This is a hashtable implementation.
I have the insert kinda working but how do I return the linked list?
I know that the remove is not done yet but I understand the concept, my problem is returning the adjusted list.
I tried to make the hashtable a global variable but the programming would force when I ran it.
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <assert.h>
#include <string.h>
struct node {
char * data;
struct node * next;
};
struct hashtable {
struct node ** table;
int size;
int nentries;
};
struct hashtable * hashtable_new(int size) {
struct hashtable * result;
result = malloc(sizeof(struct hashtable));
result -> size = size;
result -> nentries = 0;
result -> table = malloc(sizeof(struct node) * size);
int i = 0;
for (i = 0; i < result->size; i++) {
result->table[i] = NULL;
// result->table[i]->data = NULL;
}
return result;
}
unsigned hash_string(struct hashtable *this, char * str) {
unsigned hash = 0;
int i = 0;
for ( i = 0; str[i] != '\0'; i++ ) {
hash = hash * 37 + str[i];
}
//return hash;
return hash % this-> size;
}
void hashtable_free(struct hashtable * this) {
int i;
struct node *table_nodes, *current, *next;
for(i = 0; i<this->size; i++) {
table_nodes = this->table[i];
current = table_nodes;
while (current != NULL){
next = current->next;
free(current);
current = next;
}
this->table[i] = NULL;
}
free(&this->table);
free(&this->size);
free(&this->nentries);
free(this);
}
void hashtable_insert(struct hashtable * table, char * string) {
struct node * new_node;
unsigned index = hash_string(table, string);
if(table->table[index] == NULL) {
printf("\nIndex: %d", index);
new_node = malloc(sizeof(struct node));
new_node -> next = table->table[index];
new_node -> data = string;
printf("\nData: %s", new_node->data);
table -> table[index] = new_node;
table -> nentries++;
printf("\n");
} else {
new_node = malloc(sizeof(struct node));
new_node->data = string;
new_node->next = NULL;
struct node * current = table->table[index];
struct node * next;
int size = 1;
while (current != NULL) {
next = current->next;
//if(current->data == string){
//return;
//}
if(current-> next == NULL){
//last element in list
current->next = new_node;
table->nentries++;
size++;
printf("\nIndex: %d", index);
printf("\nSize: %d", size);
printf("\nData: %s", current->next->data);
printf("\n");
return;
}
current = next;
size++;
}
}
}
void remove_hash(struct hashtable * this, char * item) {
//unsigned index = hash_string(this, item);
}
int lookup(struct hashtable * this, char * item) {
struct node *temp;
unsigned int index = hash_string(this, item);
temp = this->table[index];
while(temp != NULL) {
// do something
printf("%s, ", temp->data);
if(temp->data == item) {
printf("found %s\n", temp->data);
}
temp = temp->next;
}
return 0;
}
void print(struct hashtable * this) {
int i = 0;
printf("\n Size %d \n", this->size);
if(this == NULL) {
printf("Please construct the hashtable");
return;
}
for (i = 0; i < this->size; i++) {
if(this->table[i] == NULL) {
printf("\n %d: <empty>", i);
} else {
printf("\n %d: %s ", i, this->table[i]->data);
if(this->table[i]->next != NULL) {
printf("%s ", this->table[i]->next->data);
}
}
}
}
int main(int argc, char **argv) {
//struct node *theNode;
struct hashtable *theHash;
theHash = hashtable_new(9);
hashtable_insert(theHash, "I");
hashtable_insert(theHash, "am");
hashtable_insert(theHash, "a");;
hashtable_insert(theHash, "fish");
hashtable_insert(theHash, "glub");
print(theHash);
hashtable_insert(theHash, "glub");
lookup(theHash, "I");
print(theHash);
//printf("\n\n\n");
hashtable_free(theHash);
//print(theHash);
return 0;
}
Since C doesn't let you pass by reference, you can try returning the hashtable then reassigning your variable with the result of hashtable_insert:
struct hashtable *hashtable_insert(struct hashtable *table, char *string) {
// awesome code here
return current;
}
And then call it with:
theHash = hashtable_insert(theHash, "Wow!");
Related
I am new to C programming and When I asked user to input a number for some reason my whole program gives this error
Program received signal SIGSEGV, Segmentation fault.
