TFTP Server - Issue With Threaded Version - c

I created a simple tftp server that only handles read requests (RRQ). Everything was working fine until I started to make a multi-threaded version of the server. In the application, I simply receive requests in the main thread and I then forward the request to a new thread that does the packet analysis. Therefore, I need to forward the socket, the received packet and the sockaddr_in struct that contains the client information to the thread. With that said, I created a struct that holds all of these and forward them to the pthread.
I suspect the problem to be in the struct clientThread initialization part and forwarding part; since I'm certain of the correctness of the processing inside connection_handler.
Note: You can use the tftp client that comes with linux to test it.
Here's the code I've written so far (Threaded Version). Please compile it with the -pthread flag...
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <pthread.h>
#include <time.h>
#define TIMEOUT 5000
#define RETRIES 3
void *connection_handler(void *);
struct clientThread
{
int clientSock;
char buffer[1024];
struct sockaddr_in client;
};
int main()
{
char buffer[1024];
int udpSocket, client_socket, nBytes;
struct sockaddr_in serverAddr, client;
socklen_t addr_size;
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(69);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
while(1)
{
memset(buffer, 0, 1024);
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&client, &addr_size);
// Creating a thread and passing the packet received, the socket and the sockaddr_in struct...
pthread_t client_thread;
struct clientThread clientT;
strcpy(clientT.buffer,buffer);
clientT.clientSock = udpSocket;
clientT.client = client;
pthread_create(&client_thread, NULL, connection_handler, &clientT);
}
return 0;
}
void* connection_handler (void *clientThreaded)
{
char buffer[1024], filename[200], mode[20], *bufindex, opcode;
struct clientThread *cthread = clientThreaded;
int udpSocket = cthread->clientSock;
strcpy(buffer, cthread->buffer);
struct sockaddr_in client = cthread->client;
bufindex = buffer;
bufindex++;
// Extracting the opcode from the packet...
opcode = *bufindex++;
// Extracting the filename from the packet...
strncpy(filename, bufindex, sizeof(filename)-1);
bufindex += strlen(filename) + 1;
// Extracting the mode from the packet...
strncpy(mode, bufindex, sizeof(mode)-1);
// If we received an RRQ...
if (opcode == 1)
{
puts("Received RRQ Request");
struct timeval tv;
tv.tv_sec = 5;
char path[70] = "tmp/";
char filebuf [1024];
int count = 0, i; // Number of data portions sent
unsigned char packetbuf[1024];
char recvbuf[1024];
socklen_t recv_size;
socklen_t optionslength = sizeof(tv);
setsockopt(udpSocket, SOL_SOCKET, SO_RCVTIMEO, &tv, optionslength);
FILE *fp;
char fullpath[200];
strcpy(fullpath, path);
strncat(fullpath, filename, sizeof(fullpath) -1);
fp = fopen(fullpath, "r");
if (fp == NULL)
perror("");
memset(filebuf, 0, sizeof(filebuf));
while (1)
{
int acked = 0;
int ssize = fread(filebuf, 1 , 512, fp);
count++;
sprintf((char *) packetbuf, "%c%c%c%c", 0x00, 0x03, 0x00, 0x00);
memcpy((char *) packetbuf + 4, filebuf, ssize);
packetbuf[2] = (count & 0xFF00) >> 8;
packetbuf[3] = (count & 0x00FF);
int len = 4 + ssize;
memset(recvbuf, 0, 1024);
printf("\nSending Packet #%i", count);
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
for (i=0; i<RETRIES; i++)
{
int result = recvfrom(udpSocket, recvbuf, 1024, 0, (struct sockaddr *) &client, &recv_size);
if ((result == -1) && ((errno == EAGAIN) || (errno == EWOULDBLOCK)))
{
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
printf("\nRetransmitting Packet #%i", count);
}
else if (result == -1)
{
// Handle Error
}
else
{
acked++;
printf("\nReceived ACK For Data Packet #%i", count);
break;
}
}
if (acked!=1)
{
puts("\nGave Up Transmission After 3 Retries");
break;
}
if (ssize != 512)
break;
}
}
return 0;
}
Here's my code for the Non-threaded version...
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <time.h>
#define TIMEOUT 5000
#define RETRIES 3
int main()
{
int udpSocket, nBytes;
char buffer[1024], filename[200], mode[20], *bufindex, opcode;
struct sockaddr_in serverAddr, client;
struct sockaddr_storage serverStorage;
socklen_t addr_size;
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(69);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
while(1)
{
memset(buffer, 0, 1024);
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&client, &addr_size);
printf("%s",buffer);
bufindex = buffer;
bufindex++;
// Extracting the opcode from the packet...
opcode = *bufindex++;
// Extracting the filename from the packet...
strncpy(filename, bufindex, sizeof(filename)-1);
bufindex += strlen(filename) + 1;
// Extracting the mode from the packet...
strncpy(mode, bufindex, sizeof(mode)-1);
// If we received an RRQ...
if (opcode == 1)
{
puts("Received RRQ Request");
struct timeval tv;
tv.tv_sec = 5;
char path[70] = "tmp/";
char filebuf [1024];
int count = 0, i; // Number of data portions sent
unsigned char packetbuf[1024];
char recvbuf[1024];
socklen_t recv_size;
socklen_t optionslength = sizeof(tv);
setsockopt(udpSocket, SOL_SOCKET, SO_RCVTIMEO, &tv, optionslength);
FILE *fp;
char fullpath[200];
strcpy(fullpath, path);
strncat(fullpath, filename, sizeof(fullpath) -1);
fp = fopen(fullpath, "r");
if (fp == NULL)
perror("");
memset(filebuf, 0, sizeof(filebuf));
while (1)
{
int acked = 0;
int ssize = fread(filebuf, 1 , 512, fp);
count++;
sprintf((char *) packetbuf, "%c%c%c%c", 0x00, 0x03, 0x00, 0x00);
memcpy((char *) packetbuf + 4, filebuf, ssize);
packetbuf[2] = (count & 0xFF00) >> 8;
packetbuf[3] = (count & 0x00FF);
int len = 4 + ssize;
memset(recvbuf, 0, 1024);
printf("\nSending Packet #%i", count);
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
for (i=0; i<RETRIES; i++)
{
int result = recvfrom(udpSocket, recvbuf, 1024, 0, (struct sockaddr *) &client, &recv_size);
if ((result == -1) && ((errno == EAGAIN) || (errno == EWOULDBLOCK)))
{
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
printf("\nRetransmitting Packet #%i", count);
}
else if (result == -1)
{
// Handle Error
}
else
{
acked++;
printf("\nReceived ACK For Data Packet #%i", count);
break;
}
}
if (acked!=1)
{
puts("\nGave Up Transmission After 3 Retries");
break;
}
if (ssize != 512)
break;
}
}
}
return 0;
}
Thanks in advance :)

You loop listening on port 69 but the actual data transfer will be carried out from a different randomly selected port (please read RFC 1350).
Then your main loop must create a new thread for every new transfer, this new thread should receive a structure containing the path of the file to serve, the destination IP/port, the randomly selected local port, etc.
Something you must consider when passing a structure pointer to a thread is the memory supporting the structure.
In your case
struct clientThread clientT;
is dinamicaly created in the stack and of-course the structure is "discarded" when the block of code goes out of scope (in your case on every loop) that means you are passing a pointer to "soon to be garbage" to the just created thread.
I recommend using malloc/free when passing structures to just created threads.
Finally your main thread (dispatcher) should maintain a structure taking into account all the created threads and their status. This is necessary to detect dead threads or when needing to close the main program when there are transfers in progress.
As you can see implementing a server even for a simple protocol like TFTP is not really easy.

