cudaPrintfInit and cudaPrintfDisplay failed - c

I am working with GeForce 210, compute capability 1.2 and CUDA 6.5.
I wish to print float values from my CUDA kernel, I have included "cuPrintf.cu" and "cuPrintf.cuh" in my project directory as well as included them in my code. It compiles fine and runs without errors, but prints nothing. This is how I compile my code :
$ nvcc -arch=compute_12 test.cu
I read similar question and then surrounded my kernel with cudaPrintfInit() and cudaPrintfDisplay().
if(cudaPrintfInit() != cudaSuccess)
printf("cudaPrintfInit failed\n");
test_kernel<<<grid, block>>>(val);
if(cudaPrintfDisplay(stdout, true) != cudaSuccess)
printf("cudaPrintfDisplay failed\n");
cudaPrintfEnd();
My kernel looks like this:
__global__ void test_kernel (float val){
i = blockIdx.x*BLOCK_X + threadIdx.x;
j = blockIdx.y*BLOCK_Y + threadIdx.y;
if( j == 20 )
cuPrintf("%f is value, %d is j", val, j);
}
On compiling and running, the output is :
cudaPrintfInit failed
cudaPrintfDisplay failed
I guess there could be a problem with the way I am compiling, or cuPrintf does not allow float to be printed? According to the attached link of the similar question, the problem was with the threads per block exceeding a max value, but my block size is 16 x 16 (so that should not be the problem). cudaPrintfInit and cudaPrintfDisplay show failed!
I have also run the CUDA sample code "simplePrintf" which comes with the CUDA installation. That works perfectly. Help!

Formatted output is only supported by devices of compute capability 2.x and higher.
int printf(const char *format[, arg, ...]);
prints formatted output from a kernel to a host-side output stream.
Reference: CUDA C Programming Guide 2015, pag 119.
see this link: https://code.google.com/p/stanford-cs193g-sp2010/wiki/TutorialHelloWorld

I could solve the problem by running with 'cuda-memcheck'. cudaPrintf was not working because 'nan' values were being generated in the kernel. The denominator in some computations was becoming zero, and when I avoided those cases, cudaPrintfInit and cudaPrintfDisplay started working.

