WaitForSingleObject waits infinitely for thread terminate - c

I have two functions:
Fl_Thread n_create_thread(Fl_Thread &t, void *(*f) (void *), void *p)
{
return t = (Fl_Thread)_beginthread((void(__cdecl *)(void *))f, 0, p);
}
void n_wait_end_thread(Fl_Thread t)
{
WaitForSingleObject((HANDLE)t, INFINITE);
}
Create thread, give pointer to thread function, but if I wait to terminate thread by WaitForSingleObject, it hangs and can't stop waiting.

Your thread handle could be invalid when you wait on it - use _beginthreadex instead - see the MSDN page:
It's safer to use _beginthreadex than _beginthread. If the thread
that's generated by _beginthread exits quickly, the handle that's
returned to the caller of _beginthread might be invalid or point to
another thread. However, the handle that's returned by _beginthreadex
has to be closed by the caller of _beginthreadex, so it is guaranteed
to be a valid handle if _beginthreadex did not return an error.

Related

How to kill the pthread in certain condition [duplicate]

I am new to pthreads, and I am trying to understand it. I saw some examples like the following.
I could see that the main() is blocked by the API pthread_exit(), and I have seen examples where the main function is blocked by the API pthread_join(). I am not able to understand when to use what?
I am referring to the following site - https://computing.llnl.gov/tutorials/pthreads/. I am not able to get the concept of when to use pthread_join() and when to use pthread_exit().
Can somebody please explain? Also, a good tutorial link for pthreads will be appreciated.
#include <pthread.h>
#include <stdio.h>
#define NUM_THREADS 5
void *PrintHello(void *threadid)
{
long tid;
tid = (long)threadid;
printf("Hello World! It's me, thread #%ld!\n", tid);
pthread_exit(NULL);
}
int main (int argc, char *argv[])
{
pthread_t threads[NUM_THREADS];
int rc;
long t;
for(t=0; t<NUM_THREADS; t++){
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, PrintHello, (void *)t);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
}
/* Last thing that main() should do */
pthread_exit(NULL);
Realized one more thing i.e.
pthread_cancel(thread);
pthread_join(thread, NULL);
Sometimes, you want to cancel the thread while it is executing.
You could do this using pthread_cancel(thread);.
However, remember that you need to enable pthread cancel support.
Also, a clean up code upon cancellation.
thread_cleanup_push(my_thread_cleanup_handler, resources);
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, 0);
static void my_thread_cleanup_handler(void *arg)
{
// free
// close, fclose
}
As explained in the openpub documentations,
pthread_exit() will exit the thread that calls it.
In your case since the main calls it, main thread will terminate whereas your spawned threads will continue to execute. This is mostly used in cases where the
main thread is only required to spawn threads and leave the threads to do their job
pthread_join
will suspend execution of the thread that has called it unless the target thread terminates
This is useful in cases when you want to wait for thread/s to terminate before further
processing in main thread.
pthread_exit terminates the calling thread while pthread_join suspends execution of calling thread until target threads completes execution.
They are pretty much well explained in detail in the open group documentation:
pthread_exit
pthread_join
Both methods ensure that your process doesn't end before all of your threads have ended.
The join method has your thread of the main function explicitly wait for all threads that are to be "joined".
The pthread_exit method terminates your main function and thread in a controlled way. main has the particularity that ending main otherwise would be terminating your whole process including all other threads.
For this to work, you have to be sure that none of your threads is using local variables that are declared inside them main function. The advantage of that method is that your main doesn't have to know all threads that have been started in your process, e.g because other threads have themselves created new threads that main doesn't know anything about.
The pthread_exit() API
as has been already remarked, is used for the calling thread termination.
