Segmentation fault on scanf in C. Doesn't make sense [closed] - c

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I have done this countless times before and for some reason now I cannot seem to scanf a string in C.
Here is my code for the specific function:
int putIn(NODE **head,NODE **current,NODE **prev) {
char tempName[40];
printf("Enter party name: ");
scanf("%s",tempName);
printf("Good?");
current=head;
int match=0;
printf("Hi");
while (*current !=NULL) {
printf("No");
if (strcmp((*current)->name,tempName)==0) {
printf("Name exists already");
match=1;
*current=(*current)->next;
}
}
printf("HI");
The function does not even get to the printf("Good"); statement. thanks for your help!
Edit:
Here is all code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#define NODE struct node
struct node {
char name[20];
int number;
NODE *next;
};
int counter;
int putIn(NODE **head,NODE **current,NODE **prev);
int delete(NODE **head,NODE **current,NODE **prev);
int show(NODE **head,NODE **current,NODE **prev);
NODE *head=NULL;
NODE *current=NULL;
NODE *prev=NULL;
char tempName[40];
int main() {
int whileLoop=0;
while(whileLoop==0) {
printf("Enter A Command: (1)Insert Party (2)Delete Party (3)Show List (4)Quit: ");
int selection;
scanf("%d",&selection);
switch(selection) {
case 1:
putIn(&head,&current,&prev);
break;
case 2:
delete(&head,&current,&prev);
break;
case 3:
show(&head,&current,&prev);
break;
case 4:
whileLoop=1;
break;
default:
putIn(&head,&current,&prev);
}
}
return 0;
}
int putIn(NODE **head,NODE **current,NODE **prev) {
//char tempName[40];
printf("Enter party name: ");
scanf("%s",tempName);
printf("Good?");
current=head;
int match=0;
printf("Hi");
while (*current !=NULL) {
printf("No");
if (strcmp((*current)->name,tempName)==0) {
printf("Name exists already");
match=1;
*current=(*current)->next;
}
}
printf("HI");
current=(NODE **)malloc(sizeof(NODE *));
if (*head==NULL) {
head=current;
}
(*current)->next=NULL;
strcpy((*current)->name,tempName);
printf("enter party size: ");
scanf("%d",&(*current)->number);
prev=head;
int i;
for (i=0;i<counter-1;i++){
*prev=(*prev)->next;
}
if (counter!=0) {
(*prev)->next=*current;
}
printf("%d",(*head)->number);
counter+=1;
return 0;
}
int delete(NODE **head,NODE **current,NODE **prev) {
int openTable;
printf("Enter open table size: ");
scanf("%d",&openTable);
current=head;
int match=0;
int grow=0;
while (*current!=NULL) {
if ((*current)->number<=openTable) {
match=1;
printf("A table of %d has been removed",(*current)->number);
prev=head;
int i;
for (i=0;i<grow-1;i++) {
*prev=(*prev)->next;
}
(*prev)->next=(*current)->next;
free(*current);
counter-=1;
} else {
grow+=1;
*current=(*current)->next;
}
}
return 0;
}
int show(NODE **head,NODE **current,NODE **prev) {
if (head==NULL) {
printf("\nNo data entered");
}
else {
printf("\nHere is the waiting list: \n");
}
current=head;
while (*current !=NULL) {
printf("Name: %s Size: %d\n",(*current)->name,(*current)->number);
*current=(*current)->next;
}
return 0;
}

The problem has nothing to do with scanf if you don't enter something too long. Your candidates for crash are:
while (*current != NULL) {
and
if (strcmp((*current)->name, tempName) == 0) {
depending on the initialization status of your pointers to pointers, one of these might lead to segfault.
You have to provide the context of the function call where you call putIn(...);
Edit: After you gave insight into your logic, here's the error:
You start out with:
NODE *head = NULL;
NODE *current = NULL;
NODE *prev = NULL;
and, without any further initialization, go into:
putIn(&head, &current, &prev);
where you do the following:
...
current = (NODE **)malloc(sizeof(NODE *));
...
which means, the actual parameter (an important address value, that has been copied on the stack) in the function call is overwritten by the malloc result (which can't be correct, maybe you meant *current = (NODE *) malloc(sizeof(NODE)); ... or sth. else).
