How is encoding faster than not encoding? [closed] - c

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I'm making a virtual machine in C and I was told that by converting the "assembly" code into hexadecimal or binary, I could speed up the execution. My question is, if I have a string and I encode it to numbers, how can it be faster than not encoding it when it adds and extra step to the execution in the VM?
--EDIT--
An example of the VM assembly is:
push 10 # Push the value 10 to the top of the stack
print # Print the value at the top of the stack
The encoded instructions look like this:
010a 0c
But the part I don't get is how encoding the assembly into instructions can be faster than not doing it because you have to decode them again. Please let me know if I'm wrong though.

Yes, encoding is better in the case on the re-use of the code.
Keep in mind that a function or piece of code is called many times, and so you loose little times for the first conversion and after you gain a lot of time when you start interpret the same code.

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Handling decimals in C without float [closed]

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I have a problem in C, I am not allowed to use floats as the microcontroller it will be flashed does not support that data type. Now all my integers are being rounded off as it should. How do I handle this case?
A short research indicates using bit wise operation such as left shift and right shift. I know what are these operations. But I do not know how to use these operations to achieve what I want.
Another possibility is the Q number format.
You will get some results if you google "Q number format" or some variations.
It is often used for some DSP related topics in C. Here another blog post that explains that number format and here is an example code implementation for q-numbers in C.
In general you can say that q-numbers represent a number between -1 and 1 without using floating point arithmetic.
Normally a microcontroller don't have a floating point unit, everything works with integers. But its up to you which unit you like for your integers.
For example:
100 could be 100 cm or 1,00 m
1000 could be 100,0 cm or 1,000 m and so on..
Please have a look at the description:
electronic.stackexchange

How to find a matrix declaration pattern in C [closed]

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I'm building a two-pass assembler in C.
A part of its job is to be able to work on matrices.
Let's say that there is the following line:
mov m[r2][r5], XYZ
mov is the operation.
and m[r2][r5] and XYZ are the operands.
I need to find out if an operand is a matrix. and get the:
1. matrix name.
2. row.
3. column.
How is it possible?
Tried to use sscanf without any success.
Thanks in advance!
Unfortunately writing an assembler is not as easy as using the scanf. Simplifying: You need to divide the input stream into the tokens, then you need to parse it and build the semantic tree, then you need to do the semantic analysis, reduce the tree (by evaluating constant expressions, finding addresses etc etc), and eventually generate the machine code.

Can Endianess of system be changed using c code [closed]

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I know that endianess little or big is inherent to the system. Then, how is it possible to change using c code, as I have seen a code, which says it can change the endianess.
Endianess depends on the CPU hardware. So normally you can't do anything about it.
The code you have seen was most likely just tossing bytes around from one endianess to the other. Though some CPUs (for example some PowerPC) do have the possibility to configure endianess by writes to a hardware register.
You can't change the endianness of the system in general (there are bi-endian architectures), this would require you to change the instruction set. You can change the endianness of the data you use though. Take a look at this question to see how.

Converting assembly code to machine code in C manually [closed]

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I've been given a practise homework to do from college which requires me to manually convert assembly code to machine code. I will display the images of what the before and after looks like. It basically requires my to remove the comments (after semi colon) and white spaces after the instruction. I found this to be puzzling since im a C noob and ive been thrown into assembly code. I am planning to do this in notepad++. The assembly language im using is meant to be very simplified since x86 would be ridiculous to start off on. Any help would be appreciated!
As stated in the comment, this has nothing to do with machine code, it's just trivial string manipulation (essentially, it's sed 's/[[:space:]]*\(;.*\)\?$//'):
Read a line
Walk the string one character at time; each time you find a non-whitespace character, write down its position in a variable.
When you find either the end of the string (character 0) or a semicolon (character ';'), truncate the string to the character following the last non-whitespace one you found (effectively, set it to zero).
Write down the updated string to the other file.
Repeat until the input file is finished.

A byte has 8-bits. Can it be larger in another system? give an example [closed]

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A byte has 8-bits. Can it be larger in another system? Give an example.
Also, how many different types of calls such as writeint,writedec,writestring,writechar are there in assembly language.
Thanks.
Not any more. There was a time, yes, when there were systems without a fundamental 8-bit byte.
System where 1 byte != 8 bit?
how many different types of call such as writeint,writedec,writestring,writechar are there in assembly language
This question makes no sense. Assembly language is just a means of writing code that translates directly to machine instructions. call is just one of these instructions - it jumps to some other section of code, with the intent of returning to the place where the call was made.
The things you're referring to sound more like library routines - in which case there are any number of them, depending on the programming environment.

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