Can #define include previously defined variables? - c

How are the definitions in C processed? Are they processed in order of line numbers?
For example, will the following statements work?
#define ONE 1
#define TWO (ONE+1)
Could there be any problems with definitions that depend on previous definitions?

Yes, one #define can reference other #define substitutions and macros without any problem.
Moreover, the expression on these constants would remain a constant expression.
Your second expression would be textually equivalent to (ONE+1) replacement in the text, with no limits to the level of nesting. In other words, if you later define
#define THREE (TWO+1)
and then use it in an assignment i = THREE, you would get
i = ((ONE+1)+1)
after preprocessing.
If you are planning to use this trick with numeric values, a common alternative would be to use an enum with specific values, i.e.
enum {
ONE = 1
, TWO = ONE+1
, THREE = TWO+1
, ... // and so on
};

They're processed at point when they're used, so you example and even this
#define TWO (ONE+1)
#define ONE 1
will work.

The best way is to check by yourself:
g++ test.cpp
gcc test.c
For strict compiler check:
gcc test.c -pedantic
And all worked for me!
test.c/test.cpp
#include <stdio.h>
#define A 9
#define B A
int main()
{
printf("%d\n",B);
return 0;
}

The compiler processes the #define-s in the order they were de...fined. After each #define gets processed, the preprocessor then proceeds to process all text after this #define, using it in the state left by this #define. So, in your example:
#define ONE 1
#define TWO (ONE+1)
It first processes #define ONE 1, replacing all further occurunces of ONE with 1. So, the second macro becomes
#define TWO (1+1)
That is how it will be processed and applied by the preprocessor.
The reverse example:
#define TWO (ONE+1)
#define ONE 1
will also work. Why? Well, the preprocessor will take the first #define, scan the code for any occurences of TWO, and replace it with (ONE+1). Then it reaches the second #define, and replaces all occurences of ONE, including those put in place by the previous #define, with 1.
I'd personally prefer the former approach over the latter: it's plainly easier for the preprocessor to handle.

Related

Confusion about macro expansion in C

#include <stdio.h>
#define MYNUMBER 123
int main()
{
printf("%d", MYNUMBER456);
}
Above code doesn't work because MYNUMBER and MYNUMBER456 are different token.
#include <stdio.h>
#define SECOND(a, b) printf(#a #b);
#define FIRST SECOND
int main()
{
FIRST(hello, world!)
}
But this one works well. My thought is FIRST and FIRST(hello, world!) are different so it should not work. What am I missing?
You can see the macro expansion by using the -E option (cc -E main.c), though you will see a lot of other stuff inserted because of your #include <stdio.h>, and without it you will probable see some default stuff inserted, in your example the main function becomes
int main()
{
printf("hello" "world!");
}
This is because you have defined FIRST to be the same as SECOND which takes two arguments and makes them strings and since there is no comma between them they get concatenated into a single string, macros are just string substitution, in C the preprocessing is traditionally handled by a seperate executable to the compiler and is not as sophisticated as a compiler, so the type matching you would expect in most languages doesn't apply to the preprocessor.
you are correct MYNUMBER and MYNUMBER456 are different and the pre-compiler wont know how to work with MYNUMBER456
however, when you defined FIRST as SECOND , the precompiler would expand FIRST by SECOND and then you actually have SECOND with 2 parameters so it it working

CPP_Magic IF_ELSE Macro?