Your connection handler is wrong here because there is no locking whatsoever on the socket that you pass to each thread.
Most servers that are udp based are in fact not forking multiple threads. TCP servers can do it , because with each accept you get a new socket that can be delegated to a new thread that won't be used by any other thread.
But for udp, you are basically using the same socket for all your threads and this is not ok. If you were to provide protection on the socket you can make it work, but you will lose the benefits that you are trying to obtain by making it multithreaded.

Related

Multi-threaded TFTP Server - Issue With pthreads

I created a simple tftp server that only handles read requests (RRQ). Everything was working fine until I started to make a multi-threaded version of the server. In the application, I simply receive requests in the main thread and I then forward the request to a new thread that does the packet analysis. Therefore, I need to forward the socket, the received packet and the sockaddr_in struct that contains the client information to the thread. With that said, I created a struct that holds all of these and forward them to the pthread.
I get two identical error messages, one in the main and the other in the connection handler. The problems seems to be in the referencing these variables in the struct and retrieving them in the thread. It seems the problem is in the following statements: in connection_handler(): buffer = cthread->buffer; and in the main(): clientT.buffer = buffer;
Here's the code, I've written so far...
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <pthread.h>
#define TIMEOUT 5000
#define RETRIES 3
void *connection_handler(void *);
struct clientThread
{
int clientSock;
char opcode;
char buffer[1024];
struct sockaddr_in client;
};
int main()
{
char buffer[1024];
int udpSocket, client_socket, nBytes;
struct sockaddr_in serverAddr, client;
socklen_t addr_size;
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(69);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
while(1)
{
memset(buffer, 0, 1024);
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&client, &addr_size);
// Creating a thread and passing the packet received, the socket and the sockaddr_in struct...
pthread_t client_thread;
struct clientThread clientT;
strcpy(clientT.buffer,buffer);
clientT.clientSock = udpSocket;
clientT.client = client;
pthread_create(&client_thread, NULL, connection_handler, &clientT);
}
return 0;
}
void* connection_handler (void *clientThreaded)
{
char buffer[1024], filename[200], mode[20], *bufindex, opcode;
struct clientThread *cthread = clientThreaded;
int udpSocket = cthread->clientSock;
strcpy(buffer, cthread->buffer);
//opcode = cthread->opcode;
struct sockaddr_in client = cthread->client;
bufindex = buffer;
bufindex++;
// Extracting the opcode from the packet...
opcode = *bufindex++;
// Extracting the filename from the packet...
strncpy(filename, bufindex, sizeof(filename)-1);
bufindex += strlen(filename) + 1;
// Extracting the mode from the packet...
strncpy(mode, bufindex, sizeof(mode)-1);
// If we received an RRQ...
if (opcode == 1)
{
puts("Received RRQ Request");
struct timeval tv;
tv.tv_sec = 5;
char path[70] = "tmp/";
char filebuf [1024];
int count = 0, i; // Number of data portions sent
unsigned char packetbuf[1024];
char recvbuf[1024];
socklen_t recv_size;
socklen_t optionslength = sizeof(tv);
setsockopt(udpSocket, SOL_SOCKET, SO_RCVTIMEO, &tv, optionslength);
FILE *fp;
char fullpath[200];
strcpy(fullpath, path);
strncat(fullpath, filename, sizeof(fullpath) -1);
fp = fopen(fullpath, "r");
if (fp == NULL)
perror("");
memset(filebuf, 0, sizeof(filebuf));
while (1)
{
int acked = 0;
int ssize = fread(filebuf, 1 , 512, fp);
count++;
sprintf((char *) packetbuf, "%c%c%c%c", 0x00, 0x03, 0x00, 0x00);
memcpy((char *) packetbuf + 4, filebuf, ssize);
packetbuf[2] = (count & 0xFF00) >> 8;
packetbuf[3] = (count & 0x00FF);
int len = 4 + ssize;
memset(recvbuf, 0, 1024);
printf("\nSending Packet #%i", count);
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
for (i=0; i<RETRIES; i++)
{
int result = recvfrom(udpSocket, recvbuf, 1024, 0, (struct sockaddr *) &client, &recv_size);
if ((result == -1) && ((errno == EAGAIN) || (errno == EWOULDBLOCK)))
{
sendto(udpSocket, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
printf("\nRetransmitting Packet #%i", count);
}
else if (result == -1)
{
// Handle Error
}
else
{
acked++;
printf("\nReceived ACK For Data Packet #%i", count);
break;
}
}
if (acked!=1)
{
puts("\nGave Up Transmission After 3 Retries");
break;
}
if (ssize != 512)
break;
}
}
return 0;
}
Thanks in advance :)
In the main loop, the variable clientT is local inside that loop, once the loop iterates the variable will go out of scope and any pointer to it will become invalid. Dereferencing such a pointer will lead to undefined behavior.
Instead what you should to is to dynamically allocate the structure using malloc, and pass that pointer instead. Don't forget to free the structure once you're done with it in the thread.
the current posted code, 7pm PDT,
causes the compiler to emit several warnings
(all of which need to be fixed)
plus some errors.
Errors like: 'buffer = cthread->buffer;'
is copying the address of 'cthread->buffer' to the address of the array 'buffer'.
That probably is not what is wanted.
suggest something similar to: strcpy(buffer, cthread->buffer);
#include <time.h> is missing
so this line: 'struct timeval tv;' is referencing an undefined struct.
The compiler needs to be run with all warnings enabled.
then fix the warnings and the errors.
as a minimum, for gcc, use the parameters:
-Wall -Wextra -Wshadow -pedantic
There are plenty of other error/warning messages that can be enabled
but the above list will catch ~99percent of all errors/warnings
Some googling should find info on how to fix the current errors and warnings.
(although to me, the error/warning messages
make it very clear as to the root cause of the problem.
however, I have been programming for 40 some years)
Each compiler message indicates:
1) which line in the current translation unit (file)
2) and what is wrong with that line.