Related

It's like OpenCL kernel instance ends abruptly

I'm new to OpenCL and I'm working on converting an existing algorithm to OpenCL.
In this process, I am experiencing a phenomenon that I cannot solve on my own, and I would like to ask some help.
Here's details.
My kernel is applied to images of different size (to be precise, each layer of the Laplacian pyramid).
I get normal results for images of larger size such as 3072 x 3072, 1536 x 1536.
But I get abnormal results for smaller images such as 12 x 12, 6 x 6, 3 x 3, 2 x 2.
At first, I suspected that clEnqueueNDRangeKernel had a bottom limit for dimensions, causing this problem. So, I added printf to the beginning of the kernel as follows. It is confirmed that all necessary kernel instances are executed.
__kernel void GetValueOfB(/* parameters */)
{
uint xB = get_global_id(0);
uint yB = get_global_id(1);
printf("(%d, %d)\n", xB, yB);
// calculation code is omitted
}
So after wandering for a while, I added the same printf to the end of the kernel. When I did this, it was confirmed that printf works only for some pixel positions. For pixel positions not output by printf, the calculated values in the resulting image are incorrect, and as a result, I concluded that some kernel instances terminate abnormally before completing the calculations.
__kernel void GetValueOfB(/* parameters */)
{
uint xB = get_global_id(0);
uint yB = get_global_id(1);
printf("(%d, %d)\n", xB, yB);
// calculation code is omitted
printf("(%d, %d, %f)\n", xB, yB, result_for_this_position);
}
It seems that there is no problem with the calculation of the kernel. If I compile the kernel turning off the optimization with the -cl-opt-disable option, I get perfectly correct results for all images regardless of their size. In addition to that, with NVIDA P4000, it works correct. Of course, in theses cases, I confirmed that the printf added at the bottom of the Kernel works for all pixels.
Below I put additional information and attach a part of the code I wrote.
Any advice is welcomed and appreciated.
Thank you.
SDK: Intel® SDK For OpenCL™ Applications 2020.3.494
Platform: Intel(R) OpenCL HD Graphics
for all images
{
...
const size_t globalSize[2] = { size_t(vtMatB_GPU_LLP[nLayerIndex].cols), size_t(vtMatB_GPU_LLP[nLayerIndex].rows) };
err = clEnqueueNDRangeKernel(_pOpenCLManager->GetCommandQueue(), kernel, 2,
NULL, globalSize, NULL, 0, NULL, NULL);
if (CL_SUCCESS != err)
return -1;
// I tried with this but it didn't make any difference
//std::this_thread::sleep_for(std::chrono::seconds(1));
err = clFinish(_pOpenCLManager->GetCommandQueue());
if (CL_SUCCESS != err)
return -1;
err = clEnqueueReadBuffer(_pOpenCLManager->GetCommandQueue(), memMatB, CL_TRUE,
0, sizeof(float) * vtMatB_GPU_LLP[nLayerIndex].cols *
vtMatB_GPU_LLP[nLayerIndex].rows, vtMatB_GPU_LLP[nLayerIndex].data, 0, nullptr, nullptr);
if (CL_SUCCESS != err)
return -1;
...
}
And I tried with event, too, but it works the same way.
for all images
{
...
const size_t globalSize[2] = { size_t(vtMatB_GPU_LLP[nLayerIndex].cols), size_t(vtMatB_GPU_LLP[nLayerIndex].rows) };
cl_event event;
err = clEnqueueNDRangeKernel(_pOpenCLManager->GetCommandQueue(), kernel, 2, NULL, globalSize, NULL, 0, NULL, &event);
if (CL_SUCCESS != err)
return -1;
err = clWaitForEvents(1, &event);
if (CL_SUCCESS != err)
return -1;
err = clFinish(_pOpenCLManager->GetCommandQueue());
if (CL_SUCCESS != err)
return -1;
err = clEnqueueReadBuffer(_pOpenCLManager->GetCommandQueue(), memMatB, CL_TRUE,
0, sizeof(float) * vtMatB_GPU_LLP[nLayerIndex].cols *
vtMatB_GPU_LLP[nLayerIndex].rows, vtMatB_GPU_LLP[nLayerIndex].data, 0, nullptr, nullptr);
if (CL_SUCCESS != err)
return -1;
...
}
/////// Added contents ////////////////////////////////////////////
Would you guys please take look at this issue in the aspect of clFinsh, or clWaitEvent. Am I missing something in this regard?
Sometimes I get less correct values and sometimes I get more correct values.
To be more specific, let's say I'm applying the kernel to 12 x 12 size image. So there're 144 pixel values.
Sometime I get correct values for 56 pixels.
Sometime I get correct values for 89 pixels.
Some other time I get correct value for n(less then 144) pixels.
If I turn off the OpenCL optimization when compiling the kernel by specifying -cl-opt-disable option, I get correct values for all 144 pixels.
The other thing that makes me think the calculation code is correct is that the same OpenCL code with no modification(other then device select code) runs perfectly correctly with NVIDIA P4000.
