I've looked around online for an non-recursive k-combinations algorithm, but have had trouble understanding all of the reindexing involved; The code I've found online is not commented well, or crashes.
For example, if I have the collection, {'a', 'b', 'c', 'd', 'e'} and I want to find a 3 combinations; ie,
abc
abd
abe
acd
ace
ade
bcd
bce
bde
cde
How can I implement an algorithm to do this? When I write down the general procedure, this it is clear. That is; I increment the last element in a pointer until it points to 'e', increment the second to last element and set the last element to the second to last element + 1, then increment the last element again until it reaches 'e' again, and so on and so forth, as illustrated by how I printed the combinations. I looked at Algorithm to return all combinations of k elements from n for inspiration, but my code only prints 'abc'. Here is a copy of it:
#include <stdio.h>
#include <stdlib.h>
static void
comb(char *buf, int n, int m)
{
// Initialize a pointer representing the combinations
char *ptr = malloc(sizeof(char) * m);
int i, j, k;
for (i = 0; i < m; i++) ptr[i] = buf[i];
while (1) {
printf("%s\n", ptr);
j = m - 1;
i = 1;
// flag used to denote that the end substring is at it's max and
// the j-th indice must be incremented and all indices above it must
// be reset.
int iter_down = 0;
while((j >= 0) && !iter_down) {
//
if (ptr[j] < (n - i) ) {
iter_down = 1;
ptr[j]++;
for (k = j + 1; k < m; k++) {
ptr[k] = ptr[j] + (k - j);
}
}
else {
j--;
i++;
}
}
if (!iter_down) break;
}
}
int
main(void)
{
char *buf = "abcde";
comb(buf, 5, 3);
return 1;
}
The very big problem with your code is mixing up indices and values. You have an array of chars, but then you try to increment the chars as if they were indices into the buffer. What you really need is an array of indices. The array of chars can be discarded, since the indices provide all you need, or you can keep the array of chars separately.
I found a psuedocode description here, http://www4.uwsp.edu/math/nwodarz/Math209Files/209-0809F-L10-Section06_03-AlgorithmsForGeneratingPermutationsAndCombinations-Notes.pdf
and implemented it in C by
#include <stdlib.h>
#include <stdio.h>
// Prints an array of integers
static void
print_comb(int *val, int len) {
int i;
for (i = 0; i < len; i++) {
printf("%d ", val[i]);
}
printf("\n");
}
// Calculates n choose k
static int
choose(int n, int k)
{
double i, l = 1.0;
double val = 1.0;
for (i = 1.0; i <= k; i++) {
l = ((double)n + 1 - i) / i;
val *= l;
}
return (int) val;
}
static void
comb(int n, int r)
{
int i, j, m, max_val;
int s[r];
// Initialize combinations
for (i = 0; i < r; i++) {
s[i] = i;
}
print_comb(s, r);
// Iterate over the remaining space
for (i = 1; i < choose(n, r); i++) {
// use for indexing the rightmost element which is not at maximum value
m = r - 1;
// use as the maximum value at an index, specified by m
max_val = n - 1; // use for
while(s[m] == max_val) {
m--;
max_val--;
}
// increment the index which is not at it's maximum value
s[m]++;
// iterate over the elements after m increasing their value recursively
// ie if the m-th element is incremented, all elements afterwards are
// incremented by one plus it's offset from m
// For example, this is responsible for switching 0 3 4 to 1 2 3 in
// comb(5, 3) since 3 and 4 in the first combination are at their maximum
// value
for (j = m; j < r - 1; j++) {
s[j + 1] = s[j] + 1;
}
print_comb(s, r);
}
}
int
main(void)
{
comb(5, 3);
return 1;
}
Related
I hope i made my self clear enough in the title but if not i am here to explain my self
i got an array from an input ( like Arr = {, ).
we can use only 1 additional array (1 original 1 additional)
this is what i made so far :
I made a new array named newArr and assigned it all the values Arr contains.
i sorted it (because its requires time complexity of nlogn)
and then moved duplicates to the end.
now what i can't figure out :
now i need to move the original digits to their place according to the main
(all the values in the arrays are positive and they can be bigger then
n-which is the size of the array and ofc they can be also smaller then n)
i also need to return the number of original digits in the array
the original number should stay in the same position and the duplicates in the end of the array their order doesn't matter.
