Non-existent physical address error with malloc - c

I'm trying to figure out how to use malloc correctly in C, and have run into an error that I'm having trouble with.
My code:
#include <stdio.h>
#include <stdlib.h>
int main() {
char * str;
str = (char *)malloc(10);
str = "Hello World";
str[0] = 'R';
return EXIT_SUCCESS;
}
My Valgrind output:
==23136== Process terminating with default action of signal 10 (SIGBUS)
==23136== Non-existent physical address at address 0x100000F92
==23136== at 0x100000F66: main (test.c:12)
I know that the issue is due to me trying to allocate the letter 'R' to str, but I was under the impression that the advantage of using malloc in this situation (as opposed to char str[10] = "Hello World"), was the ability to edit the contents of my string.
Thanks!

str = "Hello World"; makes str point to a constant char string "Hello World", and the memory you have malloced will become memory leak.

You copy a string with strcpy from <string.h>, not by re-assigning a pointer.
But take care that the target buffer will actually hold strlen(source) + 1 characters (0-terminator). "Hello World" is 11+1.
Also, trying to modify that improperly assigned string literal is UB.
Anyway, Don't cast the result of malloc (and friends).
Finally, return EXIT_SUCCESS is superfluous (since C99 main has an implicit return 0; at the end).

You are throwing away the return value of malloc. Instead you are setting it to a value in read only memory
Try replacing
str = "Hello World";
with
strcpy(str, "Hello World");
You will need to include the appropriate header file

Related

Allocate memory to a specific "string"

I just started to learn memory management in C, and I didn't understand something. I want to allocate memory to a buffer that holds 12 bytes. which is the exact size of Hello World! without null terminator.
Then I want to append a string to the current string with strcat, and of course I cannot do that because I will get core dumped error.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char const *argv[])
{
char mystr[12] = "Hello World!";
# allocate memory to mystr?
char *ptr = (char*) malloc(13 * sizeof(char));
strcat(mystr, "Hello");
return 0;
}
So, I don't know how can I allocate memory to the mystr variable if malloc doesn't take any other arguments except the target size.
I don't know how can I allocate memory to the mystr variable if malloc doesn't take any other arguments except the target size.
It is not possible to allocate extra memory to an array. Instead, what you want to do is allocate a new block of memory, copying the original string into the beginning of that memory (strcpy), then append the rest (strcat):
char *p = (char*) malloc((12 + 5 + 1) * sizeof(char));
strcpy(p, myptr);
strcat(p, "Hello");
12 for the first string, plus 5 for the second, plus one for the null-terminator.
Of course, since you know the final size, you could also simply allocate a big enough array instead of using malloc (and you can also use memcpy, too).
The problem should be that a string in C always end with a NULL character (also noted '\0'), so your string is actually 13 characters long. (That character is always automatically added with string literals and serves at telling where the string stops, because a string doesn't have a fixed length.)
So the strcat tries to read the string Hello world! followed by garbage (since the null-terminator is not included in the string).
P.S.: the error is not the core dumped but the Segmentation fault that precedes it, and this tells you that you are trying to change something in a segment you are not supposed to change (or execute/read something you are not supposed to -- this is a security feature).
Edit: after modifying the string mystr, you also need to change the length you allocate (in the malloc: use 13 * sizeof(char), or more simply here in this case sizeof(mystr)).
P.S. 2: also comments in C are started by //, not # (those are preprocessor directives).
you cant change the size of the array. mystr has to be also dynamically allocated.
int main(int argc, char const *argv[])
{
const char *ptr = "Hello World!";
const char *ptr2 = "hello";
char *mystr = malloc(strlen(ptr)+1);
strcpy(mystr, ptr);
mystr = realloc(mystr, strlen(mystr) + strlen(ptr2) + 1);
strcat(mystr, ptr2);
return 0;
}