0x0000555555555753 in addData (word=0x7fffffffeb70 "", mode=2) at main.c:202
202 if (temp->next == NULL) {
(gdb)
HERE IS MY CODE
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
#define MEMORY 6
#define MAX_word_LENGTH 11
int numberOfwords;
char words[MEMORY][MAX_word_LENGTH];
struct Node{
int data;
char *word;
struct Node *next, *prev;
};
struct Node *head, *tail;
struct Node* DlListDeleteLastNode(struct Node *head);
void addData(char *word, int mode);
void DisplayForward();
struct Node* deletePos(struct Node *head, int pos);
int getPostion(char *targetWord);
bool search(char *targetWord);
//struct Node* deletePos(struct Node *head, int pos);
int countWord(char *wording);
void insert_specified(char *wording, int pos);
int countNodes();
//void init(){
// head = NULL;
// tail = NULL;
//}
int main()
{
char name[100];
//char searchName[] = "barr";
printf("Enter number of words to be stored in the word stream: ");
int input;
scanf("%d", &input);
int i;
int count = 0;
for (i=0; i<input;i++){
count++;
printf("\nEnter name %d : ",count);
scanf ("%[^\n]%*c", name);
//scanf("%s[^\n]",words[i]);
addData(name, 2);
}
//for (int i = 0; i <4; i++) {
// strcpy(words[i],
//}
//insert_specified(searchName, 0);
//printf("%d\n", numberOfwords);
//DlListDeleteLastNode();
DisplayForward();
//int num = countNodes();
//printf("count %d", num);
//deletePos(head, 3);
//bool x = search(searchName);
//printf("%d\n", x);
//printf("%d\n", numberOfwords);
//DisplayForward();
//fflush(stdin);
printf("\nEntered names are:\n");
for(i=0;i<6;i++)
puts(words[i]);
}
int isEmpty(struct Node *h){
if(h==NULL)
return 1;
else
return 0;
}
void addData(char *word, int mode){
if (mode == 1) {
for (int i=0; i<5; i++) {
if (strcmp(words[i],word) == 0) {
//printf("found\n");
//printf("FOUND%s\n", word);
int x = getPostion(word);
//printf("index found %d/n", x);
//deletePos(head, x);
struct Node* temp = head;
struct Node* temp2 = NULL;
while (x > 1) {
temp = temp->next;
x--;
}
if (temp->next == NULL) {
head = DlListDeleteLastNode(head);
}
else {
temp2 = temp->prev;
temp2->next = temp->next;
temp->next->prev = temp2;
free(temp);
temp = NULL;
}
break;
}
//x index = getPostion()
}
if (numberOfwords >= 5) {
DlListDeleteLastNode(head);
struct Node *ptr;
ptr= malloc(sizeof *ptr);
ptr->word = malloc(sizeof(char) * 12);
//char nimI[20];
//baru->nim = malloc(12 * sizeof(char));
//strcpy(ptr->word, word);
if(head==NULL)
{
ptr->next = NULL;
ptr->prev=NULL;
strcpy(ptr->word, word);
//ptr->word= word;
head=ptr;
//head = ptr;
//tail = ptr;
}
else
{
//ptr->word=word;
strcpy(ptr->word, word);
ptr->prev=NULL;
ptr->next = head;
head->prev=ptr;
head=ptr;
}
numberOfwords++;
}
else {
struct Node *ptr;
ptr= malloc(sizeof *ptr);
ptr->word = malloc(sizeof(char) * 12);
//char nimI[20];
//baru->nim = malloc(12 * sizeof(char));
//strcpy(ptr->word, word);
if(head==NULL)
{
ptr->next = NULL;
ptr->prev=NULL;
strcpy(ptr->word, word);
//ptr->word= word;
head=ptr;
//head = ptr;
//tail = ptr;
}
else
{
//ptr->word=word;
strcpy(ptr->word, word);
ptr->prev=NULL;
ptr->next = head;
head->prev=ptr;
head=ptr;
}
numberOfwords++;
strcpy(words[numberOfwords], word);
}
}
else {
int flag = 0;
//int numWords = countNodes();
for (int i=0; i<8; i++) {
if (strcmp(words[i],word) == 0) {
//printf("found\n");
//printf("FOUND%s\n", word);
int x = getPostion(word);
//printf("index found %d/n", x);
//deletePos(head, x); //
struct Node* temp = head;
struct Node* temp2 = NULL;
while (x > 1) {
temp = temp->next;
x--;
}
if (temp->next == NULL) {
head = DlListDeleteLastNode(head);
}
else {
temp2 = temp->prev;
temp2->next = temp->next;
temp->next->prev = temp2;
free(temp);
temp = NULL;
}
flag = 1;
//DisplayForward();
//numberOfwords--;
break;
}
//x index = getPostion()
}
printf("\nflag num-> %d\n", flag);
//numberOfwords++;
int numWords = countNodes();
if (numWords >= 5 && flag==0) {
//printf("activated");
int max = 0;
char maxWord[50];
for (int i = 0; i < 8; i++) {
int num = countWord(words[i]);
if (num > max) {
max = num;
//printf("%d", max);
strcpy(maxWord, words[i]);
//printf("word %s\n", maxWord);
}
}
printf("most occured word: %s\n", maxWord);
int mostOccuredWordIndex = getPostion(maxWord);
printf("index: %d\n", mostOccuredWordIndex);
mostOccuredWordIndex--;
insert_specified(word, mostOccuredWordIndex);
DlListDeleteLastNode(head);
}
else if (numWords >= 5) {
//DlListDeleteLastNode(head);
//struct Node *ptr;
//ptr= malloc(sizeof *ptr);
//ptr->word = malloc(sizeof(char) * 12);
//char nimI[20];
//baru->nim = malloc(12 * sizeof(char));
//strcpy(ptr->word, word);
//Get most occured word in words array
//find the position of the most occured word
//int mostOccuredWordIndex = getPostion(maxWord);
//remove last element and insert new word into that position
//if position is in the last index then remove word and replace with the word
//if (mostOccuredWordIndex == 5) {
// printf("occurred");
//}
//
DlListDeleteLastNode(head);
numberOfwords = numberOfwords + 1;
struct Node *ptr;
ptr= malloc(sizeof *ptr);
ptr->word = malloc(sizeof(char) * 12);
if(head==NULL)
{
ptr->next = NULL;
ptr->prev=NULL;
strcpy(ptr->word, word);
//ptr->word= word;
head=ptr;
//head = ptr;
//tail = ptr;
}
else
{
//ptr->word=word;
strcpy(ptr->word, word);
ptr->prev=NULL;
ptr->next = head;
head->prev=ptr;
head=ptr;
}
}
else {
struct Node *ptr;
ptr= malloc(sizeof *ptr);
ptr->word = malloc(sizeof(char) * 12);
//char nimI[20];
//baru->nim = malloc(12 * sizeof(char));
//strcpy(ptr->word, word);
if(head==NULL)
{
ptr->next = NULL;
ptr->prev=NULL;
strcpy(ptr->word, word);
//ptr->word= word;
head=ptr;
//head = ptr;
//tail = ptr;
}
else
{
//ptr->word=word;
strcpy(ptr->word, word);
ptr->prev=NULL;
ptr->next = head;
head->prev=ptr;
head=ptr;
}
numberOfwords = numberOfwords + 1;
strcpy(words[numberOfwords], word);
}
DisplayForward();
numWords = countNodes();
printf("\nnumber of words%d \n", numWords);
}
}
struct Node* DlListDeleteLastNode(struct Node *head) {
struct Node *temp = head;
struct Node* temp2;
while (temp->next != NULL) {
temp = temp->next;
}
temp2 = temp->prev;
temp2->next = NULL;
free(temp);
numberOfwords--;
return head;
}
void DisplayForward() {
//Node current will point to head
struct Node *current = head;
if(head == NULL) {
printf("List is empty\n");
return;
}
printf("[");
int count = numberOfwords;
// while current->next != Null
while(current!=NULL) {
//Prints each node by incrementing pointer.
