Creating a Makefile in Raspbian - c

I'm trying to create a Makefile for my C program in Raspbian (Raspberry Pi).
My program consists of a bunch of .c and .h Files. I've looked at countless Makefiles, but I just don't unterstand how it works with multiple files. There are always .o files in the Makefile but as I understand object files are the result of compiling, so I dont have any o. Files as I am trying to compile my .c Files.
Please explain to me how this works.
Edit:
Thank you. So I tried this and it starts compiling but there are errors 'multiple definition'. Example:
These are my Files:
main.c main.h
calibration.c calibration.h
file.c file.h
frame.c frame.h
gamepad.c gamepad.h
gpio.c gpio.h
uart.c uart.h
types.h
this is my makefile:
all: main
main: main.o calibration.o file.o frame.o gamepad.o gpio.o uart.o
%.o: %.c
gcc -c -std=c99 -Wall $< -o $# -lncurses
Where can i put 'types.h'?
With every file I get errors 'multiple definitions'

A very simple but typical makefile could look like this
SOURCES = source1.c source2.c source3.c
OBJECTS = $(SOURCES:%.c=%.o)
TARGET = myExecutable
$(TARGET): $(OBJECTS)
gcc $^ -o $#
%.o: %.c
gcc -c $< -o $#
The complicated parts:
SOURCES = source1.c source2.c source3.c This is a variable definition, it assigns the string "source1.c source2.c source3.c to the variable SOURCES.
$(SOURCES:%.c=%.o) This is a shorthand for the patsubst text function. It takes all text from the $(SOUCES) variable, and replaces the pattern %.c with %.o, i.e. it takes e.g. the string source1.c and replace it with source1.o.
$(TARGET): $(OBJECTS) This makes myExecutable depend on all object files, meaning if one object file is modified then the command in the rule will be executed.
gcc $^ -o $# This calls the gcc command, passing all dependencies ($^) as arguments (that is, all object files), and tells gcc to output a file with the name of the target ($#).
%.o: %.c This is the rule that makes object files depend in their source file. So if you have source1.c then source1.o will depend on that source file.
gcc -c $< -o $# This is the command that compiles the source file (the first dependency, $<) to an object file (with the -c option) and name it as the target of the rule ($#).
Also note that if you invoke make without a specific target, then the first rule will be selected. In the case of the above makefile, it will be the $(TARGET): $(OBJECTS) rule which will make sure that all object files are build from the source files, and then link the object files into the resulting executable.

The basic syntax of a make rule is:
target … : prerequisites …
recipe
…
…
On the left of the semicolon are the targets. The targets are your object files(.o). On the right of the semicolon are the files that you will need to create this file. Those files are the source files(.c).
Lets give a basic example of what such a rule could look like.
%.o: %.c
gcc -c $< -o $#
The % sign is a wildcard. %.o means everything that ends with .o. So, if you want to make an object file, you can say make file.o, and make will try to find a rule with which it can make this target. This happens to be the rule I just showed as an example, because file.o matches %.o.
Then the recipe. This is what will be executed. Usually it's about invoking the compiler(gcc), and feeding it the source file to generate the object file. That's what we do with gcc -c $< -o $#. The $< and $# mean target and prerequisites respectively.
So, what happens when you 'just' want to build your program? You usually will type make, and it will build. The default rule that's used when you type make, is all. So, if you make a rule about all, then you can specify what files you want to create to build your program. Example of such a rule:
all: main
Then, when make is invoked, it will find that rule and finds out it needs main. To create main you need another rule:
main: file.o
This rule says that to build main, you need file.o. So, when you put all of the example rules together you get this:
all: main
main: file.o
%.o: %.c
gcc -c $< -o $#
Note that you can specify more than one file, so instead of file.o, you can say file.o main.o other_file.o etc. Every prerequisite that you specify will be made, if they can find a rule to make it.