from here we can't use another additional array only the current arrays that we have ( which are 2)
i have been thinking about doing some kind of binary search but all of them went wrong.(like bin_search_first) and original binary and still couldn't manage it.
can some one give me an hint?
here is the code at where i am
#define _CRT_SECURE_NO_WARNINGS
/*Libraries*/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
int* input_array(int);
int moveDuplicatesV2(int*, int);
void merge(int* a, int p, int q, int r);
void merge_sort(int* a, int first, int last);
void swap(int* v, int* u);
int bin_search_first(int , int* , int );
int main()
{
int arr[10] = { };
int n = 12;
int k = 0;
int first = 0;
int last = n - 1;
int mid = (first + last) / 2;
int l = n - 1;
int* D = arr + 1;
int j = 0;
size_t dupes_found = 0;
int* newArr = (int*)malloc(12 * sizeof(int));
assert(newArr);
for (int i = 0; i < n; i++)
{
newArr[i] = arr[i];
}
merge_sort(newArr, first, last);
for (size_t i = 0; i < n - 1 - dupes_found;)
{
if (newArr[i] == newArr[i + 1])
{
dupes_found++;
int temp = newArr[i];
memmove(&newArr[i], &newArr[i + 1], sizeof(int) * (n - i - 1));
newArr[n - 1] = temp;
}
else {
i++;
}
}
j = 0;
int key = 0;
first = 0;
for (int i = 0; i < n - dupes_found; i++)
{
key = newArr[i];
first = bin_search_first(key, arr,n);
swap(&newArr[i], &newArr[first]);
newArr[first] = newArr[i];
}
for (int i = 0; i < n; i++)
{
arr[i] = newArr[i];
}
for (int i = 0; i < n; i++)
{
printf("%d", arr[i]);
}
return n - dupes_found;
}
void merge(int* a, int p, int q, int r)
{
int i = p, j = q + 1, k = 0;
int* temp = (int*)malloc((r - p + 1) * sizeof(int));
assert(temp);
while ((i <= q) && (j <= r))
if (a[i] < a[j])
temp[k++] = a[i++];
else
temp[k++] = a[j++];
while (j <= r)
temp[k++] = a[j++];
while (i <= q)
temp[k++] = a[i++];
/* copy temp[] to a[] */
for (i = p, k = 0; i <= r; i++, k++)
a[i] = temp[k];
free(temp);
}
void merge_sort(int* a, int first, int last)
{
int middle;
if (first < last) {
middle = (first + last) / 2;
merge_sort(a, first, middle);
merge_sort(a, middle + 1, last);
merge(a, first, middle, last);
}
}
void swap(int* v, int* u)
{
int temp;
temp = *v;
*v = *u;
*u = temp;
}
int bin_search_first(int key, int* a, int n)
{
int low, high, mid;
low = 0;
high = n - 1;
while (low <= high)
{
mid = (low + high) / 2; // low + (high - low) / 2
if (key > a[mid])
low = mid + 1;
else
if (key < a[mid])
high = mid - 1;
else //key==a[mid]
if ((low == high) || (a[mid - 1] < key))
return mid;
else
high = mid - 1;
}
return -1;
}
Here is my idea:
Sort the array (nlogn)
Loop over the array and for each value, save a pointer to its first occurence (n)
Loop over the original array and insert the value into a result array if it is the values first occurrence. Whether or not it is the first occurrence can be checked using the sorted array: each element in this array has an additional flag that will be set if the value has already been seen. So, search for the element using bsearch, if seen append to back of result array (order does not matter), if not seen append to beginning of array and set seen value. (nlogn, since bsearch doesn't need to seek the first element because it was precomputed thus logn, over the array n)
Here is an example code (you can replace the qsort by mergesort to make the algorithm actually nlogn, I just used qsort because it is given):
#include <stdio.h>
#include <stdlib.h>
struct arr_value {
int value;
int seen;
struct arr_value *first;
};
int compar(const void *p1,const void *p2) {
struct arr_value *v1 = (struct arr_value *)p1;
struct arr_value *v2 = (struct arr_value *)p2;
if(v1->value < v2->value) {
return -1;
} else if(v1->value == v2->value) {
return 0;
}
return 1;
}
int main()
{
#define NumCount (12)
int arr[NumCount] = { 7, 3, 1, 2, 7, 9, 3, 2, 5, 9, 6, 2 };
int arrResult[NumCount];
int resultCount = 0;
int resultCountBack = 0;
struct arr_value arrseen[NumCount];
for(int i = 0; i < NumCount; ++i) {
arrseen[i].value = arr[i];
arrseen[i].seen = 0;
}
