Multithreaded semaphore program - c

I've spent quite a few hours on trying to figure this one out and I'm completly stuck. The program is supposed to start 6 threads. Where some threads start where others end. Right now, I'm trying to get one single thread (thread 0) to execute. The caps lock commenting shows where I have added code and done my mistakes. My main struggle here is dealing with the pointers. Could anyone give me any pointers (ha..ha.. :c )?
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <pthread.h>
#include <semaphore.h>
#define SHARED 1
sem_t sem[6];
struct threadargs
{
int id; /* thread number */
int sec; /* how many sec to sleep */
int signal[6]; /* which threads to signal when done */
};
void *tfunc(void *arg)
{
int i;
struct threadargs *targs=arg;
sem_wait(sem); //WAIT FOR OWN SEMAPHORE
printf("Thread %d is running\n", targs->id);
sleep(targs->sec);
printf("Thread %d is completed and may wake others..\n", targs->id);
for(i=0; i<6; i++) //ITERATE OVER signal_ARRAY &
{ //WAKE THREAD NUMBER i IF
if(targs->signal[i] == 1) //signal[i] IS 1
pthread_cond_signal(&sem[i]);
}
}
int main(void)
{
int i, j;
struct threadargs *targs[6];
pthread_t tid[6];
for(i=0; i<6; i++)
{
targs[i] = (struct threadargs*) malloc(sizeof(struct threadargs));
for(j=0; j<6; j++)
{ targs[i]->signal[j]=0; }
}
targs[0]->id=1;
targs[0]->sec=1;
targs[0]->signal[1]=1;
targs[0]->signal[4]=1;
sem[0] = 0; //INITIALIZE THREAD'S SEMAPHORE TO 0 or 1
pthread_create(targs[0], NULL, tfunc, NULL) // START THREAD
for(i=0; i<6; i++)
pthread_join(tid[i], NULL);
return 0;
}

Alright. First things first, I do recommend taking a second look at your coding style. It is of course highly subjective and I won't say yours is bad, but it took me a while to figure it out (if you really want to know, I recommend the Linux coding style for C/C++ code).
Lets get on with your problem. As far as I can see, the main issue seems that you're basically comparing pointers to apples with pointers to banana's (in other words, you're using the wrong pointer type in the wrong place).
To make sure that calls to functions and the like are correct, make sure to look up the API documentation for functions that are new to you (examples: pthread_create, sem_init, sem_wait, sem_post, pthread_cond_signal).
As you can see, pthread_cond_signal doesn't take a sem_t* as argument, and therefore you can't pass one to it and expect it to work. Below you'll find an example program showing how semaphores are used.
First, a new thread is created which will be put in waiting state instantly. As soon as the main tread finished counting from 0 to 150, it will post ('unlock') the semaphore and allowing the second thread to finish its execution.
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <pthread.h>
#include <semaphore.h>
static sem_t sem_thread_one;
static pthread_t thread_one_data;
static int x;
static void *tfunc(void *arg)
{
sem_wait(&sem_thread_one);
printf("Thread 1 is running. The value of x is %i\n", x);
return NULL;
}
int main(int argc, char **argv)
{
sem_init(&sem_thread_one, 0 /* don't share between processes */, 0);
if(pthread_create(&thread_one_data, NULL, &tfunc, NULL)) {
fprintf(stderr, "Could not create thread, exiting!\n");
return -EXIT_FAILURE;
}
while(x < 150) {
x++;
}
sem_post(&sem_thread_one);
if(pthread_join(thread_one_data, NULL)) {
fprintf(stderr, "Could not join threads, exiting!\n");
return -EXIT_FAILURE;
}
sem_destroy(&sem_thread_one);
printf("Program ran succesfully!\n");
return -EXIT_SUCCESS;
}
Save in a file sem.c and compile & link using:
gcc -Wall -Os -pthread -o sem_test sem.c
Now a second example, but now using pthread_cond_t. The functionality of the program is somewhat similar, it waits for a counter to reach a certain number.
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <pthread.h>
static pthread_t thread_one_data, thread_two_data;
static volatile int x, y, idx = 10;
static int count = 1;
static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t condition = PTHREAD_COND_INITIALIZER;
static void *cond_test_wait(void *arg)
{
pthread_mutex_lock(&mutex);
while(count < 10) {
printf("Waiting for `count < 10' to become true\n");
pthread_cond_wait(&condition, &mutex);
}
pthread_mutex_unlock(&mutex);
printf("Test wait thread finished. Value of count: %i\n", count);
return NULL;
}
static void *cond_test_signal(void *arg)
{
while(count < 10) {
pthread_mutex_lock(&mutex);
pthread_cond_signal(&condition);
/* do more intelligent things here */
count++;
pthread_mutex_unlock(&mutex);
}
printf("Test signal thread finished\n");
return NULL;
}
int main(int argc, char **argv)
{
if(pthread_create(&thread_one_data, NULL, &cond_test_wait, NULL)) {
fprintf(stderr, "Could not create thread, exiting!\n");
return -EXIT_FAILURE;
}
if(pthread_create(&thread_two_data, NULL, &cond_test_signal, NULL)) {
fprintf(stderr, "Could not create thread, exiting!\n");
return -EXIT_FAILURE;
}
pthread_join(thread_one_data, NULL);
pthread_join(thread_two_data, NULL);
pthread_cond_destroy(&condition);
pthread_mutex_destroy(&mutex);
printf("Program ran succesfully!\n");
return -EXIT_SUCCESS;
}
Save in a file cond.c and compile & link using:
gcc -o cond -pthread -Os -Wall cond.c
Do note how neat condition work in this example. You can use them to wait until any expression (= condition) becomes true. After the condition becomes true normal execution continue's.
If you need any more help, don't hesitate to ask in the comments. Good luck combining the above examples to fix up your program.