Dereference C string pointer into variable

I have the following simple program which creates a pointer to the first character of a string:
char str[] = "Hello world";
char *p = &str[0];
How can I then get this string back into a variable using only the pointer?
Dereferencing the pointer just gives the first character of the string - as somewhat expected - so I'm assuming that there is no 'simple' way to achieve this and it will instead require writing extra code.
The current way I would approach this would be as follows:
Iterate from the pointer until a null terminator is reached to find the length of the string
Create a new char array with this length
Iterate through again inserting characters into this array
Is there a library function to achieve this, or if not, a simpler way that doesn't involve iterating twice?
Yes you have to "do it by hand". Because there are no objects in C - you need to take care of all that happens in the code.
You can use malloc, strlen and memcpy:
char str[] = "Hello world";
char *p = malloc(strlen(str) + 1);
if (!p) { abort(); }
memcpy(p, str, strlen(str) + 1);
You can use strcpy and forget about one strlen:
char *p = malloc(strlen(str) + 1);
if (!p) { abort(); }
strcpy(p, str);
Or you can use strdup from POSIX or a C extension:
char *p = strdup(str);
if (!p) { abort(); }
...
Is there a library function to achieve this, or if not, a simpler way that doesn't involve iterating twice?
As said in comment, strdup() will do exactly what you want. But here there is another problem (by your point of view): strcpy() will iterate the string twice, because there is no other way to duplicate a string.
By definition, strings in C are a sequence of characters somewhere in memory, with the last one character being a NUL (with single L), the value 0 (in a char). References to strings are pointers to the first character in the sequence depicted above. Note that two different strings can point to the same memory (they are not so different then...), or a string can point into the middle of another. These two cases are somewhat particular but not uncommon. The memory for strings must be managed by the programmer, who is the only one to know where allocate and deallocate space for strings; functions like strcpy() do nothing special in this regard, they are (presumably) well written and optimized, so maybe to copy a string the behavior is not plain as I depicted it before, but the idea is the same.
try this code:
#include "stdio.h"
int main(){
char str[] = "Hello world";
int count = 12;
char (*p)[12] = &str;
printf("%c\n",(*p)[0]);
printf("%c\n",(*p)[1]);
printf("%c\n",(*p)[2]);
printf("%c\n",(*p)[3]);
printf("%s\n",(*p));
}
Here's how I would make a copy of a string using only the standard library functions:
#include <stdio.h> // printf
#include <stdlib.h> // malloc
#include <string.h> // strcpy
int main(void)
{
char str[] = "Hello world"; // your original string
char *p = (char *)malloc(strlen(str) + 1); // allocate enough space to hold the copy in p
if (!p) { // malloc returns a NULL pointer when it fails
puts("malloc failed.");
exit(-1);
}
strcpy(p, str); // now we can safely use strcpy to put a duplicate of str into p
printf("%s\n", p); // print out this duplicate to verify
return 0;
}