In the next step, you initialize (disconnect too) head with the already-disconnected current:
if (*head == NULL) {
head = current;
}
In the next line, you dereference the allocated pointer and access it as it would point to a structure node (with a NODE* member), which has not been allocated so far ...
(*current)->next = NULL;
which segfaults (because *current does not point to an allocated structure node).

Related

Command terminated by signal 11

#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
struct node{
char data;
int p;
struct node *ptr;
};
struct node *start=NULL;
struct node *insert()
{
struct node *new_node,*z;
int num;
char s;
printf("\nEnter -1 to stop.");
printf("\nEnter the characters and their priorities: ");
scanf("\n%c %d",&s,&num);
while(num!=-1)
{
new_node=(struct node *)malloc(sizeof(struct node));
new_node->data=s;
new_node->p=num;
if(start==NULL)
{
start=new_node;
z=start;
new_node->ptr=NULL;
}
else
{
z->ptr=new_node;
new_node->ptr=NULL;
z=z->ptr;
}
scanf("%c %d",&s,&num);
}
return start;
}
struct node *display()
{
struct node *z;
z=start;
printf("\nDisplaying elements:\n");
while(z!=NULL)
{
printf("\t%c [Priority=%d]\n",z->data,z->p);
z=z->ptr;
}
return start;
}
struct node *sortit()
{
struct node *z,*q;
int t;
char x;
z=start;
while(z->ptr!=NULL)
{
q=z->ptr;
while(q!=NULL)
{
if(z->p>q->p)
{
t=z->p;
x=z->data;
z->p=q->p;
z->data=q->data;
q->p=t;
q->data=x;
}
q=q->ptr;
}
z=z->ptr;
}
return start;
}
struct node *new_insert()
{
struct node *y,*z;
int n;
char s;
y=(struct node *)malloc(sizeof(struct node));
printf("\nEnter character and priority for new node:");
scanf("%c %d",&s,&n);
printf("%c",s);
y->data=s;
y->p=n;
printf("%c",y->data);
printf("%d",y->p);
if(n<start->p)
{
y->ptr=start;
start=y;
printf("%d",y->p);
}
else
{printf("\nff");
z=start;
while(z->ptr->p<=n&&z->ptr!=NULL)
z=z->ptr;
y->ptr=z->ptr;
z->ptr=y;
}
return start;
}
int main()
{
insert();
display();
sortit();
display();
new_insert();
display();
return 0;
}
In this C code, I have tried to implement priority queues.
Everything works perfectly fine except the new_insert() function. The print statements after y->p=n; in new_insert() function print 0.
Hence, the function doesn't work properly. Also, in display() function the print statement prints the [Priority] twice.
Hence, I am not able to add an external node in my priority queue.
Well, you code is not far from working I think.
There are some problems that can be corrected:
the scanf usage is problematic
%c selector must be use with caution, use " %c %d" to prevent end of line problems
return value must be checked
in function insert, z may not be initialized (if insert() is called when start is not NULL)
You don't need to cast malloc returned value.
I tested the following code with this input:
a 2
b 3
c 1
d -1
e 0
And I got this result:
Enter -1 to stop.
