"Can not find source" in Eclipse CDT in UBUNTU 14.10 - c

My problem is that I try to debug this simple Hello World Program in Eclipse LUNA CDT and UBUNTU 14.10 but get the error- can't find source at /build/buildd/glibc-2.19/stdio-common/printf.c. My Code is
# include <stdio.h>`
int main()`
{
printf("\n Hello World!!");
return 0;
}

First remove the two ' in your program (first and second line).Before all of this remember to select the " linux gcc " compiler while creating your project file. Then create your source file and give .c extension

Related

Eclipse error in C project

I am new to C programming. I just installed Eclipse CDT and Cygwin. I tried to run this code. But showing 3 errors in problems window of eclipse.
Errors:
1- make:***[CProject.exe]Error 1
2- recipe for target 'Cproject.exe'failed
3- Undefined reference to 'WinMain#16'
Code:
#include<stdio.h>
int main(void)
{
printf("I want to be a competent C programmer");
return 0;
}
I don't know what to do, Can anyone help me?
Set the project type to console application and try again.
Try to compile and execute it with you're command line,
gcc yourfile.c
./a.out
if you don't have gcc, you can install it there : http://www.matpack.de/cygwin/index.html

Dev c++ 4.9.9.2 is installed on my windows 8.1. Warning: "Source file not compiled"

This is my hello world program. It compiles, but when I Run it says :
"Source file not compiled"
I have included header files stdio.h and conio.h.
Any solution.? I installed code::blocks as well, I got a similar error in that IDE as well.
int main()
{
printf("Hello world");
return 0;
}
As it compiles, it is generating an exe file, which is not showing up in command prompt, it is somehow getting deleted(may be McAfee is doing it)
Specify path into the path variable...u can get your path variable into control panel ...if ur file successfully compiled ...means there is no error ..OK ...then if u run ur program then ur CPP file path should be set into path variable same like as java..
Are you making a C or C++ program? Include a header file that references iostream also.

Error compiling simple C program using Cygwin, cmd and Sublime Text 2

I installed Cygwin in Windows 7. Then I set the environment variable to path, "C:\cygwin\bin", but when i try to build a simple "helloworld.c" file, it displays the following:
[Error 2] The system cannot find the file specified
[cmd: [u'g++', u'C:\\programs\\helloworld.c', u'-o', u'C:\\programs/helloworld']]
[dir: C:\programs]
[path: C:\cygwin\bin;C:\cygwin\bin;C:\cygwin\bin;C:\TC\BIN]
[Finished]
and the code i wrote is as follows:
#include <stdio.h>
main()
{
printf("Hello, world\n");
}
How can it be fixed?
Install all the devel packages because you will need some of them in the near future.
To this end use setup-x86.exe (or setup-x86_64.exe on 64bits system) because it's the way of installing packages through Cygwin. If you don't have that executable, download it again (it's the one used to install Cygwin).
Remember using the correct format because in the cmd line at the end you wrote /helloworld instead of \helloword.

Build error with a Hello World C program with a default CDT plugin installation in Eclipse on Ubuntu

I just installed the CDT plugin for Eclipse on my Ubuntu machine. I made a new Hello World ANSI C Project and put the code for a basic C program inside the source file:
#include <stdio.h>
int main(void)
{
printf("Hello World\n");
return 0;
}
When I go to build the program, I get the error that "Errors occurred during the build.
Errors running builder 'CDT Builder' on project 'CS47 HW2'.
Illegal character in path at index 4: CS47 HW2"
Furthermore, 2 errors occur when I go to build the program in the Problems window, along with 85 warnings. The two errors are:
Description Resource Path Location Type
./src/CS47 HW2.o: relocation R_X86_64_32 against `.rodata' can not be used when making a shared object; recompile with -fPIC CS47 HW2 C/C++ Problem
and
Description Resource Path Location Type
make: * [libCS47 HW2] Error 1 CS47 HW2 C/C++ Problem
First comment nailed it. For some reason Eclipse would allow a space in the project name with the CDT plugin.

TextMate 2: errors when trying to compile and run a simple C program

SETUP
OS X 10.8
Xcode 4.4.1 installed
TextMate 2 -r9283
SUMMARY
Compiling and running a simple C program in TextMate2 on 10.8 with Xcode 4.4 installed gives me a path error, then a compiler error, then a linker error.
STEPS TO REPRO
Create a file called test.c in TextMate2 and save to Desktop
Paste this program in the test.c file:#include <stdio.h>
int main(int argc, char const *argv[]) {
printf("Hello World\n");
return 0;
}
Type command-R for Run
EXPECTED RESULT
Output from stdout from running the program
ACTUAL RESULT
The TextMate output panel shows me this PATH error:
Can't find “gcc” on PATH.
The current PATH is:
/usr/bin
/bin
/usr/sbin
/sbin
/Users/itod/Library/Application Support/TextMate/Managed/Bundles/Bundle Support.tmbundle/Support/shared/bin
Please add the directory containing “gcc” to PATH in TextMate's Shell Variables preferences.
then this compiler error:
cc1: error: stdio.h: No such file or directory
then this linker error:
ld: library not found for -lcrt1.10.6.o
collect2: ld returned 1 exit status
How do I fix these errors and successfully compile and run a C program in TextMate 2 in OS X 10.8?
To get TextMate 2 building and running C programs on OS X 10.8, you must udpate several environment variables in TextMate.
STEPS
Launch TextMate2
Go to Preferences (⌘,) > Variables
Enter the following name/value pairs in the table below and make sure all three pairs are "checked"
PATH – $PATH:/Applications/Xcode.app/Contents/Developer/usr/bin/
C_INCLUDE_PATH – /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/usr/include/
LIBRARY_PATH – /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/usr/lib/
If you want /usr/bin/gcc etc. properly installed, get the "Command Line Tools for Xcode" from the apple developer site http://developer.apple.com/downloads (free download with free ADC account). It will install /usr/bin binaries for all the commandline tools - gcc, ld, etc.
As dajobe mentioned above:
If you want /usr/bin/gcc etc. properly installed, get the "Command Line Tools for Xcode"
These can also be installed via the Xcode GUI:
Preferences > Downloads > Components > Command Line Tools > Install

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