.jpg",{type: "image/jpeg"});
// send filelist from cordovaImagePicker to jquery-fileupload as if through file input
$('#fileupload').fileupload('send', {files: fileObj});
};
reader.readAsArrayBuffer(file);
}, function(e){$scope.errorHandler(e)});
}, function(e){$scope.errorHandler(e)});
});
}, function(error) {
// error getting photos
console.log('Error selecting images through $cordovaImagePicker');
});
So first of all this is not really working correctly, apparently I am doing doing something wrong, since for example the type attribute ends up being another object that contains the type attribute with the correct values (and other such weird issues). I would be happy if someone could point out what I am doing wrong.
Surely there must be something (cordova plugin?) that I am not aware of that does this conversion for me (including for example adding a thumbnail)? Alternatively, maybe there is something that can easily make jquery-file-upload work with filepaths? I couldn't find anything so far...
However, it feels I am trying too hard here to force connecting two components that were just not built to work together (File objects vs filepath) and I should maybe just rewrite the processing and use the cordova file transfer plugin?
I ended up rewriting the uploader with the cordova-file-transfer which works like a charm. I wasted more time trying to work around it than just rewriting it from scratch.
I am trying to use FBPlacePickerViewController and it doesn't seem to load any data.
Here is my code:
FBPlacePickerViewController *picker = (FBPlacePickerViewController*)segue.destinationViewController;
picker.navigationController.navigationBarHidden = YES;
picker.delegate = self;
picker.radiusInMeters = 1000;
picker.resultsLimit = 30;
if([TonerAppDelegate instance].lastLocation != nil){
picker.locationCoordinate = [TonerAppDelegate instance].lastLocation.coordinate;
[picker loadData];
}
[TonerAppDelegate instance].lastLocationUpdateFunction = ^{
picker.locationCoordinate = [TonerAppDelegate instance].lastLocation.coordinate;
[picker loadData];
};
It is an embed segue (iOS 6). I verify that the picker is a valid object. The [picker loadData] method does get called, and the coordinate data is perfectly valid. I am not getting any exceptions or warnings. I've allowed my app to access to my location in iOS and I double-verified that in Settings. My iPod is connected to the Internet and the connection works perfectly. All the other apps can use location services without any problem. So, there probably is a problem with my implementation of the place picker. I've also implemented the -(void)placePickerViewControllerDataDidChange:(FBPlacePickerViewController *)placePicker and -(BOOL)placePickerViewController:(FBPlacePickerViewController *)placePicker shouldIncludePlace:(id<FBGraphPlace>) methods of the delegate, and they aren't getting called either. What am I doing wrong?
Thanks,
Can.
Found the answer: I wasn't creating the Facebook session before displaying the place picker. I totally forgot about the session. It'd be nice to see Facebook add an assertion check in loadData method of the picker for an existing Facebook session. I've created the session, and THEN tried my code, and it works perfectly now.
I am trying to get contents of http://www.yahoo.com using WebClient#DownloadStringAsync(). However as Silverlight doesn't allow cross domain calls i am getting TargetInvocationException. I know we have to put clientaccesspolicy.xml and crossdomain.xml in our web server root but that is possible only if i have control on my services. Currently Google is not under my control ;), so how do i handle it?
I've did a workaround by making a WCF service in my web application and then calling WebClient. This works perfectly but it is rather ineffecient. Is there any other better way than this?
Thanks in advance :)
Silverlight's cross domain restricitions cause many developers to implement workarounds. If you need to display the html page you get back you should look into Silverlight 4 (WebBrowser) control although this only seems to work when running out-of-browser mode.
If you need to parse through the content you can try some of the following:
For a managed code solution the proxy service you have already implemented is your best option.
Write a Java applet that returns this information. Silverlight can interopt to javascript which can interopt into Java applets. This also works in the reverse but a little difficult to setup. (If you need more info on this let me know).
Use javascript XmlHttpRequest to get the data you want from the source. This can be difficult when supporting multiple browsers. This link shows an example of how to do this (you will need to scroll down). Javascript get Html
Code:
var xmlHttpRequestHandler = new Object();
var requestObject;
xmlHttpRequestHandler.createXmlHttpRequest = function(){
var XmlHttpRequestObject;
if(typeof XMLHttpRequest != "undefined")
{
XmlHttpRequestObject = new XMLHttpRequest();
}
else if(window.ActiveXObject)
{
var tryPossibleVersions =["MSXML2.XMLHttp.5.0", "MSXML2.XMLHttp.4.0", "MSXML2.XMLHttp.3.0", "MSXML2.XMLHttp","Microsoft.XMLHttp"];
for(i=0;i<tryPossibleVersions.length;i++)
{
try
{
XmlHttpRequestObject = new ActiveXObject(tryPossibleVersions[i]);
break;
}
catch(xmlHttpRequestObjectError)
{
// Ignore Exception
}
}
}
return XmlHttpRequestObject;}
function getHtml(){
var url = document.getElementById('url').value;
if(url.length > 0)
{
requestObject = xmlHttpRequestHandler.createXmlHttpRequest();
requestObject.onreadystatechange=onReadyStateChangeResponse;
requestObject.open("Get",url, true);
requestObject.send(null);
}}
function onReadyStateChangeResponse(){
var ready, status;
try
{
ready = requestObject.readyState;
status = requestObject.status;
}
catch(e) {}
if(ready == 4 && status == 200)
{
alert(requestObject.responseText);
}}