At first, I was really suspicious about the calculation code, but more I inspect code, more I'm confident there's nothing wrong with calculation code.
I know there's still a chance that there is an error in the calculation code so that there happen some exceptions anywhere during calculations.
I have plain C++ code for same task. I'm comparing results from those two.
/////// Another added contents ////////////////////////////////////////////
I made a minimum code(except projects template) to reproduce the phenomenon.
What's odd more is that if I install "Intel® Distribution for GDB Target" I get correct results.
https://github.com/heysweetethan/GPUOpenCLProjectforWindows
OpenCL kernels run threads in parallel on a specified global range, which in your case is the image size, with one thread per pixel.
The threads are grouped in workgroups, Workgroup size should be a multiple of 32; ideally 64 to make full use of the hardware, or 8x8 pixels in 2D. These workgroups cannot be split, so the global range must be a multiple of workgroup size.
What happens if global range is not clearly divisible by workgroup size, or smaller than workgroup size, like 3x3 pixels? Then the last workgroup is still executed with all 8x8 threads. The first 3x3 work on valid data in memory, but all the other threads read/write unallocated memory. This can cause undefined behavior or even crashes.
If you cannot have global size as a multiple of workgroup size, there is still a solution: a guard clause in the very beginning of the kernel:
if(xB>=xImage||yB>=yImage) return;
This ensures that no threads access unallocated memory.
As you don't supply a complete reproducible code sample, here's a loose collection of comments/suggestions/advice:
1. printf in kernel code
Don't rely on large amounts of printf output from kernels. It's necessarily buffered, and some implementations don't guarantee delivery of messages - often there's a fixed size buffer and when that's full, messages are dropped.
Note that your post-calculation printf increases the total amount of output, for example.
The reliable way to check or print kernel output is to write it to a global buffer and print it in host code. For example, if you want to verify each work-item reaches a specific point in the code, consider creating a zero-initialised global buffer where you can set a flag in each work-item.
2. Events
As you asked about events, flushing, etc. Your clFinish call certainly should suffice to ensure everything has executed - if anything, it's overkill, but especially while you're debugging other issues it's a good way to rule out queuing issue.
The clWaitForEvents() call preceeding it is not a great idea, as you haven't called clFlush() after queueing the kernel whose event you're waiting for. It's fairly minor, but could be a problem on some implementations.
3. Small image sizes
You've not actually posted any of the code that deals with the images themselves, so I can only guess at potential issues there. It looks like you're not using workgroups, so you shouldn't be running into the usual multiple-of-group-size pitfall.
However, are you sure you're loading the source data correctly, and you're correctly indexing into it? There could be all sorts of pitfalls here, from alignment of pixel rows in the source data, enqueueing the kernel before filling the source buffers has completed, creating source buffers with the wrong flags, etc.
So in summary, I'd suggest:
Don't believe in-kernel-printf if something strange is going on. Switch to something more reliable for observing the behaviour of your kernel code.
At minimum, post all your OpenCL API calling host code. Buffer creation, setting arguments, etc. Any fragments of kernel code accessing the buffers are probably not a bad idea either.
Thanks to a person from intel community, I could understand the phenomenon.
Briefly, if you spend to much time on a single kernel instance, 'Timeout Detection and Recovery(TDR)' stops the kernel instance.
For more information about this, you could refer to the followings.
https://learn.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys
https://www.pugetsystems.com/labs/hpc/Working-around-TDR-in-Windows-for-a-better-GPU-computing-experience-777/
https://community.intel.com/t5/GPU-Compute-Software/It-s-like-OpenCL-kernel-instance-ends-abruptly/m-p/1386883#M478
I appreciate for all the people who gave me advices.

