How is the unsigned and signed long variables compared? - c

I have been preparing for interview when I bumped up with this question.
#include<stdio.h>
int main()
{
unsigned long a = 100;
long b = -1;
if(b>a)
printf("YES");
else
printf("No");
}
The output of the program is to be found. The answer is YES can anyone please explain me how this is the correct answer? I analyzed and found that the answer is YES when atleast one of a and b has unsigned qualifier. When both are just long then it prints NO
EDIT:
There is one other question which made me think much. Here is the code
#include<stdio.h>
int main()
{
float t = 1.0/3.0;
if(t*3 == 1.0)
printf("yes");
else
printf("no");
}
The answer for the code is no but I am not able to decipher how it is obtained. Also, when I assume a variable a = t*3 and compare it in the if statement, I get the output as yes
I am trying to learn the concepts. So Kindly help me by explaining how these 2 programs produce the respective output.
Thanks

When you do a comparison, the compiler has to convert both operands to the same type.
The conversion is based on "rank" (size) and signedness.
If the operand that has unsigned integer type has rank greater than or equal to the rank of the type of the other operand, the operand with signed integer type is converted to the type of the operand with unsigned integer type.
You compare an unsigned long with a long. According to the rule above, the long b is converted to unsigned long, resulting in the greatest possible positive number. Note, the actual bits do not change. 0xFFFFFFFF as a 32-bit signed means -1. As a 32-bit unsigned it means 4294967295.
As for the floats, the == operator compares the floats bit-by-bit. But you've lost some precision during the division and multiplication.

Because of C usual arithmetic conversions. Both operands of > operator are converted to a single common type. When
unsigned long a = 100;
long b = -1;
The if controlling expression:
b > a
is equivalent to
(unsigned long) b > a
which is equivalent here as:
ULONG_MAX > 100UL
because converting -1 to unsigned long evaluates to ULONG_MAX.

From usual arithmetic conversion:
"If the operand that has unsigned integer type has rank greater than or equal to the rank of the type of the other operand, the operand with signed integer type is converted to the type of the operand with unsigned integer type."
before:
unsigned long -- signed long
100=...0001100100 -1 = ...11111111111
after:
unsigned long -- signed long converted to unsigned long
100 -- 2^n - 1
n- number of bits for long.
-1>100 ? No, 2^n -1 > 100.

Related

How you avoid implicit conversion from short to integer during addition?

