Pass Array containing either class or struct - arrays

In Swift I declared a function that differs from Array.count only in that if array == nil the function returns 0. This is related to my UITableViewDataSource, but that's not important here. The problem is, if I declare the function as:
class func countOfItemsInArray(array: [AnyObject]?) -> Int
and then try to pass it an array of structs, it declares that the structs in the array do not conform to AnyObject. I understand why that is (I think), but is there a way to make this work with classes and structs, or should I just give in to copy and paste?

Generics are probably better suited to this problem than relying on covariance of [AnyObject]. A version of countElements that worked on an optional array and returned 0 in case of nil could go like this:
func countElements<T>(array: [T]?) -> Int {
return array?.count ?? 0
}
When you call countElements with any kind of array, the placeholder T is replaced with the type of the element contained in the array.
Note, this version overloads the existing countElements with a version that takes an optional. If you call it with a non-optional or any other kind of collection, the Swift version would be called, if you pass in an optional array, this one will be called. It’s debatable whether this is a good practice (I think it’s fine) or a bad one (some may disapprove :).
A version that works on any collection type would be:
func countElements<C: CollectionType>(col: C?) -> C.Index.Distance {
return col.map { countElements($0) } ?? 0
}

If you use Any instead of AnyObject you can pass any type, so also structs:
class func countOfItemsInArray(array: [Any]?) -> Int
This is kind of weird.
I used this function:
func countOfItemsInArray(array: [Any]?) -> Int {
return array != nil ? array!.count : 0
}
Declared two of your Assignment structs and put them in an array:
let structOne = Assignment(name: "1", dueDate: NSDate(), subject: "1")
let structTwo = Assignment(name: "2", dueDate: NSDate(), subject: "2")
let myArray: [Assignment] = [structOne, structTwo]
But here's the interesting part.
When calling println(countOfItemsInArray(myArray)) it gives the error:
<stdin>:27:33: error: 'Assignment' is not identical to 'Any'
println(countOfItemsInArray(myArray))
^
<stdin>:17:26: note: in initialization of parameter 'array'
func countOfItemsInArray(array: [Any]?) -> Int {
^
So I tested if myArray is of type [Any]:
println(myArray is [Any])
to which swift says:
<stdin>:25:17: error: 'Any' is not a subtype of 'Assignment'
println(myArray is [Any])
^
But when I change the type annotation of myArray to [Any] it works:
let myArray: [Any] = [structOne, structTwo]
And when simply handing the literal to the function it works, too:
countOfItemsInArray([structOne, structTwo])
The whole code example can be seen here.