TFTP Server Is Not Sending DATA packets

I wrote a simple tftp server that only handles read requests (RRQ) from clients. The problem is that the server seems not to be sending DATA packets to the client. I made sure that the server is not sending the DATA packet through checking the length of the sent bytes against the data packet size.
Note: I use the standard tftp client that comes with linux.
Here's the code I've written so far...
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
void sendFile (char *Filename, char *mode, struct sockaddr_in client)
{
char path[70] = "tmp/";
char filebuf [1024];
int acked = 0; // Number of acked data portions
int count = 0; // Number of data portions we sent
unsigned char packetbuf[1024];
char recvbuf[1024];
socklen_t recv_size;
int sock = socket(PF_INET, SOCK_DGRAM, 0);
FILE *fp;
char fullpath[200];
strcpy(fullpath, path);
strncat(fullpath, Filename, sizeof(fullpath) -1);
fp = fopen(fullpath, "r");
if (fp == NULL)
perror("");
memset(filebuf, 0, sizeof(filebuf));
while (1)
{
int ssize = fread(filebuf, 1 , 512, fp);
count++;
sprintf((char *) packetbuf, "%c%c%c%c", 0x00, 0x03, 0x00, 0x00);
memcpy((char *) packetbuf + 4, filebuf, ssize);
packetbuf[2] = (count & 0xFF00) >> 8;
packetbuf[3] = (count & 0x00FF);
int len = 4 + ssize;
if (sendto(sock, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client)) != len)
puts("SENDING FAILED!");
memset(recvbuf, 0, 1024);
recvfrom(sock, recvbuf, 1024, 0, (struct sockaddr *) &client, &recv_size);
if (recvbuf[1] == 4)
puts("Acked");
if (ssize != 512)
break;
}
}
int main()
{
int udpSocket, nBytes;
char buffer[1024], filename[200], mode[20], *bufindex, opcode;
struct sockaddr_in serverAddr, client;
struct sockaddr_storage serverStorage;
socklen_t addr_size;
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(69);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
memset(buffer,0,1024);
while(1)
{
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&client, &addr_size);
bufindex = buffer;
bufindex++;
// Extracting the opcode from the packet...
opcode = *bufindex++;
// Extracting the filename from the packet...
strncpy(filename, bufindex, sizeof(filename)-1);
bufindex += strlen(filename) + 1;
// Extracting the mode from the packet...
strncpy(mode, bufindex, sizeof(mode)-1);
// If we received an RRQ...
if (opcode == 1)
sendFile(filename, mode, client);
}
return 0;
}
Thanks in advance :)
Your opcode check appears to be incorrect.
Try:
bufindex++;
opcode = *bufindex++;
Also, why 1024 bytes in sendto. Shouldn't it be size of file? You are just passing on the size of the packetbuf instead of actual size of file.
Change to :
sendto((sock, packetbuf, len, 0, (struct sockaddr *) &client, sizeof (client)) );

