I've created a new Angularjs project using Yeoman.
yo angular
It create a huge project folder, near 190Mb of node_modules libraries.
Don't know if this is normal, but i've tried to import the created project in eclipse as a new JavaScript project and after that, eclipse become really slow, probably cause isn't able to validate/handle such a big project.
Is it normal that a new AngularJs project scaffolded with Yeoman take so much disk space?
If so, how can I make eclipse handle it?
Thanks for any information.
I had the same issue and it crashes Eclipse occasionally. My solution is to use Eclipse resource filter to ignore Yeoman related folders.
Right click on your project, select Properties.
Resource->Resource Filters
Click on "Add..."
Select "Exclude all" under "Filter type"
Select"Folders" under "Applies to"
Enter "node modules" in the text box and click on OK
Repeat 1-6 for the "bower-components" folder
After these two folders are ignore my Eclipse is running fine. I'm running Luna (4.4.1) btw.
Related
Finally, I thought of moving my project from Eclipse to IDE to IntelliJ. So, I carried out the following steps:
1. Installed Codenameone plugin in IntelliJ.
2. Import existing project to IntelliJ. Now I project structure is as shown in the figure.
Here, CodenameOne-Project is the main project including source folders images and all. The common and barcode-common consists of java classes required for main project(i.e.CodenameOne-Project). So, I am able to import CodenameOne-Project in IntelliJ, and if I add other folder as module by adding dependency and all, it dont look like CodenameOne project anymore. I cant properly import complete project. Any help on this would be very helpful. Thanks
P.S: I want to maintain same project structure.
We don't support importing projects between IDE's as our project structure is IDE agnostic. The IDE won't recognize that and would fail. The right thing to do is create a new project with the same package name/main class name as your existing project then copy your src & res directories on top of the new project and copy codenameone_settings.properties on top of the new project file.
I use Phonegap Desktop and Phonegap Developer app for a while now. This is really interesting for quickly testing my development.
But I'm facing a limitation with the embedded barcode scanner which is displaying the camera display in full screen.
I need to embed the camera display into a container so I have space for displaying information in the same time.
After searching for a while, I've discovered the Scandit SDK for PhoneGap was the only plugin which allows cropping the camera display.
I spent a lot of time trying to implement Scandit, but no success. At least I can build the app, but when using it, scanner is not working...
Here are the steps I've followed:
clone the PhoneGap Developer project from Git
Install using npm
add ios platform
open the xcode project file
build the application and run it on device
=> At this time the PG Dev is running well and my application is working fine
Then, i continued:
remove all reference to the default barcode scanner plugin
build the application and run it on device
==> PG Dev still working fine and my application is working fine
Next steps:
clone the Scandit phonegap plugin from Git
download the Scandit SDK from my scandit account
put the SDK into the cloned scandit phonegap plugin
modify the plugin.xml to change the path to the bundle and framework (mismatch of version name in the path)
<resource-file src="src/ios/scanditsdk-community-ios_4.16.1/ScanditBarcodeScanner.bundle"/>
<framework src="src/ios/scanditsdk-community-ios_4.16.1/ScanditBarcodeScanner.framework" custom="true"/>
copy bundle and framework into the correct folder of scandit
modify the config.xml to include reference to Scandit and set the spec attribut to the version of the SDK
build the application and run it on device
==> PG Dev still working fine and my application is working fine (it doesn't use scandit for the moment)
Next steps:
Remove my project from PhoneGap desktop
add Scandit Sample project to PG Desktop
I used the "Continuous Scaled/Cropped" example from there: http://docs.scandit.com/4.12/phonegap/cordova-examples.html
add my App Key for the license
launch my PG Dev app on my device and download the project files
==> PG Dev is running fine and download the Scandit Sample App.
But the app doesn't work. When clicking on the scan button, nothing happends..
After some investigation, I found that I ran through an exception on Scandit class.