printf("%s, ", current->word);
current = current->next;
count--;
}
//current = current->next;
//printf("%s]\n", current->word);
//printf("%d", numberOfwords);
}
bool search(char *targetWord) {
int pos = 0;
if(head==NULL) {
printf("Linked List not initialized");
return;
}
struct Node *current = head;
//current = head;
while(current!=NULL) {
pos++;
if(strcmp(current->word, targetWord) == 0) {
printf("%s found at position %d\n", targetWord, pos);
return true;
}
if(current->next != NULL)
current = current->next;
else
break;
}
return false;
//printf("%s does not exist in the list\n", targetWord);
}
int getPostion(char *targetWord) {
int pos = 0;
if(head==NULL) {
printf("Linked List not initialized");
return -1;
}
struct Node *current = head;
//current = head;
while(current!=NULL) {
pos++;
if(strcmp(current->word, targetWord) == 0) {
//printf("%s found at position %d\n", targetWord, pos);
return pos;
}
if(current->next != NULL)
current = current->next;
else
break;
}
return -1;
//printf("%s does not exist in the list\n", targetWord);
}
int countWord(char *wording) {
int count = 0;
for(int i=0;i<6;i++) {
if (strcmp(words[i], wording)==0) {
//printf("found word");
count++;
}
}
return count;
}
void insert_specified(char * wording, int pos)
{
struct Node *ptr;
ptr= malloc(sizeof *ptr);
ptr->word = malloc(sizeof(char) * 12);
struct Node *temp;
int i;
if(ptr == NULL)
{
printf("\n OVERFLOW");
}
else
{
//printf("\nEnter the location\n");
//scanf("%d",&loc);
temp=head;
for(i=0;i<pos;i++)
{
temp = temp->next;
if(temp == NULL)
{
printf("\ncan't insert\n");
return;
}
}
strcpy(ptr->word, wording);
ptr->next = temp->next;
ptr -> prev = temp;
temp->next = ptr;
temp->next->prev=ptr;
printf("Node Inserted\n");
}
}
int countNodes() {
int counter = 0;
//Node current will point to head
struct Node *current = head;
while(current != NULL) {
//Increment the counter by 1 for each node
counter++;
current = current->next;
}
return counter;
}
I tried to ask the user for a number of words it wants to input for my program to store the items in a doubly linked list but instead gives a segmentation fault error
struct Node *head is a global variable which is zero initialized. In addData() you set struct Node* temp = head; and then you deference temp like your stack trace shows which will segfault.
Anyways, before you even get there the 2nd scanf() fails as it the input buffer contains the \n from reading the previous number. The syntax of the format string also looks wrong to me. In any case as you don't check the return value of you are operating on uninitialized data. Here is the minimal fix:
if(scanf(" %99[^\n]*", name) != 1) {
printf("scanf failed\n");
return 1;
}
I also replaced the hard-coded < 8 with < MEMORY to avoid a buffer overflow. Here is an example run:
Enter number of words to be stored in the word stream: 2
Enter name 1 : test
flag num-> 0
[test,
number of words1
Enter name 2 : test2
flag num-> 0
[test2, test,
number of words2
[test2, test,
Entered names are:
test
test2
[ WOW - Someone gave me and negative point for my question ]
[ You could at least put a comment why you did not like my question ]
I am stuck.
I remember doing something similar in C++ but for some reason, I can't get it to work in plain C.
I'm trying to swap 2 nodes in a singly linked list.
The starting list is populated as [9,8,7,5,3,2] and I'm trying to bubble sort it, 2 nodes at a time to final list of [2,3,5,7,8,9]
The first iteration(swap) works find with the head. The list returns perfect with [8,9,7,5,3,2]
...but in the second iteration, I loose the 7 and get [8,9,5,3,2] which is WTF and I tried changing the code a bit but I have lost hope.
Can someone actually find what I did wrong. Please no double pointers... if it's only possible with double pointers... Why and How? since I have no idea what are double pointers?
