Multicasting on Ubuntu - c

My situation is as follows:
I have a windows machine running a UDP Multicast server that is broadcasting packets. I wrote a window client that is able to capture these packets without a problem on a separate windows machine that is connected to the network. I ran into a few firewall problems on the windows machines, but worked that out.
Now, I have an ubuntu 12.04 version of the client; however, my program isn't finding these packets. I ran through all the suggestions provided by other stack overflow posts and some google threads:
when I am running my client, netstat -g shows the IP address of the multicast network
I set the rp_filter to 0 using sysctl
I can see the packets when using tcpdump -i wlan0
Added a route (sudo route add -net 224.0.0.0 netmask 224.0.0.0 wlan0)
For step four, this is a wireless connection established over wlan0, so I add the route on wlan0. Similarly, wlan0's rp_filter=0.
Now, for the code. From the print statements and error checking. I am seeing that I am successfully binding, joining the multicast group, creating the buffer, etc... Then it just blocks at the recvfrom() function call.
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <cstring>
#include <unistd.h>
#include <pthread.h>
#include <fstream>
#pragma warning( disable : 4996 )
#define MAX_PACKETSIZE 100000 // max size of packet (actual packet size is dynamic)
bool IPAddress_StringToAddr(char *szNameOrAddress, struct in_addr *Address);
void Unpack(char* pData);
#define MULTICAST_ADDRESS "239.255.42.99" // IANA, local network
#define PORT_COMMAND 1510
#define PORT_DATA 1511
#define SOCKET_ERROR -1
#define INVALID_SOCKET -1
typedef int SOCKET;
SOCKET DataSocket;
int main(int argc, char* argv[])
{
int retval;
char szMyIPAddress[128] = "";
in_addr MyAddress, MultiCastAddress;
int optval = 0x100000;
int optval_size = 4;
// client address
if(argc>1)
{
strcpy(szMyIPAddress, argv[1]); // specified on command line
IPAddress_StringToAddr(szMyIPAddress, &MyAddress);
}
else
{ printf("usage: ./client [local_ip_address]\n"); return 0; }
MultiCastAddress.s_addr = inet_addr(MULTICAST_ADDRESS);
printf("Client: %s\n", szMyIPAddress);
printf("Multicast Group: %s\n", MULTICAST_ADDRESS);
// create a "Data" socket
printf("Create Socket.\n");
DataSocket = socket(AF_INET, SOCK_DGRAM, 0);
// allow multiple clients on same machine to use address/port
int value = 1;
printf("Set SO_REUSEADDR sockopt.\n");
retval = setsockopt(DataSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&value, sizeof(value));
if (retval == SOCKET_ERROR)
{
close(DataSocket);
return -1;
}
//bind
struct sockaddr_in MySocketAddr;
memset(&MySocketAddr, 0, sizeof(MySocketAddr));
MySocketAddr.sin_family = AF_INET;
MySocketAddr.sin_port = htons(PORT_DATA);
MySocketAddr.sin_addr = MyAddress;
printf("Bind Socket.\n");
if (bind(DataSocket, (struct sockaddr *)&MySocketAddr, sizeof(struct sockaddr)) == SOCKET_ERROR)
{
printf("[PacketClient] bind failed.\n");
return 0;
}
// join multicast group
struct ip_mreq Mreq;
Mreq.imr_multiaddr = MultiCastAddress;
Mreq.imr_interface = MyAddress;
printf("Join multicast group.\n");
retval = setsockopt(DataSocket, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&Mreq, sizeof(Mreq));
if (retval == SOCKET_ERROR)
{
printf("[PacketClient] join failed.\n");
return -1;
}
// create a 1MB buffer
printf("Create 1MB Buffer.\n");
setsockopt(DataSocket, SOL_SOCKET, SO_RCVBUF, (char *)&optval, 4);