Related

C - synchronizing multiple threads w/ mutexs

I'm trying to synchronize multiple (7) threads. I thought I understood how they work until I was trying it on my code and my threads were still printing out of order. Here is the code:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <pthread.h>
#include <time.h>
void *text(void *arg);
long code[] = {4,6,3,1,5,0,2}; //Order in which to start threads
int num = 0;
pthread_mutex_t lock; //Mutex variable
int main()
{
int i;
pthread_t tid[7];
//Check if mutex worked
if (pthread_mutex_init(&lock, NULL) != 0){
printf("Mutex init failed\n");
return 1;
}
//Initialize random number generator
time_t seconds;
time(&seconds);
srand((unsigned int) seconds);
//Create our threads
for (i=0; i<7; i++)
pthread_create(&tid[i], NULL, text, (void*)code[i]);
//Wait for threads to finish
for (i=0; i<7; i++){
if(pthread_join(tid[i], NULL)){
printf("A thread failed to join\n");
}
}
//Destroy mutex
pthread_mutex_destroy(&lock);
//Exit main
return 0;
}
void *text (void *arg)
{
//pthread_mutex_lock(&lock); //lock
long n = (long) arg;
int rand_sec = rand() % (3 - 1 + 1) + 1; //Random num seconds to sleep
while (num != n) {} //Busy wait used to wait for our turn
num++; //Let next thread go
sleep(rand_sec); //Sleep for random amount of time
pthread_mutex_lock(&lock); //lock
printf("This is thread %d.\n", n);
pthread_mutex_unlock(&lock); //unlock
//Exit thread
pthread_exit(0);
}
So here I am trying to make threads 0-6 print IN ORDER but right now they are still scrambled. The commented out mutex lock is where I originally had it, but then moved it down to the line above the print statement but I'm having similar results. I am not sure where the error in my mutex's are, could someone give a hint or point me in the right direction? I really appreciate it. Thanks in advance!
You cannot make threads to run in order with only a mutex because they go in execution in an unpredictable order.
In my approach I use a condition variable and a shared integer variable to create a queueing system. Each thread takes a number and when the current_n number is equal to the one of the actual thread, it enters the critical section and prints its number.
#include <pthread.h>
#include <stdio.h>
#define N_THREAD 7
int current_n = 0;
pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_cond_t number = PTHREAD_COND_INITIALIZER;
void *text (void *arg) {
int i = (int)arg;
pthread_mutex_lock(&mutex);
while ( i > current_n ) {
pthread_cond_wait(&number, &mutex);
}
//i = current_n at this point
/*I use stderr because is not buffered and the output will be printed immediately.
Alternatively you can use printf and then fflush(stdout).
*/
fprintf(stderr, "I'm thread n=%d\n", i);
current_n ++;
pthread_cond_broadcast(&number);
pthread_mutex_unlock(&mutex);
return (void*)0;
}
int main() {
pthread_t tid[N_THREAD];
int i = 0;
for(i = 0; i < N_THREAD; i++) {
pthread_create(&tid[i], NULL, text, (void *)i);
}
for(i = 0; i < N_THREAD; i++) {
if(pthread_join(tid[i], NULL)) {
fprintf(stderr, "A thread failed to join\n");
}
}
return 0;
}
The output is:
I'm thread n=0
I'm thread n=1
I'm thread n=2
I'm thread n=3
I'm thread n=4
I'm thread n=5
I'm thread n=6
Compile with
gcc -Wall -Wextra -O2 test.c -o test -lpthread
Don't worry about the warnings.