Here is my program so far:
/*
___ENTER TITLE HERE___
Author : Patrick Miron
Date : Oct 20, 2021
*/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
typedef struct listNode
{
int data;
struct listNode *next;
} listNode;
typedef struct list
{
struct listNode *head;
struct listNode *tail;
} list;
int isEmpty( const list *l)
{
return (l == NULL);
}
void printList(list *ptrToList, char *title)
{
int counter = 0; //Counter to count the listItem printed so we can add a carriage return at each 5th element.
printf("%s\n", title);
listNode *ptrToCurrentItem = ptrToList->head;
while (ptrToCurrentItem != NULL)
{
counter++;
printf("%d", ptrToCurrentItem->data);
if (counter % 5 != 0)
{
printf(" : ");
}
else
{
printf("\n");
}
ptrToCurrentItem = ptrToCurrentItem->next;
}
}
list *createListWithHeadData(int data)
{
list *ptrList = malloc((sizeof(ptrList)));
listNode *ptrNewNode = malloc(sizeof(listNode));
ptrNewNode->data = data;
ptrList->head = ptrNewNode;
ptrList->tail = ptrNewNode;
return ptrList;
}
void addToFrontList(list *ptrList, listNode *ptrListNode)
{
listNode *tempPtr = ptrList->head;
ptrList->head = ptrListNode;
ptrListNode->next = tempPtr;
}
list *arrayToList(int data[], int size)
{
list *ptrToNewList = createListWithHeadData(data[0]);
for (int i = 1; i < size; i++)
{
listNode *ptrToNewListNode = malloc(sizeof(listNode));
ptrToNewListNode->data = data[i];
addToFrontList(ptrToNewList, ptrToNewListNode);
}
return ptrToNewList;
}
int count(listNode *ptrToHead)
{
if (ptrToHead == NULL)
{
return 0;
}
else
{
return (1 + count(ptrToHead->next));
}
}
void concat(listNode *head1, listNode *head2)
{
assert(head1 != NULL);
if (head1->next == NULL)
{
head1->next = head2;
}
else
{
concat(head1->next, head2);
}
}
void insert(
listNode *p1, // first element
listNode *p2, // second element
listNode *q) // new element to insert between first and second element
{
assert(p1->next == p2);
p1->next = q;
q->next = p2;
}
void delete(listNode *listNode)
{
assert(listNode != NULL);
listNode = NULL;
}
void deleteList(list *list)
{
if (list->head != NULL)
{
list->head = list->head->next;
deleteList(list);
}
}
void swapListNodeWithNext(listNode *ptrToListNode1)
{
//Swap items
listNode *ptrTempNode1 = ptrToListNode1->next;
listNode *ptrTempNode2 = ptrToListNode1->next->next;
//Set the next node from temp1 (ptrToListNode->next->next) to itself
//Could be written as ptrToListNode->next->next = ptrToListNode
ptrTempNode1->next = ptrToListNode1;
ptrToListNode1->next = ptrTempNode2;
ptrToListNode1 = ptrTempNode1;
ptrTempNode1 = NULL;
ptrTempNode2 = NULL;
}
void sortList(list *ptrToListToSort)
{
if (ptrToListToSort->head == NULL)
{
return;
}
listNode *ptrToCurrentItem = ptrToListToSort->head;
listNode *ptrToLastUnsortedItem = ptrToListToSort->tail;
while (ptrToLastUnsortedItem != ptrToListToSort->head)
{
ptrToCurrentItem = ptrToListToSort->head;
while(ptrToCurrentItem->next != NULL)
{
if (ptrToCurrentItem->data > ptrToCurrentItem->next->data)
{
listNode *ptrToHead = ptrToListToSort->head;
if (ptrToCurrentItem == ptrToListToSort->head)
{
ptrToHead = ptrToCurrentItem->next;
}
//Swap items
swapListNodeWithNext(ptrToCurrentItem);
ptrToListToSort->head = ptrToHead;
}
else
{
ptrToCurrentItem = ptrToCurrentItem->next;
}
}
ptrToLastUnsortedItem = ptrToCurrentItem;
}
}
int main(void)
{
printf("\n");
list listOfInt;
int data[6] = { 2, 3, 5, 7, 8, 9 };
list *ptrToNewList = arrayToList(data, 6);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("...End of line...\n");
printf("\n");
return 0;
}
I found a couple issues but the major one was that I did not change my previous ptr's next ( ptrPreviousItem->next) to point to the correct item after the swap. I was only changing the pointer to current item which was just a copy of the head advancing thru my iterations and the previous->next was still pointing to the original item.
Why in the world did it work for my first iteration? Probably because I would not update the last item since it was in correct order it would not get updated after that.
I have included a correct version of my singly linked list bubble sort with pointers. It works and I hope it can help the next person. Believe me alot of the tutorial on the subject barely make the code more readable then identifiers like "a" and "b"...
Oh, and #chqrlie, I don't understand some of the corrections you made in my previous question, some of them are quite unnecessary the others were formated like that when I put the code in brackets and the * in pointers can be put where you want. int* likeThis; int * likeThis; or int *likeThis. But I do usually format it like you with the asterix right against the identifier. I use a space between them when I mean the dereferenced value. Cheers!
/*
Singly Linked List Bubble Sort with Pointers
Author : Patrick Miron
Date : Nov 17, 2021
*/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
typedef struct listNode
{
int data;
struct listNode * next;
} listNode;
typedef struct list
{
struct listNode *head;
struct listNode *tail;
} list;
int isEmpty( const list *l)
{
return (l == NULL);
}
void printList(list *ptrToList, char *title)
{
int counter = 0; //Counter to count the listItem printed so we can add a carriage return at each 5th element.