getsockopt(DataSocket, SOL_SOCKET, SO_RCVBUF, (char *)&optval, (socklen_t*)&optval_size);
if (optval != 0x100000)
{
printf("[PacketClient] ReceiveBuffer size = %d\n", optval);
}
//listening
printf("Listening...\n");
char szData[20000];
int addr_len = sizeof(struct sockaddr);
sockaddr_in TheirAddress;
while (1)
{
// Block until we receive a datagram from the network (from anyone including ourselves)
int nDataBytesReceived = recvfrom(DataSocket, szData, sizeof(szData), 0, (sockaddr *)&TheirAddress, (socklen_t*)&addr_len);
Unpack(szData);
}
return 0;
}
// convert ipp address string to addr
bool IPAddress_StringToAddr(char *szNameOrAddress, struct in_addr *Address)
{
int retVal;
struct sockaddr_in saGNI;
char hostName[256];
char servInfo[256];
u_short port;
port = 0;
// Set up sockaddr_in structure which is passed to the getnameinfo function
saGNI.sin_family = AF_INET;
saGNI.sin_addr.s_addr = inet_addr(szNameOrAddress);
saGNI.sin_port = htons(port);
// getnameinfo
if ((retVal = getnameinfo((sockaddr *)&saGNI, sizeof(sockaddr), hostName, 256, servInfo, 256, NI_NUMERICSERV)) != 0)
{
printf("[PacketClient] GetHostByAddr failed.\n");
return false;
}
Address->s_addr = saGNI.sin_addr.s_addr;
return true;
}
void Unpack(char* pData)
{
printf("Begin Packet\n-------\n");
}
Any suggestions are appreciated. Here is the question I used as a reference when trying to fix this problem: UDP socket (multicast) not receiving data (Ubuntu)

I paste my answer here instead writing it in comments.
As I understood you have windows machines on both sides, successfully broadcasting udp packets and now you want to replace them with ubuntu machines. And the machines are receiving the packets, but your client isn't notified.
Maybe this will help
SOL_SOCKET is for the socket layer, IPPROTO_IP for the IP layer, etc... For multicast programming, level will always be IPPROTO_IP
Here is the working code for simplified RIPv2 protocol that sends and reives multicast traffic without an problem.
int setup_sender_connection(struct in_addr interface_addr){
//create socket
int sock = socket(AF_INET, SOCK_DGRAM, 0);
if(sock<0){
die("Creating Socket");
}
//set outgoing interface
if(setsockopt(sock, IPPROTO_IP, IP_MULTICAST_IF, &interface_addr, sizeof(interface_addr))<0){
die("Setting outgoing interface");
}
//disable loopback
u_char loop = 0;
if(setsockopt(sock, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, sizeof(loop))<0){
die("Disabling loopback");
}
//allow reusing of port
int reuse = 1;
if(setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0){
die("Allowing reuse");
}
//bind to this port
struct sockaddr_in saddr;
bzero(&saddr, sizeof(struct sockaddr_in));
saddr.sin_family = AF_INET;
saddr.sin_port = htons(520);
saddr.sin_addr = interface_addr;
if(bind(sock, (struct sockaddr *)&saddr, sizeof(struct sockaddr_in))<0){
die("Binding");
}
return sock;
}
void join_group(int sock, struct in_addr interface_addr){
//join gorup
struct ip_mreq mreq;
bzero(&mreq, sizeof(struct ip_mreq));
mreq.imr_multiaddr.s_addr = inet_addr(MULTICAST_IP); /* IP multicast address of group */
mreq.imr_interface = interface_addr; /* local IP address of interface */
if(setsockopt(sock, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq))<0){
die("Joining group");
}
}
void die(char *error){
perror(error);
exit(1);
}

Related

TCP server socket not listening by addrinfo method

So here is the code, code successfully compiles...