Different behavior about port number between CentOS and Windows

I’ve made C programs they are the server and the client. They send message each other by using udp.
The server waits until message is sent from the client.
When I type some message from the client console, the client will send the message to the server.
The serve receives the message from the client then the server will echo the message on its console and send back same message to the client.
Finaly the client shows message on its console that the server sent back the message.
In this procedure the client shows its source port number on its console.And the server also shows client's source port number that message was sent with recvfrom ()
Strangely, source port number is different between the client and the server if I run them on windows7 but if I run them on CentOS6.4 the source port number is same.
Does anyone know how this happens?
My code are following.
[server]
#define _WIN32_WINNT 0x0501
#include <stdio.h>
#include <sys/types.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <string.h>
int charToInt(char myText[]) {
char s[] = {'1', '2', '3', '4'};
const int n = strlen(myText);
int i, m = 0;
for(i = 0; i < n; ++ i){
m = m * 10 + myText[i] - '0';
}
printf("%d\n", m);
return m;
}
int
main(int argc,char *argv[])
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2,2), &wsaData);
int sock;
struct sockaddr_in addr;
struct sockaddr_in from;
int sockaddr_in_size = sizeof(struct sockaddr_in);
char buf[2048];
char comnd[2048];
char *bye="bye";
printf("############# udpServer start prot number is %d\n",charToInt(argv[1]));
sock = socket(AF_INET, SOCK_DGRAM, 0);
addr.sin_family = AF_INET;
addr.sin_port = htons(charToInt(argv[1]));
addr.sin_addr.s_addr = INADDR_ANY;
bind(sock, (struct sockaddr *)&addr, sizeof(addr));
while (!strncmp(buf,bye,3)==0){
memset(buf, 0, sizeof(buf));
recvfrom(sock, buf, sizeof(buf), 0,(struct sockaddr *)&from, &sockaddr_in_size);
printf("recived '%s'(%d) from %s:%d\n", buf, strlen(buf),
inet_ntoa(from.sin_addr),ntohs(from.sin_port));
sendto(sock, buf, sizeof(buf), 0, (struct sockaddr *)&from, sizeof(from));
printf("send back %s to %s:%d\n", buf,inet_ntoa(from.sin_addr),ntohs(from.sin_port));
printf("\n");
}
printf("bye now");
close(sock);
return 0;
}
[client]
#define _WIN32_WINNT 0x0501
#include <stdio.h>
#include <sys/types.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <string.h>
#include <errno.h>
int charToInt(char myText[]) {
char s[] = {'1', '2', '3', '4'};
const int n = strlen(myText);
int i, m = 0;
for(i = 0; i < n; ++ i){
m = m * 10 + myText[i] - '0';
}
printf("%d\n", m);
return m;
}
int getMyPortNum(int sock)
{
struct sockaddr_in s;
socklen_t sz = sizeof(s);
getsockname(sock, (struct sockaddr *)&s, &sz);
return s.sin_port;
}
int
main(int agrc,char *argv[])
{
WSADATA wsaData;
WSAStartup(MAKEWORD(2,2), &wsaData);
char *host;
int port;
int sock;
struct sockaddr_in dst_addr = {0};
struct sockaddr_in src_addr = {0};
struct sockaddr_in rcv_addr = {0};
int sockaddr_in_size = sizeof(struct sockaddr_in);
int defPortNum;
char message[2048];
char comnd[2048];
int i;
int ret;
int connect_ret;
int bind_ret;
char *p;
char buf[2048];
host=argv[1];
port=charToInt(argv[2]);
printf("host = %s\n",host);
printf("port = %d\n",port);
sock = socket(AF_INET, SOCK_DGRAM, 0);
dst_addr.sin_family = AF_INET;
dst_addr.sin_addr.s_addr = inet_addr(host);
dst_addr.sin_port = htons(port);
printf("getMyPortNum before bind() is %d\n",ntohs(src_addr.sin_port));
bind_ret = 0;
bind_ret = bind(sock,(struct sockaddr *)&src_addr,sizeof(src_addr));
src_addr.sin_port = getMyPortNum(sock);
printf("Default Client port is %d\n",ntohs(src_addr.sin_port));
if(bind_ret>=0){
printf("bind() error ret = %d:%s\n",bind_ret,strerror(errno));
perror("bind()");
return bind_ret;
}
memset(message, 0, sizeof(message));
memset(comnd, 0, sizeof(comnd));
memset(buf,0,sizeof(buf));
while(!strncmp(comnd,"bye",3)==0){
if(strncmp(message,"bye",3)==0){
strcpy(comnd,message);
}else{
printf("typ your message (exit:stop Client bye:stop server)>>>\t");
fgets(comnd,sizeof(comnd),stdin);
comnd[strlen(comnd) - 1] = '\0';
strcpy(message,comnd);
}
ret = sendto(sock, message, strlen(message), 0,
(struct sockaddr *)&dst_addr, sizeof(dst_addr));
printf("Server port (dst port) for sending is %d\n",ntohs(dst_addr.sin_port));
if(ret<0){
printf("Send Error ret = %d:%s\n",ret,strerror(errno));
return ret;
}else{
printf("Waiting for sendBack !!!\n");
printf("Client port for recieving is %s:%d\n"
,inet_ntoa(src_addr.sin_addr),ntohs(src_addr.sin_port));
ret = recvfrom(sock, buf, sizeof(buf),
0,(struct sockaddr *)&rcv_addr, &sockaddr_in_size);
if(ret<0){
printf("ReciveError ret = %d\n",ret);
}else{
printf("Sentback %s from %s:%d\n"
,buf,inet_ntoa(rcv_addr.sin_addr)
,ntohs(rcv_addr.sin_port));
}
}
}
close(sock);
}
It is possible that a new random source port gets used every time you call sendto(), unless you explicitly bind() the client socket to a specific source port (and not rely on the OS doing an implicit bind() for you). That is the only reliable way the client could display its own source port, since sendto() does not report the source port that is actually used. Remember, unlike TCP, UDP is connection-less, so the source port is not required to stay consistent unless you force it.
Update: your client code has one line where it is logging a network byte order port number when it should be logging a host byte order port number instead:
//printf("getMyPortNum before bind() is %d\n",myName.sin_port);
printf("getMyPortNum before bind() is %d\n",port);
Aside from that, why did you create your own charToInt() function, instead of using a standard function, like atoi() or strtol()?
You are also not doing very good error handling.
Try something more like this instead:
[Server]
#define _WIN32_WINNT 0x0501
#include <stdio.h>
#include <sys/types.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
int printerror2(char func[], int errnum)
{
printf("%s error = %d:%s\n", func, errnum, strerror(errnum));
perror(func);
return errnum;
}
int printerror(char func[])
{
return printerror2(func, errno);
}
int main(int argc, char *argv[])
{
WSADATA wsaData;
int ret = WSAStartup(MAKEWORD(2,2), &wsaData);
if (ret != 0)
return printerror2("WSAStartup()", ret);
int sock;
in_port_t port;
struct sockaddr_in addr;
struct sockaddr_in from;
int from_size;
char buf[2048];
port = atoi(argv[1]);
printf("############# udpServer port number is %hu\n", port);
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == -1)
return printerror("socket()");
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = INADDR_ANY;
ret = bind(sock, (struct sockaddr *)&addr, sizeof(addr));
if (ret == -1)
return printerror("bind()");
do
{
from_size = sizeof(from);
ret = recvfrom(sock, buf, sizeof(buf), 0, (struct sockaddr *)&from, &from_size);
if (ret == -1)
return printerror("recvfrom()");
printf("received '%*s'(%d) from %s:%hu\n",
ret, buf, ret, inet_ntoa(from.sin_addr), ntohs(from.sin_port));
ret = sendto(sock, buf, ret, 0, (struct sockaddr *)&from, from_size);
if (ret == -1)
return printerror("sendto()");
printf("sent back '%*s'(%d) to %s:%hu\n",
ret, buf, ret, inet_ntoa(from.sin_addr), ntohs(from.sin_port));
printf("\n");
}
while ((ret != 3) || (strncmp(buf, "bye", 3) != 0));
printf("bye now");
close(sock);
return 0;
}
[Client]
#define _WIN32_WINNT 0x0501
#include <stdio.h>
#include <sys/types.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
int printerror2(char func[], int errnum)
{
printf("%s error = %d:%s\n", func, errnum, strerror(errnum));
perror(func);
return errnum;
}
int printerror(char func[])
{
return printerror2(func, errno);
}
int getMyPortNum(int sock, in_port_t *port)
{
struct sockaddr_in s;
socklen_t sz = sizeof(s);
int ret = getsockname(sock, (struct sockaddr *)&s, &sz);
if (ret == 0)
*port = s.sin_port;
return ret;
}
int main(int agrc, char *argv[])
{
WSADATA wsaData;
int ret = WSAStartup(MAKEWORD(2,2), &wsaData);
if (ret != 0)
return printerror2("WSAStartup", ret);
char *host;
in_port_t port;
int sock;
struct sockaddr_in dst_addr;
struct sockaddr_in src_addr;
struct sockaddr_in from_addr;
int from_size;
char buf[2048];
host = argv[1];
port = atoi(argv[2]);
printf("host = %s\n", host);
printf("port = %hu\n", port);
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == -1)
return printerror("socket()");
memset(&src_addr, 0, sizeof(src_addr));
src_addr.sin_family = AF_INET;
src_addr.sin_addr.s_addr = INADDR_ANY;
src_addr.sin_port = 0;
ret = bind(sock, (struct sockaddr *)&src_addr, sizeof(src_addr));
if (ret == -1)
return printerror("bind()");
ret = getMyPortNum(sock, &(src_addr.sin_port));
if (ret == -1)
return printerror("getsockname()");
printf("Client port is %hu\n", ntohs(src_addr.sin_port));
memset(&dst_addr, 0, sizeof(dst_addr));
dst_addr.sin_family = AF_INET;
dst_addr.sin_addr.s_addr = inet_addr(host);
dst_addr.sin_port = htons(port);
do
{
printf("type your message (exit: stop Client, bye: stop server)>>>\t");
fgets(buf, sizeof(buf), stdin);
if (strcmp(buf, "exit") == 0)
break;
ret = sendto(sock, buf, strlen(buf), 0, (struct sockaddr *)&dst_addr, sizeof(dst_addr));
if (ret == -1)
return printerror("sendto()");
printf("Waiting for send back !!!\n");
from_size = sizeof(from_addr);
ret = recvfrom(sock, buf, sizeof(buf), 0, (struct sockaddr *)&from_size, &from_size);
if (ret == -1)
return printerror("recvfrom()");
printf("Received '%*s' from %s:%hu\n",
ret, buf, inet_ntoa(from_addr.sin_addr), ntohs(from_addr.sin_port));
}
while ((ret != 3) || (strncmp(buf, "bye", 3) != 0));
close(sock);
return 0;
}
return s.sin_port;
That should be
return ntohs(s.sin_port);
It works in CentOS presumably because 'ntohs(i) == i' there.