After a call to that function a complicating clean up mechanism is started.
When it completes the thread is terminated.
The pthread_exit() API is also called implicitly when a call to the return() routine occurs in a thread created by pthread_create().
Actually, a call to return() and a call to pthread_exit() have the same impact, being called from a thread created by pthread_create().
It is very important to distinguish the initial thread, implicitly created when the main() function starts, and threads created by pthread_create().
A call to the return() routine from the main() function implicitly invokes the exit() system call and the entire process terminates.
No thread clean up mechanism is started.
A call to the pthread_exit() from the main() function causes the clean up mechanism to start and when it finishes its work the initial thread terminates.
What happens to the entire process (and to other threads) when pthread_exit() is called from the main() function depends on the PTHREAD implementation.
For example, on IBM OS/400 implementation the entire process is terminated, including other threads, when pthread_exit() is called from the main() function.
Other systems may behave differently.
On most modern Linux machines a call to pthread_exit() from the initial thread does not terminate the entire process until all threads termination.
Be careful using pthread_exit() from main(), if you want to write a portable application.
The pthread_join() API
is a convenient way to wait for a thread termination.
You may write your own function that waits for a thread termination, perhaps more suitable to your application, instead of using pthread_join().
For example, it can be a function based on waiting on conditional variables.
I would recommend for reading a book of David R. Butenhof “Programming with POSIX Threads”.
It explains the discussed topics (and more complicated things) very well (although some implementation details, such as pthread_exit usage in the main function, not always reflected in the book).
You don't need any calls to pthread_exit(3) in your particular code.
In general, the main thread should not call pthread_exit, but should often call pthread_join(3) to wait for some other thread to finish.
In your PrintHello function, you don't need to call pthread_exit because it is implicit after returning from it.
So your code should rather be:
void *PrintHello(void *threadid) {
long tid = (long)threadid;
printf("Hello World! It's me, thread #%ld!\n", tid);
return threadid;
}
int main (int argc, char *argv[]) {
pthread_t threads[NUM_THREADS];
int rc;
intptr_t t;
// create all the threads
for(t=0; t<NUM_THREADS; t++){
printf("In main: creating thread %ld\n", (long) t);
rc = pthread_create(&threads[t], NULL, PrintHello, (void *)t);
if (rc) { fprintf(stderr, "failed to create thread #%ld - %s\n",
(long)t, strerror(rc));
exit(EXIT_FAILURE);
};
}
pthread_yield(); // useful to give other threads more chance to run
// join all the threads
for(t=0; t<NUM_THREADS; t++){
printf("In main: joining thread #%ld\n", (long) t);
rc = pthread_join(&threads[t], NULL);
if (rc) { fprintf(stderr, "failed to join thread #%ld - %s\n",
(long)t, strerror(rc));
exit(EXIT_FAILURE);
}
}
}
pthread_exit() will terminate the calling thread and exit from that(but resources used by calling thread is not released to operating system if it is not detached from main thread.)
pthrade_join() will wait or block the calling thread until target thread is not terminated.
In simple word it will wait for to exit the target thread.
In your code, if you put sleep(or delay) in PrintHello function before pthread_exit(), then main thread may be exit and terminate full process, Although your PrintHello function is not completed it will terminate. If you use pthrade_join() function in main before calling pthread_exit() from main it will block main thread and wait to complete your calling thread (PrintHello).
Hmm.
POSIX pthread_exit description from http://pubs.opengroup.org/onlinepubs/009604599/functions/pthread_exit.html:
After a thread has terminated, the result of access to local (auto) variables of the thread is
undefined. Thus, references to local variables of the exiting thread should not be used for
the pthread_exit() value_ptr parameter value.