#include <stdio.h> // for printf
#include <linux/if_tun.h> //for IFF_TUN
#include <sys/socket.h> //socket, struct sockaddr_in
#include <fcntl.h> // for O_RDWR macros
#include <string.h> //for strcpy
#include <unistd.h> //for read();
#include <netdb.h> //for struct sockaddr
#include <net/if.h> //struct ifreq and IFNAMSIZ and other macros
#include <errno.h>
#include <stdlib.h>
// _check: error handler
static int _check(int retval, const char *msg)
{
if(retval == -1)
{
fprintf(stderr, "%s: %s\n", msg, strerror(errno));
exit(EXIT_FAILURE);
}
return retval;
}
int tcp_listen_sock(int listen_connection)
{
/*-------------------------socket-----------------------*/
int sock, tcp_sock;
struct addrinfo hints, *result;
struct sockaddr *addrin;
memset(&hints ,0 , sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
const char *host;
host = "0.0.0.0";
_check(getaddrinfo(host, NULL, &hints, &result), "getaddrinfo");
if (result->ai_family == AF_INET)
((struct sockaddr_in *)result->ai_addr)->sin_port = htons(5678);
else if (result->ai_family == AF_INET6)
((struct sockaddr_in6 *)result->ai_addr)->sin6_port = htons(5678);
else {
fprintf(stderr, "unknown ai_family %d", result->ai_family);
freeaddrinfo(result);
return -1;
}
memcpy(addrin, result->ai_addr, result->ai_addrlen);
// *client_len = result->ai_addrlen;
_check((sock = socket(AF_INET, SOCK_STREAM, 0)), "socket");
struct ifreq ifr;
memset(&ifr, 0, sizeof(ifr));
snprintf(ifr.ifr_name, sizeof(ifr.ifr_name), "enp0s3");
_check(setsockopt(sock, SOL_SOCKET, SO_BINDTODEVICE, (void *)&ifr, sizeof(ifr)), "setsockopt");
int flags;
if((flags = fcntl(sock, F_GETFL)) != -1)
{
fcntl(sock, F_SETFL, flags | O_NONBLOCK);
}
else
perror("socket fcntl");
_check(bind(sock,result->ai_addr, result->ai_addrlen), "tcp bind");
int len = sizeof(struct sockaddr);
_check(listen(sock, listen_connection), "listen");
tcp_sock = accept(sock, result->ai_addr, &result->ai_addrlen );
printf("now listening on tcp!\n");
return tcp_sock;
}
int main(int argc, char **argv)
{
printf("Starting program\n");
int tcp = tcp_listen_sock(5);
printf("ending program\n");
return 0;
}
and ,
OUTPUT
Starting program
now listening on tcp!
ending program
but server socket is not actually listening...
expected output:
Starting program
now listening on tcp!
read...
write...
read...
write...
read...
write..
I can't figure our what I am missing, I know I didn't implemented read, write yet but I will do it after when server socket seems to working fine and listening properly.
NOTE: I am doing this in linux (specifically ubuntu)
Any help will be appreciated...
Calling getaddrinfo to initialize a local list socket seems like overkill.
Start with this. This is a simple "create a listen socket and wait for an incoming TCP connection" code sample.
int tcp_socket_listen(int listen_connection)
{
struct sockaddr_in addr = {0};
sockaddr_in addrRemote = {0};
socklen_t sizeRemote = 0;
int tcp_socket = -1;
s = socket(AF_INET, SOCK_STREAM, 0);
_check(s, "socket");
addr.sin_family = AF_INET;
addr.sin_port = htons(5678);
_check(bind(s, (sockaddr*)&addr, sizeof(addr)), "bind");
_check(listen(sock, listen_connection), "listen");
sizeRemote = sizeof(addrRemote);
tcp_sock = accept(s, (sockaddr*)&addrRemote, &sizeRemote);
_check(tcp_sock, "accept");
printf("now listening on TCP\n");
return tcp_sock;
}
Now if you want to bind to a specific adapter (e.g. "enp0s3") instead of the default ("all adapters") or need IPV6 support, you can peruse my sample code on github here for the GetSocketAddressForAdapter and use that address for the bind call instead of the default addr address above. It's C++, but you can probably port it to straight C with a little work.