Related

Type 'Any' has no subscript members - NSMutableArray

We imported an outdated project, it prompted us to convert it to Swift 3. As individuals who are not highly knowledgeable in Swift, we are having difficulties fixing an error.
import Foundation
class CellDescriptorHelper {
let itemKey = "Items"
let isExpandableKey = "isExpandable"
let isExpandedKey = "isExpanded"
let isVisibleKey = "isVisible"
let titleKey = "title"
let locationKey = "location"
let descriptionKey = "description"
let imageURLKey = "imageURL"
let typeKey = "type"
let cellIdentifierKey = "cellIdentifier"
let additionalRowsKey = "additionalRows"
fileprivate var cellDescriptors: NSMutableArray!
fileprivate var cellsToDisplay: NSMutableArray!
func getCellDescriptors(_ type: String) -> NSMutableArray {
loadCellDescriptors(type)
return cellDescriptors;
}
func loadCellDescriptors(_ type: String) {
cellDescriptors = PlistManager.sharedInstance.getValueForKey(itemKey)! as! NSMutableArray
for i in 0..<(cellDescriptors[0] as AnyObject).count-1 {
let cellType = cellDescriptors[0][i][typeKey] as! String //creates error
if(cellType != type) {
cellDescriptors[0][i].setValue(false, forKey: isVisibleKey) //creates error
}
}
}
}
The reason you are getting this error is because the type of the object that is in your array is ambiguous to the compiler.
This is due to the fact that NSArrays aren't typed concretely.
NSArray is basically the Objective-C bridge of Array<Any> or [Any].
Let me walk you through your code...
let cellType = cellDescriptors[0][i][typeKey] as! String
The compiler knows that cellDescriptors is an NSArray as it is declared as one above. NSArrays can be subscripted to get the value at a given index, as you are doing with cellDescriptors[0]. The value this gives is of type Any, as explained above, so when you try and subscript it again with cellDescriptors[0][i], you are getting your error. As it happens, you can likely cast that Any object to an array, then you'll be able to perform the subscript, like so:
if let newArr = (cellDescriptors[0] as? [Any])[i] { }
However, this really isn't a nice approach and you end up dealing with a load of nasty optionals.
A better approach would be to concrete your declaration of cellDescriptors. I don't know how your type structure lies, but by the looks of things, it's an array of arrays of dictionaries (yuck). So in a raw form, your declaration should be var cellDescriptors = [[[AnyHashable:Any]]]() in order to subscript as you are now.
This said, the code you have in place is messy and I would consider changing the way you model your objects to make it more usable.
These lines have two problems:
fileprivate var cellDescriptors: NSMutableArray!
fileprivate var cellsToDisplay: NSMutableArray!
First, they're ! types (implicitly unwrapped optional or IUOs). They should never have been ! types, but in Swift 3 these work differently than they did in Swift 2, and that is likely breaking you. Get rid of the ! and assign these to an empty array to start. There are very few places that ! types are still useful (#IBOutlet is one of the last hold outs where ! types can be appropriate, at least as a matter of opinion.)
The other problem is that NSMutableArray is a sloppy type, and it creates a ton of headaches in Swift. It should only be used in very rare cases where a bridge to Objective-C requires it (this is exceedingly rare for NSMutableArray).
Convert cellDescriptors and cellsToDisplay to an appropriate Array type rather than NSMutableArray. "Appropriate" means "an array of whatever is actually in it." That means [Any] is not an appropriate type. If cellsToDisplay contains a bunch of Cell objects, then it should be [Cell].
NSMutableArray really doesn't tell much... Avoid force unwrapping and try to think of which types should the array be first. At first the array should have inside next array according to subscripting... so try to OverType it instead of NSMutableArray to type : [[Any]] but this option is really not safe at all!
Please provide more information about what the itemKey value should be... but overally my best tip is this:
func loadCellDescriptors(_ type: String) {
guard let cellDescriptors = PlistManager.sharedInstance.getValueForKey(itemKey)? as? [[String: Any]], let firstDescriptor = cellDescriptors[0]
else { return }
for someKeyInDict in 0..<cellDescriptor.count{
if let cellType = cellDescriptor[i][typeKey] as? String{
if(cellType != type) {
cellDescriptors[0][i].setValue(false, forKey: isVisibleKey)
}
}
}
This won't on 100% work, but will get you closer, I just tip that the value you are seraching is dictionary...

How to check that object of type `Any` is an array of concrete class implementing some protocol