Which seems contrary to the idea that local main() thread variables will remain accessible.
Using pthread_exit in the main thread(in place of pthread_join), will leave the main thread in defunct(zombie) state. Since not using pthread_join, other joinable threads which are terminated will also remain in the zombie state and cause resource leakage.
Failure to join with a thread that is joinable (i.e., one that is
not detached), produces a "zombie thread". Avoid doing this, since
each zombie thread consumes some system resources, and when enough
zombie threads have accumulated, it will no longer be possible to
create new threads (or processes).
Another point is keeping the main thread in the defunct state, while other threads are running may cause implementation dependent issues in various conditions like if resources are allocated in main thread or variables which are local to the main thread are used in other threads.
Also, all the shared resources are released only when the process exits, it's not saving any resources. So, I think using pthread_exit in place of pthread_join should be avoided.
When pthread_exit() is called, the calling threads stack is no longer addressable as "active" memory for any other thread. The .data, .text and .bss parts of "static" memory allocations are still available to all other threads. Thus, if you need to pass some memory value into pthread_exit() for some other pthread_join() caller to see, it needs to be "available" for the thread calling pthread_join() to use. It should be allocated with malloc()/new, allocated on the pthread_join threads stack, 1) a stack value which the pthread_join caller passed to pthread_create or otherwise made available to the thread calling pthread_exit(), or 2) a static .bss allocated value.
It's vital to understand how memory is managed between a threads stack, and values store in .data/.bss memory sections which are used to store process wide values.
#include<stdio.h>
#include<pthread.h>
#include<semaphore.h>
sem_t st;
void *fun_t(void *arg);
void *fun_t(void *arg)
{
printf("Linux\n");
sem_post(&st);
//pthread_exit("Bye");
while(1);
pthread_exit("Bye");
}
int main()
{
pthread_t pt;
void *res_t;
if(pthread_create(&pt,NULL,fun_t,NULL) == -1)
perror("pthread_create");
if(sem_init(&st,0,0) != 0)
perror("sem_init");
if(sem_wait(&st) != 0)
perror("sem_wait");
printf("Sanoundry\n");
//Try commenting out join here.
if(pthread_join(pt,&res_t) == -1)
perror("pthread_join");
if(sem_destroy(&st) != 0)
perror("sem_destroy");
return 0;
}
Copy and paste this code on a gdb. Onlinegdb would work and see for yourself.
Make sure you understand once you have created a thread, the process run along with main together at the same time.
Without the join, main thread continue to run and return 0
With the join, main thread would be stuck in the while loop because it waits for the thread to be done executing.
With the join and delete the commented out pthread_exit, the thread will terminate before running the while loop and main would continue
Practical usage of pthread_exit can be used as an if conditions or case statements to ensure 1 version of some code runs before exiting.
void *fun_t(void *arg)
{
printf("Linux\n");
sem_post(&st);
if(2-1 == 1)
pthread_exit("Bye");
else
{
printf("We have a problem. Computer is bugged");
pthread_exit("Bye"); //This is redundant since the thread will exit at the end
//of scope. But there are instances where you have a bunch
//of else if here.
}
}
I would want to demonstrate how sometimes you would need to have a segment of code running first using semaphore in this example.
#include<stdio.h>
#include<pthread.h>
#include<semaphore.h>
sem_t st;
void* fun_t (void* arg)
{
printf("I'm thread\n");
sem_post(&st);
}
int main()
{
pthread_t pt;
pthread_create(&pt,NULL,fun_t,NULL);
sem_init(&st,0,0);
sem_wait(&st);
printf("before_thread\n");
pthread_join(pt,NULL);
printf("After_thread\n");
}
Noticed how fun_t is being ran after "before thread" The expected output if it is linear from top to bottom would be before thread, I'm thread, after thread. But under this circumstance, we block the main from running any further until the semaphore is released by func_t. The result can be verified with https://www.onlinegdb.com/