I'm doing a few integer for myself, where I'm trying to fully understand integer overflow.
I kept reading about how it can be dangerous to mix integer types of different sizes. For that reason i wanted to have an example where a short would overflow much faster than a int.
Here is the snippet:
unsigned int longt;
longt = 65530;
unsigned short shortt;
shortt = 65530;
if (longt > (shortt+10)){
printf("it is bigger");
}
But the if-statement here is not being run, which must mean that the short is not overflowing. Thus I conclude that in the expression shortt+10 a conversion happens from short to integer.
This is a bit strange to me, when the if statement evaluates expressions, does it then have the freedom to assign a new integer type as it pleases?
I then thought that if I was adding two short's then that would surely evaluate to a short:
unsigned int longt;
longt = 65530;
unsigned short shortt;
shortt = 65530;
shortt = shortt;
short tmp = 10;
if (longt > (shortt+tmp)){
printf("Ez bigger");
}
But alas, the proporsition still evaluates to false.
I then try do do something where I am completely explicit, where I actually do the addition into a short type, this time forcing it to overflow:
unsigned int longt;
longt = 65530;
unsigned short shortt;
shortt = 65530;
shortt = shortt;
short tmp = shortt + 10;
if (longt > tmp){
printf("Ez bigger");
}
Finally this worked, which also would be really annoying if it did'nt.
This flusters me a little bit though, and it reminds me of a ctf exercise that I did a while back, where I had to exploit this code snippet:
#include <stdio.h>
int main() {
int impossible_number;
FILE *flag;
char c;
if (scanf("%d", &impossible_number)) {
if (impossible_number > 0 && impossible_number > (impossible_number + 1)) {
flag = fopen("flag.txt","r");
while((c = getc(flag)) != EOF) {
printf("%c",c);
}
}
}
return 0;
}
Here, youre supposed to trigger a overflow of the "impossible_number" variable which was actually possible on the server that it was deployed upon, but would make issues when run locally.
int impossible_number;
FILE *flag;
char c;
if (scanf("%d", &impossible_number)) {
if (impossible_number > 0 && impossible_number > (impossible_number + 1)) {
flag = fopen("flag.txt","r");
while((c = getc(flag)) != EOF) {
printf("%c",c);
}
}
}
return 0;
You should be able to give "2147483647" as input, and then overflow and hit the if statement. However this does not happen when run locally, or running at an online compiler.
I don't get it, how do you get an expression to actually overflow the way that is is actually supossed to do, like in this example from 247ctf?
I hope someone has a answer for this
How you avoid implicit conversion from short to integer during addition?
You don't.
C has no arithmetic operations on integer types narrower than int and unsigned int. There is no + operator for type short.
Whenever an expression of type short is used as the operand of an arithmetic operator, it is implicitly converted to int.
For example:
short s = 1;
s = s + s;
In s + s, s is promoted from short to int and the addition is done in type int. The assignment then implicitly converts the result of the addition from int to short.
Some compilers might have an option to enable a warning for the narrowing conversion from int to short, but there's no way to avoid it.
What you're seeing is a result of integer promotions. What this basically means it that anytime an integer type smaller than int is used in an expression it is converted to int.
This is detailed in section 6.3.1.1p2 of the C standard:
The following may be used in an expression wherever an int or unsigned int may be used:
An object or expression with an integer type (other than int or unsigned int) whose integer conversion rank is less than or equal to
the rank of int and unsigned int.
A bit-field of type _Bool, int, signed int, or unsigned int.
If an int can represent all values of the original type (as restricted
by the width, for a bit-field), the value is converted to an int;
otherwise, it is converted to an unsigned int. These are called the
integer promotions. All other types are unchanged by the integer
promotions
That is what's happening here. So let's look at the first expression:
if (longt > (shortt+10)){
Here we have a unsigned short with value 65530 being added to the constant 10 which has type int. The unsigned short value is converted to an int value, so now we have the int value 65530 being added to the int value 10 which results in the int value 65540. We now have 65530 > 65540 which is false.
The same happens in the second case where both operands of the + operator are first promoted from unsigned short to int.
In the third case, the difference happens here:
short tmp = shortt + 10;
On the right side of the assignment, we still have the int value 65540 as before, but now this value needs to be assigned back to a short. This undergoes an implementation defined conversion to short, which is detailed in section 6.3.1.3:
1 When a value with integer type is converted to another integer type other than _Bool, if the value can be represented by the new
type, it is unchanged.
