Modifying a file using C System Calls - c

I want to modify a specific byte in a file using C system calls. I have some knowledge about open() and read() and write() system calls.
Say i want to modify 1024th byte in a file and file has 2048 bytes. So i can read out 1024 bytes to a character array using read() and change the required byte.
Now when i write back that modified character array to the file does the rest of the file remain same? Learning materials are not clear on this one. Please help me understand this.

You can do this portably with the standard streams from <stdio.h>:
#include <stdio.h>
#include <ctype.h>
/* uppercase letter at offset 1024 */
FILE *fp = fopen("filename", "r+b");
if (fp) {
fseek(fp, 1024L, SEEK_SET);
int c = getc(fp);
if (c != EOF) {
fseek(fp, 1024L, SEEK_SET);
putc(toupper((unsigned char)c), fp);
}
fclose(fp);
}
If you have access to the Posix API, you can use the system calls directly, but be aware that write() may return early in some cases. It should not be a problem for just writing a single byte, but may become an issue if you write change large chunks of files. The stream interface is simpler to use. Here is the Posix code:
#include <unistd.h>
#include <ctype.h>
/* uppercase letter at offset 1024 */
unsigned char uc;
int hd = open("filename", O_RDWR | O_BINARY);
if (hd >= 0) {
lseek(hd, 1024L, SEEK_SET);
if (read(hd, &uc, 1) == 1) {
lseek(hd, -1L, SEEK_CUR);
uc = toupper(uc);
write(hd, &uc, 1);
}
close(hd);
}

Related

Get the number of bytes in a file [duplicate]

How can I figure out the size of a file, in bytes?
#include <stdio.h>
unsigned int fsize(char* file){
//what goes here?
}
On Unix-like systems, you can use POSIX system calls: stat on a path, or fstat on an already-open file descriptor (POSIX man page, Linux man page).
(Get a file descriptor from open(2), or fileno(FILE*) on a stdio stream).
Based on NilObject's code:
#include <sys/stat.h>
#include <sys/types.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
return -1;
}
Changes:
Made the filename argument a const char.
Corrected the struct stat definition, which was missing the variable name.
Returns -1 on error instead of 0, which would be ambiguous for an empty file. off_t is a signed type so this is possible.
If you want fsize() to print a message on error, you can use this:
#include <sys/stat.h>
#include <sys/types.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
fprintf(stderr, "Cannot determine size of %s: %s\n",
filename, strerror(errno));
return -1;
}
On 32-bit systems you should compile this with the option -D_FILE_OFFSET_BITS=64, otherwise off_t will only hold values up to 2 GB. See the "Using LFS" section of Large File Support in Linux for details.
Don't use int. Files over 2 gigabytes in size are common as dirt these days
Don't use unsigned int. Files over 4 gigabytes in size are common as some slightly-less-common dirt
IIRC the standard library defines off_t as an unsigned 64 bit integer, which is what everyone should be using. We can redefine that to be 128 bits in a few years when we start having 16 exabyte files hanging around.
If you're on windows, you should use GetFileSizeEx - it actually uses a signed 64 bit integer, so they'll start hitting problems with 8 exabyte files. Foolish Microsoft! :-)
Matt's solution should work, except that it's C++ instead of C, and the initial tell shouldn't be necessary.
unsigned long fsize(char* file)
{
FILE * f = fopen(file, "r");
fseek(f, 0, SEEK_END);
unsigned long len = (unsigned long)ftell(f);
fclose(f);
return len;
}
Fixed your brace for you, too. ;)
Update: This isn't really the best solution. It's limited to 4GB files on Windows and it's likely slower than just using a platform-specific call like GetFileSizeEx or stat64.