qsort(arrseen, NumCount, sizeof(struct arr_value), compar);
struct arr_value *firstSame = arrseen;
firstSame->first = firstSame;
for(int i = 1; i < NumCount; ++i) {
if(arrseen[i].value != firstSame->value) {
firstSame = arrseen + i;
}
arrseen[i].first = firstSame;
}
struct arr_value key;
for(int i = 0; i < NumCount; ++i) {
key.value = arr[i];
struct arr_value *found = (struct arr_value *)bsearch(&key, arrseen, NumCount, sizeof(struct arr_value), compar);
struct arr_value *first = found->first;
if(first->seen) {
// value already seen, append to back
arrResult[NumCount - 1 - resultCountBack] = first->value;
++resultCountBack;
} else {
// value is new, append
arrResult[resultCount++] = first->value;
first->seen = 1;
}
}
for(int i = 0; i < NumCount; ++i) {
printf("%d ", arrResult[i]);
}
return 0;
}
Output:
7 3 1 2 9 5 6 2 9 2 3 7
To begin with, memmove doesn't run in a constant time, so the loop
for (size_t i = 0; i < n - 1 - dupes_found;)
{
if (newArr[i] == newArr[i + 1])
{
dupes_found++;
int temp = newArr[i];
memmove(&newArr[i], &newArr[i + 1], sizeof(int) * (n - i - 1));
newArr[n - 1] = temp;
}
else {
i++;
}
}
drives the time complexity quadratic. You have to rethink the approach.
It seems that you are not using a crucial point:
all the values in the arrays are positive
It seriously hints that changing values to their negatives is a way to go.
Specifically, as you iterate over the initial array, and bin-search its elements in temp, comparing the _ absolute values_. When an element is found in temp, and it is still positive there, flip all its dupes in temp to negative. Otherwise flip it in initial.
So far, it is O(n log n).
Then perform an algorithm known as stable_partition: all positives are moved in front of negatives, retaining the order. I must not spell it here - I don't want to deprive you of a joy figuring it out yourself (still O(n log n)
And finally flip all negatives back to positives.
How do I make my code more efficient (in time) pertaining to a competitive coding question (source: codechef starters 73 div 4):
(Problem) Chef has an array A of length N. Chef wants to append a non-negative integer X to the array A such that the bitwise OR of the entire array becomes = Y .
Determine the minimum possible value of X. If no possible value of X exists, output -1.
Input Format
The first line contains a single integer T — the number of test cases. Then the test cases follow.
The first line of each test case contains two integers N and Y — the size of the array A and final bitwise OR of the array A.
The second line of each test case contains N space-separated integers A_1, A_2, ..., A_N denoting the array A.
Please don't judge me for my choice of language .
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
int* binary_number(int n) // returns pointer to a array of length 20(based on given constrains) representing binary
{
int* ptc;
ptc = (int*) malloc(20*sizeof(int));
for(int i = 0; i < 20; i++)
{
if((n / (int) pow(2,19-i)) > 0){*(ptc + i) = 1;}
else {*(ptc + i) = 0;}
n = n % (int) pow(2,19-i) ;
}
return ptc;
}
int or_value(int* ptc, int n) // Takes in pointers containing 1 or zero and gives the logical OR
{
for(int k = 0; k < n; n++)
{
if(*ptc == *(ptc + 20*k)){continue;} // pointers are 20 units apart
else{return 1;break;}
}
return *ptc;
}
int main(void) {
int t; scanf("%d", &t);
for (int i = 0; i < t; i++)
{
int n, y;
scanf("%d %d", &n, &y);
int a[n];
for(int j = 0; j < n ; j++)
{
scanf("%d", &a[j]);
}
int b[20*n];
for (int j = 0; j < n; j++)
{
for (int k = 0; k < 20; k++)
{
b[20*j + k] = *(binary_number(a[n])+k);
}
}
int c = 0;
int p = 0;
for (int j = 0; j < 20; j++)
{
if ((*(binary_number(y) + j) == 1) && (or_value((&b[0] + j),n) == 0)){c = c + pow(2,19 - j);}
else if ((*(binary_number(y) + j) == 0) && (or_value((&b[0] + j),n) == 1)){p = 1; break;}
}
if (p==1){printf("-1");}
else {printf("%d\n", c);}
}
return 0;
}
This is the task I have got:
I need to write a function (not recursive) which has two parameters.