Segmentation fault in my strcpy

I'm writing my own strcpy due to the fact that the default one in string.h only accept a const char * as a source string to copy from.
I'm trying this very basic prototype (yes, the return isn't meaningful, I'm just trying things):
int copyStrings(char * dest, char * source){
int i=0;
while(source[i]!='\0'){
dest[i]=source[i];
i++;
}
dest[i]='\0';
return 0;
}
and it gives me SIGSEGV, Segmentation Fault error in gdb, at the line dest[i]=source[i], right at the first character. I'm pretty sure dest[i] isn't a string literal, so I should be able to modify it.
What am I doing wrong?
EDIT: here's the calling
int main(){
char * str = (char*)malloc((int)sizeof(double));
char * str2 = (char *)malloc((int)sizeof(int));
str = "hello";
str2 = "hey jude";
copyStrings(str2, str);
free(str);
free(str2);
return 0;
}
This is assigning a string literal to str2 - the very thing that you claim you aren't doing. This is actually the cause of your segfault.
str2 = "hey jude";
It also is causing a memory leak as prior to this, you malloc'd some memory and assigned it to str2 as well. But not enough memory to hold the string. Typically an int is 4 bytes and you need 9 bytes to store that string.
What you want to do is this, which allocates as many bytes as there are in the string, plus an extra one to store the \0 terminating character at the end.
str2 = malloc(strlen("hey jude")+1);
strcpy(str2,"hey jude");
or on some systems you can use POSIX function strdup() which effectively does the job of the above in one handy function call.
str2 = strdup("hey jude");
Let's go at it line by line and see where it goes wrong:
int main(){
char * str = (char*)malloc((int)sizeof(double));
char * str2 = (char *)malloc((int)sizeof(int));
str = "hello";
str2 = "hey jude";
copyStrings(str2, str);
free(str);
free(str2);
return 0;
}
int main(){ - this is an improper definition of main. Should be int main(int argc, char **argv)
char * str = (char*)malloc((int)sizeof(double)); - defines str, then allocates (probably) 8 bytes of memory and assigns its address to str. malloc takes a size_t argument, so the cast (int)sizeof(double) is incorrect. Also, in C the return value of malloc should never be cast. So this line should be char * str = malloc(sizeof(double));
char * str2 = (char *)malloc((int)sizeof(int)); - all the same problems as the preceding line. Should be char *str2 = malloc(sizeof(int));
str = "hello"; - causes a memory leak, because the memory you JUST ALLOCATED two lines earlier is now irretrievably lost. You've got two options here - either don't allocate the memory when defining str or free it first. Let's do the latter:
free(str);
str = "hello";
str2 = "hey jude"; - same problem, similar solution:
free(str2);
str2 = "hey jude";
copyStrings(str2, str); - here you're telling your routine to copy the constant string "hello" over the top of the constant string "hey jude". This will work fine on some systems, but will blow up on other systems. The question is in the treatment of the constant string "hey jude". If it's stored in modifiable memory the code will work just fine. If it's stored in memory which is marked as being unmodifiable, however, it will blow up. It seems that the latter is the case on your system. To fix this you probably want to go back to the previous line and change it to
str2 = malloc(20);
That's more memory than you'll need, but it will work just fine.
free(str); - you're attempting to free the constant string "hello", which is not dynamically allocated memory. This needed to be done prior to the assignment str = "hello";.
free(str2; - same problem as above. This needed to be done prior to the assignment str2 = "hey jude";.
} - correct
Best of luck.

Reveres the string doesn't work in C [duplicate]