2 Otherwise, if the new type is unsigned, the value is converted by repeatedly adding or subtracting one more than the maximum value that
can be represented in the new type until the value is in the range of
the new type.
3 Otherwise, the new type is signed and the value cannot be represented in it; either the result is implementation-defined or an
implementation-defined signal is raised.
Paragraph 3 takes effect in this particular case. In most implementations you're likely to come across, this will typically mean "wraparound" of the value.
So how do you work with this? The closest thing you can do is either what you did, i.e. assign the intermediate result to a variable of the desired type, or cast the intermediate result:
if (longt > (short)(shortt+10)) {
As for the "impossible" input in the CTF example, that actually causes signed integer overflow as a result of the the addition, and that triggers undefined behavior. For example, when I ran it on my machine, I got into the if block if I compiled with -O0 or -O1 but not with -O2.
How you avoid implicit conversion from short to integer during addition?
Not really avoidable.
On 16-bit and wider machines, the conversion short to int and unsigned short to unsigned does not affect the value. But addition overflow and the implicit conversion from int to unsigned renders a different result in 16-but vs. 32-bit for OP's values. For in 16-bit land, unsigned short to int does not implicitly occur. Instead, code does unsigned short to unsigned.
int/unsigned as 16-bit
If int/unsigned were 16-bit -common on many embedded processors, then shortt would not convert to an int, but to unsigned.
// Given 16-bit int/unsigned
unsigned int longt;
longt = 65530; // 32-bit long constant assigned to 16-bit unsigned - no value change as value in range.
unsigned short shortt;
shortt = 65530; // 32-bit long constant assigned to 16-bit unsigned short - no value change as value in range.
// (shortt+10)
// shortt+10 is a unsigned short + int
// unsigned short promotes to unsigned - no value change.
// Then since unsigned + int, the int 10 converts to unsigned 10 - no value change.
// unsigned 65530 + unsigned 10 exceeds unsigned range so 65536 subtracted.
// Sum is 4.
// Statment is true.
if (longt > (shortt+10)){
printf("it is bigger");
}
It is called an implicit conversion.
From C standard:
Several operators convert operand values from one type to another
automatically. This subclause specifies the result required from such
an implicit conversion, as well as those that result from a cast
operation (an explicit conversion ). The list in 6.3.1.8 summarizes
the conversions performed by most ordinary operators; it is
supplemented as required by the discussion of each operator in 6.5
Every integer type has an integer conversion rank defined as follows:
No two signed integer types shall have the same rank, even if they
have the same representation.
The rank of a signed integer type
shall be greater than the rank of any signed integer type with less
precision.
The rank of long long int shall be greater than the rank
of long int, which shall be greater than the rank of int, which shall
be greater than the rank of short int, which shall be greater than the
rank of signed char.
The rank of any unsigned integer type shall
equal the rank of the corresponding signed integer type, if any.
The
rank of any standard integer type shall be greater than the rank of
any extended integer type with the same width.
The rank of char
shall equal the rank of signed char and unsigned char.
The rank of
_Bool shall be less than the rank of all other standard integer types.
The rank of any enumerated type shall equal the rank of the
compatible integer type (see 6.7.2.2).
The rank of any extended
signed integer type relative to another extended signed integer type
with the same precision is implementation-defined, but still subject
to the other rules for determining the integer conversion rank.
For
all integer types T1, T2, and T3, if T1 has greater rank than T2 and
T2 has greater rank than T3, then T1 has greater rank than T3.
The
following may be used in an expression wherever an int or unsigned int
may be used:
— An object or expression with an integer type (other than int or unsigned
int) whose integer conversion rank is less than or equal to the rank
of int and unsigned int.
A bit-field of type _Bool, int, signed int,
or unsigned int. If an int can represent all v alues of the original
type (as restricted by the width, for a bit-field), the value is
converted to an int; otherwise, it is converted to an unsigned int.
These are called the integer promotions.58) All other types are
unchanged by the integer promotions.
The integer promotions preserve
value including sign. As discussed earlier, whether a ‘‘plain’’ char
is treated as signed is implementation-defined.
You cant avoid implicit conversion but you can cast the result of the operation to the required type
if (longt > (short)(shortt+tmp))
{
printf("Ez bigger");
}
https://godbolt.org/z/39Exa8E7K
But this conversion invokes Undefined Behaviour as your short integer overflows. You have to be very careful doing it as it can be a source of very hard to find and debug errors.