An array of integers.
An integer representing the size of the array.
The function will move the duplicates to an end of the array.
And will give the size of the different digits.
Example:
5 , 2 , 4 , 5 , 6 , 7 , 2, n = 7
we will get back 5 , 2 , 4 , 6 , 7 , 5 , 2 and 5
We must keep the original sort as it is (which means like in example 5 must)
It does not matter how we sort the duplicates ones but just keep the sort for the original array as it is)
The function has to print the number of different digits (like in example 5)
The the input range of numbers in array [-n,n]
I can only use 1 additional array for help.
It has to be O(n)
I tried it so many times and feel like am missing something. Would appreciate any advice/suggestions.
int moveDup(int* arr, int n)
{
int* C = (int*)calloc(n * 2 + 1, sizeof(int));
assert(C);
/*int* count = C + n;*/
int *D = arr[0];
int value = 0, count = 0;
for (int i = 0; i < n; i++)
{
value = arr[i];
if (C[value + n] == 0)
{
*D = arr[i];
D++;
count++;
}
C[value + n] = C[value + n] + 1;
}
while (1 < C[value + n])
{
*D = i;
D++;
C[value + n]--;
}
free(C);
return count;
}
This algorithm will produce the required results in O(n) arithmetic complexity:
Input is an array A with n elements indexed from A0 to An−1 inclusive. For each Ai, −n ≤ Ai ≤ n.
Create an array C that can be indexed from C−n to C+n, inclusive. Initialize C to all zeros.
Define a pointer D. Initialize D to point to A0.
For 0 ≤ i < n:
If CAi=0, copy Ai to where D points and advance D one element.
Increment CAi.
Set r to the number of elements D has been advanced from A0.
For −n ≤ i ≤ +n:
While 1 < CAi:
Copy i to where D points and advance D one element.
Decrement CAi.
Release C.
Return r. A contains the required values.
A sample implementation is:
#include <stdio.h>
#include <stdlib.h>
#define NumberOf(a) (sizeof (a) / sizeof *(a))
int moveDuplicates(int Array[], int n)
{
int *memory = calloc(2*n+1, sizeof *Array);
if (!memory)
{
fprintf(stderr, "Error, unable to allocate memory.\n");
exit(EXIT_FAILURE);
}
int *count = memory + n;
int *destination = Array;
for (int i = 0; i < n; ++i)
// Count each element. If it is unique, move it to the front.
if (!count[Array[i]]++)
*destination++ = Array[i];
// Record how many unique elements were found.
int result = destination - Array;
// Append duplicates to back.
for (int i = -n; i <= n; ++i)
while (0 < --count[i])
*destination++ = i;
free(memory);
return result;
}
int main(void)
{
int Array[] = { 5, 2, 4, 5, 6, 7, 2 };
printf("There are %d different numbers.\n",
moveDuplicates(Array, NumberOf(Array)));
for (int i = 0; i < NumberOf(Array); ++i)
printf(" %d", Array[i]);
printf("\n");
}
here is the right answer, figured it out by myself.