SCTP Multihoming

I've been developing this simple client - server application with C where the client is just sending random data to the server and the server just listens to what the client sends. The protocol I'm using is SCTP and I'm interested on how to implement the multihoming feature to it.
I've been searching through the internet about SCTP and multihoming and haven't been able to find any examples about how to instruct SCTP to use multiple addresses for communication. I've only managed to find what commands one should use when trying to setup SCTP with multihoming and it should be quite straightforward.
I've created a client and a server which both use my computers two WLAN interfaces as their connection points. Both adapters are connected to the same AP. The server is listening for data from the client from these interfaces and the client sends data through them. The problem is that when I disconnect the primary WLAN adapter the client is sending data to, the transmission just halts when it should fallback to the secondary connection. I've traced the packets with Wireshark and the first INIT and INIT_ACK packets report that both the client and the server are using the WLAN adapters as their communication links.
When I reconnect the primary WLAN connection the transmission continues after a little while and bursts a huge load of packets to the server which isn't right. The packets should have been transmitted over the secondary connection. On many sites it is said that SCTP switches between connections automagically but in my case that's not happening. So do you guys have any clues why the transmission doesn't fallback to the secondary connection when the primary link is down even though the client and the server knows each others addresses including the secondary address?
About the server:
The server creates a SOCK_SEQPACKET type socket and binds all interfaces found with INADDR_ANY. getladdrs reports that the server is bounded to 3 addresses (including 127.0.0.1). After that the server listens to the socket and waits the client to send data. Server reads the data with sctp_recvmsg call.
About the client:
The client creates also a SEQPACKET socket and connects to an IP-address specified by a commandline argument. getladdrs in this case returns also 3 addresses like in the servers case. After that the client just starts to send data to the server with one second delay to the server until the user interrupts the send with Ctrl-C.
Here's some source code:
Server:
#define BUFFER_SIZE (1 << 16)
#define PORT 10000
int sock, ret, flags;
int i;
int addr_count = 0;
char buffer[BUFFER_SIZE];
socklen_t from_len;
struct sockaddr_in addr;
struct sockaddr_in *laddr[10];
struct sockaddr_in *paddrs[10];
struct sctp_sndrcvinfo sinfo;
struct sctp_event_subscribe event;
struct sctp_prim prim_addr;
struct sctp_paddrparams heartbeat;
struct sigaction sig_handler;
void handle_signal(int signum);
int main(void)
{
if((sock = socket(AF_INET, SOCK_SEQPACKET, IPPROTO_SCTP)) < 0)
perror("socket");
memset(&addr, 0, sizeof(struct sockaddr_in));
memset((void*)&event, 1, sizeof(struct sctp_event_subscribe));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(PORT);
from_len = (socklen_t)sizeof(struct sockaddr_in);
sig_handler.sa_handler = handle_signal;
sig_handler.sa_flags = 0;
if(sigaction(SIGINT, &sig_handler, NULL) == -1)
perror("sigaction");
if(setsockopt(sock, IPPROTO_SCTP, SCTP_EVENTS, &event, sizeof(struct sctp_event_subscribe)) < 0)
perror("setsockopt");
if(setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(int))< 0)
perror("setsockopt");
if(bind(sock, (struct sockaddr*)&addr, sizeof(struct sockaddr)) < 0)
perror("bind");
if(listen(sock, 2) < 0)
perror("listen");
addr_count = sctp_getladdrs(sock, 0, (struct sockaddr**)laddr);
printf("Addresses binded: %d\n", addr_count);
for(i = 0; i < addr_count; i++)
printf("Address %d: %s:%d\n", i +1, inet_ntoa((*laddr)[i].sin_addr), (*laddr)[i].sin_port);
sctp_freeladdrs((struct sockaddr*)*laddr);
while(1)
{
flags = 0;
ret = sctp_recvmsg(sock, buffer, BUFFER_SIZE, (struct sockaddr*)&addr, &from_len, NULL, &flags);
if(flags & MSG_NOTIFICATION)
printf("Notification received from %s:%u\n", inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
printf("%d bytes received from %s:%u\n", ret, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
}
if(close(sock) < 0)
perror("close");
}
void handle_signal(int signum)
{
switch(signum)
{
case SIGINT:
if(close(sock) != 0)
perror("close");
exit(0);
break;
default: exit(0);
break;
}
}
And the Client:
#define PORT 10000
#define MSG_SIZE 1000
#define NUMBER_OF_MESSAGES 1000
#define PPID 1234
int sock;
struct sockaddr_in *paddrs[10];
struct sockaddr_in *laddrs[10];
void handle_signal(int signum);
int main(int argc, char **argv)
{
int i;
int counter = 1;
int ret;
int addr_count;
char address[16];
char buffer[MSG_SIZE];
sctp_assoc_t id;
struct sockaddr_in addr;
struct sctp_status status;
struct sctp_initmsg initmsg;
struct sctp_event_subscribe events;
struct sigaction sig_handler;
memset((void*)&buffer, 'j', MSG_SIZE);
memset((void*)&initmsg, 0, sizeof(initmsg));
memset((void*)&addr, 0, sizeof(struct sockaddr_in));
memset((void*)&events, 1, sizeof(struct sctp_event_subscribe));
if(argc != 2 || (inet_addr(argv[1]) == -1))
{
puts("Usage: client [IP ADDRESS in form xxx.xxx.xxx.xxx] ");
return 0;
}
strncpy(address, argv[1], 15);
address[15] = 0;
addr.sin_family = AF_INET;
inet_aton(address, &(addr.sin_addr));
addr.sin_port = htons(PORT);
initmsg.sinit_num_ostreams = 2;
initmsg.sinit_max_instreams = 2;
