Unsigned int field of struct got automatically initialized? - c

Does C guarantees that an unsigned integer field inside a struct gets initialized to zero? In my system, it seems it does (or I am very "lucky"(actually unlucky)).
In code words, what will happen in the following scenario?
struct node {
unsigned int rec_size;
};
struct node node;
// what is the value of node.rec_size? Undefined or 0?
Relevant answer, but not the same, since in my example, there is only one field and no initialization.

The answer is, it depends on the storage-class:
If it is _Thread_local or static, it is guaranteed to be zeroed.
If it is auto or dynamic storage, no initialization takes place.
6.7.9 Initialization
10 If an object that has automatic storage duration is not initialized explicitly, its value is
indeterminate. If an object that has static or thread storage duration is not initialized
explicitly, then:
if it has pointer type, it is initialized to a null pointer;
if it has arithmetic type, it is initialized to (positive or unsigned) zero;
if it is an aggregate, every member is initialized (recursively) according to these rules,
and any padding is initialized to zero bits;
if it is a union, the first named member is initialized (recursively) according to these
rules, and any padding is initialized to zero bits;
BTW: Zero-initialization in C++ is equivalent to those rules for static/thread-local objects.

No, the value is undetermined.
Value will be 0 only if the variable is static or global.

Related

What value does the compiler assign to an uninitialised member of a const struct in C?

Say I have a struct typedef that is:
typedef struct {
int32_t memberOne;
int32_t memberTwo;
} myStruct_t;
I instantiate a const of that type as follows:
const myStruct_t myConst = {.memberTwo = 32};
What does C say the compiler should set memberOne to be? I've tried it, of course, and I happen to get 0 on the compilers I've tried, what I'm after here is does the C standard require uninitialised members of a const struct to be initialised to something or other by the compiler, i.e. would the code above be considered portable? Clause 6.7.9 of C99 says:
If an object that has static or thread storage duration is not initialized explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules, and any padding is initialized to zero bits;
— if it is a union, the first named member is initialized (recursively) according to these rules, and any padding is initialized to zero bits;
...but what about consts? Are they considered to be of static storage type, just without the static keyword?
does the C standard require uninitialised members of a const struct to be initialised to something
Yes, they are guaranteed to be set to zero/null pointers as long as you initialize at least one member explicitly. const plays no part in it.
You've already found the relevant part about how objects with static storage duration are initialized. Just keep reading the same chapter:
C17 6.7.9 §19
The initialization shall occur in initializer list order, each initializer provided for a
particular subobject overriding any previously listed initializer for the same subobject;
all subobjects that are not initialized explicitly shall be initialized implicitly the same as
objects that have static storage duration.
C17 6.7.9 §21
If there are fewer initializers in a brace-enclosed list than there are elements or members of an
aggregate, or fewer characters in a string literal used to initialize an array of known size than there
are elements in the array, the remainder of the aggregate shall be initialized implicitly the same as
objects that have static storage duration.

need to memset global strings or strings inside global structs

Do we need to memset global C style strings or is it initiated to '\0' on its own?
for example:
char c_string[10];
OR
struct node
{
int x;
char y[10];
};
Global variables having arithmetic types (including char) are initialized to zero, so you don't use memset() for the first initialization.
Quote from N1570 6.7.9 Initialization 10:
If an object that has static or thread storage duration is not initialized
explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules,
and any padding is initialized to zero bits;
— if it is a union, the first named member is initialized (recursively) according to these
rules, and any padding is initialized to zero bits;
File scope variables ("global") have static storage duration. All variables with static storage duration are automatically initialized to zero (or NULL).
However, relying on this initialization is bad practice - it is better to make a habit of writing
char c_string[10] = "";
even if that makes no practical difference. This is self-documenting code meaning that you have actually considered the zero-initialization, rather than char c_string[10]; which could as well mean that you got it right by luck.

Elements of a static structure

I would like to ask you: Are the elements of static structure initialized to zero? For example:
static struct _radioSettings
{
unsigned char radio_in;
unsigned char radio_out;
}radioSettings;
So this structure is placed in module radio-settings.c
If radioSettings.radio_in and radioSettings.radio_out are not initialized to zero at compilation how can I initialize them inside the module radio-settings.c?
All global variables are initialized to the default values.
Section 6.7.8 Initialization of C99 standard (n1256) says:
If an object that has automatic storage duration is not initialized explicitly, its value is indeterminate. If an object that has static storage duration is not initialized explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules;
— if it is a union, the first named member is initialized (recursively) according to these rules.
So for your structure, each field is initialized to its default value, that is 0.
Static, in C, is related to the visibility of the structure, it does not mean anything else than it is not visible from outside module radio-settings.c.
Structures in C are not initialized to anything. The values for its fields are the memory values the structure landed in. So, you cannot count on anything like that.
If you want to initialize the structure, then it is simple:
memset( &radioSettings, 0, sizeof( _radioSettings ) );
You only have to place that in an init() function for the radioSettings, inside the module radio-settings.c
Hope this helps.