Why is 0 < -0x80000000?

I have below a simple program:
#include <stdio.h>
#define INT32_MIN (-0x80000000)
int main(void)
{
long long bal = 0;
if(bal < INT32_MIN )
{
printf("Failed!!!");
}
else
{
printf("Success!!!");
}
return 0;
}
The condition if(bal < INT32_MIN ) is always true. How is it possible?
It works fine if I change the macro to:
#define INT32_MIN (-2147483648L)
Can anyone point out the issue?
This is quite subtle.
Every integer literal in your program has a type. Which type it has is regulated by a table in 6.4.4.1:
Suffix Decimal Constant Octal or Hexadecimal Constant
none int int
long int unsigned int
long long int long int
unsigned long int
long long int
unsigned long long int
If a literal number can't fit inside the default int type, it will attempt the next larger type as indicated in the above table. So for regular decimal integer literals it goes like:
Try int
If it can't fit, try long
If it can't fit, try long long.
Hex literals behave differently though! If the literal can't fit inside a signed type like int, it will first try unsigned int before moving on to trying larger types. See the difference in the above table.
So on a 32 bit system, your literal 0x80000000 is of type unsigned int.
This means that you can apply the unary - operator on the literal without invoking implementation-defined behavior, as you otherwise would when overflowing a signed integer. Instead, you will get the value 0x80000000, a positive value.
bal < INT32_MIN invokes the usual arithmetic conversions and the result of the expression 0x80000000 is promoted from unsigned int to long long. The value 0x80000000 is preserved and 0 is less than 0x80000000, hence the result.
When you replace the literal with 2147483648L you use decimal notation and therefore the compiler doesn't pick unsigned int, but rather tries to fit it inside a long. Also the L suffix says that you want a long if possible. The L suffix actually has similar rules if you continue to read the mentioned table in 6.4.4.1: if the number doesn't fit inside the requested long, which it doesn't in the 32 bit case, the compiler will give you a long long where it will fit just fine.
0x80000000 is an unsigned literal with value 2147483648.
Applying the unary minus on this still gives you an unsigned type with a non-zero value. (In fact, for a non-zero value x, the value you end up with is UINT_MAX - x + 1.)
This integer literal 0x80000000 has type unsigned int.
According to the C Standard (6.4.4.1 Integer constants)
5 The type of an integer constant is the first of the corresponding
list in which its value can be represented.
And this integer constant can be represented by the type of unsigned int.
So this expression
-0x80000000 has the same unsigned int type. Moreover it has the same value
0x80000000 in the two's complement representation that calculates the following way
-0x80000000 = ~0x80000000 + 1 => 0x7FFFFFFF + 1 => 0x80000000
This has a side effect if to write for example
int x = INT_MIN;
x = abs( x );
The result will be again INT_MIN.
Thus in in this condition
bal < INT32_MIN
there is compared 0 with unsigned value 0x80000000 converted to type long long int according to the rules of the usual arithmetic conversions.
It is evident that 0 is less than 0x80000000.
The numeric constant 0x80000000 is of type unsigned int. If we take -0x80000000 and do 2s compliment math on it, we get this:
~0x80000000 = 0x7FFFFFFF
0x7FFFFFFF + 1 = 0x80000000
So -0x80000000 == 0x80000000. And comparing (0 < 0x80000000) (since 0x80000000 is unsigned) is true.
A point of confusion occurs in thinking the - is part of the numeric constant.
In the below code 0x80000000 is the numeric constant. Its type is determine only on that. The - is applied afterward and does not change the type.
#define INT32_MIN (-0x80000000)
long long bal = 0;
if (bal < INT32_MIN )
Raw unadorned numeric constants are positive.
If it is decimal, then the type assigned is first type that will hold it: int, long, long long.
If the constant is octal or hexadecimal, it gets the first type that holds it: int, unsigned, long, unsigned long, long long, unsigned long long.
0x80000000, on OP's system gets the type of unsigned or unsigned long. Either way, it is some unsigned type.
-0x80000000 is also some non-zero value and being some unsigned type, it is greater than 0. When code compares that to a long long, the values are not changed on the 2 sides of the compare, so 0 < INT32_MIN is true.
An alternate definition avoids this curious behavior
#define INT32_MIN (-2147483647 - 1)
Let us walk in fantasy land for a while where int and unsigned are 48-bit.
Then 0x80000000 fits in int and so is the type int. -0x80000000 is then a negative number and the result of the print out is different.
[Back to real-word]
Since 0x80000000 fits in some unsigned type before a signed type as it is just larger than some_signed_MAX yet within some_unsigned_MAX, it is some unsigned type.
C has a rule that the integer literal may be signed or unsigned depends on whether it fits in signed or unsigned (integer promotion). On a 32-bit machine the literal 0x80000000 will be unsigned. 2's complement of -0x80000000 is 0x80000000 on a 32-bit machine. Therefore, the comparison bal < INT32_MIN is between signed and unsigned and before comparison as per the C rule unsigned int will be converted to long long.
C11: 6.3.1.8/1:
[...] Otherwise, if the type of the operand with signed integer type can represent all of the values of the type of the operand with unsigned integer type, then the operand with unsigned integer type is converted to the type of the operand with signed integer type.
Therefore, bal < INT32_MIN is always true.

Why are the results of integer promotion different?

