Segfault inline assembly - c

I'm trying to create a green thread implementation based off this tutorial, However my switch function is giving me a segfault because the code to load the registers is not run at the end of the function. Here is my code:
void ThreadSwitch(Thread in, Thread out) {
if (!out && !in) {
return;
}
if (out) {
// save registers for out
}
if (in) {
SetCurrentThread(in);
mtx_lock(&in->mutex);
uint64_t rsp = in->cpu.rsp;
uint64_t r15 = in->cpu.r15;
uint64_t r14 = in->cpu.r14;
uint64_t r13 = in->cpu.r13;
uint64_t r12 = in->cpu.r12;
uint64_t rbx = in->cpu.rbx;
uint64_t rbp = in->cpu.rbp;
mtx_unlock(&in->mutex);
asm volatile("mov %[rsp], %%rsp\n"
"mov %[r15], %%r15\n"
"mov %[r14], %%r14\n"
"mov %[r13], %%r13\n"
"mov %[r12], %%r12\n"
"mov %[rbx], %%rbx\n"
"mov %[rbp], %%rbp\n" : : [rsp] "r"(rsp), [r15] "r"(r15), [r14] "r"(r14), [r13] "r"(r13), [r12] "r"(r12), [rbx] "r"(rbx), [rbp] "r"(rbp));
}
}
Xcode says that the inline assembly is causing a segfault, but my lldb disassembly looks like this (you can ignore 95% of it, just provided for context):
0x1000f88b4: movq -0x8(%rbp), %rdi
0x1000f88b8: callq 0x1000f83a0 ; SetCurrentThread at thread.cc:21
0x1000f88bd: movq -0x8(%rbp), %rdi
0x1000f88c1: addq $0x50, %rdi
0x1000f88c8: callq 0x1000f7b80 ; mtx_lock at tct.c:106
0x1000f88cd: movq -0x8(%rbp), %rdi
0x1000f88d1: movq (%rdi), %rdi
0x1000f88d4: movq %rdi, -0x18(%rbp)
0x1000f88d8: movq -0x8(%rbp), %rdi
0x1000f88dc: movq 0x8(%rdi), %rdi
0x1000f88e0: movq %rdi, -0x20(%rbp)
0x1000f88e4: movq -0x8(%rbp), %rdi
0x1000f88e8: movq 0x10(%rdi), %rdi
0x1000f88ec: movq %rdi, -0x28(%rbp)
0x1000f88f0: movq -0x8(%rbp), %rdi
0x1000f88f4: movq 0x18(%rdi), %rdi
0x1000f88f8: movq %rdi, -0x30(%rbp)
0x1000f88fc: movq -0x8(%rbp), %rdi
0x1000f8900: movq 0x20(%rdi), %rdi
0x1000f8904: movq %rdi, -0x38(%rbp)
0x1000f8908: movq -0x8(%rbp), %rdi
0x1000f890c: movq 0x28(%rdi), %rdi
0x1000f8910: movq %rdi, -0x40(%rbp)
0x1000f8914: movq -0x8(%rbp), %rdi
0x1000f8918: movq 0x30(%rdi), %rdi
0x1000f891c: movq %rdi, -0x48(%rbp)
0x1000f8920: movq -0x8(%rbp), %rdi
0x1000f8924: addq $0x50, %rdi
0x1000f892b: movl %eax, -0x54(%rbp)
0x1000f892e: callq 0x1000f7de0 ; mtx_unlock at tct.c:264
0x1000f8933: movq -0x18(%rbp), %rdi ; beginning of inline asm
0x1000f8937: movq -0x20(%rbp), %rcx
0x1000f893b: movq -0x28(%rbp), %rdx
0x1000f893f: movq -0x30(%rbp), %rsi
0x1000f8943: movq -0x38(%rbp), %r8
0x1000f8947: movq -0x40(%rbp), %r9
0x1000f894b: movq -0x48(%rbp), %r10
0x1000f894f: movq %rdi, %rsp
0x1000f8952: movq %rcx, %r15
0x1000f8955: movq %rdx, %r14
0x1000f8958: movq %rsi, %r13
0x1000f895b: movq %r8, %r12
0x1000f895e: movq %r9, %rbx
0x1000f8961: movq %r10, %rbp ; end of inline asm
-> 0x1000f8964: movl %eax, -0x58(%rbp)
0x1000f8967: addq $0x60, %rsp
0x1000f896b: popq %rbp
0x1000f896c: retq
The segfault happens when it tries to access stuff back on the stack, which makes sense because it just switched out the stack. But why is the compiler inserting this? The compiler also stores %eax on the stack at 0x1000f892b. Is the compiler opening up a register? Because it doesn't use %rax in the inline asm. Is there a workaround?
This is using Apple LLVM version 6.0 (clang-600.0.57) on OSX 10.10.2, if that's any help.
Thanks in advance.