initmsg.sinit_max_attempts = 5;
sig_handler.sa_handler = handle_signal;
sig_handler.sa_flags = 0;
if(sigaction(SIGINT, &sig_handler, NULL) == -1)
perror("sigaction");
if((sock = socket(AF_INET, SOCK_SEQPACKET, IPPROTO_SCTP)) < 0)
perror("socket");
if((setsockopt(sock, SOL_SCTP, SCTP_INITMSG, &initmsg, sizeof(initmsg))) != 0)
perror("setsockopt");
if((setsockopt(sock, SOL_SCTP, SCTP_EVENTS, (const void *)&events, sizeof(events))) != 0)
perror("setsockopt");
if(sendto(sock, buffer, MSG_SIZE, 0, (struct sockaddr*)&addr, sizeof(struct sockaddr)) == -1)
perror("sendto");
addr_count = sctp_getpaddrs(sock, 0, (struct sockaddr**)paddrs);
printf("\nPeer addresses: %d\n", addr_count);
for(i = 0; i < addr_count; i++)
printf("Address %d: %s:%d\n", i +1, inet_ntoa((*paddrs)[i].sin_addr), (*paddrs)[i].sin_port);
sctp_freepaddrs((struct sockaddr*)*paddrs);
addr_count = sctp_getladdrs(sock, 0, (struct sockaddr**)laddrs);
printf("\nLocal addresses: %d\n", addr_count);
for(i = 0; i < addr_count; i++)
printf("Address %d: %s:%d\n", i +1, inet_ntoa((*laddrs)[i].sin_addr), (*laddrs)[i].sin_port);
sctp_freeladdrs((struct sockaddr*)*laddrs);
i = sizeof(status);
if((ret = getsockopt(sock, SOL_SCTP, SCTP_STATUS, &status, (socklen_t *)&i)) != 0)
perror("getsockopt");
printf("\nSCTP Status:\n--------\n");
printf("assoc id = %d\n", status.sstat_assoc_id);
printf("state = %d\n", status.sstat_state);
printf("instrms = %d\n", status.sstat_instrms);
printf("outstrms = %d\n--------\n\n", status.sstat_outstrms);
for(i = 0; i < NUMBER_OF_MESSAGES; i++)
{
counter++;
printf("Sending data chunk #%d...", counter);
if((ret = sendto(sock, buffer, MSG_SIZE, 0, (struct sockaddr*)&addr, sizeof(struct sockaddr))) == -1)
perror("sendto");
printf("Sent %d bytes to peer\n",ret);
sleep(1);
}
if(close(sock) != 0)
perror("close");
}
void handle_signal(int signum)
{
switch(signum)
{
case SIGINT:
if(close(sock) != 0)
perror("close");
exit(0);
break;
default: exit(0);
break;
}
}
So do you guys have any clues what I'm doing wrong?
Ok I resolved the multihoming problem finally. Here's what I did.
I adjusted the heartbeat value to 5000 ms with sctp_paddrparams struct. The flags variable located in the struct has to in SPP_HB_ENABLE mode because otherwise SCTP ignores the heartbeat value when trying to set the value with setsockopt().
That was the reason why SCTP didn't send heartbeats as often as I wanted. The reason, why I didn't notice the flag variable, was the obsolete reference guide to SCTP I was reading, which stated that there didn't exist a flags variable inside the struct! Newer reference revealed that there was. So heartbeat problem solved!
Another thing was to modify the rto_max value to, for example, 2000 ms or so. Lowering the value tells SCTP to change the path much sooner. The default value was 60 000 ms which was too high (1 minute before it starts to change the path). rto_max value can be adjusted with sctp_rtoinfo struct.
With these two modifications the multihoming started to work. Oh and a another thing. Client has to be in STREAM mode when the Server is in SEQPACKET mode. Client sends data to server with normal send() command and Server read data with sctp_recvmsg() where addr struct is set to NULL.
I hope that this information helps other guys struggling with the multihoming of SCTP. Cheers guys for your opinions, those were a big help for me! Here is some code example so this maybe the first multihoming simple example in the net if you ask me (didnt find any examples than multistreaming examples)
Server:
#include <sys/types.h>
#include <sys/socket.h>
#include <signal.h>
#include <netinet/in.h>
#include <netinet/sctp.h>
#include <arpa/inet.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <net/if.h>
#include <stdlib.h>
#include <pthread.h>
#define BUFFER_SIZE (1 << 16)
#define PORT 10000
int sock, ret, flags;
int i, reuse = 1;
int addr_count = 0;
char buffer[BUFFER_SIZE];
socklen_t from_len;
struct sockaddr_in addr;
struct sockaddr_in *laddr[10];
struct sockaddr_in *paddrs[10];
struct sctp_sndrcvinfo sinfo;
struct sctp_event_subscribe event;
struct sctp_prim prim_addr;
struct sctp_paddrparams heartbeat;
struct sigaction sig_handler;
struct sctp_rtoinfo rtoinfo;
void handle_signal(int signum);
int main(void)
{
if((sock = socket(AF_INET, SOCK_SEQPACKET, IPPROTO_SCTP)) < 0)
perror("socket");
memset(&addr, 0, sizeof(struct sockaddr_in));
memset(&event, 1, sizeof(struct sctp_event_subscribe));
memset(&heartbeat, 0, sizeof(struct sctp_paddrparams));
memset(&rtoinfo, 0, sizeof(struct sctp_rtoinfo));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(PORT);
from_len = (socklen_t)sizeof(struct sockaddr_in);
sig_handler.sa_handler = handle_signal;
sig_handler.sa_flags = 0;
heartbeat.spp_flags = SPP_HB_ENABLE;
heartbeat.spp_hbinterval = 5000;
heartbeat.spp_pathmaxrxt = 1;
rtoinfo.srto_max = 2000;
/*Set Heartbeats*/
if(setsockopt(sock, SOL_SCTP, SCTP_PEER_ADDR_PARAMS , &heartbeat, sizeof(heartbeat)) != 0)
perror("setsockopt");
/*Set rto_max*/
if(setsockopt(sock, SOL_SCTP, SCTP_RTOINFO , &rtoinfo, sizeof(rtoinfo)) != 0)
perror("setsockopt");
/*Set Signal Handler*/
if(sigaction(SIGINT, &sig_handler, NULL) == -1)
perror("sigaction");
/*Set Events */
if(setsockopt(sock, IPPROTO_SCTP, SCTP_EVENTS, &event, sizeof(struct sctp_event_subscribe)) < 0)
perror("setsockopt");
/*Set the Reuse of Address*/
if(setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(int))< 0)
perror("setsockopt");
/*Bind the Addresses*/
if(bind(sock, (struct sockaddr*)&addr, sizeof(struct sockaddr)) < 0)