Please look at my test code:
#include <stdlib.h>
#include <stdio.h>
#define PRINT_COMPARE_RESULT(a, b) \
if (a > b) { \
printf( #a " > " #b "\n"); \
} \
else if (a < b) { \
printf( #a " < " #b "\n"); \
} \
else { \
printf( #a " = " #b "\n" ); \
}
int main()
{
signed int a = -1;
unsigned int b = 2;
signed short c = -1;
unsigned short d = 2;
PRINT_COMPARE_RESULT(a,b);
PRINT_COMPARE_RESULT(c,d);
return 0;
}
The result is the following:
a > b
c < d
My platform is Linux, and my gcc version is 4.4.2.
I am surprised by the second line of output.
The first line of output is caused by integer promotion. But why is the result of the second line different?
The following rules are from C99 standard:
If both operands have the same type, then no further conversion is needed.
Otherwise, if both operands have signed integer types or both have unsigned
integer types, the operand with the type of lesser integer conversion rank is
converted to the type of the operand with greater rank.
Otherwise, if the operand that has unsigned integer type has rank greater or
equal to the rank of the type of the other operand, then the operand with
signed integer type is converted to the type of the operand with unsigned
integer type.
Otherwise, if the type of the operand with signed integer type can represent
all of the values of the type of the operand with unsigned integer type, then
the operand with unsigned integer type is converted to the type of the
operand with signed integer type.
Otherwise, both operands are converted to the unsigned integer type
corresponding to the type of the operand with signed integer type.
I think both of the two comparisons should belong to the same case, the second case of integer promotion.
When you use an arithmetic operator, the operands go through two conversions.
Integer promotions: If int can represent all values of the type, then the operand is promoted to int. This applies to both short and unsigned short on most platforms. The conversion performed on this stage is done on each operand individually, without regard for the other operand. (There are more rules, but this is the one that applies.)
Usual arithmetic conversions: If you compare an unsigned int against a signed int, since neither includes the entire range of the other, and both have the same rank, then both are converted to the unsigned type. This conversion is done after examining the type of both operands.
Obviously, the "usual arithmetic conversions" don't always apply, if there are not two operands. This is why there are two sets of rules. One gotcha, for example, is that shift operators << and >> don't do usual arithmetic conversions, since the type of the result should only depend on the left operand (so if you see someone type x << 5U, then the U stands for "unnecessary").
Breakdown: Let's assume a typical system with 32-bit int and 16-bit short.
int a = -1; // "signed" is implied
unsigned b = 2; // "int" is implied
if (a < b)
puts("a < b"); // not printed
else
puts("a >= b"); // printed
First the two operands are promoted. Since both are int or unsigned int, no promotions are done.
Next, the two operands are converted to the same type. Since int can't represent all possible values of unsigned, and unsigned can't represent all possible values of int, there is no obvious choice. In this case, both are converted to unsigned.
When converting from signed to unsigned, 232 is repeatedly added to the signed value until it is in the range of the unsigned value. This is actually a noop as far as the processor is concerned.
So the comparison becomes if (4294967295u < 2u), which is false.
Now let's try it with short:
short c = -1; // "signed" is implied
unsigned short d = 2;
if (c < d)
puts("c < d"); // printed
else
puts("c >= d"); // not printed
First, the two operands are promoted. Since both can be represented faithfully by int, both are promoted to int.
Next, they are converted to the same type. But they already are the same type, int, so nothing is done.
So the comparison becomes if (-1 < 2), which is true.
Writing good code: There's an easy way to catch these "gotchas" in your code. Just always compile with warnings turned on, and fix the warnings. I tend to write code like this:
int x = ...;
unsigned y = ...;
if (x < 0 || (unsigned) x < y)
...;
You have to watch out that any code you do write doesn't run into the other signed vs. unsigned gotcha: signed overflow. For example, the following code:
int x = ..., y = ...;
if (x + 100 < y + 100)
...;
unsigned a = ..., b = ...;
if (a + 100 < b + 100)
...;
Some popular compilers will optimize (x + 100 < y + 100) to (x < y), but that is a story for another day. Just don't overflow your signed numbers.
Footnote: Note that while signed is implied for int, short, long, and long long, it is NOT implied for char. Instead, it depends on the platform.
Taken from the C++ standard:
4.5 Integral promotions [conv.prom] 1 An rvalue of type char, signed char, unsigned char, short int, or unsigned short int can be
converted to an rvalue of type int if int can represent all the values of the
source type; otherwise, the source rvalue can be converted to an
rvalue of type unsigned int.
In practice it means, that all operations (on the types in the list) are actually evaluated on the type int if it can cover the whole value set you are dealing with, otherwise it is carried out on unsigned int.
In the first case the values are compared as unsigned int because one of them was unsigned int and this is why -1 is "greater" than 2. In the second case the values a compared as signed integers, as int covers the whole domain of both short and unsigned short and so -1 is smaller than 2.
(Background story: Actually, all this complex definition about covering all the cases in this way is resulting that the compilers can actually ignore the actual type behind (!) :) and just care about the data size.)
The conversion process for C++ is described as the usual arithmetic conversions. However, I think the most relevant rule is at the sub-referenced section conv.prom: Integral promotions 4.6.1:
A prvalue of an integer type other than bool, char16_t, char32_t, or
wchar_t whose integer conversion rank ([conv.rank]) is less than the
rank of int can be converted to a prvalue of type int if int can
represent all the values of the source type; otherwise, the source
prvalue can be converted to a prvalue of type unsigned int.
The funny thing there is the use of the word "can", which I think suggests that this promotion is performed at the discretion of the compiler.
I also found this C-spec snippet that hints at the omission of promotion:
11 EXAMPLE 2 In executing the fragment
char c1, c2;
/* ... */
c1 = c1 + c2;
the ``integer promotions'' require that the abstract machine promote the value of each variable to int size
and then add the two ints and truncate the sum. Provided the addition of two chars can be done without
overflow, or with overflow wrapping silently to produce the correct result, the actual execution need only
produce the same result, possibly omitting the promotions.
There is also the definition of "rank" to be considered. The list of rules is pretty long, but as it applies to this question "rank" is straightforward:
The rank of any unsigned integer type shall equal the rank of the
corresponding signed integer type.