int moveDup(int* arr, int n)
{
int* seen_before = (int*)calloc(n * 2 + 1, sizeof(int));
assert(seen_before);
int val = 0, count = 0, flag = 1;
int j = 0;
for (int i = 0; i < n; i++)
{
val = arr[i];
if (seen_before[arr[i] + n] == 0)
{
seen_before[arr[i] + n]++;
count++;
continue;
}
else if (flag)
{
j = i + 1;
flag = 0;
}
while (j < n)
{
if (seen_before[arr[j] + n] == 0)
{
count++;
seen_before[arr[j] + n]++;
swap(&arr[i], &arr[j]);
j++;
if (j == n)
{
free(seen_before);
return count;
}
break;
}
/*break;*/
j++;
if (j == n)
{
free(seen_before);
return count;
}
}
}
}
second right answer
int* mem = (int*)calloc(2 * n + 1, sizeof * arr);
assert(mem);
int* count = mem + n;
int* dest = arr;
for (i = 0; i < n; ++i)
{
if (count[arr[i]]++ == 0)
{
*dest = arr[i];
*dest++;
}
}
res = dest - arr;
for (i = -n; i <= n; ++i)
{
while (0 < --count[i])
{
*dest++ = i;
}
}
free(mem);
return res;
So this is my code which runs up till free(right); more like it completes merge sort then has an error, any solutions?
#include <stdio.h>
#include <stdlib.h>
void bubble_sort(int *l, int len) {
// Iterate through the list
for (int i = 0; i < len; i++) {
// Iterate through the list
for (int j = 0; j < len - 1; j++) {
// If the current element is greater than the next element, swap them
if (l[j] > l[j + 1]) {
// Swap the elements
int temp = l[j];
l[j] = l[j + 1];
l[j + 1] = temp;
// Print the list
for (int k = 0; k < len; k++) {
printf("%d ", l[k]);
}
printf("\n");
}
}
}
}
void selection_sort(int *l, int len) {
// Iterate through the list
for (int i = 0; i < len; i++) {
// Set the minimum index to the current index
int min_index = i;
// Iterate through the list
for (int j = i + 1; j < len; j++) {
// If the current element is less than the minimum element, set the minimum index to the current index
if (l[j] < l[min_index]) {
min_index = j;
}
}
// Swap the elements
int temp = l[i];
l[i] = l[min_index];
l[min_index] = temp;
// Print the list
for (int k = 0; k < len; k++) {
printf("%d ", l[k]);
}
printf("\n");
}
}
void insertion_sort(int *l, int len) {
// Iterate through the list
for (int i = 1; i < len; i++) {
// Set the current index to the current index
int j = i;
// While the current index is greater than 0 and the previous element is greater than the current element, swap them
while (j > 0 && l[j - 1] > l[j]) {
// Swap the elements
int temp = l[j - 1];
l[j - 1] = l[j];
l[j] = temp;
// Decrement the current index
j--;
}
// Print the list
for (int k = 0; k < len; k++) {
printf("%d ", l[k]);
}
printf("\n");
}
}
void merge(int *left, int left_len, int *right, int right_len) {
// Create a new list
int *result = malloc((left_len + right_len) * sizeof(int));
// Set the left index to 0 and the right index to 0
int i = 0;
int j = 0;
// While the left index is less than the length of the left list and the right index is less than the length of the right list
while (i < left_len && j < right_len) {
// If the left element is less than or equal to the right element, append the left element to the result list and increment the left index
if (left[i] <= right[j]) {
result[i + j] = left[i];
i++;
}
// Else, append the right element to the result list and increment the right index
else {
result[i + j] = right[j];
j++;
}
}
// Append the remaining elements in the left list to the result list
for (int k = i; k < left_len; k++) {
result[k + j] = left[k];
}
// Append the remaining elements in the right list to the result list
for (int k = j; k < right_len; k++) {
result[k + i] = right[k];
}
// Print the result list
for (int k = 0; k < left_len + right_len; k++) {
printf("%d ", result[k]);
}
printf("\n");
// Copy the result list to the original list
for (int k = 0; k < left_len + right_len; k++) {
left[k] = result[k];
}
// Free the result list
free(result);
}
void merge_sort(int *l, int len) {
// If the list is empty or has one element, return the list
if (len <= 1) {
return;
}
// Set the middle index to the length of the list divided by 2
int mid = len / 2;
// Set the left list to the first half of the list
int *left = malloc(mid * sizeof(int));
for (int i = 0; i < mid; i++) {
left[i] = l[i];
}
// Set the right list to the second half of the list
int *right = malloc((len - mid) * sizeof(int));
for (int i = mid; i < len; i++) {
right[i - mid] = l[i];
}
// Sort the left list
merge_sort(left, mid);
// Sort the right list