printf("%s\n", title);
listNode *ptrToCurrentItem = ptrToList->head;
while (ptrToCurrentItem != NULL)
{
counter++;
printf("%d", ptrToCurrentItem->data);
if ((counter % 5) != 0 && (ptrToCurrentItem->next != NULL))
{
printf(" : ");
}
else
{
printf("\n");
}
ptrToCurrentItem = ptrToCurrentItem -> next;
}
}
list *createListWithHeadData(int data)
{
list *ptrList = malloc((sizeof(list)));
listNode *ptrNewNode = malloc(sizeof(listNode));
ptrNewNode->data = data;
ptrNewNode->next = NULL;
ptrList->head = ptrNewNode;
ptrList->tail = ptrNewNode;
return ptrList;
}
void addToFrontList(list *ptrList, listNode *ptrListNode)
{
listNode *tempPtr = ptrList->head;
ptrList->head = ptrListNode;
ptrListNode->next = tempPtr;
}
list *arrayToList(int data[], int size)
{
list *ptrToNewList = createListWithHeadData(data[0]);
for (int i =1; i<size; i++)
{
listNode *ptrToNewListNode = malloc(sizeof(listNode));
ptrToNewListNode->data = data[i];
addToFrontList(ptrToNewList, ptrToNewListNode);
}
return ptrToNewList;
}
int count(listNode *ptrToHead)
{
if (ptrToHead == NULL)
{
return 0;
}
else
{
return (1 + count(ptrToHead->next));
}
}
void concat(listNode *head1, listNode *head2)
{
assert(head1 != NULL);
if (head1->next == NULL)
{
head1->next = head2;
}
else
{
concat(head1->next, head2);
}
}
void insert(
listNode *p1, // first element
listNode *p2, // second element
listNode *q) // new element to insert between first and second element
{
assert(p1->next == p2);
p1->next = q;
q->next = p2;
}
void delete(listNode *listNode)
{
assert(listNode != NULL);
listNode = NULL;
}
void deleteList(list *list)
{
if (list->head != NULL)
{
list->head = list->head->next;
deleteList(list);
}
}
void swapListNodeWithNext(listNode *ptrToCurrentNode, listNode *ptrToPreviousNode)
{
//Swap items
listNode *ptrTempNode1 = ptrToCurrentNode->next;
listNode *ptrTempNode2 = ptrToCurrentNode->next->next;
//Set the next node from temp1 (ptrToListNode->next->next) to itself
//Could be written as ptrToListNode->next->next = ptrToListNode
ptrTempNode1->next = ptrToCurrentNode;
ptrToCurrentNode->next = ptrTempNode2;
ptrToCurrentNode = ptrTempNode1;
if (ptrToPreviousNode != NULL)
{
ptrToPreviousNode->next = ptrToCurrentNode;
}
ptrTempNode1 = NULL;
ptrTempNode2 = NULL;
}
void sortList(list *ptrToListToSort)
{
if (ptrToListToSort->head == NULL)
{
return;
}
listNode *ptrToCurrentItem = ptrToListToSort->head;
listNode *ptrToPreviousItem = NULL;
int sizeOfList = count(ptrToListToSort->head);
int innerLoopCounter = 0;
int unsortedElementLeft = sizeOfList;
listNode *ptrToHead = ptrToListToSort->head;
int swappedAtLeastOneItem = 0;
for (int indexOuterLoop = 0; indexOuterLoop < sizeOfList; indexOuterLoop++)
{
ptrToCurrentItem = ptrToListToSort->head;
while((ptrToCurrentItem->next != NULL) && (innerLoopCounter < unsortedElementLeft))
{
// If the data in the next item greater then the current item, swap nodes.
if (ptrToCurrentItem->data > ptrToCurrentItem->next->data)
{
swappedAtLeastOneItem = 1;
// If the current item is the head of the list, and since it will be swap, point to the next item.
if (ptrToCurrentItem == ptrToListToSort->head)
{
ptrToHead = ptrToCurrentItem->next;
}
//Swap items
swapListNodeWithNext(ptrToCurrentItem, ptrToPreviousItem);
//if the ptrToHead has changed, then update the changes.
if (ptrToListToSort->head != ptrToHead)
{
ptrToListToSort->head = ptrToHead;
}
}
// if the nodes do not need to swap, make sure to update the current item and previous items.
else
{
if (ptrToCurrentItem->next != NULL)
{
ptrToCurrentItem = ptrToCurrentItem->next;
}
}
if (ptrToPreviousItem != NULL)
{
ptrToPreviousItem = ptrToPreviousItem->next;
}
else
{
ptrToPreviousItem = ptrToHead;
}
innerLoopCounter++;
}
// If during the first loop no items were swap then exit early all items are already in order.
if (!swappedAtLeastOneItem)
{
printf("**List is already sorted!**\n");
return;
}
unsortedElementLeft--;
innerLoopCounter=0;
ptrToPreviousItem = NULL;
if (ptrToCurrentItem->next == NULL)
{
ptrToListToSort->tail = ptrToCurrentItem;
}
}
}
int main(void)
{
printf("\n");
int data1[6] = {2,3,5,7,8,9};
list *ptrToNewList = arrayToList(data1,6);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("----------------------------\n");
printf("\n");
int data2[8] = {10,11,2,3,5,7,8,9};
ptrToNewList = arrayToList(data2,8);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("\n");
printf("----------------------------\n");
printf("\n");
int data3[10] = {10,11,2,3,5,7,8,1,9,1};
ptrToNewList = arrayToList(data3,10);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("\n");
printf("----------------------------\n");
printf("\n");
int data4[10] = {1,1,1,1,1,1,1,1,1,1};
ptrToNewList = arrayToList(data4,10);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("\n");
printf("----------------------------\n");
printf("\n");
int data5[10] = {21,19,16,13,10,9,6,2,1,1};
ptrToNewList = arrayToList(data5,10);
printList(ptrToNewList, "Array to Element List");
sortList(ptrToNewList);
printList(ptrToNewList, "Sorted List");
printf("\n");
printf("\n");
printf("----------------------------\n");
printf("\n");
printf("...End of line...\n");
printf("\n");
return 0;
}
Please note, I did not finish my commenting so don't judge me, I always complete it last.
Hope this helps for anyone having similar issues to me.