UDP socket demultiplexing at server port

TCP socket demultiplexing at the server port (which listens for multiple TCP connections) happens with a separate socket descriptor created for each established TCP connection(though the accept() call) and the socket descriptor is tightly coupled with tuple [source IP address, source port, destination IP address, destination IP address]. Over this established connection we can use the high layer application protocols like HTTP, FTP, SSH etc.,
But in case of UDP there is no session/connection established between the peers. The server waiting at the particular port receives the message from any client. The client's IP address and port number is known after receiving the message(populated in the socket address structure). From the address structure the messages can be demultiplexed and given to respective applications.
Over the server port, If I want to establish a connected session over UDP[like the tuple mentioned in case of TCP] so that communication between the server and client (between particular port on server and client) can be demultiplexed before receiving the message(without inferring the same from socket address structure) so that the higher layer protocols can work like on TCP (ofcourse higher layer protocols like DTLS taking care of the reliability)
Below is the code for UDP server(leveraging the connect() API to keep the UDP socket connected) and UDP client
// server program for udp connection
#include <stdio.h>
#include <strings.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define PORT 5000
#define MAXLINE 1000
//logical thread num
static unsigned int threadnum = 0;
struct pass_info {
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
unsigned int threadnum;
};
char *message = "Hello Client";
void* connection_handle(void *info) {
int fd = 0;
char buffer[100];
int n = 0;
const int on = 1;
struct pass_info *pinfo = (struct pass_info*) info;
printf("Executing thread : %d\n", pinfo->threadnum);
fd = socket(AF_INET, SOCK_DGRAM, 0);
if (fd < 0) {
printf("Error socket!!!");
return;
}
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const void*) &on, (socklen_t) sizeof(on));
bind(fd, (const struct sockaddr *) &pinfo->server_addr, sizeof(struct sockaddr_in));
connect(fd, (struct sockaddr *) &pinfo->client_addr, sizeof(struct sockaddr_in));
while(1)
{
n = recv(fd, buffer, sizeof(buffer), 0);
if (n < 0)
{
printf("receive failed! in thread : %d", pinfo->threadnum);
break;
}
buffer[n] = '\0';
printf("Thread num %d: Recv message - %s\n", pinfo->threadnum, buffer);
n = send(fd, message, sizeof(message), 0);
if (n < 0)
{
printf("send failed! in thread : %d", pinfo->threadnum);
break;
}
}
free(info);
return NULL;
}
int main()
{
char buffer[100];
int listenfd, len, sockfd;
const int on = 1;
struct sockaddr_in servaddr, cliaddr;
bzero(&servaddr, sizeof(servaddr));
struct pass_info *info;
pthread_t tid;
// Create a UDP Socket
listenfd = socket(AF_INET, SOCK_DGRAM, 0);
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(PORT);
servaddr.sin_family = AF_INET;
setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, (const void*) &on, (socklen_t) sizeof(on));
// bind server address to socket descriptor
bind(listenfd, (struct sockaddr*)&servaddr, sizeof(servaddr));
while (1)
{
//receive the datagram
len = sizeof(cliaddr);
int n = recvfrom(listenfd, buffer, sizeof(buffer),
0, (struct sockaddr*)&cliaddr,&len); //receive message from server
buffer[n] = '\0';
printf("Main thread: Recv message - %s\n", buffer);
n = sendto(listenfd, message, MAXLINE, 0, (struct sockaddr*)&cliaddr, sizeof(cliaddr));
info = (struct pass_info*) malloc (sizeof(struct pass_info));
memcpy(&info->server_addr, &servaddr, sizeof(struct sockaddr_in));
memcpy(&info->client_addr, &cliaddr, sizeof(struct sockaddr_in));
threadnum++;
info->threadnum = threadnum;
if (pthread_create(&tid, NULL, connection_handle, info) != 0) {
perror("pthread_create");
exit(-1);
}
}
}
// udp client program
#include <stdio.h>
#include <strings.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include<netinet/in.h>