Enter the characters and their priorities:
Displaying elements:
a [Priority=2]
b [Priority=3]
c [Priority=1]
Displaying elements:
c [Priority=1]
a [Priority=2]
b [Priority=3]
Enter character and priority for new node:
s: 'e' n: '0'
e00
Displaying elements:
e [Priority=0]
c [Priority=1]
a [Priority=2]
b [Priority=3]
Seems to work isn't? You can test it online
And here's the corrected code:
#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
struct node{
char data;
int p;
struct node *ptr;
};
struct node *start=NULL;
struct node *insert()
{
/* initialize z in case of start is not null */
struct node *new_node,*z = start;
int num, ok;
char s;
printf("\nEnter -1 to stop.");
printf("\nEnter the characters and their priorities: ");
/* read the scanf return value */
ok = scanf(" %c %d",&s,&num);
/* and assert two elements have been read*/
while(ok == 2 && num!=-1)
{
new_node=malloc(sizeof(struct node));
new_node->data=s;
new_node->p=num;
if(start==NULL)
{
start=new_node;
z=start;
new_node->ptr=NULL;
}
else
{
z->ptr=new_node;
new_node->ptr=NULL;
z=z->ptr;
}
ok = scanf(" %c %d",&s,&num);
}
return start;
}
struct node *display()
{
struct node *z;
z=start;
printf("\nDisplaying elements:\n");
while(z!=NULL)
{
printf("\t%c [Priority=%d]\n",z->data,z->p);
z=z->ptr;
}
return start;
}
struct node *sortit()
{
struct node *z,*q;
int t;
char x;
z=start;
while(z->ptr!=NULL)
{
q=z->ptr;
while(q!=NULL)
{
if(z->p>q->p)
{
t=z->p;
x=z->data;
z->p=q->p;
z->data=q->data;
q->p=t;
q->data=x;
}
q=q->ptr;
}
z=z->ptr;
}
return start;
}
struct node *new_insert()
{
struct node *y,*z;
int n, ok;
char s;
printf("\nEnter character and priority for new node:");
ok = scanf(" %c %d",&s,&n);
if (2 == ok)
{
/* alloc y after having check that user gave usage stuff */
y = malloc(sizeof(struct node));
y->data=s;
y->p=n;
printf("%c",y->data);
printf("%d",y->p);
if(n<start->p)
{
y->ptr=start;
start=y;
printf("%d",y->p);
}
else
{
printf("\nff");
z=start;
while(z->ptr->p<=n&&z->ptr!=NULL)
z=z->ptr;
y->ptr=z->ptr;
z->ptr=y;
}
}
return start;
}
int main()
{
insert();
display();
sortit();
display();
new_insert();
display();
return 0;
}

Finding path between nodes using BFS in C language

I'm new to C language and it's been harder for me to work with pointers after working in Java😥
I was trying to write a code of finding a path (not necessary minimum) between two nodes in a graph using breadth-first-search.
Here is my code :
#include<stdio.h>
#include<stdlib.h>
#define MAXSIZE 200
void push(int a);
int pop(void);
void bfs(int a,int b,int len);
int nextnode(int a);
typedef struct node{
int data;
struct node* next;
}node;
int res[MAXSIZE];
int visited[MAXSIZE];
int rear,front;
node* graph[MAXSIZE];
int len;
int path[MAXSIZE];
int nextnode(int a)
{
if(graph[a]==NULL)
return -1;
else
{
struct node* c=graph[a];
while(visited[c->data]!=1 && c!=NULL)
{
c=c->next;
}
if(c==NULL)
return -1;
else
return c->data;
}
}
void push(int a)
{
path[rear]=a;
rear++;
}
int pop()
{
if(front==rear)
return -1;
int num=path[front];
front++;
return num;
}
int main()
{
rear=0;
len=0;
front=0;
int n,e;
int i,a,b;
printf("%s\n%s", "Inputting Graph... ","Enter number of nodes and edges: ");
scanf("%d %d",&n,&e);
printf("%s %d %s\n", "Graph Created with",n,"nodes without any edge.");
printf("%s\n","Enter the edges in 1 2 format if an edge exist from Node 1 to Node 2" );
for(i=1;i<=n;i++)
{
graph[i]=NULL;
visited[i]=0;
}
struct node* new = (struct node*)malloc(sizeof(struct node));
for(i=0;i<e;i++)
{
scanf("%d %d",&a,&b);
new->data=b;
new->next=NULL;
struct node* curr=graph[a];
if(curr==NULL)
{
graph[a]=new;
}
else
{
while(curr->next!=NULL)
{
curr=curr->next;
}
curr->next=new;
}
}
printf("%s\n", "Graph Created Successfully.");
printf("%s", "Enter the node numbers between which the path is to be found between: ");
scanf("%d %d",&a,&b);
bfs(a,b,0);
printf("Length is %d\n",len);
for(i=1;i<=len;i++)
{
printf("%d\n",res[len]);
}
}
void bfs(int a,int b,int len)
{
int c;
visited[a]=1;
int flag=0;
while(a!=-1)
{
c=nextnode(a);
while(c!=-1)
{
c=nextnode(a);
if(c==b)
{
flag=1;
break;
}
push(c);
visited[c]=1;
}
len++;
res[len]=a;
if(flag==1)
{
res[len]=b;
break;
}
a=pop();
}
}
I know it's huge, but please mind going through it once. The problem I'm getting is Segmentation Fault after I input all the values, and before dfs() function call! Please Help.