How can i change code here to work with float values in the array, when I'm trying to compile the code, I got an error
so what I need here is my code can work with float values not just int, If i added an array with int values it works fine but with float values it gives me an error
How can i change code here to work with float values in the array, when I'm trying to compile the code, I got an error
so what I need here is my code can work with float values not just int, If i added an array with int values it works fine but with float values it gives me an error
#include <stdio.h>
#include <stdlib.h>
#define NARRAY 100 // Array size
#define NBUCKET 100 // Number of buckets
#define INTERVAL 100 // Each bucket capacity
struct Node {
int data;
struct Node *next;
};
void BucketSort(int arr[]);
struct Node *InsertionSort(struct Node *list);
void print(int arr[]);
void printBuckets(struct Node *list);
int getBucketIndex(int value);
// Sorting function
void BucketSort(int arr[]) {
int i, j;
struct Node **buckets;
// Create buckets and allocate memory size
buckets = (struct Node **)malloc(sizeof(struct Node *) * NBUCKET);
// Initialize empty buckets
for (i = 0; i < NBUCKET; ++i) {
buckets[i] = NULL;
}
// Fill the buckets with respective elements
for (i = 0; i < NARRAY; ++i) {
struct Node *current;
int pos = getBucketIndex(arr[i]);
current = (struct Node *)malloc(sizeof(struct Node));
current->data = arr[i];
current->next = buckets[pos];
buckets[pos] = current;
}
// Print the buckets along with their elements
for (i = 0; i < NBUCKET; i++) {
printf("Bucket[%d]: ", i);
printBuckets(buckets[i]);
printf("\n");
}
// Sort the elements of each bucket
for (i = 0; i < NBUCKET; ++i) {
buckets[i] = InsertionSort(buckets[i]);
}
printf("-------------\n");
printf("Bucktets after sorting\n");
for (i = 0; i < NBUCKET; i++) {
printf("Bucket[%d]: ", i);
printBuckets(buckets[i]);
printf("\n");
}
// Put sorted elements on arr
for (j = 0, i = 0; i < NBUCKET; ++i) {
struct Node *node;
node = buckets[i];
while (node) {
arr[j++] = node->data;
node = node->next;
}
}
return;
}
// Function to sort the elements of each bucket
struct Node *InsertionSort(struct Node *list) {
struct Node *k, *nodeList;
if (list == 0 || list->next == 0) {
return list;
}
nodeList = list;
k = list->next;
nodeList->next = 0;
while (k != 0) {
struct Node *ptr;
if (nodeList->data > k->data) {
struct Node *tmp;
tmp = k;
k = k->next;
tmp->next = nodeList;
nodeList = tmp;
continue;
}
for (ptr = nodeList; ptr->next != 0; ptr = ptr->next) {
if (ptr->next->data > k->data)
break;
}
if (ptr->next != 0) {
struct Node *tmp;
tmp = k;
k = k->next;
tmp->next = ptr->next;
ptr->next = tmp;
continue;
} else {
ptr->next = k;
k = k->next;
ptr->next->next = 0;
continue;
}
}
return nodeList;
}
int getBucketIndex(int value) {
return value / INTERVAL;
}
void print(int ar[]) {
int i;
for (i = 0; i < NARRAY; ++i) {
printf("%d ", ar[i]);
}
printf("\n");
}
// Print buckets
void printBuckets(struct Node *list) {
struct Node *cur = list;
while (cur) {
printf("%d ", cur->data);
cur = cur->next;
}
}
// Driver code
int main(void) {
int array[NARRAY] = {0.50, 100.00, 99.97, 51.20, 53.90, 28.10, 25.50, 66.40, 65.70, 0.00};
printf("Initial array: ");
print(array);
printf("-------------\n");
BucketSort(array);
printf("-------------\n");
printf("Sorted array: ");
print(array);
return 0;
}
Use this code. I've made my own datatype iORf. Use typedef int iORf and typedef float iORf for int and float respectively. You have to switch manually for this.
#include <stdio.h>
#include <stdlib.h>
#define NARRAY 100 // Array size
#define NBUCKET 100 // Number of buckets
#define INTERVAL 100 // Each bucket capacity
typedef int iORf; //float or int, currently int
struct Node
{
iORf data;
struct Node *next;
};
void BucketSort(iORf arr[]);
struct Node *InsertionSort(struct Node *list);
void print(iORf arr[]);
void printBuckets(struct Node *list);
int getBucketIndex(iORf value);
// Sorting function
void BucketSort(iORf arr[])
{
int i, j;
struct Node **buckets;
// Create buckets and allocate memory size
buckets = (struct Node **)malloc(sizeof(struct Node *) * NBUCKET);
// Initialize empty buckets
for (i = 0; i < NBUCKET; ++i)
{
buckets[i] = NULL;
}
// Fill the buckets with respective elements
for (i = 0; i < NARRAY; ++i)
{
struct Node *current;
int pos = getBucketIndex(arr[i]);
current = (struct Node *)malloc(sizeof(struct Node));
current->data = arr[i];
current->next = buckets[pos];
buckets[pos] = current;
}
// Print the buckets along with their elements
for (i = 0; i < NBUCKET; i++)
{
printf("Bucket[%d]: ", i);
printBuckets(buckets[i]);
printf("\n");
}
// Sort the elements of each bucket
for (i = 0; i < NBUCKET; ++i)
{
buckets[i] = InsertionSort(buckets[i]);
}
printf("-------------\n");
printf("Bucktets after sorting\n");
for (i = 0; i < NBUCKET; i++)
{
printf("Bucket[%d]: ", i);
printBuckets(buckets[i]);
printf("\n");