perror("bind");
if(listen(sock, 2) < 0)
perror("listen");
/*Get Heartbeat Value*/
i = (sizeof heartbeat);
getsockopt(sock, SOL_SCTP, SCTP_PEER_ADDR_PARAMS, &heartbeat, (socklen_t*)&i);
printf("Heartbeat interval %d\n", heartbeat.spp_hbinterval);
/*Print Locally Binded Addresses*/
addr_count = sctp_getladdrs(sock, 0, (struct sockaddr**)laddr);
printf("Addresses binded: %d\n", addr_count);
for(i = 0; i < addr_count; i++)
printf("Address %d: %s:%d\n", i +1, inet_ntoa((*laddr)[i].sin_addr), (*laddr)[i].sin_port);
sctp_freeladdrs((struct sockaddr*)*laddr);
while(1)
{
flags = 0;
ret = sctp_recvmsg(sock, buffer, BUFFER_SIZE, NULL, 0, NULL, &flags);
if(flags & MSG_NOTIFICATION)
printf("Notification received from %s:%u\n", inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
printf("%d bytes received from %s:%u\n", ret, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
}
if(close(sock) < 0)
perror("close");
}
void handle_signal(int signum)
{
switch(signum)
{
case SIGINT:
if(close(sock) != 0)
perror("close");
exit(0);
break;
default: exit(0);
break;
}
}
Client:
#include <sys/types.h>
#include <sys/socket.h>
#include <signal.h>
#include <netinet/in.h>
#include <netinet/sctp.h>
#include <arpa/inet.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#define PORT 11000
#define MSG_SIZE 1000
#define NUMBER_OF_MESSAGES 1000
int sock;
struct sockaddr_in *paddrs[5];
struct sockaddr_in *laddrs[5];
void handle_signal(int signum);
int main(int argc, char **argv)
{
int i;
int counter = 0;
int asconf = 1;
int ret;
int addr_count;
char address[16];
char buffer[MSG_SIZE];
sctp_assoc_t id;
struct sockaddr_in addr;
struct sctp_status status;
struct sctp_initmsg initmsg;
struct sctp_event_subscribe events;
struct sigaction sig_handler;
struct sctp_paddrparams heartbeat;
struct sctp_rtoinfo rtoinfo;
memset(&buffer, 'j', MSG_SIZE);
memset(&initmsg, 0, sizeof(struct sctp_initmsg));
memset(&addr, 0, sizeof(struct sockaddr_in));
memset(&events, 1, sizeof(struct sctp_event_subscribe));
memset(&status, 0, sizeof(struct sctp_status));
memset(&heartbeat, 0, sizeof(struct sctp_paddrparams));
memset(&rtoinfo, 0, sizeof(struct sctp_rtoinfo))
if(argc != 2 || (inet_addr(argv[1]) == -1))
{
puts("Usage: client [IP ADDRESS in form xxx.xxx.xxx.xxx] ");
return 0;
}
strncpy(address, argv[1], 15);
address[15] = 0;
addr.sin_family = AF_INET;
inet_aton(address, &(addr.sin_addr));
addr.sin_port = htons(PORT);
initmsg.sinit_num_ostreams = 2;
initmsg.sinit_max_instreams = 2;
initmsg.sinit_max_attempts = 1;
heartbeat.spp_flags = SPP_HB_ENABLE;
heartbeat.spp_hbinterval = 5000;
heartbeat.spp_pathmaxrxt = 1;
rtoinfo.srto_max = 2000;
sig_handler.sa_handler = handle_signal;
sig_handler.sa_flags = 0;
/*Handle SIGINT in handle_signal Function*/
if(sigaction(SIGINT, &sig_handler, NULL) == -1)
perror("sigaction");
/*Create the Socket*/
if((ret = (sock = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP))) < 0)
perror("socket");
/*Configure Heartbeats*/
if((ret = setsockopt(sock, SOL_SCTP, SCTP_PEER_ADDR_PARAMS , &heartbeat, sizeof(heartbeat))) != 0)
perror("setsockopt");
/*Set rto_max*/
if((ret = setsockopt(sock, SOL_SCTP, SCTP_RTOINFO , &rtoinfo, sizeof(rtoinfo))) != 0)
perror("setsockopt");
/*Set SCTP Init Message*/
if((ret = setsockopt(sock, SOL_SCTP, SCTP_INITMSG, &initmsg, sizeof(initmsg))) != 0)
perror("setsockopt");
/*Enable SCTP Events*/
if((ret = setsockopt(sock, SOL_SCTP, SCTP_EVENTS, (void *)&events, sizeof(events))) != 0)
perror("setsockopt");
/*Get And Print Heartbeat Interval*/
i = (sizeof heartbeat);
getsockopt(sock, SOL_SCTP, SCTP_PEER_ADDR_PARAMS, &heartbeat, (socklen_t*)&i);
printf("Heartbeat interval %d\n", heartbeat.spp_hbinterval);
/*Connect to Host*/
if(((ret = connect(sock, (struct sockaddr*)&addr, sizeof(struct sockaddr)))) < 0)
{
perror("connect");
close(sock);
exit(0);
}
/*Get Peer Addresses*/
addr_count = sctp_getpaddrs(sock, 0, (struct sockaddr**)paddrs);
printf("\nPeer addresses: %d\n", addr_count);
/*Print Out Addresses*/
for(i = 0; i < addr_count; i++)
printf("Address %d: %s:%d\n", i +1, inet_ntoa((*paddrs)[i].sin_addr), (*paddrs)[i].sin_port);
sctp_freepaddrs((struct sockaddr*)*paddrs);
/*Start to Send Data*/
for(i = 0; i < NUMBER_OF_MESSAGES; i++)
{
counter++;
printf("Sending data chunk #%d...", counter);
if((ret = send(sock, buffer, MSG_SIZE, 0)) == -1)
perror("write");
printf("Sent %d bytes to peer\n",ret);
sleep(1);
}
if(close(sock) != 0)
perror("close");
}
void handle_signal(int signum)
{
switch(signum)
{
case SIGINT:
if(close(sock) != 0)
perror("close");
exit(0);
break;
default: exit(0);
break;
}
}
You client opens an assosiation by using sendto() call. It is OK.
But after that you should not use sendto() anymore. Because sendto() will propably force SCTP to use interface of the given IP.
So, use write() or send() instead of sendto():
counter++;
printf("Sending data chunk #%d...", counter);
if((ret = write(sock, buffer, MSG_SIZE) == -1)
perror("write");
I have never tried SCTP but according to this site it supports two models.
one-to-one style and one-to-many style.
As far as I understand multihoming works for one-to-one style.
In order to open a one-to-one style socket you need a call like :
connSock = socket( AF_INET, SOCK_STREAM, IPPROTO_SCTP );
Note that SOCK_STREAM is different than your SOCK_SEQPACKET
When you do
sock = socket(AF_INET, SOCK_SEQPACKET, IPPROTO_SCTP)
it seems to open one-to-many style socket which I could not understand if it supports multihoming or not.
So try your code with SOCK_STREAM parameter.
Also here is an example that uses SOCK_STREAM.