OpenCL: clBuildProgram Fails without log

What I am trying to accomplish:
I am trying to render some stuff in OpenCL and write it to the OpenGL Framebuffer (As it is the only Framebuffer I can get via Renderbuffers etc., but I will gladly accept any others I could use - You will not help me tho by telling to use glsl shaders)
The Problem:
As the Title says, the OpenCL function clBuildProgram Fails with error -11 (CL_​BUILD_​PROGRAM_​FAILURE). This wouldn't be an issue, but the Log from the CL compiler is empty. I doublechecked my log code, but it should be fine. I posted it down below none the less, just so you can see yourself.
What I tried to fix:
Googling, of course
Reading the docs from the Khronos Groups
Checking, if my device supports the "cl_khr_gl_sharing" extension, which it does (it is contained in the string returned from clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, retSize, extensions, &retSize);)
Modifying the shader/kernel:
Made some intentional errors, to see if the logging code actually works (which it does)
And minifying the shader/kernel, to see if some things in the shader do not work as they should (as I've read, that some missing things can make the compiler for cl crash)
What I found out:
From the last point of what I tried, I noticed, that the write_imageui and read_imageui opencl functions make the compiler fail to compile my code (this is why I checked for the "cl_khr_gl_sharing" extension)
Furthermore:
My operating System is Windows 10, the C Compiler I am using is GCC (I do not know, how that could help, since the host program compiles fine, but here it is none the less)
Some Code:
The Shader/Kernel (as minified as possible to reproduce the problem, I hope also for you; the last two lines of calls are what I think causes the opencl compiler to not work; the other stuff is in there, to make it a shader, that can actually process something, once it is working):
#define ScreenWidth 1000
#define ScreenHight 1000
const sampler_t sampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_NONE | CLK_FILTER_NEAREST;
__kernel void rainbow(__read_write image2d_t asd) {
int i = get_global_id(0);
unsigned int x = i%ScreenWidth;
unsigned int y = i/ScreenHight;
uint4 pixel;
pixel = read_imageui(asd, sampler, (int2)(x, y));
write_imageui(asd, (int2)(x, y), pixel);
}
Minified Call Code (C) which does all the initialization stuff necessary (note: the log buffer is dynamically changeable):
cl_program program = clCreateProgramWithSource(contextZ, 1, (const char **)&source_str, (const size_t *)&source_size, &ret);
size_t retSize = 0;
clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 0, NULL, &retSize);
char extensions[retSize];
clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, retSize, extensions, &retSize);
printf("%s\n", extensions);
// Build the program
ret = clBuildProgram(program, 1, &device_id, NULL, NULL, NULL);
if (ret == CL_BUILD_PROGRAM_FAILURE) {
l_logError("Could not build Kernel!");
// Determine the size of the log
size_t log_size;
printf(" reta: %i\n", clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, 0, NULL, &log_size));
// Allocate memory for the log
char *log = (char *) malloc(log_size);
// Get the log
printf(" retb: %i\n", clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, log_size, log, NULL));
// Print the log
printf(" ret-val: %i\n", ret);
printf("%s\n", log);
}
You might be interested in the output (Last 2 lines are caused by the Kernel not beeing built. The program could be made from the source though - look at the code):
E: Could not build Kernel!
reta: 0
retb: 0
ret-val: -11
E: Could not create Kernel!
kernel error: -45
Did anybody else have a similar problem? Any Ideas, what I should do about it? Might there be a Header for the cl Kernel/Shader, which I need to include in it? It could be possible, that my clBuildProgram call is incorrect? (I read somebody did not pass a device, so maybe something else could be missing in my code)
Make sure to tell me, if you need further details, so I can provide them (I cannot think of any other you might need right now)
Thanks in Advance for your time!
EDIT:
According to the specification, a device needs to support the CL_​DEVICE_​IMAGE_​SUPPORT extension, which it does
I checked it using this:
cl_bool image_support = CL_FALSE;
clGetDeviceInfo(device_id, CL_DEVICE_IMAGE_SUPPORT, sizeof(cl_bool), &image_support, NULL);
printf("image_support: %i\n", image_support);
Which outputs:
image_support: 1
aka. CL_TRUE
Edit 2:
It turns out, OpenCL extensions need to be enabled in the kernel: https://www.khronos.org/registry/OpenCL/sdk/2.2/docs/man/html/EXTENSION.html
Adding #pragma OPENCL EXTENSION all : enable in the first line of the kernel/shader does results in the same issue tho
EDIT 3:
Removing the __read_write flag from the kernel image paramters or replace it with something else (like __read_only) causes the OpenCL compiler to crash or loop infinetly, as clBuildProgram never returns (or will return in like a very long time)
What I found out in the last few days may have been slightly incorrect.
My Edit 3 (from the original post/question) states, that replacing the __read_write with an __read_only causes the compiler to completly crash. This is incorrect, as I can now confirm, I just didn't add any more debug-output code after the compilation call. Adding some more debug lines after the clBuildProgram call shows, that it actually works.
I do not know, why this causes the OpenCL compiler to output literally nothing as an error, and the vendors of the driver should definetly fix this/output something (Device info in comment), to make development somewhat easier. (Even just a warning will be helpful)
I found this stackoverflow post, discussing a similar problem: OpenCL - Pass image2d_t twice to get both read and write from kernel?. This is how I even figured out, that this can cause devastating problems.
To be fair, the official docs state this, but I understood it more like they can be combined to __read_write (read_only | write_only == __read_write):
aQual in the following table refers to one of the access qualifiers. For write functions this may be write_only or read_write.
I replaced my kernel with only a write_image call (write_imageui) and set the image2d_t to be __write_only, to get minimal debug possibilities. This caused the shader/kernel to compile succesfully, but the screen is still empty. But latter is a matter for another question.