**Don't do this (why?):
Quoting the C99 standard doc that i found online: "Setting the file position indicator to end-of-file, as with fseek(file, 0, SEEK_END), has undefined behavior for a binary stream (because of possible trailing null characters) or for any stream with state-dependent encoding that does not assuredly end in the initial shift state.**
Change the definition to int so that error messages can be transmitted, and then use fseek() and ftell() to determine the file size.
int fsize(char* file) {
int size;
FILE* fh;
fh = fopen(file, "rb"); //binary mode
if(fh != NULL){
if( fseek(fh, 0, SEEK_END) ){
fclose(fh);
return -1;
}
size = ftell(fh);
fclose(fh);
return size;
}
return -1; //error
}
POSIX
The POSIX standard has its own method to get file size.
Include the sys/stat.h header to use the function.
Synopsis
Get file statistics using stat(3).
Obtain the st_size property.
Examples
Note: It limits the size to 4GB. If not Fat32 filesystem then use the 64bit version!
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat info;
stat(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat64 info;
stat64(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
ANSI C (standard)
The ANSI C doesn't directly provides the way to determine the length of the file.
We'll have to use our mind. For now, we'll use the seek approach!
Synopsis
Seek the file to the end using fseek(3).
Get the current position using ftell(3).
Example
#include <stdio.h>
int main(int argc, char** argv)
{
FILE* fp = fopen(argv[1]);
int f_size;
fseek(fp, 0, SEEK_END);
f_size = ftell(fp);
rewind(fp); // to back to start again
printf("%s: size=%ld", (unsigned long)f_size);
}
If the file is stdin or a pipe. POSIX, ANSI C won't work.
It will going return 0 if the file is a pipe or stdin.
Opinion:
You should use POSIX standard instead. Because, it has 64bit support.
And if you're building a Windows app, use the GetFileSizeEx API as CRT file I/O is messy, especially for determining file length, due to peculiarities in file representations on different systems ;)
If you're fine with using the std c library:
#include <sys/stat.h>
off_t fsize(char *file) {
struct stat filestat;
if (stat(file, &filestat) == 0) {
return filestat.st_size;
}
return 0;
}
I used this set of code to find the file length.
//opens a file with a file descriptor
FILE * i_file;
i_file = fopen(source, "r");
//gets a long from the file descriptor for fstat
long f_d = fileno(i_file);
struct stat buffer;
fstat(f_d, &buffer);
//stores file size
long file_length = buffer.st_size;
fclose(i_file);
I found a method using fseek and ftell and a thread with this question with answers that it can't be done in just C in another way.
You could use a portability library like NSPR (the library that powers Firefox).
In plain ISO C, there is only one way to determine the size of a file which is guaranteed to work: To read the entire file from the start, until you encounter end-of-file.
However, this is highly inefficient. If you want a more efficient solution, then you will have to either
rely on platform-specific behavior, or
revert to platform-specific functions, such as stat on Linux or GetFileSize on Microsoft Windows.
In contrast to what other answers have suggested, the following code is not guaranteed to work:
fseek( fp, 0, SEEK_END );
long size = ftell( fp );
Even if we assume that the data type long is large enough to represent the file size (which is questionable on some platforms, most notably Microsoft Windows), the posted code has the following problems:
The posted code is not guaranteed to work on text streams, because according to §7.21.9.4 ¶2 of the ISO C11 standard, the value of the file position indicator returned by ftell contains unspecified information. Only for binary streams is this value guaranteed to be the number of characters from the beginning of the file. There is no such guarantee for text streams.
The posted code is also not guaranteed to work on binary streams, because according to §7.21.9.2 ¶3 of the ISO C11 standard, binary streams are not required to meaningfully support SEEK_END.
That being said, on most common platforms, the posted code will work, if we assume that the data type long is large enough to represent the size of the file.
However, on Microsoft Windows, the characters \r\n (carriage return followed by line feed) will be translated to \n for text streams (but not for binary streams), so that the file size you get will count \r\n as two bytes, although you are only reading a single character (\n) in text mode. Therefore, the results you get will not be consistent.
On POSIX-based platforms (e.g. Linux), this is not an issue, because on those platforms, there is no difference between text mode and binary mode.