For understanding: I have used array of Lists. Each array index denotes a node and the list denotes all the edges it is connected to. eg: if my Graph has 1->2, 1->3, 2-3 edges;
graph[1] will have a list 2->3->NULL. And graph[2] will have 3->NULL.
Thank you.
EDIT
As pointed out by Aditi, the error was in the line where nextnode function ran the while loop. After changing the code to
while(c != NULL && visited[c->data] == 1 )
the program ran flawlessly.
Thanks!
I think what you are trying to do is not graph[i] = NULL but graph[i]->next = NULL

Printing and Deleting queue in C

I'm trying to write a program that enqueue, dequeue, delete a chosen number and print the list. I have problems with the dequeue that i think is because of the menu part when you write a number, I've tried to fix it but the it removes the last number and not the first. The print shows the wrong number and when I tried to solve that problem I got the same problem as I had in dequeue. It's sometinhg wrong in delete but i cant figure it out.
I appreciate all the help i can get
edit:
I've changed it a lot and now everything else works except delete. I want delete to find the number i enter and delete it.
queue.c
#include <stdio.h>
#include <stdlib.h>
#include<conio.h>
struct node
{
int info;
struct node *ptr;
int next;
}*first, *last, *temp, *first1;
void enq(int data);
void deq();
void empty();
void display();
void create();
void delete_queue();
int count = 0;
void main()
{
int no, ch;
printf("\n 1 - Enqueue");
printf("\n 2 - Dequeue");
printf("\n 3 - Delete");
printf("\n 4 - Display");
printf("\n 5 - Exit");
create();
while (1)
{
printf("\n Enter choice : ");
scanf_s("%d", &ch);
switch (ch)
{
case 1:
printf("Enter data : ");
scanf_s("%d", &no);
enq(no);
break;
case 2:
deq();
break;
case 3:
printf("Enter data : ");
scanf_s("%d", &no);
delete_queue(no);
case 4:
display();
break;
case 5:
exit(0);
default:
printf("Wrong choice, Please enter correct choice ");
break;
}
}
}
void create()
{
first = last = NULL;
}
void enq(int data)
{
if (last == NULL)
{
last = (struct node *)malloc(1 * sizeof(struct node));
last->ptr = NULL;
last->info = data;
first = last;
}
else
{
temp = (struct node *)malloc(1 * sizeof(struct node));
last->ptr = temp;
temp->info = data;
temp->ptr = NULL;
last = temp;
}
count++;
}
void display()
{
first1 = first;
if ((first1 == NULL) && (last == NULL))
{
printf("Queue is empty");
return;
}
while (first1 != last)
{
printf("%d ", first1->info);
first1 = first1->ptr;
}
if (first1 == last)
printf("%d", first1->info);
}
void deq()
{
first1 = first;
if (first1 == NULL)
{
printf("\n Error: Trying to display elements from empty queue");
return;
}
else
if (first1->ptr != NULL)
{
first1 = first1->ptr;
printf("\n Dequed value : %d", first->info);
free(first);
first = first1;
}
else
{
printf("\n Dequed value : %d", first->info);
free(first);
first = NULL;
last = NULL;
}
count--;
}
void delete_queue()
{
int retval = -1;
if (first)
{
struct node *temp = first;
first = first->next;
if (!first) { last = first; }
retval = temp->next;
free(temp);
}
return retval;
}
void empty()
{
if ((first == NULL) && (last == NULL))
printf("\n Queue empty");
else
printf("Queue not empty");
}
Let me start with a few points of advice about design and style:
I do not recommend this:
typedef struct node {
int data;
struct node *next;
} node;
you are typedefing struct node to node. while it is not illegal, it is confusing. I would recommend
typedef struct _node {
int data;
struct _node *next;
} node;
Additionally, I do not recommend use of global variable with static storage class to keep track of your queue, instead you should create a queue in your main. Use global variables only when you have compelling reasons to do so.
