memory-mapping pre-defined areas of drive - c

I want to read very large chunks of data using memory mapped io.
These large chunks of data are comming from a harddisk, no file system just data.
Now before I start this whole ordeal I want to know 2 things.
is it possible to memory map only specific parts into memory after eachother and then read is sequentally? First instance I have a harddrive where I want to read 10 chunks of 100mb but each chunk is separated by 1gb of data. is it possible to memory map those 10 chunks of 100mb one after the other so I can acces it like if they were one after the other?
Can I memory map huge amount of data? e.g let`s say I have a 10tb disk. is it possible to memory the entire disk? I use a 64bit OS.
I hope someone can clarify!

On Linux, you can use the mmap() system call to map files (even block devices) into memory. If you don't know how mmap() works, consult the man page before continuing with this answer.
The mmap() call allows you to specify a base address for the mapping you want to create. POSIX specifies that the operating system may take this base address as a hint on where to place the mapping. On Linux, mmap() will place the mapping on the address you request if it is a page boundary (i.e. dividable by 4096). You can specify MAP_FIXED to make sure that the mapping is placed where you want it, but the kernel might tell you that this is not possible.
You can try to map the chunks you want one-after-another using the approach above but this obviously will only work if your chunks have sizes that are multiples of the page size (i.e. 4096 bytes). I would not advise you to do this as it might break on a different page size / configuration.
Mapping the entire disk should be possible depending on your memory configuration. You might need to configure the overcommiting behavior of your system for this.
I suggest you to try out if mapping the entire disk works.

Related

Window control for mmapped large file(linux, mmap)

How can we control the window in RSS when mapping a large file? Now let me explain what i mean.
For example, we have a large file that exceeds RAM by several times, we do shared memory mmaping for several processes, if we access some object whose virtual address is located in this mapped memory and catch a page fault, then reading from disk, the sub-question is, will the opposite happen if we no longer use the given object? If this happens like an LRU, then what is the size of the LRU and how to control it? How is page cache involved in this case?
RSS graph
This is the RSS graph on testing instance(2 thread, 8 GB RAM) for 80 GB tar file. Where does this value of 3800 MB come from and stay stable when I run through the file after it has been mapped? How can I control it (or advise the kernel to control it)?
As long as you're not taking explicit action to lock the pages in memory, they should eventually be swapped back out automatically. The kernel basically uses a memory pressure heuristic to decide how much of physical memory to devote to swapped-in pages, and frequently rebalances as needed.
If you want to take a more active role in controlling this process, have a look at the madvise() system call.
This allows you to tweak the paging algorithm for your mmap, with actions like:
MADV_FREE (since Linux 4.5)
The application no longer requires the pages in the range specified by addr and len. The kernel can thus free these pages, but the freeing could be delayed until memory pressure occurs. ...
MADV_COLD (since Linux 5.4)
Deactivate a given range of pages. This will make the pages a more probable reclaim target should there be a memory pressure.
MADV_SEQUENTIAL
Expect page references in sequential order. (Hence, pages in the given range can be aggressively read ahead, and may be freed soon after they are accessed.)
MADV_WILLNEED
Expect access in the near future. (Hence, it might be a good idea to read some pages ahead.)
MADV_DONTNEED
Do not expect access in the near future. (For the time being, the application is finished with the given range, so the kernel can free resources associated with it.) ...
Issuing an madvise(MADV_SEQUENTIAL) after creating the mmap might be sufficient to get acceptable behavior. If not, you could also intersperse some MADV_WILLNEED/MADV_DONTNEED access hints (and/or MADV_FREE/MADV_COLD) during the traversal as you pass groups of pages.

Is it okay to use mmap() for 4Kb blocks all over the place or is it better to mmap() my whole file in one go?

I want to work on a file which is composed of 4Kb blocks.
As things happen, I will write more data and map new parts, unmap parts that I do not need anymore.
Is a map() of just 4Kb too small when the total amount of file data to map is around 4Gb total? (i.e. some 1,048,576 individually mapped blocks).
I'm worried that making so many small mmap() calls is not going to be efficient in the end, even if they are very well directed to the exact blocks I want to use. At the same time, it may still be better than reading and writing these blocks with read()/write() each time I change one byte.
As far as I understand it, even a single mmap() that covers several contiguous 4kb pages will require the kernel (and the TLB, MMU...) to deal with as many virtual/physical associations as the number of these pages (this is the purpose of memory pages; contiguous virtual pages can be mapped to non-contiguous physical pages).
So, considering the usage of these mapped pages, once set up by a unique or by many mmap() calls, there should not be any difference in performances.
But each single call to mmap() probably requires some overhead in order to choose the part of virtual address space to use; a single mmap() call will just have to choose once a big enough virtual location (it should not be too difficult on a 64-bit system, as stated in other answers) but repeated calls will imply this overhead many times.
So, if I had to deal with this situation on a 64-bit system, I would mmap() the entire file at once, using huge-pages in order to reduce the pressure on TLB.
Note that mapping the entire file at once does not imply using the same amount of physical memory right at this moment; virtual/physical memory association will only occur for each single page when it is accessed for the first time.
There is no shortage of address space on 64-bit architectures. Unless your code has to work in 32-bit architectures too (rare these days), map the whole file once and avoid the overhead of multiple mmap calls and thousands of extra kernel objects. With reading and writing changes, it depends on your desired semantics. See this answer.
On 64-bit systems you should pretty much map the entire file or at least the entire range in one go and let the operating system handle the paging in and out for you. The mmap calls do have some overhead themselves. In practice the user address space on x86-64 is something like 128 TiB so you should be able to map say 1 TiB files/ranges without any problems.