I have been struggling for a few hours with all sorts of C tutorials and books related to pointers but what I really want to know is if it's possible to change a char pointer once it's been created.
This is what I have tried:
char *a = "This is a string";
char *b = "new string";
a[2] = b[1]; // Causes a segment fault
*b[2] = b[1]; // This almost seems like it would work but the compiler throws an error.
So is there any way to change the values inside the strings rather than the pointer addresses?
When you write a "string" in your source code, it gets written directly into the executable because that value needs to be known at compile time (there are tools available to pull software apart and find all the plain text strings in them). When you write char *a = "This is a string", the location of "This is a string" is in the executable, and the location a points to, is in the executable. The data in the executable image is read-only.
What you need to do (as the other answers have pointed out) is create that memory in a location that is not read only--on the heap, or in the stack frame. If you declare a local array, then space is made on the stack for each element of that array, and the string literal (which is stored in the executable) is copied to that space in the stack.
char a[] = "This is a string";
you can also copy that data manually by allocating some memory on the heap, and then using strcpy() to copy a string literal into that space.
char *a = malloc(256);
strcpy(a, "This is a string");
Whenever you allocate space using malloc() remember to call free() when you are finished with it (read: memory leak).
Basically, you have to keep track of where your data is. Whenever you write a string in your source, that string is read only (otherwise you would be potentially changing the behavior of the executable--imagine if you wrote char *a = "hello"; and then changed a[0] to 'c'. Then somewhere else wrote printf("hello");. If you were allowed to change the first character of "hello", and your compiler only stored it once (it should), then printf("hello"); would output cello!)
No, you cannot modify it, as the string can be stored in read-only memory. If you want to modify it, you can use an array instead e.g.
char a[] = "This is a string";
Or alternately, you could allocate memory using malloc e.g.
char *a = malloc(100);
strcpy(a, "This is a string");
free(a); // deallocate memory once you've done
A lot of folks get confused about the difference between char* and char[] in conjunction with string literals in C. When you write:
char *foo = "hello world";
...you are actually pointing foo to a constant block of memory (in fact, what the compiler does with "hello world" in this instance is implementation-dependent.)
Using char[] instead tells the compiler that you want to create an array and fill it with the contents, "hello world". foo is the a pointer to the first index of the char array. They both are char pointers, but only char[] will point to a locally allocated and mutable block of memory.
The memory for a & b is not allocated by you. The compiler is free to choose a read-only memory location to store the characters. So if you try to change it may result in seg fault. So I suggest you to create a character array yourself. Something like: char a[10]; strcpy(a, "Hello");
It seems like your question has been answered but now you might wonder why char *a = "String" is stored in read-only memory. Well, it is actually left undefined by the c99 standard but most compilers choose to it this way for instances like:
printf("Hello, World\n");
c99 standard(pdf) [page 130, section 6.7.8]:
The declaration:
char s[] = "abc", t[3] = "abc";
defines "plain" char array objects s and t whose elements are initialized with character string literals.
This declaration is identical to char
s[] = { 'a', 'b', 'c', '\0' }, t[] = { 'a', 'b', 'c' };
The contents of the arrays are modifiable. On the other hand, the declaration
char *p = "abc";
defines p with type "pointer to char" and initializes it to point to an object with type "array of char" with length 4 whose elements are initialized with a character string literal. If an attempt is made to use p to modify the contents of the array, the behavior is undefined.
You could also use strdup:
The strdup() function returns a pointer to a new string which is a duplicate of the string s.
Memory for the new string is obtained with malloc(3), and can be freed with free(3).
For you example:
char *a = strdup("stack overflow");
All are good answers explaining why you cannot modify string literals because they are placed in read-only memory. However, when push comes to shove, there is a way to do this. Check out this example:
#include <sys/mman.h>
#include <unistd.h>
#include <stddef.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
int take_me_back_to_DOS_times(const void *ptr, size_t len);
int main()
{
const *data = "Bender is always sober.";
printf("Before: %s\n", data);
if (take_me_back_to_DOS_times(data, sizeof(data)) != 0)
perror("Time machine appears to be broken!");
memcpy((char *)data + 17, "drunk!", 6);
printf("After: %s\n", data);
return 0;
}
int take_me_back_to_DOS_times(const void *ptr, size_t len)
{
int pagesize;
unsigned long long pg_off;
void *page;
pagesize = sysconf(_SC_PAGE_SIZE);
if (pagesize < 0)
return -1;
pg_off = (unsigned long long)ptr % (unsigned long long)pagesize;
page = ((char *)ptr - pg_off);
if (mprotect(page, len + pg_off, PROT_READ | PROT_WRITE | PROT_EXEC) == -1)
return -1;
return 0;
}
I have written this as part of my somewhat deeper thoughts on const-correctness, which you might find interesting (I hope :)).
Hope it helps. Good Luck!
You need to copy the string into another, not read-only memory buffer and modify it there. Use strncpy() for copying the string, strlen() for detecting string length, malloc() and free() for dynamically allocating a buffer for the new string.
For example (C++ like pseudocode):
int stringLength = strlen( sourceString );
char* newBuffer = malloc( stringLength + 1 );
// you should check if newBuffer is 0 here to test for memory allocaton failure - omitted
strncpy( newBuffer, sourceString, stringLength );
newBuffer[stringLength] = 0;
// you can now modify the contents of newBuffer freely
free( newBuffer );
newBuffer = 0;
char *a = "stack overflow";
char *b = "new string, it's real";
int d = strlen(a);
b = malloc(d * sizeof(char));
b = strcpy(b,a);
printf("%s %s\n", a, b);