#include<unistd.h>
#include<stdlib.h>
#define PORT 5000
#define MAXLINE 1000
int main()
{
char buffer[100];
char *message = "Hello Server";
int sockfd, n;
struct sockaddr_in servaddr, cliaddr;
int len = 0;
// clear servaddr
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_port = htons(PORT);
servaddr.sin_family = AF_INET;
// create datagram socket
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
while(1)
{
sleep(3);
sendto(sockfd, message, MAXLINE, 0, (struct sockaddr*)&servaddr, sizeof(servaddr));
// waiting for response
recvfrom(sockfd, buffer, sizeof(buffer), 0, (struct sockaddr*)&cliaddr, &len);
puts(buffer);
}
}
Queries:
Whether this would be the right way to do de-multiplexing at the UDP socket level
The server listens for any UDP packets from the client. once it receives a message, new socket descriptor is created and the connect() API is called so that the client's IP address, port is registered with this newly created socket descriptor and from here on newly created socket descriptor will used to send and receive messages to the particular client's IP address and port. Whether it is a fool proof method
Are there any other well known methods to use the higher layer protocols(protocols supporting reliability like DTLS) over UDP

Multicast recv from another device connected to same switch not working despite traffic shown on tcpdump

I'm trying to receive multicast data from an embedded device connected to the same switch as my desktop and am unable to receive multicast messages on my recv app below.
When I do a tcpdump or run Wireshark against the interface connected to the switch, I see the packets show up but for some reason they don't in my app.
I'm using INADDR_ANY for the interface address.
Could someone shed some light on why the messages would be on Wireshark/Tcpdump but not received by the application?
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
#define UDP_PORT 5403
#define UDP_GROUP "225.0.0.1"
#define MAX_BUFFER_SIZE 256
int main(int argc, char *argv[])
{
struct sockaddr_in addr;
int fd, nbytes;
socklen_t addrlen;
struct ip_mreq mreq;
char msgbuf[MAX_BUFFER_SIZE];
u_int reuse_port = 1;
// Create a socket
fd = socket(AF_INET,SOCK_DGRAM,0);
if (fd < 0)
{
perror("create socket failed");
return -1;
}
// allow multiple sockets to use the same PORT number
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &reuse_port, sizeof(reuse_port)) < 0)
{
perror("Reusing port number failed");
return -1;
}
// set up destination address
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(UDP_PORT);
if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0)
{
perror("bind");
return -1;
}
// Set the recvfrom timeout after 1 s
struct timeval tv;
tv.tv_sec = 2;
tv.tv_usec = 0;
if (setsockopt(fd, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0)
{
perror("Error setting recvfrom timeout\n");
return -1;
}
// use setsockopt() to request that the kernel join a multicast group
mreq.imr_multiaddr.s_addr = inet_addr(UDP_GROUP);
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
if (setsockopt(fd, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq)) < 0)
{
perror("setsockopt");
return -1;
}
addrlen = sizeof(addr);
printf("Begin recvfrom(...) infinite loop\n");
while (true)
{
nbytes = recvfrom(fd, msgbuf, MAX_BUFFER_SIZE, 0, (struct sockaddr *)&addr, &addrlen);
if (nbytes < 0)
{
printf("recvfrom timeout\n");
}
else
{
printf("message received: %s\n", msgbuf);
}
}
return 1;
}

How to give to a client specific ip address in C

I am trying to implement a simple client and server in C and I can't find online an example how to set a specific IP address to the client. This is what I got so far:
sockfd = socket(PF_INET, SOCK_STREAM, 0);
if (sockfd == -1)
{
<some code to handle error>
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr(<addressOfTheServer>);
address.sin_port = htons(<portToConnectToServer>);
len = sizeof(address);
int result = connect(sockfd, (struct sockaddr *)&address, len);
On the server side I check for the client IP Address and I always get 127.0.0.1
I want to change it something different.