C++ MFC extracted from windows file details, not sure if this is better performing than seek but if it is extracted from metadata I think it is faster because it doesn't need to read the entire file
ULONGLONG GetFileSizeAtt(const wchar_t *wFile)
{
WIN32_FILE_ATTRIBUTE_DATA fileInfo;
ULONGLONG FileSize = 0ULL;
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/nf-fileapi-getfileattributesexa?redirectedfrom=MSDN
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/ns-fileapi-win32_file_attribute_data?redirectedfrom=MSDN
if (GetFileAttributesEx(wFile, GetFileExInfoStandard, &fileInfo))
{
ULARGE_INTEGER ul;
ul.HighPart = fileInfo.nFileSizeHigh;
ul.LowPart = fileInfo.nFileSizeLow;
FileSize = ul.QuadPart;
}
return FileSize;
}
Try this --
fseek(fp, 0, SEEK_END);
unsigned long int file_size = ftell(fp);
rewind(fp);
What this does is first, seek to the end of the file; then, report where the file pointer is. Lastly (this is optional) it rewinds back to the beginning of the file. Note that fp should be a binary stream.
file_size contains the number of bytes the file contains. Note that since (according to climits.h) the unsigned long type is limited to 4294967295 bytes (4 gigabytes) you'll need to find a different variable type if you're likely to deal with files larger than that.
I have a function that works well with only stdio.h. I like it a lot and it works very well and is pretty concise:
size_t fsize(FILE *File) {
size_t FSZ;
fseek(File, 0, 2);
FSZ = ftell(File);
rewind(File);
return FSZ;
}
Here's a simple and clean function that returns the file size.
long get_file_size(char *path)
{
FILE *fp;
long size = -1;
/* Open file for reading */
fp = fopen(path, "r");
fseek(fp, 0, SEEK_END);
size = ftell(fp);
fclose(fp);
return size;
}
You can open the file, go to 0 offset relative from the bottom of the file with
#define SEEKBOTTOM 2
fseek(handle, 0, SEEKBOTTOM)
the value returned from fseek is the size of the file.
I didn't code in C for a long time, but I think it should work.

Find file size in c [duplicate]

How can I figure out the size of a file, in bytes?
#include <stdio.h>
unsigned int fsize(char* file){
//what goes here?
}
On Unix-like systems, you can use POSIX system calls: stat on a path, or fstat on an already-open file descriptor (POSIX man page, Linux man page).
(Get a file descriptor from open(2), or fileno(FILE*) on a stdio stream).
Based on NilObject's code:
#include <sys/stat.h>
#include <sys/types.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
return -1;
}
Changes:
Made the filename argument a const char.
Corrected the struct stat definition, which was missing the variable name.
Returns -1 on error instead of 0, which would be ambiguous for an empty file. off_t is a signed type so this is possible.
If you want fsize() to print a message on error, you can use this:
#include <sys/stat.h>
#include <sys/types.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
fprintf(stderr, "Cannot determine size of %s: %s\n",
filename, strerror(errno));
return -1;
}
On 32-bit systems you should compile this with the option -D_FILE_OFFSET_BITS=64, otherwise off_t will only hold values up to 2 GB. See the "Using LFS" section of Large File Support in Linux for details.
Don't use int. Files over 2 gigabytes in size are common as dirt these days
Don't use unsigned int. Files over 4 gigabytes in size are common as some slightly-less-common dirt
IIRC the standard library defines off_t as an unsigned 64 bit integer, which is what everyone should be using. We can redefine that to be 128 bits in a few years when we start having 16 exabyte files hanging around.
If you're on windows, you should use GetFileSizeEx - it actually uses a signed 64 bit integer, so they'll start hitting problems with 8 exabyte files. Foolish Microsoft! :-)
Matt's solution should work, except that it's C++ instead of C, and the initial tell shouldn't be necessary.
unsigned long fsize(char* file)
{
FILE * f = fopen(file, "r");
fseek(f, 0, SEEK_END);
unsigned long len = (unsigned long)ftell(f);
fclose(f);
return len;
}
Fixed your brace for you, too. ;)
Update: This isn't really the best solution. It's limited to 4GB files on Windows and it's likely slower than just using a platform-specific call like GetFileSizeEx or stat64.