Which member of a global union variable that is not initialized explicitly will be initialized to 0 implicitly?

e.g.
union
{
int n;
void *p;
} u;
Is the initial value of u.n or that of u.p equal to 0?
It should be noted that a NULL pointer is not necessarily stored in all-zero bits. Therefore, even if u.n and u.p have the same size,
u.n == 0
doesn't guarantee
u.p == 0
and vice versa.
(Sorry for my poor English)
if Object with Static storage duration is not initialized explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules;
— if it is a union, the first named member is initialized (recursively) according to these rules.
So u.n will be initilaized to zero and u.p is undetermined.
EDIT: Response to comment
above info copied from ISO/IEC 9899:201x 6.7.9.10
Since u is static then the first member will be initialized to zero, from the C99 draft standard section 6.7.8 Initialization paragraph 10:
If an object that has automatic storage duration is not initialized explicitly, its value is indeterminate. If an object that has static storage duration is not initialized explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules;
— if it is a union, the first named member is initialized (recursively) according to these rules.
since n is a arithmetic type it will be initialized to zero. The value of p is unspecified but in practice type punning is usually supported by the compiler for example the gcc manual points here for Type-punning and we can see under -fstrict-aliasing section is says:
The practice of reading from a different union member than the one most recently written to (called “type-punning”) is common. Even with -fstrict-aliasing, type-punning is allowed, provided the memory is accessed through the union type.
It is also worth noting that you may be able to initialize any member of a union like so:
union { int n; void *p; } u = { .p = NULL } ;
^^^^^^^^^^^^^
I am not sure if all compilers support this though.
I think by 'global variable' you mean that it's at file scope. If so, and if it's declared 'static', it will be initialized to all zero bits, eg because it gets allocated in .BSS.
What those zero bits in the union's storage mean in terms of the value of whichever of its members you access depends on their types. In your case, all zero bits in an int means it has the value zero, and all zero bits in a pointer makes it NULL, ie #Dukeling's bang on here.
I am not sure that all zero bits in a float would yield a float with value zero.
It depends upon how you instantiate the variable itself. Usually static defined variables are initialized to zero. If you malloc the union to a pointer, you may get uninitialized memory. However, if you use calloc to allocate memory for the union, calloc will initialized the allocated memory to zero per the man page.
It may also depend on any libraries that you may be using. Google's perftools library may or may not zero out the memory when you make the call to calloc that it overwrites.

The initialization of static variables in C

I have a question about the initialization of static variables in C. I know if we declare a global static variable that by default the value is 0. For example:
static int a; //although we do not initialize it, the value of a is 0
but what about the following data structure:
typedef struct
{
int a;
int b;
int c;
} Hello;
static Hello hello[3];
are all of the members in each struct of hello[0], hello[1], hello[2] initialized as 0?
Yes, all members are initialized for objects with static storage. See 6.7.8/10 in the C99 Standard (PDF document)
If an object that has automatic storage duration is not initialized explicitly, its value is indeterminate. If an object that has static storage duration is not initialized explicitly, then:
— if it has pointer type, it is initialized to a null pointer;
— if it has arithmetic type, it is initialized to (positive or unsigned) zero;
— if it is an aggregate, every member is initialized (recursively) according to these rules;
— if it is a union, the first named member is initialized (recursively) according to these
rules.
To initialize everything in an object, whether it's static or not, to 0, I like to use the universal zero initializer
sometype identifier0 = {0};
someothertype identifier1[SOMESIZE] = {0};
anytype identifier2[SIZE1][SIZE2][SIZE3] = {0};
There is no partial initialization in C. An object either is fully initialized (to 0 of the right kind in the absence of a different value) or not initialized at all.
If you want partial initialization, you can't initialize to begin with.
int a[2]; // uninitialized
int b[2] = {42}; // b[0] == 42; b[1] == 0;
a[0] = -1; // reading a[1] invokes UB
Yes, they are, as long they have static or thread storage duration.
C11 (n1570), § 6.7.9 Initialization #10
If an object that has static or thread storage duration is not initialized
explicitly, then:
[...]
if it has arithmetic type, it is initialized to (positive or unsigned) zero;
if it is an aggregate, every member is initialized (recursively) according to these rules,
and any padding is initialized to zero bits;
[...]
Yes, file-scope static variables are initialized to zero, including all members of structures, arrays, etc.
See this question for reference (I'll vote to close this as a duplicate, too).
Edit: this question is getting much better answers, so I'm voting to close that question as a duplicate of this, instead.
For reference, here is the C FAQ link from that question's accepted answer, although of course the C99 and C11 standards linked here are canonical.
I would add that static variables (or arrays) are classified into two types.
Initialized are the ones that are given value from code at compile time. These are usually stored in DS though this is compiler specific.
The other type is uninitialized statics which are initialized at run time and are stored into BSS segment though again this is compiler specific.
BSS
For the ones who don't want to read the standard, it's also mentioned in https://en.cppreference.com/w/c/language/initialization :
Implicit initialization
If an initializer is not provided:
objects with automatic storage duration are initialized to indeterminate values (which may be trap representations)
objects with static and thread-local storage duration are zero-initialized

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