If you want your client to connect using a specific network interface (say, because you have multiple network cards), then you first need to call bind(2) on that interface's IP address before connecting. For example, if you have two network interfaces with IP addresses 192.168.1.100 and 10.101.151.100, then to connect using the 192.168.1.100 address you could do this:
// Error checking omitted for expository purposes
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
// Bind to a specific network interface (and optionally a specific local port)
struct sockaddr_in localaddr;
localaddr.sin_family = AF_INET;
localaddr.sin_addr.s_addr = inet_addr("192.168.1.100");
localaddr.sin_port = 0; // Any local port will do
bind(sockfd, (struct sockaddr *)&localaddr, sizeof(localaddr));
// Connect to the remote server
struct sockaddr_in remoteaddr;
remoteaddr.sin_family = AF_INET;
remoteaddr.sin_addr.s_addr = inet_addr(server_ip);
remoteaddr.sin_port = htons(server_port);
connect(sockfd, (struct sockaddr *)&remoteaddr, sizeof(remoteaddr));
OK so I put the solution together with getting the ip address off of the computer as well:
/*dl_senderprog.c - debian linux send to server a client, datagram*/
/***********************************************************************
140203 lets see if we can bind to a port
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# vi senderprog_bind.c
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# gcc -g senderprog_bind.c -o senderprog_bind
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# ./senderprog_bind
Sender:Client-Usage: ./senderprog_bind <hostname> <message>
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# ./senderprog_bind 10.0.1.26 "dot,33,22"
MY IP address:10.0.1.242: on port: 1043
Sender: Client-gethostname() is OK...
Sender: Client-socket() sockfd is OK...
Sender: Using port: 14950
Sender: Client-sendto() is OK...
Sender: sent 9 bytes to 10.0.1.26
Sender: Client-sockfd successfully closed!
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
ts7500:/var/www/jon/uvir_sensor_lab/source/socket# # it worked!!!!!
ts7500:/var/www/jon/uvir_sensor_lab/source/socket#
***********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/ioctl.h>
#include <net/if.h>
/* the port users will be connecting to 14950 is the port on the windows machine
that I have the server running on */
#define TOPORT 14950
#define MYPORT 1043
void my_ip( char *myniccard, char *myipaddr) {
int fd;
struct ifreq ifr;
myipaddr[0]=0;
fd = socket(AF_INET, SOCK_DGRAM, 0);
/* I want to get an IPv4 IP address */
ifr.ifr_addr.sa_family = AF_INET;
/* I want IP address attached to "eth0" */
//strncpy(ifr.ifr_name, "eth0", IFNAMSIZ-1);
strncpy(ifr.ifr_name, myniccard, IFNAMSIZ-1);
ioctl(fd, SIOCGIFADDR, &ifr);
close(fd);
/* display result */
sprintf(myipaddr,"%s"
, inet_ntoa(((struct sockaddr_in *)&ifr.ifr_addr)->sin_addr));
printf("MY IP address:%s: on port: %d\n", myipaddr, MYPORT);
} // my_ip
int main(int argc, char *argv[ ])
{
int sockfd;
/* connectors address information */
struct sockaddr_in their_addr;
struct sockaddr_in localaddr;
char myipaddressm[22]; //buffer for ip address
char *myniccardm ="eth0"; // check with ipconfig for correct ethernet port
struct hostent *he;
int numbytes;
if (argc != 3) {
fprintf(stderr, "Sender:Client-Usage: %s <hostname> <message>\n", argv[0]);
exit(1);
}
my_ip(myniccardm, myipaddressm);
/* get the host info */