Do remember that when you get rid of your global variable, you will need to rewrite your enqueue dequeue delete etc... functions to take in a queue_c * as parameter (because it wont have access to queueref any more)
Now for the reason that your code is not working properly and #Weather Vane alluded to:
you have a big problem in your delete function.
int delete(int data)
{
int result = 0;
node *curr_ptr; //pointer just created and not initialized
node *prev_ptr; //not initialized
node *temp_ptr; //not initialized
while (curr_ptr != NULL)
//curr_ptr was just created, where is it pointing? fatal error here
{
//inside this block lets imagine curr_ptr is pointing to a valid
//node in the global queue
if (curr_ptr->data == data)
{
result = 1;
if (curr_ptr->next != NULL)
{
temp_ptr = curr_ptr;
//both pointers point to the same thing
destroy_node(temp_ptr);
//now you just destroyed both nodes
prev_ptr->next = curr_ptr->next;
//the first time this block runs prev_ptr is uninitialized
//so prev_ptr->next will most likely seg fault
//this happens for example if you call this function
//for the first time with a long queue
}
else
{
temp_ptr = curr_ptr;
queueref.last = prev_ptr;
prev_ptr->next = NULL;
destroy_node(temp_ptr);
//again you are destroying both curr_ptr and temp_ptr
}
}
curr_ptr = curr_ptr->next;
prev_ptr = prev_ptr->next;
return result;
}
}
Perhaps it would be better if you think edge cases very carefully and rethink some of the logic from scratch. (test edge cases as you go)

Access violation error on fread

This is the partial code:
typedef struct {
int dd, mm, yy;
} dateType;
typedef struct {
char username[50], password[50];
int acctype;
dateType date;
} usertype;
typedef struct {
float transactions;
char use[50];
dateType date;
} transactype;
typedef struct node {
usertype employee[2];
usertype admin;
transactype trans[3];
float funds;
int department;
struct node *next;
} nd;
void logon(nd **);
void admin_reg(nd **);
void main(void)
{
int choice;
nd *head, *p;
do {
printf("MENU:\n");
printf("1.Log In\n");
printf("2.Admin/Manager Registration\n");
printf("3.Exit\n");
printf("Enter your choice:");
scanf("%d",&choice);
switch(choice)
{
case 1:
logon(&head);
clrscr();
break;
case 2:
admin_reg(&head);
clrscr();
break;
case 3:
exit(1);
break;
default:
printf("Invalid choice.\n");
break;
}
}while(choice!=3);
}
void admin_reg(nd **head)
{
int i;
nd *p;
FILE *fp;
if((fp=fopen("Admin.txt","w"))==NULL)
{
printf("file not found");
exit(1);
}
*head = (nd*)malloc(sizeof(nd));
printf("admin username: ");
scanf("%s",(*head)->admin.username);
printf("admin password: ");
scanf("%s",(*head)->admin.password);
printf("Admin department:1 2 3: ");
scanf("%d",&(*head)->department);
(*head)->admin.acctype=3;
fwrite(*head, sizeof(nd), 1, fp);
p = *head;
for(i = 2; i <= 3; i++)
{
p->next = (nd*)malloc(sizeof(nd));
printf("admin username: ");
scanf("%s",p->next->admin.username);
printf("admin password: ");
scanf("%s",p->next->admin.password);
printf("Admin department:1 2 3: ");
scanf("%d",&p->next->department);
p->next->admin.acctype=3;
fwrite(p->next,sizeof(nd),1,fp);
p = p->next;
}
p->next = NULL;
fclose(fp);
}
void logon(nd **head)
{
nd *p;
char username[50], password[50];
p=*head;
FILE *fp;
if((fp=fopen("Admin.txt","r"))==NULL)
{
printf("file not found");
exit(1);
}
printf("Input username:");
scanf("%s",username);
printf("Input password:");
scanf("%s",password);
while(fread(p, sizeof(nd), 1, fp)==1)
{
if(strcmp(p->admin.username,username)==0 && strcmp(p->admin.password,password)==0)
{
puts(p->admin.username);
puts(p->admin.password);
printf("\nSuccessfully compared!");getch();
}
/* else
{
for(x=0;x<2;x++)
if(strcmp(username,p->employee[x].username)==0 && strcmp(password,p->employee[x].password)==0)
{
y++;
}
} */
p=p->next;
}
fclose(fp);getch();
}
I'm getting an error on the fread part, fwrite is fine. When I try to check if the 2nd or 3rd account could be retrieved the whole program just stops, 1st account seems fine, 2nd and 3rd not.