merge_sort(right, len - mid);
// Merge the left list and the right list
merge(left, mid, right, len - mid);
// Free the left list and the right list
free(left);
free(right); //Error ln 142, in picture below
}
int binary_search(int *l, int len, int target) {
// Set the low index to 0 and the high index to the length of the list minus 1
int low = 0;
int high = len - 1;
// While the low index is less than or equal to the high index
while (low <= high) {
// Set the middle index to the sum of the low index and the high index divided by 2
int mid = (low + high) / 2;
// If the middle element is equal to the target, return the middle index
if (l[mid] == target) {
return mid;
}
// Else if the middle element is less than the target, set the low index to the middle index plus 1
else if (l[mid] < target) {
low = mid + 1;
}
// Else, set the high index to the middle index minus 1
else {
high = mid - 1;
}
}
// If the target is not found, return -1
return -1;
}
int main() {
// Create a list
int l[] = {17, 36, 3, 10, 29, 42, 34, 8};
int len = sizeof(l) / sizeof(l[0]);
// Print the list
printf("Bubble Sort:\n");
// Sort the list using bubble sort
bubble_sort(l, len);
// Print the list
printf("Selection Sort:\n");
// Sort the list using selection sort
selection_sort(l, len);
// Print the list
printf("Insertion Sort:\n");
// Sort the list using insertion sort
insertion_sort(l, len);
// Print the list
printf("Merge Sort:\n");
// Sort the list using merge sort
merge_sort(l, len);
// Print the list
printf("Binary Search:\n");
// Search for the target in the list using binary search
printf("%d\n", binary_search(l, len, 42));
return 0;
}
So I rewrote the code from python to C, and debugging in GDB gives me the error in the screenshot.
GDB ss
I've tried to edit the function itself to rectify the memory issue but it wouldn't work so i reverted back to this and hope someone has some more insight.
The segfault is triggered in merge() used by merge_sort(). Everything else is irrelevant.
In merge_sort() you copy half of the input array l into a newly allocated array left and the other half into another newly allocated array right. Then recursively merge_sort() those two halves which is fine. To combine the two halves merge() is called where you incorrectly assume that the left and right arrays are allocated consecutively:
for (int k = 0; k < left_len + right_len; k++) {
left[k] = result[k];
}
The minimal fix is to make the assumption valid:
void merge_sort(int *l, int len) {
if (len <= 1) {
return;
}
int mid = len / 2;
int *left = malloc(len * sizeof(int));
for (int i = 0; i < mid; i++) {
left[i] = l[i];
}
int *right = left + mid;
for (int i = mid; i < len; i++) {
right[i - mid] = l[i];
}
merge_sort(left, mid);
merge_sort(right, len - mid);
merge(left, mid, right, len - mid);
free(left);
}
A even better resolution would be to:
Strictly separate the code under test and your test harness. In this case you want to delegate to main() the task of duplicating the input array instead of doing that in your sort algorithm. This allows merge_sort() to operate on the input array in-place (merge() still uses the temporary array).
Eliminate the right array pointer argument to merge(). This documents that the left and right arrays are part of the the same array.
Refactor the merge() and merge_sort() interface so the length argument is before the array argument so you can document how they relate.
(Not fixed). You could allocate the temporary space needed for merging once in merge_sort() and pass it to merge_sort2() and merge2(). That way you only have O(n) space overhead instead of O(n*log(n)). It is worth pointing out that malloc() may require a kernel context switch which in turn would be the most expensive operation th the merge() + merge_sort() implementation. Doing 1 instead of n*log(n) calls to malloc() could be a significant (constant) factor in run-time. Sharing the temporary space, however, comes a cost as you would no longer be able to do the otherwise non-overlapping merge sorts in parallel.
Prefer the type size_t to int for lengths. sizeof() in particular returns a size_t value, and the cast to the (signed) int will be problematic for sizes greater than INTMAX.
Prefer memcpy() instead of explicit loops when possible. memcpy() is highly optimized, and succinctly expresses intent.