pthread_cond_wait() doesn't make CPU sleep?

All
I have a question about pthread_cond_wait().
In short, I create two POSIX thread in a process,
If I execute the following code, why is cpu utilization full?
I take experiments on it, if I remove comment mark before bool isNodeConnect3,
the program seems to be no probelm, CPU utilization is almost 0%, in other words,
theads will go to sleep and don't spend CPU resource, that's what I want.
Is it a data algnment probelm?
maybe, but I don't think so, because I bracket my struct by "#pragma pack(push,1) ... #pragma (pop)"
Could you give me suggestion??
Environment
Host OS is win7/intel 64 bit, guest OS is ubuntu 10.04LTS
Give "number of processor cores:4" to guest OS
The following is my test code, you can build and run it by
gcc -o program1 program1.c -pthread && ./program1
Get CPU utilization is 25%. Result depends on your setting.
Thanks a lot.
Code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <fcntl.h>
#include <string.h>
#include <pthread.h>
#include <sys/ipc.h>
#include <sys/msg.h>
#include <errno.h>
#include <stdbool.h>
#pragma pack(push,1)
struct BUFF_TX{
pthread_mutex_t mutex_lock;
pthread_cond_t more;
};
struct AtreeNode{
struct BUFF_TX buff_tx;
bool isNodeConnect;
bool isNodeConnect1;
bool isNodeConnect2;
// bool isNodeConnect3; // important
pthread_t thrd_tx;
};
struct AtreeNode treeNode[2];
int tmp[2];
#pragma (pop)
void Thread_TX(int *nodeIdx)
{
int idx = *nodeIdx;
while(1)
{
printf("Thread %d enter mutex lock...\n", idx);
pthread_mutex_lock(&treeNode[idx].buff_tx.mutex_lock);
while(1)
{
if(idx==0)
{
printf("idx==0 wait...\n");
pthread_cond_wait(&(treeNode[0].buff_tx.more), &treeNode[idx].buff_tx.mutex_lock);
}
else if(idx==1)
{
printf("idx==1 wait...\n");
pthread_cond_wait(&(treeNode[1].buff_tx.more), &treeNode[idx].buff_tx.mutex_lock);
}
else
printf("err\n");
}
pthread_mutex_unlock(&treeNode[idx].buff_tx.mutex_lock);
printf("Thread %d leave mutex lock...\n", idx);
}
}
int main(int argc, char *argv[])
{
int i;
int ret;
tmp[0] = 0;
tmp[1] = 1;
for(i=0; i<2; i++)
{
if(pthread_cond_init(&treeNode[i].buff_tx.more, NULL) != 0)
{
printf("cond %d init fail.\n", i);
exit(EXIT_FAILURE);
}
if(pthread_mutex_init(&treeNode[i].buff_tx.mutex_lock, NULL) != 0)
{
printf("mutex lock %d init fail.\n", i);
exit(EXIT_FAILURE);
}
}
for(i=0; i<2; i++)
{
ret = pthread_create(&treeNode[i].thrd_tx, NULL, (void *)Thread_TX, (void *)(&tmp[i]));
if(ret)
{
printf("pthread_create thrd_tx %d err\n", i);
return false;
}
}
pthread_join(treeNode[0].thrd_tx, NULL);
pthread_join(treeNode[1].thrd_tx, NULL);
exit(EXIT_SUCCESS);
}
Remove #pragma pack(1) and forget you ever heard of it. Your problem is that you are passing an invalid pointer to pthread_cond_wait. pthread_cond_t has a particular alignment requirement and you are creating objects which are not necessarily aligned to that requirement, and thus their addresses are not valid to pass to pthread_cond_wait. See also https://sourceware.org/bugzilla/show_bug.cgi?id=16549 which was RESOLVED by being MOVED to a bug report against GCC for not catching the invalid pointer usage.
You should be able to confirm whether this is the actual cause of your issue by running your program under strace -f and seeing that the futex syscalls are failing with EINVAL or similar.