Related

Makefile object file generation, variable substitution, and other questions

I'm currently trying to create a Makefile for a c university project, but reading through the tutorials hasn't quite helped me (also, the makefile is not part of the evaluation process, and we aren't taught how to do it)
My objective is making the makefile automatic, so it automatically creates object files from .c files in src (src/*.c), puts the object files in the bin folder, and links them into an executable in the main directory.
project/
bin/
(object files)
src/
(source files)
executable
Makefile
So far, I've roughly put together this makefile and test source code, but it doesn't work the way I intend it to, which I'll explain how just ahead:
#compiler used
COMPILER = gcc
#flags for individual object file compilation
FLAGS = -Wall -ansi -g
#RELEASE
# -Wall -ansi -O3
#DEVELOPMENT
# -Wall -ansi -g
#source .c files
SOURCE = $(wildcard src/*.c)
#object files created
OBJECTS = $(SOURCE:.c=.o)
OBJECTS = $(SOURCE: src/=bin/)
#executable name
EXECUTABLE = app
############################################################
all: $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(COMPILER) $(FLAGS) -o $(EXECUTABLE) $(OBJECTS)
%.o: %.c
$(COMPILER) $(FLAGS) -c %< -o %#
The result is the following command:
user#user-lenovo:~/Desktop/C Projects/AED/project$ make
gcc -Wall -ansi -g -o app src/main.c src/test.c
Ironically, it works, but really shouldn't. It also defeats the purpose of having a makefile, as everything is compiled again once one change is detected.
First of all, what I noticed is OBJECTS directly copied SOURCE, and didn't substitute .c for .o, or src/ for bin/. I've tried substituting the '=' for ':=' but the result is the same, and I don't quite understand what the difference between them is in the first place. My idea would be src/main.c becoming bin/main.o, for example.
%.o: %.c
$(COMPILER) $(FLAGS) -c %< -o %#
This part is my also failed attempt at generating all the object files individually with a single target. I tried reading up on it, but couldn't figure out how these work: '%<', '%#' or the '%.o' and '%.c'
I do believe it isn't being run at all though, since no object files showed up.
I hope you can help me fix this mess up, thanks in advance!
OBJECTS = $(SOURCE:.c=.o)
OBJECTS = $(SOURCE: src/=bin/)
You're assigning to OBJECTS twice there - the first result gets overwritten by the second which doesn't work. You want to combine them into one statement like this
OBJECTS=$(SOURCE:src/%.c=bin/%.o)
Your next problem is you need to tell make that "bin/whatever.o" is built from "src/whatever.c". Currently it'll look for "whatever.c" in "bin/"
So your recipe for building .o files needs the directories added
bin/%.o: src/%.c
$(COMPILER) $(FLAGS) -c $< -o $#
You also should have $# instead of %# and $< instead of %<
Automatic variables are expanded with the $ prefix, as any other variable, not %.
As your object and source files are in different directories you cannot simply %.o: %.c.
Try:
CC = gcc
CFLAGS = -Wall -ansi -g
OBJECTS = $(patsubst src/%.c,bin/%.o,$(SOURCE))
bin/%.o: src/%.c
$(CC) $(CFLAGS) -c $< -o $#
Note: the standard make variable for the C compiler is CCand CFLAGS for the flags. It is better to use them.