I strongly advise you not to write programs that depend on undefined behaviour.
Jumps into and out of inline assembly are not permitted as the compiler can't analyse control flow it doesn't know about, upon thread creation you jump into the asm statement from nowhere then leaves it. To avoid these implicit jumps you need to save and restore the registers including %rip in the same asm statement.
All registers that an asm statement alters must be listed as outputs or clobbers, for a thread switch routine that is all the registers whose values are not saved, as they are altered by the other threads. If you do not do so the compiler will incorrectly assume that they are not altered.
An asm statement must avoid overwriting it's inputs before they are used, in your code there is nothing prohibiting the compiler from storing the variable r12 in the register %r14.
Your lock is either pointless or inadequate.
It is much simpler to write your function entirely in assembly, like in tutorial you cite.

Related

Implementation of a thread context switcher

I'm trying to implement a thread library using an assembly code to save the registers on a struct tcb, get the new thread from queue e load its tcb to registers.
I'm using all 16 general-purpose registers and eflags. However, I'm facing some difficults, because the assembly code is not working properly. It keep showing Segmentation Fault.
That's what I've done in assembly to switch context:
change_context:
// Saving current context
pushfq
pushq %rax
movq tcb, %rax
popq 0(%rax)
movq %rcx, 8(%rax)
movq %rdx, 16(%rax)
movq %rbx, 24(%rax)
movq %rsi, 32(%rax)
movq %rdi, 40(%rax)
movq %rbp, 48(%rax)
movq %r8, 56(%rax)
movq %r9, 64(%rax)
movq %r10, 72(%rax)
movq %r11, 80(%rax)
movq %r12, 88(%rax)
movq %r13, 96(%rax)
movq %r14, 104(%rax)
movq %r15, 112(%rax)
popq 120(%rax)
movq %rsp, 128(%rax)
// Find new context
call get_next_thread
//Restauring context
movq current_running, %rax
movq 8(%rax), %rcx
movq 16(%rax), %rdx
movq 24(%rax), %rbx
movq 32(%rax), %rsi
movq 40(%rax), %rdi
movq 48(%rax), %rbp
movq 56(%rax), %r8
movq 64(%rax), %r9
movq 72(%rax), %r10
movq 80(%rax), %r11
movq 88(%rax), %r12
movq 96(%rax), %r13
movq 104(%rax), %r14
movq 112(%rax), %r15
pushq 120(%rax)
popfq
movq 128(%rax), %rsp
pushq 0(%rax)
popq %rax
ret
'tcb' is a pointer to current thread control block and it has the following face:
struct _tcb{
uint64_t registers[15];
uint64_t flags;
uint64_t stack_ptr;
uint64_t *stack;
}
When creating the threads, I initialize it with zeros, except %rdi that points to void *arg and stack_ptr that points to last position of stack, where I put the value of the start_routine.
The thread creation function is similar to the default from "pthread.h"
int create_thr(pthread_t *thread,
void *(*start_routine)(void *),
void *arg);
The only difference is that I'm not using attributes.
I've debugged it with valgrind and gdb. I found out that its first complain is from line "popq 0(%rax)"; it says "invalid write of size 8". Later it gets Segmentation Fault on functions like printf and usleep. I'm using a Linux 64-bit.
Any ideas?