Adding a try on the command 'Scandit.License.setAppKey' allowed me to report in the PG Desktop log the following error:
ReferenceError: Can't find variable: Scandit
Adding this try/catch made the app raising an exception at the next line:
var settings = new Scandit.ScanSettings();
After searching the web about my error, and some posts were suggesting to manually add the framework and bundle into xcode.
So I did it by drag&droping the framework and bundle into the framework folder of the xcode project.
But when I try building my project, it is failing with many errors...
To solve it, I had to had manually all the scandit plugin files (*.h and *.m) into my xcode project.
All previous errors have been solved, but new ones appeared.
This was due to some other missing native ios frameworks...
Once these framework added, all errors were solved and I managed to successfully build the application.
But when running it, I'm still having the error: "ReferenceError: Can't find variable: Scandit"
I'm now running out of idea..
What did I do wrong?
Is there anyone having managed to build a PG Desktop with Scandit embedded?
Thanks.
Sorry for this long post, just tried to be the more precise I could be.
The issue here is two fold. First you need to be aware that the Scandit Barcode Scanner plugin makes use of native code and can therefore not be used in the Phonegap Developer app, as the only thing transmitted to it is your html/css/javascript and the javascript part of the plugin. To also include the native parts of the plugin you have to build and deploy the project yourself. As you are trying to build the XCode project it seems like you are now doing this.
The second part is that you are way overcomplicating the adding of the plugin. There is no need for you to manually clone the git repo, add our libraries, adjust paths in the plugin.xml etc. You can directly download the entire plugin as a zip from your account at scandit.com where the library is contained and the plugin.xml is correct. After that you can simply add the plugin to your project through the CLI (also see our documentation for this at http://docs.scandit.com/stable/phonegap/cordova-integrate.html) and there is no need to do anything manually unless you are using a very outdated Phonegap version that fails to properly handle the plugin.xml. Doing it the automated way with our properly prepared plugin zip will remove most error sources, please try it that way.
Thanks #moritzha. It helped me finding the solution.
I followed this doc at the beginning but it was not working.
After adding the plugin and building the application, I never managed to see it in my xcode project.
I took the opportunity of changing my mac to restart everything from scratch, and after many tries I found where I was wrong.
In fact, the documentation provided by scandit is missing one step.
The command ' phonegap plugin add < path to downloaded and unzipped plugin > ' is doing half of the job.
The command is correctly copying the plugin files to my project but it is not updating the config.xml.
So before building your application, you have to edit the config.xml located at the root of your project folder.
You need to manually reference the plugin with the following:
and replace the x by the version of the sdk you will use.
Once the config.xml updated, you will be able to build the app for your targeted platform.
I now have my own version of the Phonegap Developer App with the Scandit plugin in place of the default barcode scanner plugin. And it works perfectly.
This plugin is awesome!
PhoneGap Developer App version: 1.7.2 (taken on Github)
I have tried every tutorial I could find to try to make a HTML/JS project with Angular 2 working on NetBeans, but none have worked. Maybe is my npm that is bugged (search, for example, doesn't work).
The node_modules folder that is created with npm install is grey on NetBeans and have some errors in some files (I don't know if this is normal). Any .js I try to import from node_modules folder gives the error Failed to load resource: net::ERR_EMPTY_RESPONSE / Uncaught ReferenceError: System is not defined.
Does anyone have any idea what could I be doing wrong? Or does anyone knows any tutorial that have the code to download so I can compare with what I'm doing and see what is the correct? Every tutorial I have found doesn't have any code to download, just some pieces of codes in the page for explanation.
Sory if this isn't a good question, but I have been trying to make this work since yesterday without success and I'm completely out of idea.
First I recommend to upgrade to the last version of NodeJS and NPM, to minimize the errors in your node_modules folder
Install the Everlaw's Typescript plugin from https://github.com/Everlaw/nbts/releases . If you are using Netbeans 8.1 I think you can install it directly from the Plugins installer. I'm using NetBeans 8.2 and there is no problems installing the plugin manually.
Then on NetBeans go to Tools -> Options -> HTML/JS -> Node.js and write the right Node and NPM Paths and Sources, I would recommend check-on the three check-boxes in that panel.