Read mmapped data memory efficient

I want to mmap a big file into memory and parse it sequentially. As I understand if bytes have been lazily read into memory once, they stay there. Is there a way to periodically tell the system to release the previously read contents?
This understanding is only a very superficial view.
To understand what really happens you have to take into account the difference of the virtual memory of your process and the actual real memory of the machine. Mapping a huge file means reserving space in your virtual address-space. It's probably platform-dependent if anything is already read at this point.
When you actually access the data the OS has to fill an actual page of memory. When you access other parts these parts have to be brought into memory. It's completely up to the OS when it will re-use the memory. Normally this happens when some data is accessed by you or an other process and no free memory is available. But could happen at any time. If you access it again later it might be still in memory or will brought back by the OS. No way for your process to tell the difference.
In short: You don't need to care about that. The OS manages all that in the background.
One point might be that if you map a really huge file this takes up space in your virtual address-space which is limited. So if you deal with many huge mappings and or huge allocations you might want to only map parts of the file at a given time.
ADDITION: after thinking a bit about it, I came up with a reason why it might be smarter to do it blockwise-sequential. Although I doubt you will be able to measure that.
Any reasonable OS will look for a block to unload when in need in something like the following order:
unmapped files ( not needed anymore)
LRU unmodified mapped file (can be retrieved from disc)
LRU modified mapped file (same as 2. but needs to be updated on disc before unload)
LRU allocated memory (needs to be written to swap)
So unmapping blocks known to be never used again as you go, you give the OS a hint that these should be freed earlier. This will give data that has been used less recently but might be accessed in the future a bigger chance to stay in memory.

How to make disk-based buffer just like memory?

I have seen a similar question on this site, but there is no helpful answer.
Scenario:
Following is the data transmission process ,
embedded devices-------->buffer-------->AWS(Cloud Storage)
Conditions:
Owing to the limit of embedded device, there is not enough memory to store the data.
My idea:
Using mmap() to allocate "memory" on disk, and manage the data relay on another lib, which is a opensource lib on github.
Problem:
However, I discover it just now that the it will occupy memory in the real memory. This method seems cannot solve my condition.
What's your idea ? Buddy...
All mmmap(2) does is to avoid an extra data copy operation between the user-space application's buffer and a kernel holding buffer. The portion of the real file which is mapped becomes part of the application's virtual address space and occupies physical memory in the block cache, even if you are using an anonymous map (a map without a backing file, the fd arg is set to -1).
So, by moving the mmap(2) window you can gain direct access to the kernel's buffer cache holding the file data. Use a 4K map window to correspond to the virtual memory map hardware feature and your file can be arbitrary size but only use a 4K map window into the file.
The good thing about mmap(2) is that you can open the file, create the mmap(2) window, and then close the file. Now you can access the file data using loads/stores treating the mapped window as a data array object.

When should I use mmap for file access?