Prefer passing a variable instead of a type to sizeof(). The former is robust if you change the type of the variable where the latter requires a code change if you didn't use a typedef for the type.
Finally, I added a print() function so you don't need the debug print statements in the sorting functions themselves.
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
void merge(size_t left_len, size_t right_len, int l[left_len + right_len]) {
int *result = malloc((left_len + right_len) * sizeof(*l));
int i = 0;
int j = 0;
while (i < left_len && j < right_len) {
if (l[i] <= l[left_len + j]) {
result[i + j] = l[i];
i++;
} else {
result[i + j] = l[left_len + j];
j++;
}
}
memcpy(result + i + j, l + i, (left_len - i) * sizeof(*l));
memcpy(result + left_len + j, l + left_len + j, (right_len - j) * sizeof(*l));
memcpy(l, result, (left_len + right_len) * sizeof(*l));
free(result);
}
void merge_sort(size_t len, int l[len]) {
if (len < 2) return;
int mid = len / 2;
merge_sort(mid, l);
merge_sort(len - mid, l + mid);
merge(mid, len - mid, l);
}
void print(size_t len, int a[len]) {
for(size_t i = 0; i < len; i++) {
printf("%d%s", a[i], i + 1 < len ? ", " : "\n");
}
}
int main() {
int l[] = {17, 36, 3, 10, 29, 42, 34, 8};
size_t len = sizeof(l) / sizeof(*l);
int l2[len];
memcpy(l2, l, sizeof(l));
merge_sort(len, l2);
print(len, l2);
}
and it returns:
3, 8, 10, 17, 29, 34, 36, 42
valgrind is happy:
ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
I'm sorry to ask help for a HackerRank problem here, I know it's not really the right place but nobody is answering me on HackerRank. Also, I'm new in C, so don't be to rude please.
Problem's description:
You are given n triangles, specifically, their sides a, b and c. Print them in the same style but sorted by their areas from the smallest one to the largest one. It is guaranteed that all the areas are different.
Link to the problem : https://www.hackerrank.com/challenges/small-triangles-large-triangles/problem
We can only edit the sort_by_area function.
First of all, I didn't calculate the triangles' area, I've just calculated the perimeter of each triangle, because the formula is simpler to read and to execute. Normally, that doesn't change anything for the result since a bigger perimeter means a bigger area. Tell me if I'm wrong.
The problem is that I have unexpected results: there's numbers on a line from my output that I really don't know from where they come. See:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
typedef struct {
int a;
int b;
int c;
} triangle;
void sort_by_area(triangle *tr, int n) {
// Array for storing the perimeter.
int *size = malloc(100 * sizeof(*size));
// Adding perimeters in size array.
for (int i = 0; i < n; i++) {
size[i] = tr[i].a + tr[i].b + tr[i].c;
}
// Sort.
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
if (size[j] > size[j + 1]) {
// Sort in size array.
int temp = size[j];
size[j] = size[j + 1];
size[j + 1] = temp;
// Sort in tr array.
temp = tr[j].a;
tr[j].a = tr[j + 1].a;
tr[j + 1].a = temp;
temp = tr[j].b;
tr[j].b = tr[j + 1].b;
tr[j + 1].b = temp;
temp = tr[j].c;
tr[j].c = tr[j + 1].c;
tr[j + 1].c = temp;
}
}
}
}
int main() {
int n;
scanf("%d", &n);
triangle *tr = malloc(n * sizeof(triangle));
for (int i = 0; i < n; i++) {
scanf("%d%d%d", &tr[i].a, &tr[i].b, &tr[i].c);
}
sort_by_area(tr, n);
for (int i = 0; i < n; i++) {
printf("%d %d %d\n", tr[i].a, tr[i].b, tr[i].c);
}
return 0;
}
Input:
3
7 24 25
5 12 13
3 4 5
Output:
0 417 0 // Unexpected results on this line.
3 4 5
5 12 13
Expected output:
3 4 5
5 12 13
7 24 25
It seems that an error occurs from the 7 24 25 triangle, but for me, my code seems to be good.... Can you help to find out what's wrong ? I really want to understand before going to another problem.