using printf before and inside a loop x86-64 assembly

I'm having trouble figuring out how to use printf correctly in this function. So the function is called multInts and is supposed to multiply the first element of the first array with the first element of the second array and continue through the whole array. However, the lab instructions specify that I can't call printf in the main function. So, I need to print out the word "Products:\n" and then in each new line after that, print out the product. I don't know how to use printf within the loop, however. The instructor said that we should "call printf in the loop after calculating product" and also to "save and restore caller-save registers before calling printf," but I'm not sure what that means.
Here's what my code looks like so far:
.file "lab4.s"
.section .rodata
.LC0:
.string "Products: \n"
.LC1:
.string "%i \n"
.data
sizeIntArrays:
.long 5
sizeShortArrays:
.word 4
intArray1:
.long 10
.long 25
.long 33
.long 48
.long 52
intArray2:
.long 20
.long -37
.long 42
.long -61
.long -10
##### MAIN FUNCTION
.text
.globl main
.type main,#function
main:
pushq %rbp
movq %rsp, %rbp
#pass parameters and call other functions
movl sizeIntArrays, %edi #move size to registers for 1st parameter
leaq intArray1, %rsi #load effective address of intArray1 to register rsi
leaq intArray2, %rdx #load effective address of intArray2 to register rdx
call multInts #call multInts function
movq $0, %rax #return 0 to caller
movq %rbp, %rsp
popq %rbp
ret
.size main,.-main
##### MULTINTS
.globl multInts
.type multInts,#function
multInts:
pushq %rbp
movq %rsp, %rbp
#add code here for what the functions should do
movq $0, %r8 #initialize index for array access in caller save reg
movq $0, %rcx #initialize 8 byte caller save result reg
loop0:
cmpl %r8d, %edi #compare index to size
je exit0 #exit if equal
movslq (%rsi,%r8,4),%rax # Load a long into RAX
movslq (%rdx,%r8,4),%r11 # Load a long into R11
imulq %r11, %rax # RAX *= R11
addq %rax, %rcx # RCX += RAX
incq %r8 #increment index
jmp loop0
exit0:
movq $.LC0, %rdi
movq %rcx, %rsi
movq $0, %rax
call printf
movq %rbp, %rsp
popq %rbp
ret
.size multInts,.-multInts
What I've tried to do is just move the printf instruction to before the loop, but it gives me a segmentation fault when trying to run the loop because %rdi and %rsi contain the addresses of the arrays that need to be used in the loop. How do I get around that and which registers should I use? Also, how do I call printf within the loop?
The output should look something like this:
Products:
200
-925
1386
-2928
-520
Assume that printf clobbers all the call-clobbered registers (What registers are preserved through a linux x86-64 function call), and use different ones for anything that needs to survive from one iteration of the loop to the next.
Look at compiler output for an example: write a version of your loop in C and compile it with -Og.
Obviously you need to move the instructions that set up the args in registers
(like the format string) along with the call printf.
The easiest way to protect a register from being accessed by a subroutine is to push it. According to the ABI V calling convention printf may change any register except RBX, RBP, R12–R15. The registers you need to preserve are RAX, RDX, RSI, RDI, R8 and R11 (RCX is no longer needed), so push before the call to printf and pop them afterwards:
pushq %rax
pushq %rdx
pushq %rsi
pushq %rdi
pushq %r8
pushq %r11
movq $.LC1, %rdi
movq %rax, %rsi
movq $0, %rax
call printf
popq %r11
popq %r8
popq %rdi
popq %rsi
popq %rdx
popq %rax
Now, you can copy the block into the loop. For each printf, you have to think about what needs to be secured:
...
multInts:
pushq %rbp
movq %rsp, %rbp
#add code here for what the functions should do
pushq %rdx # Preserve registers
pushq %rdi
pushq %rsi
movq $.LC0, %rdi # Format string (no further values)
movq $0, %rax # No vector registers used
call printf # Call C function
popq %rsi # Restore registers
popq %rdi
popq %rdx
movq $0, %r8 #initialize index for array access in caller save reg
loop0:
cmpl %r8d, %edi #compare index to size
je exit0 #exit if equal
movslq (%rsi,%r8,4),%rax # Load a long into RAX
movslq (%rdx,%r8,4),%r11 # Load a long into R11
imulq %r11, %rax # RAX *= R11
pushq %rax # Preserve registers
pushq %rdx
pushq %rsi
pushq %rdi
pushq %r8
pushq %r11
movq $.LC1, %rdi # Format string
movq %rax, %rsi # Value
movq $0, %rax # No vector registers used
call printf # Call C function
popq %r11 # Restore registers
popq %r8
popq %rdi
popq %rsi
popq %rdx
popq %rax
incq %r8 #increment index
jmp loop0
exit0:
movq %rbp, %rsp
popq %rbp
ret
...
BTW: .string "%i \n" will force printf only to process the lower 32-bit of RDI. Use .string %lli \n instead.

Does _printf require pre-additional space on the stack for it to work? [duplicate]