**Don't do this (why?):
Quoting the C99 standard doc that i found online: "Setting the file position indicator to end-of-file, as with fseek(file, 0, SEEK_END), has undefined behavior for a binary stream (because of possible trailing null characters) or for any stream with state-dependent encoding that does not assuredly end in the initial shift state.**
Change the definition to int so that error messages can be transmitted, and then use fseek() and ftell() to determine the file size.
int fsize(char* file) {
int size;
FILE* fh;
fh = fopen(file, "rb"); //binary mode
if(fh != NULL){
if( fseek(fh, 0, SEEK_END) ){
fclose(fh);
return -1;
}
size = ftell(fh);
fclose(fh);
return size;
}
return -1; //error
}
POSIX
The POSIX standard has its own method to get file size.
Include the sys/stat.h header to use the function.
Synopsis
Get file statistics using stat(3).
Obtain the st_size property.
Examples
Note: It limits the size to 4GB. If not Fat32 filesystem then use the 64bit version!
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat info;
stat(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat64 info;
stat64(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
ANSI C (standard)
The ANSI C doesn't directly provides the way to determine the length of the file.
We'll have to use our mind. For now, we'll use the seek approach!
Synopsis
Seek the file to the end using fseek(3).
Get the current position using ftell(3).
Example
#include <stdio.h>
int main(int argc, char** argv)
{
FILE* fp = fopen(argv[1]);
int f_size;
fseek(fp, 0, SEEK_END);
f_size = ftell(fp);
rewind(fp); // to back to start again
printf("%s: size=%ld", (unsigned long)f_size);
}
If the file is stdin or a pipe. POSIX, ANSI C won't work.
It will going return 0 if the file is a pipe or stdin.
Opinion:
You should use POSIX standard instead. Because, it has 64bit support.
And if you're building a Windows app, use the GetFileSizeEx API as CRT file I/O is messy, especially for determining file length, due to peculiarities in file representations on different systems ;)
If you're fine with using the std c library:
#include <sys/stat.h>
off_t fsize(char *file) {
struct stat filestat;
if (stat(file, &filestat) == 0) {
return filestat.st_size;
}
return 0;
}
I used this set of code to find the file length.
//opens a file with a file descriptor
FILE * i_file;
i_file = fopen(source, "r");
//gets a long from the file descriptor for fstat
long f_d = fileno(i_file);
struct stat buffer;
fstat(f_d, &buffer);
//stores file size
long file_length = buffer.st_size;
fclose(i_file);
I found a method using fseek and ftell and a thread with this question with answers that it can't be done in just C in another way.
You could use a portability library like NSPR (the library that powers Firefox).
In plain ISO C, there is only one way to determine the size of a file which is guaranteed to work: To read the entire file from the start, until you encounter end-of-file.
However, this is highly inefficient. If you want a more efficient solution, then you will have to either
rely on platform-specific behavior, or
revert to platform-specific functions, such as stat on Linux or GetFileSize on Microsoft Windows.
In contrast to what other answers have suggested, the following code is not guaranteed to work:
fseek( fp, 0, SEEK_END );
long size = ftell( fp );
Even if we assume that the data type long is large enough to represent the file size (which is questionable on some platforms, most notably Microsoft Windows), the posted code has the following problems:
The posted code is not guaranteed to work on text streams, because according to §7.21.9.4 ¶2 of the ISO C11 standard, the value of the file position indicator returned by ftell contains unspecified information. Only for binary streams is this value guaranteed to be the number of characters from the beginning of the file. There is no such guarantee for text streams.
The posted code is also not guaranteed to work on binary streams, because according to §7.21.9.2 ¶3 of the ISO C11 standard, binary streams are not required to meaningfully support SEEK_END.
That being said, on most common platforms, the posted code will work, if we assume that the data type long is large enough to represent the size of the file.