I have faced an issue.
Consider I have one protocol and two classes implementing it:
protocol Initiatable{
init()
}
class A: Initiatable{
required init() {}
}
class B: Initiatable{
required init() {}
}
then at some point I'm creating an array and passing it to function:
var array = [A]()
func update(object: Any){
}
update(object: array)
from that function update I would like to pass object to another function if it mets another function's conditions:
func process<T: Initiatable>(array: T){
/* ... */
}
So how can I check that object of type Any is an array of concrete class implementing Initiatable protocol? I would like to write something like
func update(object: Any){
if let array = object as Array<T: Initiatable>{
process(array: array)
}
}
But that's doesn't work. Code like:
func update(object: Any){
if let array = object as [Initiatable]{
process(array: array)
}
}
func process(array: [Initiatable]){ }
Compiles fine, but that's not what I want – process function should receive an array of concrete implementation of Initiatable so at some point it could use:
func process<T: Initiatable>(array: [T]){
/* other code */
T.init()
}
So is there any way to do this? Thank you very much in advance!
There's a few parts to this question:
Generating the array of types
Your array declaration is expecting an array of A objects rather than A types. To generate an array with A types, you could pass in a Postfix self expression: (link)
var array = [ A.self ]
This would define array as an array of A.Type, called the Metatype Type (same link).
You could also generate an empty array with this metatype type:
var array:[A.Type] = []
If you wanted an array with both A.self and B.self you could either specify it as [Any]...
var array:[Any] = [A.self,B.self]
...or, make use of the Initiatable protocol you created:
var array:[Initiatable.Type] = [A.self,B.self]
Downcasting an array to an array of types in your update method
You were having trouble downcasting an Any object to an array of types.
Here's my updated update method:
func update(object: Any){
if let array = object as? [Initiatable.Type] { //1
process(array: array)
}
}
You can now perform an optional downcast on the array that is being past into your update method. Downcast it to an array of metadata types of Initiatable: (This is the only line I modified from your method)
Receiving a type as a parameter in the process method
I'm assuming that you just want your process method to receive an array of types, and instantiate a variable based on one of those types. You didn't mention which element in the array, so I've just gone with the first.
func process(array: [Initiatable.Type]){ //1
if let firstType = array.first { //2
let firstObject = firstType.init() //3
}
}
The process method can receive an array of types that adopt the Initiatable protocol.
I'm using optional binding to get at the value of the first element in the array. This should be a type.
Instantiate an object based on the first element in the array.
If your array is nonempty, then you can solve this by grabbing the runtime type of one element from the array:
func update(object: Any){
if let array = object as? [Initiatable]{
process(array: array)
} else {
// Not initiatable
}
}
func process(array: [Initiatable]) { // no need for generics here
guard let first = array.first else {
// Unable to determine array type
// throw or return or whatever
}
// type(of: first) gives A or B
type(of: first).init()
}
If the array is empty, then I don’t know of a way to do this in Swift (as of Swift 3, anyway).
The static type of object is Any, so you need to use the runtime type of object in order to get anywhere.
However, Swift (and most languages with generics) only resolve type parameters like T based on the static types of the values you pass. Therefore your whole approach with process<T: Initiatable>(array: [T]) is a dead end: T can only take on a type the compiler already knew when you called process().
Swift does give you access to runtime types: type(of: object) will return (for example) Array<A>. So close! But:
AFAIK, there is currently no way to extract type parameters from a metatype, i.e. to get A from Array<A>, unless the compiler already knows the type parameter statically.
You can get the string "Array<A>" and extract the string A from it, but AFAIK there is no way to map strings back to types in Swift unless the type is an Objective-C class.
In short, I think you’ve just hit a limit of Swift’s metatype / reflection capabilities.
Unfortunately I can't think of a solution in a given constraints. It seems like you are trying to achieve compile-time polymorphism at runtime.
Using generics implies that compiler understands what class will be called. But using Any implies that at compile time it could be anything and it would be known only at runtime.
The closest solutions that I can propose are:
// Either use generic `update` function
func updateGeneric<T: Initiatable>(array: Array<T>){
process(array: array)
}
// or explicitly convert `Any` to the class,
// so compiler understands what implementation of `process` to call
func updateExplicit(object: Any) {
if let array = object as? [A] {
process(array: array)
}
if let array = object as? [B] {
process(array: array)
}
}
Is this help you,
protocol Initiatable{
init()
}
class A: Initiatable{
required init() {}
}
class B: Initiatable{
required init() {}
}
class Test<T : Initiatable>
{
func update(object: Any){
if let array = object as? [T]{
process(array: array)
}
}
func process(array: [T]){
}
}
I found a workaround to solve this problem:
func classTypeFrom(_ className: String) -> AnyClass!{
if let appName = Bundle.main.object(forInfoDictionaryKey: "CFBundleName") as? String {
let classStringName = "_TtC\(appName.characters.count)\(appName)\(className.characters.count)\(className)"
return NSClassFromString(classStringName)
}
return nil;
}
func update(object: Any){
if let array = object as? [Initiatable]{
let arrayTypeName = "\(type(of: ar))"
let objectTypeName = arrayTypeName.substringFrom(index: 6, length: arrayTypeName.characters.count - 7)
if let arrayType = classTypeFrom(objectTypeName) as? Initiatable.Type{
process(array: array, type: arrayType)
}
}
}
func process(array: [Initiatable], type: Initiatable.Type){
var ar = array
let newObj = type.init()
ar.append(newObj)
}

Cannot convert value of type 'Array[String]' to expected argument type 'Set<String>'

In Swift, I have a function that I am passing an array to, and then using that array in another function. I keep getting this error:
Cannot convert value of type 'Array[String]' to expected argument type 'Set<String>'
#objc func getProductInfo(productIDs: Array<String>) -> Void {
print(productIDs) //this works with correct data
SwiftyStoreKit.retrieveProductsInfo(productIDs) { result in
...
The rest works, and is tested when I pass in a regular array of ["Monthly", "Yearly", "etc..."].
["Monthly", "Yearly", "etc..."] is not an array, it's an array literal. Set can be implicitly initialized with an array literal.
let ayeSet: Set<String> = ["a"] // Compiles
But, it cannot be implicitly initialized with an array.
let bees: Array<String> = ["b"]
let beeSet: Set<String> = bees // Causes Compiler Error
However, if you explicitly initialize it, then it will work.
let sees: Array<String> = ["c"]
let seeSet: Set<String> = Set(sees) // Compiles
So, in your example explicitly initialization should work.
#objc func getProductInfo(productIDs: Array<String>) -> Void {
print(productIDs) //this works with correct data
SwiftyStoreKit.retrieveProductsInfo(Set(productIDs)) { result in
...
You just need to change you method parameter type. SwiftyStoreKit method is expecting a String Set. Your method declaration should be:
func getProductInfo(productIDs: Set<String>)
I've face the issue using the same lib.
This should work
SwiftyStoreKit.retrieveProductsInfo(Set(productIDs))