Synchronizing two pthreads using mutex in C

Need help with synchronizing two threads with mutex. Iam new to C and mutexes and Im not sure what to do here. The code has two threads that counts to ten and prints out each number, but is not synch, so it will not print synchronized, it is half synched. Means that i only get trouble in the end, sometimes it prints 8..9..11, 8..9..10..10 and so on.
I cannot make changes to the raw code, if you take away the lines about mutexes, that is the raw code. I can only add lines about mutexes.
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
pthread_mutex_t mutex;
int g_ant = 0;
void *writeloop(void *arg) {
while(g_ant < 10) {
pthread_mutex_lock(&mutex);
g_ant++;
usleep(rand()%10);
printf("%d\n", g_ant);
pthread_mutex_unlock(&mutex);
}
exit(0);
}
int main(void)
{
pthread_t tid;
pthread_mutex_init(&mutex, NULL);
pthread_create(&tid, NULL, writeloop, NULL);
writeloop(NULL);
pthread_join(tid, NULL);
pthread_mutex_destroy(&mutex);
return 0;
}
With the condition outside your mutex you may not be receiving the correct values. A guaranteed way to ensure the loop operates in-order would be the following change to writeloop:
void writeloop(void *arg) {
while (g_ant < 10) {
pthread_mutex_lock(&mutex);
if (g_ant >= 10) {
pthread_mutex_unlock(&mutex);
break;
}
g_ant++;
usleep(rand()%10);
printf("%d\n", g_ant);
pthread_mutex_unlock(&mutex);
}
}