POSIX environments provide at least two ways of accessing files. There's the standard system calls open(), read(), write(), and friends, but there's also the option of using mmap() to map the file into virtual memory.
When is it preferable to use one over the other? What're their individual advantages that merit including two interfaces?
mmap is great if you have multiple processes accessing data in a read only fashion from the same file, which is common in the kind of server systems I write. mmap allows all those processes to share the same physical memory pages, saving a lot of memory.
mmap also allows the operating system to optimize paging operations. For example, consider two programs; program A which reads in a 1MB file into a buffer creating with malloc, and program B which mmaps the 1MB file into memory. If the operating system has to swap part of A's memory out, it must write the contents of the buffer to swap before it can reuse the memory. In B's case any unmodified mmap'd pages can be reused immediately because the OS knows how to restore them from the existing file they were mmap'd from. (The OS can detect which pages are unmodified by initially marking writable mmap'd pages as read only and catching seg faults, similar to Copy on Write strategy).
mmap is also useful for inter process communication. You can mmap a file as read / write in the processes that need to communicate and then use synchronization primitives in the mmap'd region (this is what the MAP_HASSEMAPHORE flag is for).
One place mmap can be awkward is if you need to work with very large files on a 32 bit machine. This is because mmap has to find a contiguous block of addresses in your process's address space that is large enough to fit the entire range of the file being mapped. This can become a problem if your address space becomes fragmented, where you might have 2 GB of address space free, but no individual range of it can fit a 1 GB file mapping. In this case you may have to map the file in smaller chunks than you would like to make it fit.
Another potential awkwardness with mmap as a replacement for read / write is that you have to start your mapping on offsets of the page size. If you just want to get some data at offset X you will need to fixup that offset so it's compatible with mmap.
And finally, read / write are the only way you can work with some types of files. mmap can't be used on things like pipes and ttys.
One area where I found mmap() to not be an advantage was when reading small files (under 16K). The overhead of page faulting to read the whole file was very high compared with just doing a single read() system call. This is because the kernel can sometimes satisify a read entirely in your time slice, meaning your code doesn't switch away. With a page fault, it seemed more likely that another program would be scheduled, making the file operation have a higher latency.
mmap has the advantage when you have random access on big files. Another advantage is that you access it with memory operations (memcpy, pointer arithmetic), without bothering with the buffering. Normal I/O can sometimes be quite difficult when using buffers when you have structures bigger than your buffer. The code to handle that is often difficult to get right, mmap is generally easier. This said, there are certain traps when working with mmap.
As people have already mentioned, mmap is quite costly to set up, so it is worth using only for a given size (varying from machine to machine).
For pure sequential accesses to the file, it is also not always the better solution, though an appropriate call to madvise can mitigate the problem.
You have to be careful with alignment restrictions of your architecture(SPARC, itanium), with read/write IO the buffers are often properly aligned and do not trap when dereferencing a casted pointer.
You also have to be careful that you do not access outside of the map. It can easily happen if you use string functions on your map, and your file does not contain a \0 at the end. It will work most of the time when your file size is not a multiple of the page size as the last page is filled with 0 (the mapped area is always in the size of a multiple of your page size).
In addition to other nice answers, a quote from Linux system programming written by Google's expert Robert Love:
Advantages of mmap( )
Manipulating files via mmap( ) has a handful of advantages over the
standard read( ) and write( ) system calls. Among them are:
Reading from and writing to a memory-mapped file avoids the
extraneous copy that occurs when using the read( ) or write( ) system
calls, where the data must be copied to and from a user-space buffer.
Aside from any potential page faults, reading from and writing to a memory-mapped file does not incur any system call or context switch
overhead. It is as simple as accessing memory.
When multiple processes map the same object into memory, the data is shared among all the processes. Read-only and shared writable
mappings are shared in their entirety; private writable mappings have
their not-yet-COW (copy-on-write) pages shared.
Seeking around the mapping involves trivial pointer manipulations. There is no need for the lseek( ) system call.
For these reasons, mmap( ) is a smart choice for many applications.
Disadvantages of mmap( )
There are a few points to keep in mind when using mmap( ):
Memory mappings are always an integer number of pages in size. Thus, the difference between the size of the backing file and an
integer number of pages is "wasted" as slack space. For small files, a
significant percentage of the mapping may be wasted. For example, with
4 KB pages, a 7 byte mapping wastes 4,089 bytes.
The memory mappings must fit into the process' address space. With a 32-bit address space, a very large number of various-sized mappings
can result in fragmentation of the address space, making it hard to
find large free contiguous regions. This problem, of course, is much
less apparent with a 64-bit address space.
There is overhead in creating and maintaining the memory mappings and associated data structures inside the kernel. This overhead is
generally obviated by the elimination of the double copy mentioned in
the previous section, particularly for larger and frequently accessed
files.
For these reasons, the benefits of mmap( ) are most greatly realized
when the mapped file is large (and thus any wasted space is a small
percentage of the total mapping), or when the total size of the mapped
file is evenly divisible by the page size (and thus there is no wasted
space).
Memory mapping has a potential for a huge speed advantage compared to traditional IO. It lets the operating system read the data from the source file as the pages in the memory mapped file are touched. This works by creating faulting pages, which the OS detects and then the OS loads the corresponding data from the file automatically.
This works the same way as the paging mechanism and is usually optimized for high speed I/O by reading data on system page boundaries and sizes (usually 4K) - a size for which most file system caches are optimized to.
An advantage that isn't listed yet is the ability of mmap() to keep a read-only mapping as clean pages. If one allocates a buffer in the process's address space, then uses read() to fill the buffer from a file, the memory pages corresponding to that buffer are now dirty since they have been written to.
Dirty pages can not be dropped from RAM by the kernel. If there is swap space, then they can be paged out to swap. But this is costly and on some systems, such as small embedded devices with only flash memory, there is no swap at all. In that case, the buffer will be stuck in RAM until the process exits, or perhaps gives it back withmadvise().
Non written to mmap() pages are clean. If the kernel needs RAM, it can simply drop them and use the RAM the pages were in. If the process that had the mapping accesses it again, it cause a page fault the kernel re-loads the pages from the file they came from originally. The same way they were populated in the first place.
This doesn't require more than one process using the mapped file to be an advantage.

Resources