EDIT: Thanks for those who answered, I finally found the source of my problem, You've all been very helpful. Thanks for the advice. :)
You fread into p but never allocate memory for it, either change p to
nd p;
and pass &p as the first argument to fread, or malloc memory for it:
nd * p = malloc(sizeof(nd));
EDIT: I see that you assign p = *head; in logon and pass head in from main, so the code in logon should work but head isn't allocated in main. So change nd * head to nd head or malloc it.

Passing pointers between functions in an implementation of linked list

The problem was solved. A guy gave it in comments. The problem was that I was using %d to read in a short int. I should have used %hd or I should have used an `int'.
I tried to create a program of singly-linked list using only local variables. I was able to make a working program by using global variables.
The program with local variables compiles but it crashes when I try to traverse the linked list.
I have absolutely no idea what is wrong with the implementation with local variables. What is the problem present in the Implementation with local variables?
ABOUT THE STRUCTURE OF THE PROGRAMS:
I understand that the programs are big so I'll put in something about structure of the program.
The program is structured as a menu driven program. So the initial calls to functions are in main() function
There are 3 options in main() menu - exit, traverse and insertion
Exit returns 0 to exit program while other 2 do function calls
Insertion function itself is arranged as menu-driven program.
It has 3 options - return , insert_begin and insert_end. The last 2 are function calls.
I know there are memory leaks as I haven't freed any memory but I will take care of that after I can understand the problem in the current program.
//WORKING IMPLEMENTATION USING GLOBAL VARIABLE
#include<stdio.h>
#include<stdlib.h>
#define MIN 0
#define MAX 2
#define INS_MIN 0
#define INS_MAX 2
typedef struct node
{
int data;
struct node *next;
}sll_node;
sll_node *start = NULL;
void intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Exit");
printf("\n\t01 Traverse the list");
printf("\n\t02 Insertion into the list");
}
void insert_begin()
{
sll_node *node = malloc(sizeof(sll_node));
if(node == NULL)
{
printf("\n\tNot enough menory");
exit(-1);
}
int data;
printf("\n\tData to be entered: ");
scanf("%d", &data);
node->data = data;
node-> next = start;
start = node;
}
void insert_end()
{
sll_node *node = malloc(sizeof(sll_node));
if(node == NULL)
{
printf("\n\tNot enough menory");
exit(-2);
}
if(start == NULL)
insert_begin();
else
{
printf("\n\tData to be entered: ");
scanf("%d", &(node->data));
node-> next = NULL;
sll_node *node2;
for(node2 = start; node2->next != NULL; node2 = node2->next)
;
node2->next = node;
}
}
void insert_intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Insertion Done");
printf("\n\t01 Insert at beginning");
printf("\n\t02 Insert at end");
}
void insertion()
{
short choice;
while(1)
{
choice = -1;
while(choice < INS_MIN || choice > INS_MAX)
{
insert_intro();
printf("\n\n\tEnter your chocie: ");
scanf("%d", &choice);
}
switch(choice)
{
case 0:
return;
case 1:
insert_begin();
break;
case 2:
insert_end();
break;
}
}
}
void traverse()
{
if(start == NULL)
printf("\n\n\tLinked list is empty");
else
{
printf("\n\n\t");
for(sll_node *node = start; node != NULL; node = node->next)