C actualize files through makefile all at once

I am working on project, where i use couple of .c and .h files.
I created Makefile where i actualize executable program based on changes in all of these files.
Problem is, when i use make, program is compiled, but when i execute program, it runs without any change. I need to save ( working in vim so :w ) all included files, even when i changed only one.
If i don't save all these files, program is compiled, but executes the same thing as it did before change.
Could someone explain me why is that ?
Makefile code :
CC=gcc
CFLAGS=-WALL
execFile: execFile.o functions.h newDataTypes.h
Thank you.
The reason you are not getting execFile updated is because you're NOT updating it. Or at least you don't seem to be in this particular case.
There are many ways to get about doing this. However since you are using gcc and I assume you're using gnu make the following is probably the best solution you can execute1.
Given the files:
-rw-r--r-- 1 user sudo 73 Nov 4 22:54 exeFile.c
-rw-r--r-- 1 user sudo 74 Nov 4 22:54 exeFile.h
-rw-r--r-- 1 user sudo 90 Nov 4 22:55 hello_world.c
-rw-r--r-- 1 user sudo 888 Nov 4 23:03 Makefile
cat exeFile.c
#include <stdio.h>
#include "exeFile.h"
int main()
{
hello_world();
}
exeFile.h
#ifndef _EXEFILE_H
#define _EXEFILE_H
extern void hello_world();
#endif
hello_world.c
#include <stdio.h>
#include "exeFile.h"
void hello_world()
{
printf("Hello World\n");
}
you can set up a make file that generates dependencies and ensures that the program will always be compiled correctly:
CC=gcc
CFLAGS=-Wall
SOURCES=exeFile.c hello_world.c
EXE=exeFile
OBJ=$(SOURCES:%.c=%.o)
DEPDIR := .deps
$(shell mkdir -p $(DEPDIR) >/dev/null)
DEPFLAGS = -MT $# -MMD -MP -MF $(DEPDIR)/$*.Td
COMPILE.c = $(CC) $(DEPFLAGS) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c
COMPILE.cc = $(CXX) $(DEPFLAGS) $(CXXFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c
POSTCOMPILE = #mv -f $(DEPDIR)/$*.Td $(DEPDIR)/$*.d && touch $#
%.o: %.c
%.o: %.c $(DEPDIR)/%.d
$(COMPILE.c) $(OUTPUT_OPTION) $<
$(POSTCOMPILE)
%.o : %.cc
%.o : %.cc $(DEPDIR)/%.d
$(COMPILE.cc) $(OUTPUT_OPTION) $<
$(POSTCOMPILE)
%.o : %.cxx
%.o : %.cxx $(DEPDIR)/%.d
$(COMPILE.cc) $(OUTPUT_OPTION) $<
$(POSTCOMPILE)
$(DEPDIR)/%.d: ;
.PRECIOUS: $(DEPDIR)/%.d
$(EXE): $(OBJ)
$(CC) -o $# $(OBJ) $(LDFLAGS)
clean:
$(RM) $(OBJ) $(EXE)
dev-clean: clean
$(RM) -r $(DEPDIR)
include $(wildcard $(patsubst %,$(DEPDIR)/%.d,$(basename $(SOURCES))))
Let's go over the relevant parts about dependencies
DEPDIR =
This implementation places dependency files into a subdirectory named .deps .
$(shell mkdir -p $(DEPDIR) 2>/dev/null)
GCC does not create subdirectories for output, this line ensures that the DEPDIR directory always exists.
DEPFLAGS = ...
These are GCC-specific flags which tell the compiler to generate dependency info.
-MT $#
Set the name of the target in the generated dependency file.
-MMD
Generate dependency information in addition to compiling. -MMD omits system headers from the generated dependencies: if you prefer to preserve system headers as prerequisites, use -MD instead.
-MP
Adds a make target for each prerequisite in the list, this avoids errors when deleting files.
-MF $(DEPDIR)/$*.Td
Write the generated dependency file to a temporary file $(DEPDIR)/$*.Td e.g. hello_world.c will generate hello_world.Td as temp dependency content for use in Makefile.
POSTCOMPILE = ...
First rename the generated temporary dependency file to the real dependency file. We do this in a separate step to side-step compile errors. Next we explicitly touch the files to avoid a gcc bug.
%.o : %.c
Delete the built-in rules for building object files from .c files, so that our rule is used instead. Do the same for the other built-in rules.
... $(DEPDIR)/%.d
Declare the generated dependency file as a prerequisite of the target, so that if it’s missing the target will be rebuilt.
$(DEPDIR)/%.d: ;
Create a pattern rule with an empty recipe, so that make won’t fail if the dependency file doesn’t exist.
.PRECIOUS: $(DEPDIR)/%.d
Mark the dependency files precious to make, so they won’t be automatically deleted as intermediate files.
include ...
Include the dependency files that exist: translate each file listed in SOURCES into its dependency file. Use wildcard to avoid failing on non-existent files.
1 See Auto-Dependencies Generation for details.
Fix:
Tell make that the executable depends only on the object file and the object file depends on the header files:
execFile: execFile.o
execFile.o: functions.h newDataTypes.h
Explanation:
In order to build your executable two steps are needed:
compilation of C source files (that include header files) to produce object files,
linking of the object files to produce the executable.
So, when changing your header files you must re-compile, that is re-built the object files, not just re-link that would produce the same executable from the same object files.
In your Makefile the dependencies are not properly defined. You did not tell make that the object file (execFile.o) shall be rebuilt when your header files change. Instead, you told it that the executable (execFile) shall be rebuilt.
First of all, your dependencies are mistaken. Your executable does not depend on the .h header files, as they are using only at compilation time. The dependencies are normally between .o files and .h files, as when you modify one .h file, the including .c file must be compiled to generate the .o file. so in case you have execFile.o (which, on lack of complete information, I'll suppose it depends on execFile.c, which #includes functions.h and newDataTypes.h, the rule should be:
execFile.o: execFile.c functions.h newDataTypes.h
As it has been pointed out in other responses, there's no need to write the command to build the .o file, as there is a default rule like this:
.c.o:
$(CC) $(CFLAGS) -o $# -c $<
(observe there's a -c option to the compiler indicating to compile only and don't link, we'll return here below) which means that once you detect the .o is outdated (as the dependencies on .c and .hs mark) it will be compiled with the above command, which result in:
gcc -Wall -o execFile.o -c execFile.c
making the appropiate compilation.
Other thing is the dependencies of the executable file. These have to be included, as make(1) doesn't know which object files form your final executable. In this case, assuming you have your program execFile depend on execFile.o and a.o, b.o and c.o, I normally use to write:
execFile_objs = execFile.o a.o b.o c.o
execFile: $(execFile_objs)
$(CC) $(LDFLAGS) -o $# $(execFile_objs)
so any of the .os is changed (because an indirect change in a source file) the whole program is linked again (but only the touched files are compiled)
NOTE
In the case (not normal) that you have a Makefile to create a program that has only one source file and several include files you can compile each time the whole thing each time you modify one source file, in this way:
execFile: execFile.c functions.h newDataTypes.h
$(CC) $(CFLAGS) $(LDFLAGS) -o $# execFile.c
This will execute
gcc -Wall -o execFile execFile.c
Observe that there is no -c (compile only, don't link) option in this command.
There's no mention of the include files (they are included because of the #include directives in the code... and you only state here that the executable depends also (and have to be built) in case any of the .h files are modified.
Automatic dependency rules are a little confusing at first, as they induce you to think there are such rules to make any kind of file from any other kind of file (well, there are for .c -> .o files, and .c -> <nothing> to compile directly to an executable) normally you have to include dependencies in such cases when your target depends on more files than the automatic rule states. In such cases, it is very important not to include any command, so the compiler selects the automatic rule (when you don't include a command to generate the target, the make(1) program tries to use a default rule for it, or nothing at all if you have not included commands, it only assumes your dependencies are indirect through this fake target --- and, as this fake target is not built in the process, it will fail always and be followed)