different behavior of the -pthreads library [duplicate]

I have a problem about main threads and other threads in the same process. When the main function returns, do the other threads exit too? I am confused about this.
Consider the following test code:
void* test1(void *arg)
{
unsigned int i = 0;
while (1){
i+=1;
}
return NULL;
}
void* test2(void *arg)
{
long double i = 1.0;
while (1){
i *= 1.1;
}
return NULL;
}
void startThread ( void * (*run)(void*), void *arg) {
pthread_t t;
pthread_attr_t attr;
if (pthread_attr_init(&attr) != 0
|| pthread_create(&t, &attr, run, arg) != 0
|| pthread_attr_destroy(&attr) != 0
|| pthread_detach(t) != 0) {
printf("Unable to launch a thread\n");
exit(1);
}
}
int main()
{
startThread(test1, NULL);
startThread(test2, NULL);
sleep(4);
printf("main thread return.\n");
return 0;
}
When the "main thread return." prints out, thread test1 and test2 also exit, can anyone tell me why?
You should use pthread_join() on each of the new threads, to inform the calling thread to wait on the sub-threads, suspending execution - and process exit - until those threads terminate.
Calling pthread_detach on the created threads won't keep them around after a process exits. From the linux man page:
The detached attribute merely determines the behavior of the system when the thread terminates; it does not prevent the thread from being terminated if the process terminates using exit(3) (or equivalently, if the main thread returns).
You'll sometimes see a pthread_exit in main used instead of explicit pthread_join calls, the intent being that exiting main in this way will allow other threads to continue running. In fact, the linux man page states this explicitly:
To allow other threads to continue execution, the main thread should terminate by calling pthread_exit() rather than exit(3).
But I don't know if this is expected behavior on all platforms, and I've always stuck to using pthread_join.
pthread_join requires the pthread_t for the target thread, so your code will need to change a bit since you need to create both threads before calling pthread_join to wait for them both. So you can't call it in startThread. You'll need to return a pthread_t, or pass a pointer to a pthread_t to your startThread function.
When the main thread returns (i.e., you return from the main function), it terminates the entire process. This includes all other threads. The same thing happens when you call exit. You can avoid this by calling pthread_exit.
The purpose of pthread_detach is to make it so you don't need to join with other threads in order to release their resources. Detaching a thread does not make it exist past process termination, it will still be destroyed along with all the other threads.
All the threads in your process will be terminated when you return from main().
The libc library is the one responsible for implementing this behavior by calling exit() when the main() function returns. In turn, the exit() function will end up calling a thin-wrapper function named _exit() which (starting from libc v2.3) will finally invoke the exit_group system call and end up your process and also terminate all its threads.
This last system call is the one responsible for the behavior you noticed.
We can see this subtle note in the _exit() manual here:
C library/kernel differences
In glibc up to version 2.3, the _exit() wrapper function invoked
the kernel system call of the same name. Since glibc 2.3, the
wrapper function invokes exit_group(2), in order to terminate all
of the threads in a process.
If your intention is to avoid this behavior, the only option is to call pthread_exit which will end your main thread and prevent you from returning to the libc's __libc_start_main() function.

Is it neccessary to use kthread_stop if we return from kernel thread?

If I have the following kernel thread function:
int thread_fn() {
printk(KERN_INFO "In thread1");
return 0;
}
Do I still need to use kthread_stop() function here?
Will return in the thread function make the kernel thread stop and exit?
If you look at how kthread() is implemented, at line 209 it calls threadfn(data) and stores the exit code in ret; then it calls do_exit(ret).
So a simple return from your threadfn is sufficient.
If you look at the documentation of kthread_stop, it says that it:
sets kthread_should_stop to return true;
wakes the thread;
waits for the thread to exit.
This means that kthread_stop() should be only called from outside a thread to stop the thread. Since it waits for the thread to finish, you must not call this inside the thread or you might deadlock!
Moreover, the documentation says that it only informs the thread that it should exit, and that the thread should call kthread_should_stop to find out about this. So a long-lived threadfn might do this:
int thread_fn() {
printk(KERN_INFO "In thread1");
while (!kthread_should_stop()) {
get_some_work_to_do_or_block();
if (have_work_to_do())
do_work();
}
return 0;
}
But if your function is not long-lived, calling kthread_should_stop is not necessary.