cpp_magic extends what can typically be done with the C Preprocessor.
(It's a single header file and is on GitHub, here.)
The IF_ELSE(cond)(<true_result>, <false_result>) is a super useful macro!
How can expressions be evaluated in the cond clause?
It doesn't appear to work as advertised: with expressions in the cond part.
The following returns 10:
int greater = IF_ELSE(10 > 20)(10, 20);
The macro always returns the first argument, unless it is a simple 0 or 1.
Is the c argument (condition) a misnomer (and is really ust a simple value)?
I also tried this, according to a suggestion below, but it gives the same result:
#define GREATER(x,y) BOOL(x > y)
int greater = IF_ELSE(GREATER(10,20))(10, 20);
But it also evaluates to 10.
(Note that IF_ELSE already calls BOOL(c) on its argument.)
Has anyone used IF_ELSE with a general preprocessor expression?
Looking at cpp_magic, it looks a bit basic. If you want to evaluate math in the preprocessor using that, you have to basically implement the math yourself using macros. First off the bat, cpp_magic's IF_ELSE macro is defined as follows:
#define IF_ELSE(condition) _IF_ ## condition
That's a dead stop to using it as you prescribe, because this macro's expansion list contains a paste. The way macros expand involves four steps:
Argument substitution (a.s.; 6.10.3.1), where for each mention of a parameter in the macro's replacement list where said parameter is not participating in a paste or stringification, the corresponding argument is fully expanded, and the resulting expansion replaces the mention in the replacement list.
Stringification (6.10.3.2)
Pasting (6.10.3.3)
Rescan-and-further-replacement (r.a.s.r.; 6.10.3.4), where the resulting replacement list is rescanned; during this rescan the macro in question is marked as invalid for further expansion ("painted blue") to avoid recursion.
So in cpp_magic's implementation of IF_ELSE, no matter what you pass in as the condition, it will not do a.s.; instead, it will simply paste to _IF_. E.g., if you call IF_ELSE(BOOL(x)), you would simply get _IF_BOOL(x). You can patch this (but it's ugly, and there's a much much better library... see below) by adding an indirection macro like this:
#define EVAL_IF_ELSE(condition) IF_ELSE(condition)
...so you need at least this. For a greater comparision, you would need to implement greater. Here's a trivial implementation:
#define GLUE(A,B) GLUE_I(A,B)
#define GLUE_I(A,B) A##B
// repeats X N times
#define N_TIMES(N,X) GLUE(N_TIMES_,N)(X)
#define N_TIMES_1(X) X
#define N_TIMES_2(X) X,N_TIMES_1(X)
#define N_TIMES_3(X) X,N_TIMES_2(X)
#define N_TIMES_4(X) X,N_TIMES_3(X)
#define N_TIMES_5(X) X,N_TIMES_4(X)
// pop; technically non-compliant for one parameter
// which I could code around, but this is a simplified
// demo only (and there's a much better way)
#define POP(...) POP_I(__VA_ARGS__)
#define POP_I(X,...) __VA_ARGS__
#define NTH(N,...) GLUE(NTH_,N)(__VA_ARGS__)
#define NTH_1(...) NTH_1_I(__VA_ARGS__,)
#define NTH_1_I(X,...) X
#define NTH_2(X,...) NTH_1(__VA_ARGS__)
#define NTH_3(X,...) NTH_2(__VA_ARGS__)
#define NTH_4(X,...) NTH_3(__VA_ARGS__)
#define NTH_5(X,...) NTH_4(__VA_ARGS__)
#define COMPARE(X,Y) NTH(X,POP(N_TIMES(Y,L)),E,N_TIMES(5,G))
#define GREATER(X,Y) GLUE(GREATER_RESULT_,COMPARE(X,Y))
#define GREATER_RESULT_L 0
#define GREATER_RESULT_E 0
#define GREATER_RESULT_G 1
...so that's a nice start. And this greater works perfectly... for numbers up to 5... so long as you ignore the 1 case. There's a skeleton here for how to do other comparisons, but they would only work up to 5. A demo working up to 20 is shown here.
This shows what you want to do is possible, but it's still a lot of work. Here I'm only showing a way to do a comparison; but everything else you want to do (add, sub, mul, div, etc) also needs an implementation, and each piece is code. If you want to play with it, knock yourself out, but I would recommend for play ditching the C language and just use your preprocessor like I do in the demo.
There is a much, much better way
...and that is to let someone else do all of the work for you. And they have! What you're in effect trying to do has been pulled into the boost preprocessor library. BPP also has add, sub, mul, div, and so on. For BPP's implementation, the saturation is at 255. Here's how you would do your conditional using boost preprocessor:
#include <boost/preprocessor/comparison.hpp>
#include <boost/preprocessor/control.hpp>
BOOST_PP_IF(BOOST_PP_GREATER(10,20),10,20)
...and a demo