Member value lost when passing object by pointer

I am very new to the FreeBSD world and am currently porting my terminal emulation library from Linux to FreeBSD and Mac OS. I've encountered some very strange behavior such that when I pass a struct by pointer to a subroutine the member values become zeroed out. This does not happen on Linux or Mac OS. It also does not matter if the compiler is GCC or Clang.
I've confirmed that the member value is correct before the subroutine is called and the parent struct is passed by pointer.
I've tested the same code on Linux and Mac OS and they do not exhibit the problem.
I've switched between GCC and Clang on FreeBSD and that seems to have no effect.
I've consider that stack smashing could be happening but it seems unlikely because ulimit shows that the stack size on Linux is 8M but on FreeBSD it's much larger (524 MB). I've also tried compiling with -fstack-protector-strong but none of this matters.
#include "vterm.h"
#include "vterm_private" // vterm_t and vterm_desc_t defined here
void vterm_cursor_move_backward(vterm_t* vterm) {
vterm_desc_t* v_desc = NULL;
int min_row;
int idx;
// idx = vterm_buffer_get_active(vterm);
idx = 0; // hard set to 0 just for debugging
v_desc = &vterm->vterm_desc[idx];
// printf() will display a value of zero
printf("%d\n\r", v_desc->ccol);
fflush(stdout);
}
void vterm_interpret_ctrl_char(vterm_t* vterm, const char* data) {
vterm_desc_t *v_desc = NULL;
int idx;
char verb;
// idx = vterm_buffer_get_active(vterm);
idx = 0; // hard set to 0 just for debugging
v_desc = &vterm->vterm_desc[idx];
verb = data[0];
switch (verb) {
case '\b': {
// the following printf will print a positive number
printf("%d\n\r", v_desc->ccol);
fflush(stdout);
vterm_cursor_move_backward(vterm);
break;
}
}
}
I expect the value of v_desc->ccol to be identical in both functions. Godbolt Link Github Link See files vterm_ctrl_char.c and vterm_cursor.c
After countless hours of debugging I figured out that data in the vterm_desc_t structure was actually being shifted causing the member value to be set to zero. Although, the ncurses header file is included via vterm_private.h, on FreeBSD that doesn't seem to matter. Both GCC and Clang are happy to silently compile the vterm_cursor.c translation unit with bad / incomplete alignment.
I would recommend anyone running into kind of problem to try and compile each translation unit individually which is how I unearthed it. For example gcc -S vterm_cursor.c
Thank you to everyone who took a look at this.