multithreading in C: passing a structure

I am learning multithreading performance in C. When I tried to write a sample code, I bumped into a problem:
#include <stdio.h>
#include <string.h>
#include <pthread.h>
#include <stdlib.h>
typedef struct{
int a;
char b;
} args;
void* some_func (void* arg)
{
args *argsa = malloc(sizeof(args));
//copy the content of arg to argsa,
//so changes to arg in main would not affect argsa
*argsa = *(args*) arg;
int i = 10;
for (; i > 0; i--)
{
usleep (1); //to give other threads chances to cut in
printf ("This is from the thread %d\n", argsa->a);
}
free (argsa);
}
int main()
{
pthread_t thread[3];
args ss;
int index = 0;
ss.b = 's';
for (; index <3 ; index++)
{
ss.a = index;
if (pthread_create (thread+index, NULL, some_func, (void*)&ss ))
{
usleep(10);
printf ("something is wrong creating the thread");
}
}
pthread_join ( thread[0], NULL);
pthread_join ( thread[1], NULL);
pthread_join ( thread[2], NULL);
return 0;
}
I know char b in the struct is useless, but I just want to practice passing a structure.
I expect the code to print out "This is from the thread x", where x is 0, 1 or 2, alternatively. However, the code currently only gives me "This is from the thread 2" 30 times. I believe there is something wrong with
*argsa = *(args*) arg;
But I can't find a way to solve this and get the desired output.
Any help would be appreciated!
Because you are passing the same pointer to all the threads. By the time thread 0 has started, you have already incremented the value of ss.a to 1 (and then 2).
This is a bit more correct:
void* some_func (void* arg)
{
args *argsa = (args*)arg;
int i;
for (i = 0; i < 10; i++)
{
usleep (1); //to give other threads chances to cut in
printf ("This is from the thread %d\n", argsa->a);
}
}
int main()
{
pthread_t thread[3];
args ss[3];
int index;
for (index = 0; index < 3; index++)
{
ss[index].a = index;
if (pthread_create(&thread[index], NULL, some_func, &ss[index] ))
{
printf ("something is wrong creating the thread");
}
}
pthread_join ( thread[0], NULL);
pthread_join ( thread[1], NULL);
pthread_join ( thread[2], NULL);
return 0;
}
The pattern to use to solve this kind of problem is as follows:
Create a structure that will hold the parameters you want to pass to the thread.
Allocate such a structure with malloc.
Fill in the structure.
Pass the pointer to the structure to the thread.
When the thread is finished with the structure, the thread frees it.
This assumes you don't need to get any information back from the thread. If you do, you can change it so that the code that joins the thread frees the structure. That allows the structure to hold a reply as well -- you join the thread, read the response information, and then free the structure.
No special locking or synchronization is required because while the newly-created thread exists, it is the only thread that touches the structure.
Sorry guys, but I was trying to solve the same issue and I don't think a proper answer was given yet, in order to solve the problem. I tried this on my own and I came up with the following code. Now, I compiled and run it and it pretty worked as I expected, still I not that confident that the "lock in main and unlock in child process" is the most elegant solution, so I'd like to know what you think about it. Thank you very much in advance for any clarification.
Here is the code:
#include <stdio.h>
#include <string.h>
#include <pthread.h>
#include <stdlib.h>
typedef struct{
int a;
char b;
} args;
pthread_mutex_t lock;
void* some_func (void *arg) {
args argsa = *(args*)arg;
pthread_mutex_unlock(&lock);
printf ("This is from the thread %d\n", argsa.a);
}
int main() {
pthread_t thread[10];
args ss;
int i, index=0;
ss.b = 's';
if (pthread_mutex_init(&lock, NULL) != 0) {
printf("\n mutex init failed\n");
return 1;
}
for (index = 0; index < 10 ; index++)
{
pthread_mutex_lock(&lock);
ss.a = index;
printf("index=%d, ", ss.a);
if (pthread_create (thread+index, NULL, some_func, (void*)&ss ))
{
usleep(10);
printf ("something is wrong creating the thread");
}
}
for(i=0;i<10;i++)
pthread_join ( thread[0], NULL);
return 0;
}
Output:
#./program
index=0, This is from the thread 0
index=1, This is from the thread 1
index=2, This is from the thread 2
index=3, This is from the thread 3
index=4, This is from the thread 4
index=5, This is from the thread 5
index=6, This is from the thread 6
index=7, This is from the thread 7
index=8, This is from the thread 8
index=9, This is from the thread 9