For a quick start try the QuickStart demo from the angular.io page, it is not necessary make any change in the package.json.
The first time I tried to debug an Angular 2 application I put the index.html file directly in the project folder in order to do not make any changes in the index.html script sources nor change the project files structure but you need to change some properties of the project:
In the project window right click the project and select properties.
In sources change the Site Root Folder using the Browse button and select the project folder (You can ignore the warning that appears).
In Run select Run As: Web Application.
I recommend select Browser: Chrome with NetBeans Connector
Using the Browse button go to the project folder and select index.html as your Start File.
Select Web Server: Embedded Lightweight.
And finally in Web Root write /Your_Project_Folder
run npm install from NetBeans
Click the run button and your web application must open in chrome, if you edit your html or typescript files and save them you could see the changes in the browser in real time without re-debuggind your application and can use the Browser DOM window to explore your elements created from Angular 2.
You still see some errors in your files because NetBeans is not fully compatible with the HTML Angularized syntax. But it runs flawlessly.
You can also run the start script directly from Netbeans to run your project using lite-Server.
Screenshot NetBeans - Angular 2
I would recommend you to install the angular cli: npm install -g angular-cli#webpack
Fore more infos regarding this tool, take a look here: https://cli.angular.io/
Then create a new Angular2 app with ng new <app-name>
This will create a complete and working Angular2 application in the current folder.
cd <app-name> and start the app with ng serve.
Check your new created app in your browser on localhost:4200.
If this works, you can try to get started with your NetBeans! :)
I have installed WebStorm 7 for Windows successfully, and have been playing with Angularjs projects. I wanted to install the AngularJS plugin. I opened File/Settings/Plugins, and the AngularJS plugin was not listed, so I pressed Browse Repositories, found it, and installed it. It then showed up in my list, highlighted in green. When I hit OK WebStorm asks if I want to restart to integrate the plugin, and I do. But when I open WebStorm again, the plugin is no longer listed. I tried once more, same result. Any idea what incantation I need to do? ;)
Thanks
Please refer to the installing plugins document.
There could be some issue with installing the plugin, check idea.log for possible errors.
As a workaround you can download plugin zip manually and unpack it into the plugins directory.
I've verified that on my system this plugin appears in the list of installed plugins after IDE restart.
I've created Google App Engine project in Java using Eclipse following the book Beginning Java Google App Engine
Before I bought this book I had created projects with unchecked option 'Use Google Web Toolkit' but for this project I checked it (following the book)
Eclipse generated several files for me and I run my applications, copy link to Web Browser (http://localhost:8888) and it gives me an error:
GWT module name_of_my_project may need to be (re)complied
I work on Ubuntu 10.04 (I was testing my application using Firefox and Chromium) and I was trying run my application on Windows XP (using the same Web Browsers) with the same effect (just one difference - Google Chrome made me install Web Toolkit...so I did it but it still gives the same error)
Thanks in advance :)
I get the same error message at unexpected times using development on IntelliJ with Chrome. The message still appears when I stop and start development mode. The problem is fixed after I delete the compiled files (class files, js files) in the out folder. On eclipse, you can try deleting files and folders generated in the war folder (delete the folder that has the project name, if it exists, and the classes folder under /war/WEB-INF/classes). Hope this helps.
Check in your "Java Build Path" if you have the correct Default output folder (something like /target/project-name/WEB-INF/classes).
In Eclipse, do a "Clean Build".
Click on the google blue button in the Eclipse menu and select "GWT Compile Project..."
Make sure the GWT plugin is compiling your project by checking the compiler output. The GWT compiler outputs lots of things, for example you will always see something like "Compiling 6 permutations.... Compiling permutation 0..."
If you still have problems, try this page on setting up Eclipse with GWT: http://code.google.com/webtoolkit/usingeclipse.html
Thanks for your comments and suggestions. I re-installed Eclipse on Ubuntu and I installed plugin one more time and it works :)
So, be careful which version of Eclipse you use - Eclipse 3.4 has problem with GWT.