Im having problems using stdin and NULL in eclipse

Here is my code that I am having issues with. The goal of the program is to scan in a bunch of doubles and perform some simple statistical operations on them. The line I am having the issue with is the fgets(). I have included the stdio.h, it's just not showing up in the code. My actual question is where are the stdin and NULL giving me issues when I though they were part of the language? The exact error I am getting is that both Symbol stdin and NULL could not be resolved.
/*
* simpleStats.c
*
* Created on: Sep 17, 2018
* Author: David Liotta
*/
#include <stdio.h>
#define BUFSIZE 256
int main(){
double n, max, min, sum, mean;
char line[BUFSIZE];
int numsRead = 0;
int numOfItems = 1;
n = -1;
max = n;
min = n;
sum = n;
while(n != 0 && fgets(line, BUFSIZE, stdin ) != NULL){
numsRead = sscanf(line, "%f", &n);
if(numsRead == 1 && n != 0){
numOfItems++;
if(n > max)
max = n;
if(n < min)
min = n;
sum = sum + n;
}
if(numsRead == 0)
printf("Bad input\n");
}
mean = sum / numOfItems;
printf("# of items: %i", numOfItems);
printf("\nSum: %f.3", sum);
printf("\nMax: %f.3", max);
printf("\nMin: %f.3", min);
printf("\nMean: %f.3", mean);
}
This code should compile. I suspect something might be wrong with your development environment.
Since you're running Eclipse, I'm assuming that your compiler is GCC. I may be wrong though.
Try to locate your compiler executable, and run the compilation by hand:
gcc -Wall -o simpleStats simpleStats.c
or, if you're on Windows:
gcc.exe -Wall -o simpleStats.exe simpleStats.c
You may have to specify the full path to gcc.exe, (depending on your environment, it might even be called something else; you may be able to retrieve the full path from the console window in Eclipse).
Pay close attention to the output. Copy/paste the full output verbatim in your original post if you can (do not rephrase the warnings / error messages).
I seldom use Eclipse, but with most IDEs you get to chose what kind of project you want to create. Make sure you selected something like "console application", the error you're referring to (stdin not being resolved) may suggest a linker error. Again, it's hard to tell without the exact GCC output.
A couple more things to check:
make sure your compiler and its dependencies are properly installed,
make sure that this compiler is targeted at Windows (or whatever OS you use), not at some exotic embedded platform,
most development environments come with a bunch of sample projects, see if you can build one.
The problem I was having ended up being the compiler not correctly reading the code. I used a different compiler, and with some minor syntax changes, the code worked fine.

sqrt Function from math.h Library Causes Entire Program to Stop Functioning After Compiling

I am using Code Composer Studio to work with an MSP430 MCU. These are the specs that I am working with:
CCS version: 5.5
Compiler version: TI v4.1.9
Compiler Optimization Settings: Optimization = 0
MSP430: MSP430F5528
I'm starting with a working device and adding a new function to calculate the standard deviation of an array of measurements. The device has been working completely fine until I added the sqrt function in the below code:
double standardDeviation (int average, int measurements[], int positions){
double deviation = 0;
int i = 0;
for(i = 0; i <= positions; i++){
measurements[i] = measurements[i] - average;
measurements[i] = measurements[i] * measurements[i];
deviation += measurements[i];
}
deviation = deviation/positions;
deviation = sqrt(deviation);
return deviation;
}
Also, I have #include <math.h> at the header of my file.
When I comment out the line with sqrt, the device works as expected. The Inputs and outputs and array values are all working perfectly. The signalling LEDs are as they should be and I can see the array values while in debug mode are as they should be.
With the sqrt line included, firmware that is being debugged automatically starts running. When I pause the program, I get this error:
"Can't find a source file at "/tmp/TI_MKLIBSF5oIb/SRC/copy_decompress_rle.c"
Locate the file or edit the source lookup path to include its location."
With sqrt included, the device no longer functions as expected, even with deviation variable completely disassociated from any input or output of the device. After the firmware is uploaded on different occasions, the device has had all of the outputs turn on at once, none of the outputs turn on, and outputs randomly coming on and off. I cannot measure any values of the inputs because I can't pause the program.
Things I have tested:
Commenting out measurements[]*measurements[] to make sure the value does not get too large, same failure described above
Commenting out the line with sqrt, the device worked as expected
Replaced the variable inside the sqrt function with 4, same failure described above
Set all of the positions of the measurements[] array equal to 1, same failure described above
Defined variable deviation in header to use static memory instead of dynmaic

Resources