Extract Argument from C Macro

I have a number of definitions consisting of two comma-separated expressions, like this:
#define PIN_ALARM GPIOC,14
I want to pass the second expression of those definitions (14 in the case above) to unary macros like the following:
#define _PIN_MODE_OUTPUT(n) (1U << ((n) * 2U))
How can I extract the second number? I want a macro, call it "PICK_RIGHT", which will do this for me:
#define PICK_RIGHT(???) ???
So that I can make a new macro that can take my "PIN" definitions:
#define PIN_MODE_OUTPUT(???) _PIN_MODE_OUTPUT(PICK_RIGHT(???))
And I can simply do:
#define RESULT PIN_MODE_OUTPUT(PIN_ALARM)
Do not use macros for this. If you must, the following will work by throwing away the left part first so just the number remains. Use with care. No guarantees.
#define PIN_ALARM GPIOC,14
#define RIGHTPART_ONLY(a,b) b
#define PIN_MODE_OUTPUT(a) RIGHTPART_ONLY(a)
#define RESULT PIN_MODE_OUTPUT(PIN_ALARM)
int main (void)
{
printf ("we'll pick ... %d\n", PIN_MODE_OUTPUT(PIN_ALARM));
printf ("or maybe %d\n", RESULT);
return 0;
}
If you want the left part as a string, you can use this (with the same warnings as above), where the left part gets converted to a string by #:
#define LEFTPART_ONLY(a,b) #a
#define PIN_MODE_NAME(a) LEFTPART_ONLY(a)
There is a practical reason this is not entirely without problems. GPIOC is a symbol and as such it is possibly defined elsewhere. Fortunately, it is not a problem if it is undefined, or it is but to a simple type - after all, first thing the macros do is "throw away the left part". But as Jonathan Leffler comments
Note that if GPIOC maps to a macro containing commas, you're likely to get compilation errors.

Macro as an argument to a macro in C

I want to know which macro gets replaced first in the following code
#define A 100
#define B 200
#define C(A,B) A+B
here when we use C, then evaluation will be from left to right or right to left. That is B gets the value first or A gets the value first
i gave this example just to make things look simple, may be i was wrong. the actual thing i want to ask is, if A and B also take arguments and have the scope of expansion, then which one would expand first
I'm not sure what you mean. There's never a point where you can "see" half a result of the preprocessor; the entire input file is preprocessed, then handed over to the compiler.
I think that the names for the macro arguments will never also be replaced as if they were stand-alone symbols.
I tried it, and this program:
#include <stdio.h>
#define A 100
#define B 200
#define C(A, B) A + B
int main(void) {
printf("A=%d\nB=%d\nC(1,2)=%d\n", A, B, C(1,2));
return 0;
}
prints
A=100
B=200
C(1,2)=3
So, C(1,2) expands to 1 + 2, the definitions of A and B don't matter.
Of course I must say that I find the above very bad practice, since it's quite confusing. Never use all-caps names for macro arguments, since macros and preprocessor symbols tend to use such names.

Iteration through defines

I'm working in a C program and I came across a problem. I have this
#define NUMBER_OF_OPTIONS 5
#define NAME_OPTION1 "Partida Rapida"
#define NAME_OPTION2 "Elige Nivel"
#define NAME_OPTION3 "Ranking"
#define NAME_OPTION4 "Creditos"
#define NAME_OPTION5 "Exit"
for (iterator = 1; iterator <= NUMBER_OF_OPTIONS; iterator++){
menu_options[iterator-1]= NAME_OPTION + iterator
}
I want that "NAME_OPTION + iterator" takes the value of the corresponding #define. For example if the variable "iterator" is equal to one, I want menu_options[iterator-1] to take the value of NAME_OPTION1, which is "Partida Rapida".
How can I get this?
Essentially, you can't. #define macros are handled by the C Preprocessor and do textual substitution wherever that macro appears in the code. The macro NAME_OPTION has not been defined, so the compiler should complain. C does not allow appending numbers onto strings, or especially onto symbols like NAME_OPTION. Use an array of const char*, which you can then refer to with your iterator.
You can't use defines as this, you can do:
const char *menu_options[5] = {
"Partida Rapida",
"Elige Nivel",
"Ranking",
"Creditos",
"Exit"
};
If you use #define macro, you just tell preprocessor to replace every occurence of defined word by something else before the code is compiled into machine code.
In this case NUMBER_OF_OPTIONS will be replaced by 5, but there's no occurence of NAME_OPTION*, so nothing will be replaced and you'll probably get an error while preprocessing.
Piere's solutions shows how to do it, but I highly doubt that there's an iterator over char *array, so you have to iterate over given array using an integer index.

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