The assumption that a greater parameter implies a greater area is incorrect. Why? Imagine an isosceles triangle with a base of 1000 units and a height of 1e-9 units. The area is minuscule, compared to an equilateral triangle with unit length whereas the former has a huge perimeter (~2000 units) compared to the latter (3 units). That's just an (extreme) example to convey the flaw in your assumption.
I'd suggest you roll up your own area function. It's even mentioned on the problem page to use Heron's formula. Since it's just to be used in the comparison, then we don't need the exact area but an indicative area. So something like
double area(triangle const* tr) {
if(tr) {
double semiPerimeter = (tr->a + tr->b + tr->c)/2.0;
return semiPerimeter* (semiPerimeter - tr->a) * (semiPerimeter - tr->b) * (semiPerimeter - tr->c);
} else {
return 0;
}
}
Where we don't really need to calculate the square root since we just need to compare the areas across triangles and comparing the square of areas across triangles should be fine.
After this, it's just a matter of plugging this into whatever you did, after correcting the inner j loop to run only till n-1 (as the other answer has also explained)
void sort_by_area(triangle* tr, int n) {
/**
* Sort an array a of the length n
*/
double areaArr[n];
for(size_t i = 0; i < n; ++i) {
areaArr[i] = area(&tr[i]);
}
for (int i = 0; i < n; i++) {
for (int j = 0; j < n - 1; j++) {
if (areaArr[j] > areaArr[j + 1]) {
// Sort in area array.
int temp = areaArr[j];
areaArr[j] = areaArr[j + 1];
areaArr[j + 1] = temp;
// Sort in tr array.
triangle tmp = tr[j];
tr[j] = tr[j + 1];
tr[j + 1] = tmp;
}
}
}
}
You could directly use qsort too here since the problem doesn't prohibit using standard functions, something like:
int qsortCompare(void const* a, void const* b) {
triangle const* trA = a;
triangle const* trB = b;
if(trA && trB) {
double areaA = area(trA);
double areaB = area(trB);
return (areaA < areaB) ? -1 :
((areaA > areaB)? 1: 0);
}
return 0;
}
void sort_by_area(triangle* tr, int n) {
qsort(tr, n, sizeof(triangle), &qsortCompare);
}
Also, don't be restricted to add functions in the problem solution. The actual driver code only calls sort_by_area() but you can write other functions in the solution and call them from sort_by_area().
The inner loop does not need to run till n, only till n-1
for (int j = 0; j < n - 1; j++)
Because when j == n, then you are comparing with random junk outside of your respective arrays by accessing size[j+1] and tr[j+1].
Also, when swapping, you don't need to copy the structure members one-by-one. You can simply do:
// Sort in tr array.
triangle tmp = tr[j];
tr[j] = tr[j + 1];
tr[j + 1] = tmp;
Edit: As #CiaPan pointed out:
You have a memory leak. You need to call free() after you are done with using the malloc'd memory.
You are not allocating the right amount of memory. If you are passed more than 100 triangles, your code might behave weirdly or randomly crash.
int *size = malloc(n* sizeof(*size));
Full code:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
typedef struct {
int a;
int b;
int c;
} triangle;
void sort_by_area(triangle *tr, int n) {
// Array for storing the perimeter.
int *size = malloc(n* sizeof(*size));
// Adding perimeters in size array.
for (int i = 0; i < n; i++) {
size[i] = tr[i].a + tr[i].b + tr[i].c;
}
// Sort.
for (int i = 0; i < n; i++) {
for (int j = 0; j < n - 1; j++) {
if (size[j] > size[j + 1]) {
// Sort in size array.
int temp = size[j];
size[j] = size[j + 1];
size[j + 1] = temp;
// Sort in tr array.
triangle tmp = tr[j];
tr[j] = tr[j + 1];
tr[j + 1] = tmp;
}
}
}
}
int main() {
int n;
scanf("%d", &n);
triangle *tr = malloc(n * sizeof(triangle));
for (int i = 0; i < n; i++) {
scanf("%d%d%d", &tr[i].a, &tr[i].b, &tr[i].c);
}
sort_by_area(tr, n);
for (int i = 0; i < n; i++) {
printf("%d %d %d\n", tr[i].a, tr[i].b, tr[i].c);
}
return 0;
}