if ((he = gethostbyname(argv[1])) == NULL) {
perror("Sender: Client-gethostbyname() error lol!");
exit(1);
}
else
printf("Sender: Client-gethostname() is OK...\n");
if((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("Sender: Client-socket() error lol!");
exit(1);
}
else
printf("Sender: Client-socket() sockfd is OK...\n");
// Bind to a specific network interface
// (this is unusual, as you normally do not want a specific
// port for the client, but we have a specific server in
// this case that will not accept connects unless its on
// a specific port )
localaddr.sin_family = AF_INET;
localaddr.sin_addr.s_addr = inet_addr(myipaddressm);
localaddr.sin_port = htons(MYPORT); // Any local port will do
bind(sockfd, (struct sockaddr *)&localaddr, sizeof(localaddr));
/* host byte order */
their_addr.sin_family = AF_INET;
/* short, network byte order */
printf("Sender: Using port: %d\n",TOPORT);
their_addr.sin_port = htons(TOPORT);
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
/* zero the rest of the struct */
memset(&(their_addr.sin_zero), '\0', 8);
if((numbytes = sendto(sockfd, argv[2],
strlen(argv[2]),
0,
(struct sockaddr *)&their_addr,
sizeof(struct sockaddr))) == -1) {
perror("Sender: Client-sendto() error lol!");
exit(1);
}
else
printf("Sender: Client-sendto() is OK...\n");
printf("Sender: sent %d bytes to %s\n", numbytes, inet_ntoa(their_addr.sin_addr));
if (close(sockfd) != 0)
printf("Sender: Client-sockfd closing is failed!\n");
else
printf("Sender: Client-sockfd successfully closed!\n");
return 0;
}//main
/*******************************************EOF***********************/
I've run this on my debian linux embedded arm ts-7500 single board computer.

Raw socket with device bind using setsockopt() system is not working in Fedora core 6(2.6.18-1.2798.fc6)

Please any one could help on this issue. Please
In the below sample code,we had bind raw sock with eth0. but while running the program
the recvfrom of raw sock is receiving packets from eth0 & eth1 on same machine(xx_86).
It is not clear to me why,could help one on this issue.
I hope the setsockopt is not working properly
OS: Fedora core 6(2.6.18-1.2798.fc6)
Sampe code:
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <linux/if_ether.h>
#include <net/if.h>
#include <linux/filter.h>
#include <sys/ioctl.h>
#include <string.h>
#include <arpa/inet.h>
int main(int argc, char **argv) {
int sock, i;
unsigned char buffer[2048];
unsigned char tbuff[2048];
unsigned char *iphead, *ethhead,*phead;
struct ifreq ethreq;
// NOTE: use TCPDUMP to build the filter array.
// set filter to sniff only port 443
// $ sudo tcpdump -dd port 443
// raw for recvfrom eth0
if ((sock = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_IP))) == -1) {
perror("socket");
exit(1);
}
// set network card to promiscuos
strncpy(ethreq.ifr_name, "eth0", IFNAMSIZ);
if (ioctl(sock,SIOCGIFFLAGS, &ethreq) == -1) {
perror("ioctl");
close(sock);
exit(1);
}
ethreq.ifr_flags |= IFF_PROMISC;
if (ioctl(sock, SIOCSIFFLAGS, &ethreq) == -1) {
perror("ioctl");
close(sock);
exit(1);
}
//bind to sock with eth0
struct ifreq Interface;
memset(&Interface, 0, sizeof(Interface));
strncpy(Interface.ifr_ifrn.ifrn_name, "eth0", IFNAMSIZ);
if (setsockopt(sock, SOL_SOCKET, SO_BINDTODEVICE, &Interface, sizeof(Interface)) < 0) { close(sock); }
//open the RAW socket for sendto
int s = socket (PF_INET, SOCK_RAW, IPPROTO_RAW);
struct sockaddr_in sin;