However, on Microsoft Windows, the characters \r\n (carriage return followed by line feed) will be translated to \n for text streams (but not for binary streams), so that the file size you get will count \r\n as two bytes, although you are only reading a single character (\n) in text mode. Therefore, the results you get will not be consistent.
On POSIX-based platforms (e.g. Linux), this is not an issue, because on those platforms, there is no difference between text mode and binary mode.
C++ MFC extracted from windows file details, not sure if this is better performing than seek but if it is extracted from metadata I think it is faster because it doesn't need to read the entire file
ULONGLONG GetFileSizeAtt(const wchar_t *wFile)
{
WIN32_FILE_ATTRIBUTE_DATA fileInfo;
ULONGLONG FileSize = 0ULL;
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/nf-fileapi-getfileattributesexa?redirectedfrom=MSDN
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/ns-fileapi-win32_file_attribute_data?redirectedfrom=MSDN
if (GetFileAttributesEx(wFile, GetFileExInfoStandard, &fileInfo))
{
ULARGE_INTEGER ul;
ul.HighPart = fileInfo.nFileSizeHigh;
ul.LowPart = fileInfo.nFileSizeLow;
FileSize = ul.QuadPart;
}
return FileSize;
}
Try this --
fseek(fp, 0, SEEK_END);
unsigned long int file_size = ftell(fp);
rewind(fp);
What this does is first, seek to the end of the file; then, report where the file pointer is. Lastly (this is optional) it rewinds back to the beginning of the file. Note that fp should be a binary stream.
file_size contains the number of bytes the file contains. Note that since (according to climits.h) the unsigned long type is limited to 4294967295 bytes (4 gigabytes) you'll need to find a different variable type if you're likely to deal with files larger than that.
I have a function that works well with only stdio.h. I like it a lot and it works very well and is pretty concise:
size_t fsize(FILE *File) {
size_t FSZ;
fseek(File, 0, 2);
FSZ = ftell(File);
rewind(File);
return FSZ;
}
Here's a simple and clean function that returns the file size.
long get_file_size(char *path)
{
FILE *fp;
long size = -1;
/* Open file for reading */
fp = fopen(path, "r");
fseek(fp, 0, SEEK_END);
size = ftell(fp);
fclose(fp);
return size;
}
You can open the file, go to 0 offset relative from the bottom of the file with
#define SEEKBOTTOM 2
fseek(handle, 0, SEEKBOTTOM)
the value returned from fseek is the size of the file.
I didn't code in C for a long time, but I think it should work.

How to read data from a string in memory using file functions

I have a function which reads data from a file (i.e. it is passed a FILE*).
What I want to accomplish is to use that function for reading the data from a string, i.e. I would like to treat the data in the string as if it were data in a physical file (e.g. using fgets, fseek etc.), so in effect, a memory file.
I tried to associate the data string with a /dev/null (NUL) file via setvbuf (similar to what I read in this stackoverflow question), but either I did it wrong or that's not how it's done.
Can somebody help me achieving this in C, preferably in a portable fashion (actually, I don't mind using OS-specific functions/ifdefs as long as it works and it's not /too/ complicated).
Edit:
#include <stdio.h>
#include <string.h>
#define NULL_L "/dev/null"
#define NULL_W "NUL"
FILE* open_memfile(char *pc_file_as_string) {
FILE *f = fopen(NULL_L, "rb");
int i_size = strlen(pc_file_as_string);
setvbuf(f, pc_file_as_string, _IOLBF, i_size);
return f;
}
int main()
{
char c_line[100] = "";
char pc_file_as_string[] = "line1 asdf\nline2 fsa afds\n\nline4";
FILE *f = open_memfile(pc_file_as_string);
int i = 4;
while (i > 0) {
fgets(c_line, 100, f);
if (c_line == NULL)
break;
else
puts(c_line);
i--;
}
fclose(f);
return 0;
}
On linux you would use fmemopen.
On Windows there is no fmemopen function available.