printf("%d ", node->data);
}
getch();
}
int main()
{
short choice;
while(1)
{
choice = -1;
while(choice < MIN || choice > MAX)
{
intro();
printf("\n\n\tEnter your choice: ");
scanf("%d", &choice);
}
switch(choice)
{
case 0:
return 0;
case 1:
traverse();
break;
case 2:
insertion();
break;
}
}
return 0;
}
//COMPILES BUT CRASHES - Same program but with local variable start and variable passing between functions
#include<stdio.h>
#include<stdlib.h>
#define MIN 0
#define MAX 2
#define INS_MIN 0
#define INS_MAX 2
typedef struct node
{
int data;
struct node *next;
}sll_node;
void intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Exit");
printf("\n\t01 Traverse the list");
printf("\n\t02 Insertion into the list");
}
sll_node* insert_begin(sll_node *start)
{
sll_node *node = malloc(sizeof(sll_node));
if(node == NULL)
{
printf("\n\tNot enough menory");
exit(-1);
}
int data;
printf("\n\tData to be entered: ");
scanf("%d", &data);
node->data = data;
node-> next = start;
return node;
}
sll_node* insert_end(sll_node *start)
{
sll_node *node = malloc(sizeof(sll_node));
if(node == NULL)
{
printf("\n\tNot enough menory");
exit(-2);
}
if(start == NULL)
start = insert_begin(start);
else
{
printf("\n\tData to be entered: ");
scanf("%d", &(node->data));
node-> next = NULL;
sll_node *node2;
for(node2 = start; node2->next != NULL; node2 = node2->next)
;
node2->next = node;
}
return start;
}
void insert_intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Insertion Done");
printf("\n\t01 Insert at beginning");
printf("\n\t02 Insert at end");
}
sll_node* insertion(sll_node *start)
{
short choice;
while(1)
{
choice = -1;
while(choice < INS_MIN || choice > INS_MAX)
{
insert_intro();
printf("\n\n\tEnter your chocie: ");
scanf("%d", &choice);
}
switch(choice)
{
case 0:
return start;
case 1:
start = insert_begin(start);
break;
case 2:
start = insert_end(start);
break;
}
}
}
void traverse(sll_node *start)
{
if(start == NULL)
printf("\n\n\tLinked list is empty");
else
{
printf("\n\n\t");
for(sll_node *node = start; node != NULL; node = node->next)
printf("%d ", node->data);
}
getch();
}
int main()
{
sll_node *start = NULL;
short choice;
while(1)
{
choice = -1;
while(choice < MIN || choice > MAX)
{
intro();
printf("\n\n\tEnter your choice: ");
scanf("%d", &choice);
}
switch(choice)
{
case 0:
return 0;
case 1:
traverse(start);
break;
case 2:
start = insertion(start);
break;
}
}
return 0;
}
You are not returning anything from insertion() function when item is added to a list. So linked list may not get constructed properly.
Probably, you should return start only when its added at the beginning, otherwise start in main() will not point to head of the list.
sll_node* insertion(sll_node *start)
{
...
switch(choice)
{
case 0:
return start;
case 1:
start = insert_begin(start);
return start; //<----- return node
break;
case 2:
start = insert_end(start);
break;
}
...
}
Change short choice to int choice.
Why does this make a difference?
Short answer is that printf("%d") expects an integer.
The long answer is "%d" describes the data type you are passing to printf as an integer (which is commonly 4 to 8 bytes), and you're giving it a datatype of short - which is commonly 2 bytes long. When your program reads the input and stores it at the pointer, &choice, it writes 4 bytes starting at that address (but only 2 were reserved). This causes a segmentation fault and will crash your program.