memset(&sin,0,sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_port = htons(0);
sin.sin_addr.s_addr = inet_addr ("10.3.161.104");
// inform kernal don't fill IP and Transport header
int one = 1;
const int *val = &one;
if (setsockopt (s, IPPROTO_IP, IP_HDRINCL, val, sizeof (one)) < 0)
printf ("Warning: Cannot set HDRINCL!\n");
//bind the sock descriptor with eth0
struct ifreq Interface1;
memset(&Interface1, 0, sizeof(Interface1));
strncpy(Interface1.ifr_ifrn.ifrn_name, "eth0", IFNAMSIZ);
if (setsockopt(s, SOL_SOCKET, SO_BINDTODEVICE, &Interface1, sizeof(Interface1)) < 0) { close(s); }
while (1) {
printf("----------------------\n");
i = recvfrom(sock, buffer, sizeof(buffer), 0, NULL, NULL);
printf("%d bytes read\n", i);
// check header size: Ethernet = 14, IP = 20, TCP = 8 (sum = 42)
if (i < 42) {
perror("recvfrom():");
printf("Incomplete packet (errno is %d)\n", errno);
close(sock);
exit(0);
}
phead = buffer + 14; // (skip ethernet header)
memcpy(tbuff,phead,i-14);
iphead=tbuff;
if (*iphead == 0x45) {
int ptrindex= iphead[9];
switch(ptrindex){
case 1:
printf("The transport protocl is:ICMP\n");
break;
case 2:
printf("The transport protol is:IGMP\n");
break;
case 6:
printf("The transport protocol is:TCP\n");
break;
case 17:
printf("The transport protocol is:UDP\n");
break;
case 103:
printf("The transport protocol is:PIM\n");
break;
default:
printf("The transport protocol is:%d\n",iphead[9]);
}
//printf("%d",*ptrindex);
// printf("\n The transport protocol is :%u\n",iphead[9]);
printf("Source Address: %d.%d.%d.%d, Port: %d\n",
iphead[12], iphead[13], iphead[14], iphead[15], (iphead[20] << 8) + iphead[21]);
printf("Dest Address: %d.%d.%d.%d, Port: %d\n",
iphead[16], iphead[17], iphead[18], iphead[19], (iphead[22] << 8) + iphead[23]);
if(sendto(s,tbuff,i-14,0,(struct sockaddr *)&sin,sizeof(sin))<0)
printf("error\n");
else{printf("\nThe received packet is send\n");}
memset(buffer,0,sizeof(buffer));
memset(tbuff,0,sizeof(tbuff));
}
else{ printf("The non ip had received");}
}
close(sock);
}
In the linux man page (http://linux.die.net/man/7/socket) :
SO_BINDTODEVICE
Bind this socket to a particular device like "eth0", as specified in the passed interface name. If the name is an empty string or the option length is zero, the socket device binding is removed. The passed option is a variable-length null-terminated interface name string with the maximum size of IFNAMSIZ. If a socket is bound to an interface, only packets received from that particular interface are processed by the socket. Note that this only works for some socket types, particularly AF_INET sockets. It is not supported for packet sockets (use normal bind(2) there).
So, try the bind instead.
Thanks all,thanks you very much for valuable time. it is worked with bind approach
The code segments had helped me.
setsockopt() is bug in the fedora 2.6.18
alternative approach is below.
void BindToInterface(int raw , char *device , int protocol) {
struct sockaddr_ll sll;
struct ifreq ifr; bzero(&sll , sizeof(sll));
bzero(&ifr , sizeof(ifr));
strncpy((char *)ifr.ifr_name ,device , IFNAMSIZ);
//copy device name to ifr
if((ioctl(raw , SIOCGIFINDEX , &ifr)) == -1)
{
perror("Unable to find interface index");
exit(-1);
}
sll.sll_family = AF_PACKET;
sll.sll_ifindex = ifr.ifr_ifindex;
sll.sll_protocol = htons(protocol);
if((bind(raw , (struct sockaddr *)&sll , sizeof(sll))) ==-1)
{
perror("bind: ");
exit(-1);
}
return 0;
}

Resources