Array extension, Ambiguous reference to member 'subscript'

I'm trying to write an extension to Array in Xcode's playground. I want to write a function that will modify the array so that it will be filled with 0s when the function is called. The code I'm attempting to use is this:
import Foundation
extension Array {
mutating func zero() {
for i in 0..<self.count {
self[i] = 0 // ERROR - Ambiguous reference to member 'subscript'
}
}
}
This code does not run, because of the error at:
self[i] = 0
However, if I try to 'get' a value from self, I have no issues. For example:
import Foundation
extension Array {
mutating func zero() {
for i in 0..<self.count {
print(self[i])
}
}
}
has no errors and runs as expected.
So my question is; Why can't I modify the array?
Also, Replacing:
self[i] = 0
with,
self.append(0)
also results in an error. (Cannot invoke 'append' with an argument list of type '(Int)')
So it won't let me modify self at all it seems.
It will work if you do the following:
extension Array where Element: IntegerLiteralConvertible {
mutating func zero() {
for i in 0..<self.count {
self[i] = 0
}
}
}
You must constrain the type of the elements allowed, because you can't, for example, zero out an array of Strings.
It's important to remember, when extending something like an Array, that you take into account what types of elements are valid for the method you're adding. If it requires elements of a certain type, you constrain on it and then it will work. That way you can only use your zero() method on Arrays containing ints. You might define a different version for an array of Strings that replaces everything in the array with the string "zero", for example, and that implementation will only be used on the type that you constrain it to as well.

Extend Array constrained when Element is a tuple

Is there a way to extend an Array when the element is a type of tuple ?
public extension Array where Element: (timeZoneName: String, formattedName: String){
}
This declaration returns 4 errors:
Statement cannot begin with a closure expression
Braced block statements is an unused closure
Expected '{' in extension
Expected identifier for type name
I can't tell if the errors shown are accurate.
Any ideas?
Swift 3 version of appzYourLife's answer:
extension Sequence where Iterator.Element == Tuple2 {
func foo() {}
}
It's now possible in Swift 3.1.
extension Array where Element == (String, String) {
...
}
Since (AFAIK) the Tuple type does not conform to a Protocol (and does not even have a name) it's very hard to do what you need.
This is the closest I could get (maybe others can provide more elegant solutions).
Typealias
First of all lets define a couple of typealiases
typealias Tuple2 = (Any, Any)
typealias Tuple3 = (Any, Any, Any)
Yes, some readers now understand where I am going and probably don't like it...
I don't like it neither
SequenceType
Now let's extend the protocol SequenceType adding the foo method when the Element of the sequence is Tuple2...
extension SequenceType where Generator.Element == Tuple2 {
func foo() {}
}
or Tuple3
extension SequenceType where Generator.Element == Tuple3 {
func foo() {}
}
Array
Next lets define and populate an array of Tuple2
let list: [Tuple2] = [(1,2)]
Now the extension is applied and we can write
list.foo()
Disclaimer :D
This does work only if the array is explicitly declared as [Tuple2] (or [Tuple3]).
Something like this does not work
let list = [(1,2)]
list.foo() // compile error
You can't add specific typing like extension Array where Element == Int because this would transform the generic Array into a non-generic version.
You will see an error something like same-type requirement makes generic parameter 'Element' non-generic
Edit
It does actually seem legit (at least in Swift 2.2) to do:
typealias tzTuple = (timeZoneName: String, formattedName: String)
extension Array where Element: tzTuple {
}
You will have to see if this works in runtime though.
I was checking this in a Playground and at present, Playgrounds are not yet fully functional with Swift 2.2-dev
I would suggest this instead:
typealias tzTuple = (timeZoneName: String, formattedName: String)
extension Array {
func formattedName(index: Int) -> String? {
if self[index] is tzTuple {
return (self[index] as! tzTuple).formattedName
}
return nil
}
}
will allow you to do
let foo = [(timezoneName: "PST", formattedName: "Pacific Standard Time"),(timezoneName: "AEST", formattedName: "Australian Eastern Time")]
print(foo.formattedName(0))

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