Can't terminate the thread using pthread_exit

I cant terminate the thread, it keeps sending things even after I close the terminal...
void *RTPfun(void * client_addr);
int main(int argc, char *argv[])
{
pthread_t RTPthread;
pthread_create(&RTPthread, NULL, &RTPfun, (void*)client_addr);
...
...
pthread_exit(&RTPfun);
return 0;
}
void *RTPfun(void * client_addr)
{
...
...
return 0;
}
Can someone tell me what am I doing wrong?
Thanks!
pthread_exit kills your current thread.
Notice, that if you kill the main thread as you do, it does not terminate the process. Other threads keep running.
You probably want to use pthread_cancel.
More generally though, killing threads is a bad idea. Correct way is to ask your threads politely to terminate and wait till they do.
If you call exit() from main, it will terminate main thread with all other thread.
If you call the method pthread_exit() from your main it will terminate main thread and let other thread will run continuously.
In your case you are calling pthread_exit() from main so your main thread get terminated, and other thread running until thread gets finish the job.
To cancel thread Add Below in RTPfun and add pthread_cancel in main.
/* call this when you are not ready to cancel the thread */
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
/* call this when you are ready to cancel the thread */
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
Working sample code:
#include <pthread.h>
#include <stdio.h>
#include <unistd.h>
void *RTPfun(void * client_addr);
int main(int argc, char *argv[])
{
pthread_t RTPthread;
int client_addr;
pthread_create(&RTPthread, NULL, &RTPfun, (void*)client_addr);
sleep(2);
pthread_cancel(RTPthread);
pthread_join(RTPthread, NULL);
return 0;
}
void *RTPfun(void * client_addr)
{
int count = 0;
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
while(1) {
if(count > 10) {
printf("thread set for cancel\n");
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
}
sleep(1);
printf("count:%d\n", count);
count ++;
}
return 0;
}
Used sleep in code for just understanding.
My understanding:
From "man pthread_exit" clearly talks about the description and rational behavior.
we will need to clean-up all respected resource that are been used in the thread created.
" The pthread_exit() function shall terminate the calling thread and make the value value_ptr available to any successful join with the terminating thread."
we shall pass "value_ptr" to exit(value_ptr) --> this will help to analyse what was the results of exit process.
obviously exit() - call exiting from the process, will release resources that used for.
In other way, you can create pthread in detached state, this attribute will reclaim the resources implicitly when pthread_exit . Refer "man pthread_detach".
We don't need to use pthread_join .. either go for pthread_detach again its simple go ahead set attribute .
/* set the thread detach state */
ret = pthread_attr_setdetachstate(&tattr,PTHREAD_CREATE_DETACHED);
Thanks.
Sankar
Your pthread_exit() exits the current thread. The parameter is used to pass a return value to any thread that then wants to join with it - and not to specify which thread to exit, as your code is implying.
The nicest way to do what you want is to use pthread_cancel() from your main thread. It takes the thread to cancel as a parameter, and then sends a cancellation request to that thread. Notice though, that by default cancellation is deferred, so your thread will keep on running until it hits a function that is a cancellation point - if you don't use any of those functions, you can insert an explicit cancellation point with a call to pthread_testcancel().
If you need to do some cleanup (for instance to free allocated memory, unlock mutexes, etc), you can insert a cleanup handler that is automatically called when canceling the thread. Have a look at pthread_cleanup_push() for this.
You can also set your thread to use asynchronous cancellation - your thread can then be canceled immediately, without hitting a cancellation point. However, asynchronous cancellation should only be used if you aren't using any system calls at all (that is, it's okay if you're purely doing calculations on already available data - but not if you're for instance using printf, file I/O, socket communication or similar), as otherwise you'll risk your system ending up in an inconsistent state.
After calling pthread_cancel(), your main thread should call pthread_join() on the canceled thread, to make sure all thread resources are cleaned up (unless you create the thread as detached).
You can of course also just have a shared doExit flag between the two threads, that the main thread can set, and which the other thread looks at from time to time. It's basically a manual way of using pthread_cancel().

When to use pthread_exit() and when to use pthread_join() in Linux?