How to link objects from different directory (running ld)

I'm writing simple makefile project.
I'm trying to build the program in two steps:
compile source files and save object files in an different directory
link the objects into an executable
consider something simple like:
all:
gcc -o ~/some_dir/main.o -c main.c
ld -o my_program main.o
the problem is the invoke directory isn't "~/some_dir" so ld doesn't find the object file... how can I include "some_dir" in ld search path?
In the more global perspective, I have object files in various directories and I'd like to link them all together using a single linker command file.
Thanks.
You're makings things far more complicated than they need to be and should let make do more of the work for you. Below is your simple example re-written
SRCS=main.c
BUILDDIR=~/somedir
OBJS=$(SRCS:%.c=$(BUILDDIR)/%.o)
CFLAGS=-g
all: my_program
my_program: $(OBJS)
$(CC) $(CFLAGS) -o $# $^
$(BUILDDIR)/%.o: %.c
$(CC) $(CFLAGS) -c -o $# $^
It defines a number of variables at the top, such as SRCS which would contain a list of your source files, the directory where you're storing the object files and generates a list of what object files you'll be building. Then it uses $(OBJS) to define that they are dependencies of my_program. The $# in the make rule is a variable meaning "the thing that we are building" and $^ is the list of dependencies. You can add other dependencies to my_program and don't need to change the command being ran.
Then there is a rule that defines how object files in $(BUILDDIR) are built from source files in the current directory.