UDP in c: Extra characters getting added to file when saving received data in chunks

I'm trying to get a simple send and receive UDP program working, but I'm having a bit of trouble with saving the received data. As far as I can tell the data is being sent and received properly, as I've printed it out on both ends. Before I write the data to the file (if I just print out the received chunk) it doesn't have any extra characters, so I'm a bit lost as to where they are coming from.
When I append each chunk of received data to the file it adds a "^P^B^GÐ^?" after every chunk written. for example one of the chunks ended with "We, therefore^P^B^GÐ^?," instead of "We, therefore,".
Any help is appreciated, thanks in advance.
UPDATE:
I've seemed to have gotten things working semi-better, I'm now having an issue with it replacing the first character of every chunk with a null character, for example:
"^#N CONGRESS, July 4, 1776." instead of "IN CONGRESS, July 4, 1776."
It's doing this for the first char of every chunk received, I've tried multiple debug print statements but can't seem to figure out what the issue is.
Here is my Receive and Send functions:
void receiveFile() {
int addr_len, bytesRead;
char recvData[BUFSIZE]; // Buffer to store received data
struct sockaddr_in server_addr, client_addr;
// Set up struct to receive data from our port and address
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(server_addr.sin_zero), 8);
addr_len = sizeof (struct sockaddr);
printf("\nWaiting for data on port %d\n", port);
//Keep reading data from the socket
while (1) {
FILE *fp;
fp=fopen("dummyfile.txt", "ab");
memset(recvData, 0, BUFSIZE);
bytesRead = recvfrom(sock, recvData, BUFSIZE, 0,
(struct sockaddr *) &client_addr, &addr_len);
int x;
for(x = 0; x < bytesRead; x++) {
fputc(recvData[x], fp);
}
// Print out who we're receiving from and what we're recieving
printf("Receiving data from %s : %d\n", inet_ntoa(client_addr.sin_addr),
ntohs(client_addr.sin_port));
fclose(fp);
}}
Here is the Send Function:
void sendFile() {
// Announce who we're sending data to
if(DEBUG) { printf("\nSending %s to %s:%d\n", filename, address, port); }
// Open file
FILE * file = fopen(filename, "rb");
if (file == NULL) {
perror("Invalid File\n");
exit(1);
}
// Get size of the file
fseek(file, 0, SEEK_END);
int filesize = ftell(file);
rewind(file);
int curPos = 0;
int dataSize = 0;
while(curPos < filesize) {
struct sockaddr_in server_addr;
struct hostent *recvr;
char sendData[BUFSIZE]; // stores message to be sent
memset(sendData, 0, BUFSIZE);
int byte, i;
for(i = 0; i < BUFSIZE; i++){
if((filesize - curPos) > 0) {
byte = fgetc(file);
sendData[i] = byte;
curPos++;
dataSize++;
}
else { break; }
}
recvr = gethostbyname(address);
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr = *((struct in_addr *) recvr->h_addr);
bzero(&(server_addr.sin_zero), 8);
if(DEBUG) {
char tempData[1201];
strncpy(tempData, sendData, 1200);
tempData[1201] ='\0';
printf("%s\n\n\n\n\n", tempData);
}
sendto(sock, sendData, dataSize, 0,
(struct sockaddr *) &server_addr, sizeof (struct sockaddr));
dataSize = 0;
}
fclose(file);}
What happens when you change the printing to:
fprintf(fp, "%.*s", bytesRead, recvData);
There is a guarantee that recvfrom() will not null terminate your messages; you would have to transmit the null terminator yourself.
I can't tell what your residual problem is. I have the following to complete programs working back to back. I've scrutinized the saved file for NULs with no problem.
I ran them as:
./recv & sleep 1; ./send; kill %1
recv.c
#include "posixver.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h> /* sockaddr_in */
#include <arpa/inet.h> /* inet_ntoa() */
#include "stderr.h"
static void receiveFile(int sock, int port, char *filename)
{
//Keep reading data from the socket
FILE *fp = fopen(filename, "ab");
if (fp == 0)
err_syserr("failed to open file %s", filename);
printf("\nWaiting for data on port %d\n", port);
while (1)
{
char recvData[BUFSIZ]; // Buffer to store received data
struct sockaddr_storage addr;
struct sockaddr_in *client_addr = (struct sockaddr_in *)&addr;
memset(recvData, 0, sizeof(recvData));
socklen_t addr_len = sizeof (struct sockaddr_storage);
int bytesRead = recvfrom(sock, recvData, sizeof(recvData), 0,
(struct sockaddr *) &client_addr, &addr_len);
if (bytesRead < 0)
err_syserr("Failed to read from socket");
err_remark("Read %d bytes\n", bytesRead);
for (int x = 0; x < bytesRead; x++)
{
fputc(recvData[x], fp);
}
fflush(fp);
// Print out who we're receiving from and what we're receiving
//char *rem_host = inet_ntoa(client_addr->sin_addr);
//int rem_port = ntohs(client_addr->sin_port);
//printf("Receiving %d bytes from %s:%d\n", bytesRead, rem_host ? rem_host : "<unknown>", rem_port);
}
fclose(fp);
}
int main(int argc, char **argv)
{
int fd;
struct sockaddr_storage addr;
struct sockaddr_in *server_addr = (struct sockaddr_in *)&addr;
memset(&addr, 0, sizeof(addr));
server_addr->sin_family = AF_INET;
server_addr->sin_addr.s_addr = htonl(INADDR_ANY);
server_addr->sin_port = htons(5190);
err_setarg0(argv[0]);
if (argc > 1)
err_usage("");
if ((fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
err_syserr("Failed to open DGRAM socket");
if (bind(fd, (struct sockaddr *)&addr, sizeof(struct sockaddr_in)) != 0)
err_syserr("Failed to bind DGRAM socket");
receiveFile(fd, 5190, "dummy.text");
return(0);
}
send.c
#include "posixver.h"
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <arpa/inet.h>
#include <netdb.h>
#include "stderr.h"
#define bzero(b,len) (memset((b), '\0', (len)), (void)0)
enum { DEBUG = 1 };
static void sendFile(int sock, const char *filename, char *address, int port)
{
// Announce who we're sending data to
if (DEBUG)
printf("\nSending %s to %s:%d\n", filename, address, port);
// Open file
FILE * file = fopen(filename, "rb");
if (file == 0)
err_syserr("Failed to open file %s", filename);
// Get size of the file
fseek(file, 0, SEEK_END);
int filesize = ftell(file);
rewind(file);
int curPos = 0;
int dataSize = 0;
while (curPos < filesize)
{
struct sockaddr_in server_addr;
struct hostent *recvr;
char sendData[BUFSIZ]; // stores message to be sent
memset(sendData, 0, BUFSIZ);
int byte, i;
for (i = 0; i < BUFSIZ; i++){
if ((filesize - curPos) > 0) {
byte = fgetc(file);
sendData[i] = byte;
curPos++;
dataSize++;
}
else
break;
}
recvr = gethostbyname(address);
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr = *((struct in_addr *) recvr->h_addr_list[0]);
bzero(&(server_addr.sin_zero), 8);
if(DEBUG) {
char tempData[1201];
strncpy(tempData, sendData, 1200);
tempData[1201] ='\0';
printf("SEND:\n%s\n\n\n", tempData);
}
if (sendto(sock, sendData, dataSize, 0,
(struct sockaddr *) &server_addr, sizeof (struct sockaddr)) < 0)
err_syserr("Failed to send %d bytes\n", dataSize);
dataSize = 0;
}
fclose(file);
}
int main(int argc, char **argv)
{
int fd;
err_setarg0(argv[0]);
if (argc > 1)
err_usage("");
if ((fd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
err_syserr("Failed to open DGRAM socket");
sendFile(fd, "/etc/passwd", "localhost", 5190);
return(0);
}
posixver.h
#ifndef JLSS_ID_POSIXVER_H
#define JLSS_ID_POSIXVER_H
/*
** Include this file before including system headers. By default, with
** C99 support from the compiler, it requests POSIX 2001 support. With
** C89 support only, it requests POSIX 1997 support. Override the
** default behaviour by setting either _XOPEN_SOURCE or _POSIX_C_SOURCE.
*/
/* _XOPEN_SOURCE 700 is loosely equivalent to _POSIX_C_SOURCE 200809L */
/* _XOPEN_SOURCE 600 is loosely equivalent to _POSIX_C_SOURCE 200112L */
/* _XOPEN_SOURCE 500 is loosely equivalent to _POSIX_C_SOURCE 199506L */
#if !defined(_XOPEN_SOURCE) && !defined(_POSIX_C_SOURCE)
#if __STDC_VERSION__ >= 199901L
#define _XOPEN_SOURCE 600 /* SUS v3, POSIX 1003.1 2004 (POSIX 2001 + Corrigenda) */
#else
#define _XOPEN_SOURCE 500 /* SUS v2, POSIX 1003.1 1997 */
#endif /* __STDC_VERSION__ */
#endif /* !_XOPEN_SOURCE && !_POSIX_C_SOURCE */
#endif /* JLSS_ID_POSIXVER_H */
stderr.c and stderr.h
Actually, not standard at all, except in my code. The functions used have the declarations:
extern void err_setarg0(const char *argv0);
extern void err_error(const char *format, ...) PRINTFLIKE(1,2) NORETURN();
extern void err_remark(const char *format, ...) PRINTFLIKE(1,2);
extern void err_syserr(const char *format, ...) PRINTFLIKE(1,2) NORETURN();
extern void err_usage(const char *usestr) NORETURN();
The first records the program name. The second reports an error message and exits; the third reports a message and returns; the fourth reports an error message and adds error information from 'errno' and 'strerror()' if there is any to use; the last reports on how to use the program - in this case, the programs accept no arguments. The full source code (quite large) is available from the IIUG Software site as part of the SQLCMD package available there, and various other programs that I've also submitted there.

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