Unable to Find Segfault Cause

The program is supposed to create x amount of threads based on the arguments that are passed to it. argv[1] is the amount main is supposed to sleep, argv[2] is the number of propucer threads, and argv[3] is the number of consumer threads. The program compiles fine and the command I have been using to run it is: program 10 1 1.
I've been staring at this code for a while now and I can't seem to find what is causing the segmentation fault. Maybe a second set of eyes will be able to pick it quickly.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <semaphore.h>
#include <pthread.h>
#include "buffer.h"
void *producer(void *);
void *consumer(void *);
// Semaphores
sem_t empty;
sem_t full;
pthread_mutex_t mutex;
// Buffer
int placed = 0;
buffer_item buffer[BUFFER_SIZE];
int insert_item(buffer_item item){
/* INSERT ITEM INTO BUFFER */
int z;
sem_wait(&empty);
//mutex lock
z = pthread_mutex_lock(&mutex);
if (z != 0){
return -1;
}
buffer[placed] = item;
//mutex unlock
z = pthread_mutex_unlock(&mutex);
if (z != 0){
return -1;
}
sem_post(&full);
placed++;
printf("producer produced %d\n", item);
}
int remove_item(buffer_item *item){
/* REMOVE ITEM FROM BUFFER */
int m;
placed--;
sem_wait(&full);
//mutex lock
m = pthread_mutex_lock(&mutex);
if (m != 0){
return -1;
}
buffer[placed] = -1;
//mutex unlock
m = pthread_mutex_unlock(&mutex);
if (m != 0){
return -1;
}
sem_post(&empty);
printf("consumer consumed %d\n", rand);
return 0;
}
// Main
int main(int argc, char *argv[]){
int sleepNum, pThreadNum, cThreadNum, p;
sleepNum = atoi(argv[1]);
pThreadNum = atoi(argv[2]);
cThreadNum = atoi(argv[3]);
// Initialize Semaphores & mutex
sem_init(&empty, 0, BUFFER_SIZE);
sem_init(&full, 0, 0);
pthread_mutex_init(&mutex, NULL);
// Create producer thread
pthread_t tid[pThreadNum];
int g=pThreadNum-1;
while(g >= 0){
p = pthread_create(&tid[g], NULL, producer, NULL);
g--;
}
printf("created prod thread");
// Create consumer thread
pthread_t kid[cThreadNum];
g = cThreadNum-1;
while(g >= 0){
p = pthread_create(&kid[g], NULL, consumer, NULL);
g--;
}
// Sleep for argv[0]
sleep(sleepNum);
// Destroy mutex & semaphores
sem_destroy(&empty);
sem_destroy(&full);
p = pthread_mutex_destroy(&mutex);
// Exit
exit(0);
}
// Producer
void *producer(void *param){
buffer_item rand;
unsigned int *seed;
int b;
while(1){
sleep(2);
rand = rand_r(seed);
b = insert_item(rand);
if (b < 0){
printf("Error producing item.");
}
}
}
// Consumer
void *consumer(void *param){
buffer_item rand;
int d;
while(1){
sleep(2);
d = remove_item(&rand);
if (d < 0){
printf("Error removing item");
}
}
}
Thanks in advance!
On Unix, you can get the backtrace from a segmentation fault by dumping core and examing the corefile in gdb.
$ ulimit -c <max core file size in 1k blocks>
$ gdb program core
gdb> bt
should dump the backtrace, and you can see exactly which line segfaulted.
In the producer you are using an uninitialized pointer. Try allocating some memory for it using malloc. I'm not explaining exactly what it is because you tagged this as homework.
Also don't rely on the output from printf statements to tell you where the program got to when using threads. It helps if you flush the output stream explicitly after each printf, then you'll almost get an idea of the right sequence of events.
compile your program with -g, as gcc -g program.c -lpthread
then
gdb a.out
set breakpoint as
b main
start
and then use s for step by step execution and see where it is falling.
As someone already mentioned that your producer function has uninitialized pointer unsigned int *seed;
also this program has lost wake-up problem associated with it, along with normal unlocking problem ( as in function insert item, what if insert_item thread context-switched before doing placed++. )
Here's a great article for finding the causes of segfaults.
Link
Link mirrored here, in case it ever goes down.... you never know.

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