You can create and map an in memory (paging) file with the CreateFileMapping / MapViewOfFile functions, but this will return you a Windows file handle, which is unusable for your purposes.
Use sscanf and other string processing functions provided in stdio.

File get contents in C

What is the best way to get the contents of a file into a single character array?
I have read this question:
Easiest way to get file's contents in C
But from the comments, I've seen that the solution isn't great for large files. I do have access to the stat function. If the file size is over 4 gb, should I just return an error?
The contents of the file is encrypted and since it's supplied by the user it could be as large as anyone would want it to be. I want it to return an error and not crash if the file is too big. The main purpose of populating the character array with the contents of a file, is to compare it to another character array and also (if needed and configured to do so) to log both of these to a log file (or multiple log files if necessary).
You may use fstat(3) from sys/stat.h. Here is a little function to get size of the file, allocate memory if file is less than 4GB's and return (-1) otherwise. It reads the file to the char array passed to char *buffer a char *, which contains the contents of the whole file.It should be free'd after use.
#include <stdio.h>
#include <sys/stat.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <fcntl.h>
char *loadlfile(const char *path)
{
int file_descr;
FILE *fp;
struct stat buf;
char *p, *buffer;
fstat((file_descr = open(path, O_RDONLY)), &buf);
// This check is done at preprocessing and requires no check at runtime.
// It basically means "If this machine is not of a popular 64bit architecture,
// it's probably not 128bit and possibly has limits in maximum memory size.
// This check is done for the sake of omission of malloc(3)'s unnecessary
// invocation at runtime.
// Amd 64 Arm64 Intel 64 Intel 64 for Microsofts compiler.
#if !defined(__IA_64) || !defined(__aarch64__) || !defined(__ia64__) || !defined(_M_IA64)
#define FILE_MAX_BYTES (4000000000)
// buf.st_size is of off_t, you may need to cast it.
if(buf.st_size >= FILE_MAX_BYTES-1)
return (-1);
#endif
if(NULL == (buffer = malloc(buf.st_size + 1)))
return NULL;
fp = fdopen(file_descr, "rb");
p = buffer;
while((*p++ = fgetc(fp)) != EOF)
;
*p = '\0';
fclose(fp);
close(file_descr);
return buffer;
}
A very broad list of pre-defined macros for various things can be found # http://sourceforge.net/p/predef/wiki/Home/. The reason for the architecture and file size check is, malloc can be expensive at times and it is best to omit/skip it's usage when it is not needed. And querying a memory of max. 4gb for a whole block of 4gb storage is just waste of those precious cycles.
From that guy's code just do, if I understand your question correctly:
char * buffer = 0;
long length;
FILE * f = fopen (filename, "rb");
if (f)
{
fseek (f, 0, SEEK_END);
length = ftell (f);
if(length > MY_MAX_SIZE) {
return -1;
}
fseek (f, 0, SEEK_SET);
buffer = malloc (length);
if (buffer)
{
fread (buffer, 1, length, f);
}
fclose (f);
}
if (buffer)
{
// start to process your data / extract strings here...
}

How do you determine the size of a file in C?

How can I figure out the size of a file, in bytes?
#include <stdio.h>
unsigned int fsize(char* file){
//what goes here?
}
On Unix-like systems, you can use POSIX system calls: stat on a path, or fstat on an already-open file descriptor (POSIX man page, Linux man page).
(Get a file descriptor from open(2), or fileno(FILE*) on a stdio stream).
Based on NilObject's code:
#include <sys/stat.h>
#include <sys/types.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
return -1;
}
Changes:
Made the filename argument a const char.
Corrected the struct stat definition, which was missing the variable name.
Returns -1 on error instead of 0, which would be ambiguous for an empty file. off_t is a signed type so this is possible.