I am new to pthreads, and I am trying to understand it. I saw some examples like the following.
I could see that the main() is blocked by the API pthread_exit(), and I have seen examples where the main function is blocked by the API pthread_join(). I am not able to understand when to use what?
I am referring to the following site - https://computing.llnl.gov/tutorials/pthreads/. I am not able to get the concept of when to use pthread_join() and when to use pthread_exit().
Can somebody please explain? Also, a good tutorial link for pthreads will be appreciated.
#include <pthread.h>
#include <stdio.h>
#define NUM_THREADS 5
void *PrintHello(void *threadid)
{
long tid;
tid = (long)threadid;
printf("Hello World! It's me, thread #%ld!\n", tid);
pthread_exit(NULL);
}
int main (int argc, char *argv[])
{
pthread_t threads[NUM_THREADS];
int rc;
long t;
for(t=0; t<NUM_THREADS; t++){
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, PrintHello, (void *)t);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
}
/* Last thing that main() should do */
pthread_exit(NULL);
Realized one more thing i.e.
pthread_cancel(thread);
pthread_join(thread, NULL);
Sometimes, you want to cancel the thread while it is executing.
You could do this using pthread_cancel(thread);.
However, remember that you need to enable pthread cancel support.
Also, a clean up code upon cancellation.
thread_cleanup_push(my_thread_cleanup_handler, resources);
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, 0);
static void my_thread_cleanup_handler(void *arg)
{
// free
// close, fclose
}
As explained in the openpub documentations,
pthread_exit() will exit the thread that calls it.
In your case since the main calls it, main thread will terminate whereas your spawned threads will continue to execute. This is mostly used in cases where the
main thread is only required to spawn threads and leave the threads to do their job
pthread_join
will suspend execution of the thread that has called it unless the target thread terminates
This is useful in cases when you want to wait for thread/s to terminate before further
processing in main thread.
pthread_exit terminates the calling thread while pthread_join suspends execution of calling thread until target threads completes execution.
They are pretty much well explained in detail in the open group documentation:
pthread_exit
pthread_join
Both methods ensure that your process doesn't end before all of your threads have ended.
The join method has your thread of the main function explicitly wait for all threads that are to be "joined".
The pthread_exit method terminates your main function and thread in a controlled way. main has the particularity that ending main otherwise would be terminating your whole process including all other threads.
For this to work, you have to be sure that none of your threads is using local variables that are declared inside them main function. The advantage of that method is that your main doesn't have to know all threads that have been started in your process, e.g because other threads have themselves created new threads that main doesn't know anything about.
The pthread_exit() API
as has been already remarked, is used for the calling thread termination.
After a call to that function a complicating clean up mechanism is started.
When it completes the thread is terminated.
The pthread_exit() API is also called implicitly when a call to the return() routine occurs in a thread created by pthread_create().
Actually, a call to return() and a call to pthread_exit() have the same impact, being called from a thread created by pthread_create().
It is very important to distinguish the initial thread, implicitly created when the main() function starts, and threads created by pthread_create().
A call to the return() routine from the main() function implicitly invokes the exit() system call and the entire process terminates.
No thread clean up mechanism is started.
A call to the pthread_exit() from the main() function causes the clean up mechanism to start and when it finishes its work the initial thread terminates.
What happens to the entire process (and to other threads) when pthread_exit() is called from the main() function depends on the PTHREAD implementation.
For example, on IBM OS/400 implementation the entire process is terminated, including other threads, when pthread_exit() is called from the main() function.
Other systems may behave differently.
On most modern Linux machines a call to pthread_exit() from the initial thread does not terminate the entire process until all threads termination.
Be careful using pthread_exit() from main(), if you want to write a portable application.
The pthread_join() API
is a convenient way to wait for a thread termination.
You may write your own function that waits for a thread termination, perhaps more suitable to your application, instead of using pthread_join().
For example, it can be a function based on waiting on conditional variables.
I would recommend for reading a book of David R. Butenhof “Programming with POSIX Threads”.
It explains the discussed topics (and more complicated things) very well (although some implementation details, such as pthread_exit usage in the main function, not always reflected in the book).
You don't need any calls to pthread_exit(3) in your particular code.
In general, the main thread should not call pthread_exit, but should often call pthread_join(3) to wait for some other thread to finish.
In your PrintHello function, you don't need to call pthread_exit because it is implicit after returning from it.
So your code should rather be:
void *PrintHello(void *threadid) {
long tid = (long)threadid;
printf("Hello World! It's me, thread #%ld!\n", tid);
return threadid;
}
int main (int argc, char *argv[]) {
pthread_t threads[NUM_THREADS];
int rc;
intptr_t t;
// create all the threads
for(t=0; t<NUM_THREADS; t++){