}
// Put sorted elements on arr
for (j = 0, i = 0; i < NBUCKET; ++i)
{
struct Node *node;
node = buckets[i];
while (node)
{
arr[j++] = node->data;
node = node->next;
}
}
return;
}
// Function to sort the elements of each bucket
struct Node *InsertionSort(struct Node *list)
{
struct Node *k, *nodeList;
if (list == 0 || list->next == 0)
{
return list;
}
nodeList = list;
k = list->next;
nodeList->next = 0;
while (k != 0)
{
struct Node *ptr;
if (nodeList->data > k->data)
{
struct Node *tmp;
tmp = k;
k = k->next;
tmp->next = nodeList;
nodeList = tmp;
continue;
}
for (ptr = nodeList; ptr->next != 0; ptr = ptr->next)
{
if (ptr->next->data > k->data)
break;
}
if (ptr->next != 0)
{
struct Node *tmp;
tmp = k;
k = k->next;
tmp->next = ptr->next;
ptr->next = tmp;
continue;
}
else
{
ptr->next = k;
k = k->next;
ptr->next->next = 0;
continue;
}
}
return nodeList;
}
int getBucketIndex(iORf value)
{
return (int)value / INTERVAL;
}
void print(iORf ar[])
{
int i;
int flag = 0;
iORf dummy = 1.5;
if (dummy > 1)
flag++;
for (i = 0; i < NARRAY; ++i)
{
if (flag > 0)
printf("%f ", ar[i]);
else
printf("%d ", ar[i]);
}
printf("\n");
}
// Print buckets
void printBuckets(struct Node *list)
{
struct Node *cur = list;
while (cur)
{
printf("%d ", cur->data);
cur = cur->next;
}
}
// Driver code
int main(void)
{
iORf array[NARRAY] = {0.5, 100.00, 99.97, 51.20, 53.90, 28.10, 25.50, 66.40, 65.70, 0.00};
printf("Initial array: ");
print(array);
printf("-------------\n");
BucketSort(array);
printf("-------------\n");
printf("Sorted array: ");
print(array);
return 0;
}
I'm trying to delete a value from hash table, the code works when I delete a value from the array where the linked list size is one, then segfaults if the size is greater than 1.
typedef struct hash {
char *key;
char *value;
struct hash *next;
} hashTable;
// generate hash code
unsigned int hashCode(char *key) {
int sum;
int i;
sum = 0;
i = 0;
while (key[i])
sum += key[i++];
return sum % MAX_HASH;
}
// get hash item size
int hash_size(hashTable *head) {
int i;
hashTable *list;
i = 0;
list = head;
if (list) {
while (list != NULL) {
i++;
list = list->next;
}
}
return (i);
}
// free item
void free_hash(hashTable *item) {
free(item->key);
free(item->value);
free(item);
}
// function for deleting item from hash table
void deleteItem(hashTable *table[], char *key) {
hashTable *head = table[hashCode(key)];
hashTable *tmp = head;
hashTable *prev = NULL;
if (!head)
return;
if (hash_size(tmp) == 1) {
table[hashCode(key)] = 0;
free_hash(tmp);
return;
}
while (strcmp(tmp->key, key) != 0 && tmp->next != NULL) {
prev = tmp;
tmp = tmp->next;
}
if (strcmp(tmp->key, key) == 0) {
if (prev)
prev->next = tmp->next;
else
head = tmp->next;
free_hash(tmp);
}
}
// function for inserting item into the table
void insert(hashTable *table[], char *key, char *value) {
hashTable *tmp;
hashTable *item;
unsigned int code;
item = (hashTable *)malloc(sizeof(hashTable));
if (!item)
return;
item->key = (char *)malloc(sizeof(char) * strlen(key) + 1);
item->value = (char *)malloc(sizeof(char) * strlen(value) + 1);
item->next = NULL;
code = hashCode(key);
strcpy(item->key, key);
strcpy(item->value, value);
if (!table[code])
table[code] = item;
else {
tmp = table[code];
item->next = tmp;
table[code] = item;
}
}
// displaying items
void display(hashTable *table[]) {
int i = 0;
hashTable *tmp;
while (i < MAX_HASH) {
if (table[i] != NULL) {
tmp = table[i];
if (hash_size(tmp) == 1)
printf("%s=%s\n", tmp->key, tmp->value);
else {
while (tmp != NULL) {
printf("%s=%s\n", tmp->key, tmp->value);
tmp = tmp->next;
}
}
}
i++;
}
}
int main(int argc, char const *argv[]) {
hashTable *table[MAX_HASH];
memset(table, 0, MAX_HASH * sizeof(hashTable *));
insert(table, "Bart", "first");
insert(table, "Lisa", "Second");
insert(table, "Foo", "bar");
deleteItem(table, "Lisa");
display(table);
return 0;
}
There are many issues in your code:
do include the standard header files, and define HASH_MAX:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define HASH_MAX 1027
the type hashTable is confusing: it is really an entry list, the hash table itself is the array.
the while loops are error prone: use the much preferred for loops where the initialization, test and increment of the loop index are conveniently located on the same line:
for (int i = 0; i < HASH_MAX; i++) {
// printf hashTable[i]
}
I know the local style conventions at 42 explicitly exclude the for loop, but you should lobby against this questionable choice.
there is no need to special case hash_size(tmp) == 1 in display_table()
there is no need to cast the return value of malloc(). sizeof(char) is 1 by definition. You could use strdup() to duplicate C strings.
in deleteItem() you always remove the entry if it is alone: this is incorrect if the entry has a different key. Furthermore, you do not link the previous node or the table slot to the next element of the list.