If you want fsize() to print a message on error, you can use this:
#include <sys/stat.h>
#include <sys/types.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
off_t fsize(const char *filename) {
struct stat st;
if (stat(filename, &st) == 0)
return st.st_size;
fprintf(stderr, "Cannot determine size of %s: %s\n",
filename, strerror(errno));
return -1;
}
On 32-bit systems you should compile this with the option -D_FILE_OFFSET_BITS=64, otherwise off_t will only hold values up to 2 GB. See the "Using LFS" section of Large File Support in Linux for details.
Don't use int. Files over 2 gigabytes in size are common as dirt these days
Don't use unsigned int. Files over 4 gigabytes in size are common as some slightly-less-common dirt
IIRC the standard library defines off_t as an unsigned 64 bit integer, which is what everyone should be using. We can redefine that to be 128 bits in a few years when we start having 16 exabyte files hanging around.
If you're on windows, you should use GetFileSizeEx - it actually uses a signed 64 bit integer, so they'll start hitting problems with 8 exabyte files. Foolish Microsoft! :-)
Matt's solution should work, except that it's C++ instead of C, and the initial tell shouldn't be necessary.
unsigned long fsize(char* file)
{
FILE * f = fopen(file, "r");
fseek(f, 0, SEEK_END);
unsigned long len = (unsigned long)ftell(f);
fclose(f);
return len;
}
Fixed your brace for you, too. ;)
Update: This isn't really the best solution. It's limited to 4GB files on Windows and it's likely slower than just using a platform-specific call like GetFileSizeEx or stat64.
**Don't do this (why?):
Quoting the C99 standard doc that i found online: "Setting the file position indicator to end-of-file, as with fseek(file, 0, SEEK_END), has undefined behavior for a binary stream (because of possible trailing null characters) or for any stream with state-dependent encoding that does not assuredly end in the initial shift state.**
Change the definition to int so that error messages can be transmitted, and then use fseek() and ftell() to determine the file size.
int fsize(char* file) {
int size;
FILE* fh;
fh = fopen(file, "rb"); //binary mode
if(fh != NULL){
if( fseek(fh, 0, SEEK_END) ){
fclose(fh);
return -1;
}
size = ftell(fh);
fclose(fh);
return size;
}
return -1; //error
}
POSIX
The POSIX standard has its own method to get file size.
Include the sys/stat.h header to use the function.
Synopsis
Get file statistics using stat(3).
Obtain the st_size property.
Examples
Note: It limits the size to 4GB. If not Fat32 filesystem then use the 64bit version!
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat info;
stat(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
#include <stdio.h>
#include <sys/stat.h>
int main(int argc, char** argv)
{
struct stat64 info;
stat64(argv[1], &info);
// 'st' is an acronym of 'stat'
printf("%s: size=%ld\n", argv[1], info.st_size);
}
ANSI C (standard)
The ANSI C doesn't directly provides the way to determine the length of the file.
We'll have to use our mind. For now, we'll use the seek approach!
Synopsis
Seek the file to the end using fseek(3).
Get the current position using ftell(3).
Example
#include <stdio.h>
int main(int argc, char** argv)
{
FILE* fp = fopen(argv[1]);
int f_size;
fseek(fp, 0, SEEK_END);
f_size = ftell(fp);
rewind(fp); // to back to start again
printf("%s: size=%ld", (unsigned long)f_size);
}
If the file is stdin or a pipe. POSIX, ANSI C won't work.
It will going return 0 if the file is a pipe or stdin.
Opinion:
You should use POSIX standard instead. Because, it has 64bit support.
And if you're building a Windows app, use the GetFileSizeEx API as CRT file I/O is messy, especially for determining file length, due to peculiarities in file representations on different systems ;)
If you're fine with using the std c library:
#include <sys/stat.h>
off_t fsize(char *file) {
struct stat filestat;
if (stat(file, &filestat) == 0) {
return filestat.st_size;
}
return 0;
}
I used this set of code to find the file length.
//opens a file with a file descriptor
FILE * i_file;
i_file = fopen(source, "r");
//gets a long from the file descriptor for fstat
long f_d = fileno(i_file);
struct stat buffer;
fstat(f_d, &buffer);
//stores file size
long file_length = buffer.st_size;
fclose(i_file);
I found a method using fseek and ftell and a thread with this question with answers that it can't be done in just C in another way.