printf("In main: creating thread %ld\n", (long) t);
rc = pthread_create(&threads[t], NULL, PrintHello, (void *)t);
if (rc) { fprintf(stderr, "failed to create thread #%ld - %s\n",
(long)t, strerror(rc));
exit(EXIT_FAILURE);
};
}
pthread_yield(); // useful to give other threads more chance to run
// join all the threads
for(t=0; t<NUM_THREADS; t++){
printf("In main: joining thread #%ld\n", (long) t);
rc = pthread_join(&threads[t], NULL);
if (rc) { fprintf(stderr, "failed to join thread #%ld - %s\n",
(long)t, strerror(rc));
exit(EXIT_FAILURE);
}
}
}
pthread_exit() will terminate the calling thread and exit from that(but resources used by calling thread is not released to operating system if it is not detached from main thread.)
pthrade_join() will wait or block the calling thread until target thread is not terminated.
In simple word it will wait for to exit the target thread.
In your code, if you put sleep(or delay) in PrintHello function before pthread_exit(), then main thread may be exit and terminate full process, Although your PrintHello function is not completed it will terminate. If you use pthrade_join() function in main before calling pthread_exit() from main it will block main thread and wait to complete your calling thread (PrintHello).
Hmm.
POSIX pthread_exit description from http://pubs.opengroup.org/onlinepubs/009604599/functions/pthread_exit.html:
After a thread has terminated, the result of access to local (auto) variables of the thread is
undefined. Thus, references to local variables of the exiting thread should not be used for
the pthread_exit() value_ptr parameter value.
Which seems contrary to the idea that local main() thread variables will remain accessible.
Using pthread_exit in the main thread(in place of pthread_join), will leave the main thread in defunct(zombie) state. Since not using pthread_join, other joinable threads which are terminated will also remain in the zombie state and cause resource leakage.
Failure to join with a thread that is joinable (i.e., one that is
not detached), produces a "zombie thread". Avoid doing this, since
each zombie thread consumes some system resources, and when enough
zombie threads have accumulated, it will no longer be possible to
create new threads (or processes).
Another point is keeping the main thread in the defunct state, while other threads are running may cause implementation dependent issues in various conditions like if resources are allocated in main thread or variables which are local to the main thread are used in other threads.
Also, all the shared resources are released only when the process exits, it's not saving any resources. So, I think using pthread_exit in place of pthread_join should be avoided.
When pthread_exit() is called, the calling threads stack is no longer addressable as "active" memory for any other thread. The .data, .text and .bss parts of "static" memory allocations are still available to all other threads. Thus, if you need to pass some memory value into pthread_exit() for some other pthread_join() caller to see, it needs to be "available" for the thread calling pthread_join() to use. It should be allocated with malloc()/new, allocated on the pthread_join threads stack, 1) a stack value which the pthread_join caller passed to pthread_create or otherwise made available to the thread calling pthread_exit(), or 2) a static .bss allocated value.
It's vital to understand how memory is managed between a threads stack, and values store in .data/.bss memory sections which are used to store process wide values.
#include<stdio.h>
#include<pthread.h>
#include<semaphore.h>
sem_t st;
void *fun_t(void *arg);
void *fun_t(void *arg)
{
printf("Linux\n");
sem_post(&st);
//pthread_exit("Bye");
while(1);
pthread_exit("Bye");
}
int main()
{
pthread_t pt;
void *res_t;
if(pthread_create(&pt,NULL,fun_t,NULL) == -1)
perror("pthread_create");
if(sem_init(&st,0,0) != 0)
perror("sem_init");
if(sem_wait(&st) != 0)
perror("sem_wait");
printf("Sanoundry\n");
//Try commenting out join here.
if(pthread_join(pt,&res_t) == -1)
perror("pthread_join");
if(sem_destroy(&st) != 0)
perror("sem_destroy");
return 0;
}
Copy and paste this code on a gdb. Onlinegdb would work and see for yourself.
Make sure you understand once you have created a thread, the process run along with main together at the same time.
Without the join, main thread continue to run and return 0
With the join, main thread would be stuck in the while loop because it waits for the thread to be done executing.
With the join and delete the commented out pthread_exit, the thread will terminate before running the while loop and main would continue
Practical usage of pthread_exit can be used as an if conditions or case statements to ensure 1 version of some code runs before exiting.
void *fun_t(void *arg)
{
printf("Linux\n");
sem_post(&st);
if(2-1 == 1)
pthread_exit("Bye");
else
{
printf("We have a problem. Computer is bugged");
pthread_exit("Bye"); //This is redundant since the thread will exit at the end
//of scope. But there are instances where you have a bunch
//of else if here.
}
}
I would want to demonstrate how sometimes you would need to have a segment of code running first using semaphore in this example.
#include<stdio.h>
#include<pthread.h>
#include<semaphore.h>
sem_t st;
void* fun_t (void* arg)
{
printf("I'm thread\n");
sem_post(&st);
}
int main()
{
pthread_t pt;
pthread_create(&pt,NULL,fun_t,NULL);
sem_init(&st,0,0);
sem_wait(&st);
printf("before_thread\n");
pthread_join(pt,NULL);
printf("After_thread\n");
}
Noticed how fun_t is being ran after "before thread" The expected output if it is linear from top to bottom would be before thread, I'm thread, after thread. But under this circumstance, we block the main from running any further until the semaphore is released by func_t. The result can be verified with https://www.onlinegdb.com/

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