What is the meaning of Bus: error 10 in C

Below is my code
#import <stdio.h>
#import <string.h>
int main(int argc, const char *argv[])
{
char *str = "First string";
char *str2 = "Second string";
strcpy(str, str2);
return 0;
}
It compiles just fine without any warning or errors, but when I run the code I get the error below
Bus error: 10
What did I miss ?
For one, you can't modify string literals. It's undefined behavior.
To fix that you can make str a local array:
char str[] = "First string";
Now, you will have a second problem, is that str isn't large enough to hold str2. So you will need to increase the length of it. Otherwise, you will overrun str - which is also undefined behavior.
To get around this second problem, you either need to make str at least as long as str2. Or allocate it dynamically:
char *str2 = "Second string";
char *str = malloc(strlen(str2) + 1); // Allocate memory
// Maybe check for NULL.
strcpy(str, str2);
// Always remember to free it.
free(str);
There are other more elegant ways to do this involving VLAs (in C99) and stack allocation, but I won't go into those as their use is somewhat questionable.
As #SangeethSaravanaraj pointed out in the comments, everyone missed the #import. It should be #include:
#include <stdio.h>
#include <string.h>
There is no space allocated for the strings. use array (or) pointers with malloc() and free()
Other than that
#import <stdio.h>
#import <string.h>
should be
#include <stdio.h>
#include <string.h>
NOTE:
anything that is malloc()ed must be free()'ed
you need to allocate n + 1 bytes for a string which is of length n (the last byte is for \0)
Please you the following code as a reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[])
{
//char *str1 = "First string";
char *str1 = "First string is a big string";
char *str2 = NULL;
if ((str2 = (char *) malloc(sizeof(char) * strlen(str1) + 1)) == NULL) {
printf("unable to allocate memory \n");
return -1;
}
strcpy(str2, str1);
printf("str1 : %s \n", str1);
printf("str2 : %s \n", str2);
free(str2);
return 0;
}
str2 is pointing to a statically allocated constant character array. You can't write to it/over it. You need to dynamically allocate space via the *alloc family of functions.
string literals are non-modifiable in C
Your code attempts to overwrite a string literal. This is undefined behaviour.
There are several ways to fix this:
use malloc() then strcpy() then free();
turn str into an array and use strcpy();
use strdup().
this is because str is pointing to a string literal means a constant string ...but you are trying to modify it by copying .
Note : if it would have been an error due to memory allocation it would have been given segmentation fault at the run time .But this error is coming due to constant string modification or you can go through the below for more details abt bus error :
Bus errors are rare nowadays on x86 and occur when your processor cannot even attempt the memory access requested, typically:
using a processor instruction with an address that does not satisfy
its alignment requirements.
Segmentation faults occur when accessing memory which does not belong to your process, they are very common and are typically the result of:
using a pointer to something that was deallocated.
using an uninitialized hence bogus pointer.
using a null pointer.
overflowing a buffer.
To be more precise this is not manipulating the pointer itself that will cause issues, it's accessing the memory it points to (dereferencing).
Let me explain why you do you got this error "Bus error: 10"
char *str1 = "First string";
// for this statement the memory will be allocated into the CODE/TEXT segment which is READ-ONLY
char *str2 = "Second string";
// for this statement the memory will be allocated into the CODE/TEXT segment which is READ-ONLY
strcpy(str1, str2);
// This function will copy the content from str2 into str1, this is not possible because you are try to perform READ WRITE operation inside the READ-ONLY segment.Which was the root cause
If you want to perform string manipulation use automatic variables(STACK segment) or dynamic variables(HEAP segment)
Vasanth
Whenever you are using pointer variables ( the asterix ) such as
char *str = "First string";
you need to asign memory to it
str = malloc(strlen(*str))
None of the mentioned solution, worked for me as I couldn't find where the error was coming from. So, I simply deleted my node_modules and re-installed it. And the error disappeared; my code started working again

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