Here's a list to some printf documentation. You'll notice that to pass a short to printf you would write %hd instead of %d
When i compile your code on my computer, it works, but i changed "short choice" to "int choice", because scanf("%d", &choice) takes 4 bytes to write on, and when choice is short it crashes, because short has only 2 bytes, therefore stack corruption will occur, my be on your computer this corruption damage the "start" pointer.
About the crash. Change the argument start in both functions insert_begin and insert_end to sll_node ** start, and when assigning new value, use the expression *start = your-new-value. It is because you have to pass a pointer to the local variable start which is also pointer. You do not need to change function traverse.
About memory leaks, let me to point-out that when you call insert_begin from inside insert_end, the node created from insert_end is left unused. before exit() and the return in main() you should free the list.
Yes, sorry. There was another bug hard to see. It was at 2 lines where you read (choice).
short choice;
...
// It is ERROR to use "%d" with (short choice), because the stack will
// be overwritten with unsuspected results. The format specifier "%hd"
// say to compiler that (&choice) point to a short 16-bit integer,
// not 32-bit
scanf("%hd", &choice);
This is slightly different version, tested, without memory leaks.
//
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#define MIN 0
#define MAX 2
#define INS_MIN 0
#define INS_MAX 2
typedef struct node
{
int data;
struct node *next;
} sll_node;
void clear_list(sll_node** start)
{
assert(start != NULL);
sll_node* node = *start;
while (node != NULL)
{
sll_node* element = node;
node = element->next;
free(element);
}
*start = NULL;
}
void intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Exit");
printf("\n\t01 Traverse the list");
printf("\n\t02 Insertion into the list");
}
void insert_begin(sll_node** pstart)
{
sll_node* node = (sll_node*)malloc(sizeof(sll_node));
if (node == NULL)
{
printf("\n\tNot enough menory");
clear_list(pstart);
exit(-1);
}
int data;
printf("\n\tData to be entered: ");
scanf_s("%d", &data);//scanf
node->data = data;
node->next = *pstart;
// update the local variable start passed from main to point just inserted node
*pstart = node;
}
void insert_end(sll_node** start)
{
assert(start != NULL);
if (*start == NULL)
{
insert_begin(start);
}
else
{
sll_node* node = (sll_node*)malloc(sizeof(sll_node));
if (node == NULL)
{
printf("\n\tNot enough menory");
clear_list(start);
exit(-2);
}
printf("\n\tData to be entered: ");
scanf("%d", &(node->data));
node->next = NULL;
sll_node* node2;
for(node2 = *start; node2->next != NULL; node2 = node2->next)
;
node2->next = node;
}
}
void insert_intro()
{
system("cls");
printf("\n\tThese are the various options:\n");
printf("\n\t00 Insertion Done");
printf("\n\t01 Insert at beginning");
printf("\n\t02 Insert at end");
}
void insertion(sll_node** start)
{
short choice;
while(1)
{
choice = -1;
while(choice < INS_MIN || choice > INS_MAX)
{
insert_intro();
printf("\n\n\tEnter your chocie: ");
scanf("%hd", &choice);
}
switch(choice)
{
case 0:
return;
case 1:
insert_begin(start);
break;
case 2:
insert_end(start);
break;
}
}
}
void traverse(sll_node *start)
{
if (start == NULL)
printf("\n\n\tLinked list is empty");
else
{
printf("\n\n\t");
for(sll_node *node = start; node != NULL; node = node->next)
printf("%d ", node->data);
}
getch();
}
int main()
{
sll_node *start = NULL;
short choice;
while(1)
{
choice = -1;
while(choice < MIN || choice > MAX)
{
intro();
printf("\n\n\tEnter your choice: ");
scanf("%hd", &choice);
}
switch(choice)
{
case 0:
clear_list(&start);
return 0;
case 1:
traverse(start);
break;
case 2:
insertion(&start);
break;
}
}
return 0;
}
P.S. Very hard to edit! I'm new here and do not have enough experience. Wasted a lot of time to edit!

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