Makefile: "ld: can't link with a main executable file" in C

I am trying to compile two c files, calutil.c and calutil.h into one executable. Here is my makefile:
CC = gcc
CFLAGS = -Wall -std=c11 -DNDEBUG
all: caltool
caltool: calutil.o caltool.o
$(CC) $(CFLAGS) calutil.o caltool.o
caltool.o: caltool.c
$(CC) $(CFLAGS) caltool.c -o caltool.o
calutil.o: calutil.c
$(CC) $(CFLAGS) -c calutil.c -o calutil.o
clean:
rm -rf *.o *.out
calutil.c has no main, while caltool.c has a main. I get the error
ld: can't link with a main executable file when I make. What is the cause of this?
The main problem is that some your recipe for linkage is missing the output file, and that your compilation is missing -c.
In case you're using GNU make, the following Makefile would be sufficient to do what you want to do:
CFLAGS:=-Wall -std=c11
CPPFLAGS:=-DNDEBUG
.PHONY: all
all: caltool
caltool: caltool.o calutil.o
.PHONY: clean
clean::
$(RM) *.o
Explanation:
When you're not using target-specific variables, you should use := instead of = to assign variables so that they're expanded at assignment and not at evaluation.
When your Makefile grows and you split it, you might want to have multiple targets called clean which all would be executed. In that case use clean:: instead of clean:.
There's a predefined variable to call rm, it is $(RM) and it includes the -f flag to prevent the Makefile from failing in case one or more of the files to be removed do not exist in the first place.
The pattern for clean should be *.[adios] (that's really easy to remember, adios is Spanish for goodbye) so that it removes intermediate archives (.a when you build your own static libraries), dependency files (.d), preprocessor output (.i) and assembler files (.s) in case you use -save-temps to see what the compiler is doing.
GNU make has built-in rules to compile and link, see http://git.savannah.gnu.org/cgit/make.git/tree/default.c?id=3.81
The built-in rule for compilation calls $(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c -o $# $< so you don't need to write your own rule.
The built-in rule for linkage calls $(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LOADLIBES) $(LDLIBS) -o $#
Targets which are not files themselves should be declared .PHONY to prevent confusion when a user creates a file with the same name, like all or clean.
I do not see how any of your commands would create a file matching the glob pattern *.out, so I removed that part of the clean rule.
Flags for the preprocessor should go into CPPFLAGS instead of CFLAGS. Preprocessor flags typically are all those -D and -I flags and would also be passed to other tools that use a C preprocessor in the same project, like splint or PC-Lint.
When the Makefile is run, it is looking how to make all, and it finds that for all it has to make caltool. For caltool it finds that it has to first make calutil.o and caltool.o. When it tries to make calutil.o and caltool.o, it finds that it can make them from calutil.c and caltool.c and will do so. Then it will link caltool.o and calutil.o into caltool.
From your naming I guessed that it's caltool.c that contains the main() function. It is helpful to place the object which contains main() first once you use static link libraries.
Edit: Here's some more magic for you. I assume that you have a header file calutil.h which is included by caltool.c to access extern symbols provided by calutil.c. You want to rebuild all objects that depend on these header files. In this case, add the following lines to your Makefile:
CPPFLAGS+=-MMD
-include caltool.d calutil.d
In order to not have the list of objects multiple times, you could add a variable objects like this:
objects:=caltool.o calutil.o
You would then build the application with this rule:
caltool: $(objects)
And include the dependency files like this:
-include $(objects:.o=.d)
In case you keep your working tree "clean", i.e. do not "pollute" it with "alien" code, i.e. you always want to include all .c files in your project, you can change the definition of objects as follows:
sources:=$(wildcard *.c)
objects:=$(sources:.c=.o)
In case you wonder why it is CPPFLAGS (uppercase) but objects (lowercase): it is common to use uppercase for all variables which configure the recipes of rules and control the built-in behavior of make, tools built on top of it, and classic environment variables, and lowercase variables for everything else.
I just removed the .o files from the directory, and edited my makefile to add -c to the caltool.o line.

Creating a generic makefile

I'm trying to create a makefile which would have as little command repetition as possible. Basic idea is to have variable name assigned at the target, like so:
CC = gcc
CFLAGS = -std=c99 -pedantic-errors -Wall
some_target:
P = some_target
some_other_target:
P = some_other_target
...
#common compilation command
$(CC) $(CFLAGS) $(P).c -o $(P).o
So there's only one compilation command which receives variable P which is unique for each target. Obviously example above doesn't work, what do i need to change to make it correct?
This is already built in. The variable $< expands to the first dependency and $^ expands to all dependencies. There is also $? which expands to only those dependencies which are newer than the target. See the documentaion for a full list.
Make already knows how to compile a .c file into an .o file, but if you want to see how it's done, the pattern looks a bit different from yours.
some_command.o: some_command.c
other.o: other.c
%.o: %.c
$(CC) $(CCFLAGS) $< -o $#

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