Here is a corrected version of this function:
// function for deleting item from hash table
void deleteItem(hashTable *table[], const char *key) {
hashTable **link = &table[hashCode(key)];
while (*link) {
hashTable *tmp = *link;
if (strcmp(tmp->key, key) == 0) {
*link = tmp->next; // unlink the list node
free_hash(tmp);
break; // remove this if you mean for deleteItem to remove all matching nodes
} else {
link = &(*link)->next;
}
}
}
Here is a simplified version of the whole program:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX_HASH 1027
typedef struct HashItem {
char *key;
char *value;
struct HashItem *next;
} HashItem;
// generate hash code
unsigned int hashCode(const char *key) {
unsigned int sum = 0;
for (int i = 0; key[i]; i++) {
sum += (unsigned char)key[i] * (i + 1);
}
return sum % MAX_HASH;
}
// free item
void freeItem(HashItem *item) {
free(item->key);
free(item->value);
free(item);
}
// function for deleting item from hash table
void deleteItem(HashItem *table[], const char *key) {
HashItem **link = &table[hashCode(key)];
while (*link) {
HashItem *tmp = *link;
if (strcmp(tmp->key, key) == 0) {
*link = tmp->next; // unlink the list node
freeItem(tmp);
break;
} else {
link = &(*link)->next;
}
}
}
// function for inserting item into the table
void insertItem(HashItem *table[], const char *key, const char *value) {
unsigned int code = hashCode(key);
HashItem *item = malloc(sizeof(*item));
if (item != NULL) {
item->key = strdup(key);
item->value = strdup(value);
item->next = table[code];
table[code] = item;
}
}
// displaying items
void displayHashTable(HashItem *table[]) {
for (int i = 0; i < MAX_HASH; i++) {
for (HashItem *tmp = table[i]; tmp; tmp = tmp->next) {
printf("%s=%s\n", tmp->key, tmp->value);
}
}
}
int main(int argc, char const *argv[]) {
HashItem *table[MAX_HASH] = { 0 };
insertItem(table, "Bart", "first");
insertItem(table, "Lisa", "Second");
insertItem(table, "Foo", "bar");
deleteItem(table, "Lisa");
displayHashTable(table);
return 0;
}
I am trying to represent a graph using an adjacency list, but I am currently struggling with it. For some reason the edges are getting assigned to the wrong vertexes and I can't figure out why. I step through the code and the first 3 vertex pairs are added just fine but for some reason on the 4th nothing works right and I end up creating multiple new edges and not even the values of them are correct. A sample input is below as well as the C code. Anyone know why this might be happening? Note that
void print_distance(vertex*, int);
int check_an_edge(edge*);
void free_head(vertex*);
have not been implemented but free_head is used to free the entire list
5
(2,3)
(1,4)
(1,3)
(3,4)
(4,5)
#include <stdio.h>
#include <stdlib.h>
#include "input_error.h"
#define VertexToSearch 1
typedef struct node {
int value;
struct node* nextedge;
} edge;
typedef struct node1 {
int vertexnumber;
int distance;
struct node* edge;
} vertex;
vertex* load_file(char*);
void create_vertex_list(vertex*, int);
void create_new_edge(int, int, vertex*);
void print_distance(vertex*, int);
int check_an_edge(edge*);
void free_head(vertex*);
enum error program_error;
int main(int argc, char** argv) {
vertex* array;
array = load_file(argv[1]);
free_head(array);
return 0;
}
vertex* load_file(char* filename) {
int count;
int vertex1;
int vertex2;
FILE* file = fopen(filename, "r");
if (file == NULL) {
printf("%s did not open", filename);
program_error = FILE_FAILED_TO_OPEN;
exit(program_error);
}
fscanf(file, "%d", &count);
vertex* head = malloc(sizeof(vertex)* count);
create_vertex_list(head, count);
for (int i = 0; i < count; i++) {
fscanf(file, "\n(%d,%d)", &vertex1, &vertex2);
create_new_edge(vertex1, vertex2, head);
}
fclose(file);
return head;
}
void create_vertex_list(vertex head[], int count) {
vertex *new_node;
for (int i = 0; i < count; i++) {
new_node = malloc(sizeof (vertex));
new_node->vertexnumber = i + 1;
new_node->edge = NULL;
new_node->distance = -1;
*(head +i)= *new_node;
}
}
void create_new_edge(int vertex1, int vertex2, vertex* head) {
edge* new = malloc(sizeof (edge));
edge* new1 = malloc(sizeof (edge));
new->value = vertex1;
new1->value = vertex2;
new->nextedge = NULL;
new->nextedge = NULL;
if ((head +vertex1 - 1)->edge == NULL) {
(head +vertex1 - 1)->edge = new1;
} else {
edge* temp = (head +vertex1 - 1)->edge;
while (temp != NULL) {
if (temp->nextedge == NULL) {
temp->nextedge = new1;
break;
} else {
temp = temp->nextedge;
}
}
}
if ((head +vertex2 - 1)->edge == NULL) {
(head +vertex2 - 1)->edge = new;
} else {
edge* temp = (head +vertex2 - 1)->edge ;
while (temp != NULL) {
if (temp->nextedge == NULL) {
temp->nextedge = new1;
break;
} else {
temp = temp->nextedge;
}
}
}
}
In your create_new_edge function in the second if-statement you try to add new1. I think it's a copy-paste bug and you should change it to new.
if ((head +vertex2 - 1)->edge == NULL) {
(head +vertex2 - 1)->edge = new;
} else {
edge* temp = (head +vertex2 - 1)->edge ;
while (temp != NULL) {
if (temp->nextedge == NULL) {
temp->nextedge = new1; // Change here new1 to new
break;
} else {
emp = temp->nextedge;
}
}
}