Polymer's Paper Elements & Angular Material - angularjs

Please help me understand the following quotes from the Angular Material github and home page:
This project is in early pre-release. Angular Material is both a reference implementation of Material Design and a complementary effort to the Polymer project's Paper Elements collection.
The Angular Material Design project is a reference implementation effort similar to that provided in the Polymer project's Paper elements collection. This project provides a set of AngularJS UI elements that implement the material design system.
I understand that Polymer is a framework for web components, and that one piece of the project is the collection of paper elements. I do not understand how the two are related, or why Google is developing two strikingly similar, yet different projects.
Is angular material simply a port of Paper Elements to angular?
Are web developers to use Angular Material right alongside Paper Elements in their web apps?
Are the two eventually going to effectively become equivalent? (Angular Material being used by AngularJS developers & Paper Elements used by others?)

I think you should consider the fact that web components, polymer, material design, paper elements and angular are 5 distinct 'things'.
Web components is a group of 4 standards.
Polymer is a sugar syntax api on top of web components + some nice additional features.
Material Design is the latest style and interaction guide Google has announced and they are
replicating more consistently across all their interfaces..web/mobile/etc.
Paper Elements are just an implementation of material design using Polymer. At the ChromeDev Summit Polymer team commented they plan to move paper elements into its own domain to avoid the confusion. Same things about the polyfills, these have been moved to webcomponents.org.
Angular is a library with a much wider scope than polymer.
Angular Material is just another implementation of material design using Angular.
My point being...material design will be reimplemented in as many flavors Google has to generate interfaces.
Google has a history of competing projects. But Angular's team has announced they will be using web components as well in their 2.0 version which is on the works right now. Will they use polymer to create directives? who knows? maybe..

From the recent ng-conf 2015 announcements it's clear that Angular 2.0 will have a new syntax and implementation to write Web Components spec based Custom Components (Directives).
Also, Angular-Material team has announced that post 1.0, they'll be porting it to Angular 2.0.
Hence, integration of Angular-Material and Polymer isn't in sight...Though, the good thing is that coz they're both based on Web Component Spec, they play well together, meaning that either can be used in an Angular App...

Related

Angular 2 maturity: going in prod with usable components

I am looking to build a new set of web apps, and I have been working already with Angular v1.x, Angular UI Grid 3.0 & other common components (Angular UI Bootstrap, Slider...).
Angular 2 seems mature enough to be used today, but my question is more on components I need around it:
only references I found so far of usable grids are AG Grid, and Angular UI Grid 4.0, which is not yet on tracks,
other components such as Angular UI Bootstrap are in alpha stage, and some other Angular UI project have not yet stated to be ported.
Disclaimer: I am not asking for opinions on v1.x vs v2.x here.
Not being knowledgeable on Angular 2, I would like to know:
If you are going in production today building apps on Angular 2, what is your approach?
What basic components you are using (grid, navigation, slider) and if they are v2 ready,
How difficult is it to run v1 & v2 Angular code side-by-side?
How difficult is it to use non-TypeScript components in v2?
ag-Grid is written in typescript. it is ng2 ready with regards it can work perfectly with ng2. we have just released ng2 cellRendering (so you can use angular 2 inside you cells) and are working on cellEditing (will be ready in the coming days). regards v1 and v2 side by side, i have no idea, however ag-Grid works with both ng1 and ng2, so if you have an app with ag-Grid, you will have an easier time moving from ng1 to ng2 as the grid will be the same.
not exactly your specific questions, but i think you might find this useful information.

AngularJS with Kendo/Bootstrap/JQuery/

I am researching to find which UI framework is good with AngularJS, in the basis Performance, Compatibility, Visual look and feel.
Can someone please suggest me to select the UI framework with AngularJS.
So far I can see that UI Bootstrap is the super cool and easy to use framework to work with AngularJS.
Please go through the amazing features of this framework here
For developers using AngularJS, Angular Material is both a UI Component framework and a reference implementation of Google's Material Design Specification. This project provides a set of reusable, well-tested, and accessible UI components based on Material Design.
You can refer here

Angular material template website

Is there any website that is similar to bootsnipp.com (for Bootstrap) But of course dedicated for angular-material?
You have CodePen and Their orginal site (which you may already know of).
If you search for ideas to new design possibilities I would also recommend Google MDL (Material Design Lite). They relay more on more CSS, but got almost the same rules for design.

Using Angular, Kendo, bootstrap 3 components

I'm evaluating Kendo with Angular and Bootstrap 3, fairly new in javascript land. Is there a preferred way as to use which components where? I know you can mix and match, but that seems messy. Does anyone have any basic guidelines or pointers?
There are different integration demos on the Kendo Labs site which should bring you the idea when it comes to integration with third party libraries. Here is link to the Angular demo on GitHub.

Choosing library for UI widgets for mobile app

I've been developing a mobile app with AngularJS and zeptoJS but the combination of those two is not providing any UI widgets
I've seen this topic: Is there a UI library for angularjs for use in a phonegap app?
but I'm looking for more answers ( really, LungoJS is the only answer? and I'm not going to use jQueryMobile. ). Are there any other light libraries ?
IonicFramework is a framework designed for exactly this purpose. Its fairly modern though. As such it doesn't have much in the way of backwards compatibility.
Angular Material (currently for 1.x only)
Material Design components for Angular 2
OnsenUI - "The answer to PhoneGap UI Developement"
React Native
NativeScript Angular
Mobile Angular UI lets you use Bootstrap 3 css stripped out of desktop related media queries and Angular.js to develop mobile apps fast.
Its purpose is to achieve the same of Jquery Mobile but using Bootstrap 3 for the UI and AngularJs in place of Jquery.
It provides also other essential mobile components that are not included in Bootstrap 3 like sidebars, scrollable areas, absolute positioned top and bottom navbars that don't bounce on scroll and more.
I also like TopCoat which is a CSS mobile/desktop framework that works well with Angular. See it in action with angular here: http://coenraets.org/blog/2013/11/sample-mobile-application-with-angularjs/ and the library at http://www.topcoat.io
Check my answer here where I resumed other options for UI frameworks as well as Pros and Cons.
Including kendo UI, phone.js, chocolate chip, steroids.
Custom CSS for Mobile development using Phonegap/Cordova
Top coat and bootstrap also nice ones as already mentioned.
Maybe reconsider jQueryMobile.
Quite a few months ago we started a new project and considered all of the options listed above for a client side framework. We were looking for a large set of mobile-optimized UI widgets. A widget catalog was more important to us than whether the framework provided an MV* architecture, so tools like AngularJS, MeteorJS and EmberJS were secondary. We found jQueryMobile as the best option for us. Bootstrap, Ionic, Kendo, Sensa, etc. didn't seem to have as many and varied out-of-the-box widgets specifically for mobile. The space of mobile tools is in transition, but so far I think we made the best decision for our use case.

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