You could use a portability library like NSPR (the library that powers Firefox).
In plain ISO C, there is only one way to determine the size of a file which is guaranteed to work: To read the entire file from the start, until you encounter end-of-file.
However, this is highly inefficient. If you want a more efficient solution, then you will have to either
rely on platform-specific behavior, or
revert to platform-specific functions, such as stat on Linux or GetFileSize on Microsoft Windows.
In contrast to what other answers have suggested, the following code is not guaranteed to work:
fseek( fp, 0, SEEK_END );
long size = ftell( fp );
Even if we assume that the data type long is large enough to represent the file size (which is questionable on some platforms, most notably Microsoft Windows), the posted code has the following problems:
The posted code is not guaranteed to work on text streams, because according to §7.21.9.4 ¶2 of the ISO C11 standard, the value of the file position indicator returned by ftell contains unspecified information. Only for binary streams is this value guaranteed to be the number of characters from the beginning of the file. There is no such guarantee for text streams.
The posted code is also not guaranteed to work on binary streams, because according to §7.21.9.2 ¶3 of the ISO C11 standard, binary streams are not required to meaningfully support SEEK_END.
That being said, on most common platforms, the posted code will work, if we assume that the data type long is large enough to represent the size of the file.
However, on Microsoft Windows, the characters \r\n (carriage return followed by line feed) will be translated to \n for text streams (but not for binary streams), so that the file size you get will count \r\n as two bytes, although you are only reading a single character (\n) in text mode. Therefore, the results you get will not be consistent.
On POSIX-based platforms (e.g. Linux), this is not an issue, because on those platforms, there is no difference between text mode and binary mode.
C++ MFC extracted from windows file details, not sure if this is better performing than seek but if it is extracted from metadata I think it is faster because it doesn't need to read the entire file
ULONGLONG GetFileSizeAtt(const wchar_t *wFile)
{
WIN32_FILE_ATTRIBUTE_DATA fileInfo;
ULONGLONG FileSize = 0ULL;
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/nf-fileapi-getfileattributesexa?redirectedfrom=MSDN
//https://learn.microsoft.com/nl-nl/windows/win32/api/fileapi/ns-fileapi-win32_file_attribute_data?redirectedfrom=MSDN
if (GetFileAttributesEx(wFile, GetFileExInfoStandard, &fileInfo))
{
ULARGE_INTEGER ul;
ul.HighPart = fileInfo.nFileSizeHigh;
ul.LowPart = fileInfo.nFileSizeLow;
FileSize = ul.QuadPart;
}
return FileSize;
}
Try this --
fseek(fp, 0, SEEK_END);
unsigned long int file_size = ftell(fp);
rewind(fp);
What this does is first, seek to the end of the file; then, report where the file pointer is. Lastly (this is optional) it rewinds back to the beginning of the file. Note that fp should be a binary stream.
file_size contains the number of bytes the file contains. Note that since (according to climits.h) the unsigned long type is limited to 4294967295 bytes (4 gigabytes) you'll need to find a different variable type if you're likely to deal with files larger than that.
I have a function that works well with only stdio.h. I like it a lot and it works very well and is pretty concise:
size_t fsize(FILE *File) {
size_t FSZ;
fseek(File, 0, 2);
FSZ = ftell(File);
rewind(File);
return FSZ;
}
Here's a simple and clean function that returns the file size.
long get_file_size(char *path)
{
FILE *fp;
long size = -1;
/* Open file for reading */
fp = fopen(path, "r");
fseek(fp, 0, SEEK_END);
size = ftell(fp);
fclose(fp);
return size;
}
You can open the file, go to 0 offset relative from the bottom of the file with
#define SEEKBOTTOM 2
fseek(handle, 0, SEEKBOTTOM)
the value returned from fseek is the size of the file.
I didn't code in C for a long time, but I think it should work.

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