I know that OS X is 16 byte stack align, but I don't really understand why it is causing an error here.
All I am doing here is to pass an object size (which is 24) to %rdi, and call malloc. Does this error mean I have to ask for 32 bytes ?
And the error message is:
libdyld.dylib`stack_not_16_byte_aligned_error:
-> 0x7fffc12da2fa <+0>: movdqa %xmm0, (%rsp)
0x7fffc12da2ff <+5>: int3
libdyld.dylib`_dyld_func_lookup:
0x7fffc12da300 <+0>: pushq %rbp
0x7fffc12da301 <+1>: movq %rsp, %rbp
Here is the code:
Object_copy:
pushq %rbp
movq %rbp, %rsp
subq $8, %rsp
movq %rdi, 8(%rsp) # save self address
movq obj_size(%rdi), %rax # get object size
imul $8, %rax
movq %rax, %rdi
callq _malloc <------------------- error in this call
# rsi old object address
# rax new object address
# rdi object size, mutiple of 8
# rcx temp reg
# copy object tag
movq 0(%rsi), %rcx
movq %rcx, 0(%rax)
# set rdx to counter, starting from 8
movq $8, %rdx
# add 8 to object size, since we are starting from 8
addq $8, %rdi
start_loop:
cmpq %rdx, %rdi
jle end_loop
movq (%rdx, %rsi, 1), %rcx
movq %rcx, (%rdx, %rax, 1)
addq $8, %rdx
jmp start_loop
end_loop:
leave
ret
Main_protoObj:
.quad 5 ; object tag
.quad 3 ; object size
.quad Main_dispatch_table ; dispatch table
_main:
leaq Main_protoObj(%rip), %rdi
callq Object_copy # copy main proto object
subq $8, %rsp # save the main object on the stack
movq %rax, 8(%rsp)
movq %rax, %rdi # set rdi point to SELF
callq Main_init
callq Main_main
addq $8, %rsp # restore stack
leaq _term_msg(%rip), %rax
callq _print_string
Like you said, MacOS X has a 16 byte stack alignment, which means that the machine expects each variable on the stack to start on a byte that is a multiple of 16 from the current stack pointer.
When the stack is misaligned, it means we start trying to read variables from the middle of that 16 byte window and usually end up with a segmentation fault.
Before you call a routine in your code, you need to make sure that your stack is aligned correctly; in this case, meaning that the base pointer register is divisible by 16.
subq $8, %rsp # stack is misaligned by 8 bytes
movq %rdi, 8(%rsp) #
movq obj_size(%rdi), %rax #
imul $8, %rax #
movq %rax, %rdi #
callq _malloc # stack is still misaligned when this is called
To fix this, you can subq the %rsp by something like 16 instead of 8.
subq $16, %rsp # stack is still aligned
movq %rdi, 16(%rsp) #
... #
callq _malloc # stack is still aligned when this is called, good

Assembly code generalization

I encountered the following code in my computer architecture class:
void mystery( long A[], long B[], long n )
{
long i;
for ( i = 0; i < n; i++ ) {
B[i] = A[n-(i+1)];
}
}
And my professor showed the corresponding assembly code GCC generates on an Ubuntu machine and he seems to be confused as well:
mystery:
pushq %rbp
movq %rsp, %rbp
movq %rdi, -24(%rbp)
movq %rsi, -32(%rbp)
movq %rdx, -40(%rbp)
movq $0, -8(%rbp)
jmp .L2
.L3:
movq -8(%rbp), %rax
leaq 0(,%rax,8), %rdx
movq -32(%rbp), %rax
addq %rax, %rdx
movq -8(%rbp), %rax
notq %rax
movq %rax, %rcx
movq -40(%rbp), %rax
addq %rcx, %rax
leaq 0(,%rax,8), %rcx
movq -24(%rbp), %rax
addq %rcx, %rax
movq (%rax), %rax
movq %rax, (%rdx)
addq $1, -8(%rbp)
.L2:
movq -8(%rbp), %rax
cmpq -40(%rbp), %rax
jl .L3
popq %rbp
ret
But I can't understand why the compiler will generate this code. It appears the A, B, and n are pushed onto the stack but the stack pointer %rsp doesn't change its value. Also, -16(%rbp) also seems to be allocated but is never put in a value. Is there any reason GCC will behave this way?
Compiler Explorer (godbolt.org) is a great tool to look at generated assembly from various compilers and with different flags. Here's what g++7 -O2 produces for your code:
mystery(long*, long*, long):
test rdx, rdx
jle .L1
lea rax, [rdi-8+rdx*8]
sub rdi, 8
.L3:
mov rdx, QWORD PTR [rax]
sub rax, 8
add rsi, 8
mov QWORD PTR [rsi-8], rdx
cmp rax, rdi
jne .L3
.L1:
rep ret
To answer your question: compiling with optimizations disabled usually unexpected/less sensible output. "Why?" is a difficult question to answer as this highly depends on how the compiler is implemented.
Here's a screenshot showing a comparison of -O2, -O0 and -Ofast:
Try it out here: https://godbolt.org/g/pQ637a

Adding elements of an array in x86-64 assembly

I'm trying to write an x86-64 assembly program that is the function "int addarray(int n, int * array)". The first arg is the length of the array, second is a pointer to the array. It's supposed to add up the elements of the array and return. Here is the code I have so far, and I don't know why it doesn't work.
.text
.globl addarray
.type addarray, #function
addarray:
movq $0, %rdx
movq $0, %rax
while:
cmpq %rdx, %rdi
jle afterw
movq %rdx, %rcx
imulq $8, %rcx
addq %rsi, %rcx
addq %rcx, %rax
addq $1, %rdx
jmp while
afterw:
ret
I'm not real familiar with the AT&T syntax, but it looks like your line:
addq %rcx, %rax
Is going to add the value of rcx to rax. You want to add the value that rcx references, that is:
addq (%rcx), %rax
At least, I think that's how it's done in AT&T syntax. In Intel syntax, it would be:
add rax,[rcx]
There are a couple of simple optimizations you can do to speed things up somewhat, but I think the above is the key to your problem.

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