C usual arithmetic conversions

I was reading in the C99 standard about the usual arithmetic conversions.
If both operands have the same type, then no further conversion is
needed.
Otherwise, if both operands have signed integer types or both have
unsigned integer types, the operand with the type of lesser integer
conversion rank is converted to the type of the operand with greater
rank.
Otherwise, if the operand that has unsigned integer type has rank
greater or equal to the rank of the type of the other operand, then
the operand with signed integer type is converted to the type of the
operand with unsigned integer type.
Otherwise, if the type of the operand with signed integer type can
represent all of the values of the type of the operand with unsigned
integer type, then the operand with unsigned integer type is converted
to the type of the operand with signed integer type.
Otherwise, both operands are converted to the unsigned integer type
corresponding to the type of the operand with signed integer type.
So let's say I have the following code:
#include <stdio.h>
int main()
{
unsigned int a = 10;
signed int b = -5;
printf("%d\n", a + b); /* 5 */
printf("%u\n", a + b); /* 5 */
return 0;
}
I thought the bolded paragraph applies (since unsigned int and signed int have the same rank. Why isn't b converted to unsigned ? Or perhaps it is converted to unsigned but there is something I don't understand ?
Thank you for your time :-)
Indeed b is converted to unsigned. However what you observed is that b converted to unsigned and then added to 10 gives as value 5.
On x86 32bit this is what happens
b, coverted to unsigned, becomes 4294967291 (i.e. 2**32 - 5)
adding 10 becomes 5 because of wrap-around at 2**32 (2**32 - 5 + 10 = 2**32 + 5 = 5)
0x0000000a plus 0xfffffffb will always be 0x00000005 regardless of whether you are dealing with signed or unsigned types, as long as only 32 bits are used.
Repeating the relevant portion of the code from the question:
unsigned int a = 10;
signed int b = -5;
printf("%d\n", a + b); /* 5 */
printf("%u\n", a + b); /* 5 */
In a + b, b is converted to unsigned int, (yielding UINT_MAX + 1 - 5 by the rule for unsigned-to-signed conversion). The result of adding 10 to this value is 5, by the rules of unsigned arithmetic, and its type is unsigned int. In most cases, the type of a C expression is independent of the context in which it appears. (Note that none of this depends on the representation; conversion and arithmetic are defined purely in terms of numeric values.)
For the second printf call, the result is straightforward: "%u" expects an argument of type unsigned int, and you've given it one. It prints "5\n".
The first printf is a little more complicated. "%d" expects an argument of type int, but you're giving it an argument of type unsigned int. In most cases, a type mismatch like this results in undefined behavior, but there's a special-case rule that corresponding signed and unsigned types are interchangeable as function arguments -- as long as the value is representable in both types (as it is here). So the first printf also prints "5\n".
Again, all this behavior is defined in terms of values, not representations (except for the requirement that a given value has the same representation in corresponding signed and unsigned types). You'd get the same result on a system where signed int and unsigned int are both 37 bits, signed int has 7 padding bits, unsigned int has 11 padding bits, and signed int uses a 1s'-complement or sign-and-magnitude representation. (No such system exists in real life, as far as I know.)
It is converted to unsigned, the unsigned arithmetic just happens to give the result you see.
The result of unsigned arithmetic is equivalent to doing signed arithmetic with two's complement and no out of range exception.

Signed integer in C

#include<stdio.h>
int main()
{
unsigned int a=6;
int b=-20;
(a+b>6)?puts(">6"):puts("<=6");
return 0;
}
The above code outputs >6. But I got a doubt. b=-20 will hold a negative value (-18)
after doing the 2's complement as it's a signed integer. So it should output <=6 but its
giving an output as >6.
From the C99 standard, section 6.3.1.8 ("Usual arithmetic conversions"):
if the operand that has unsigned integer type has rank greater or
equal to the rank of the type of the other operand, then the operand
with signed integer type is converted to the type of the operand with
unsigned integer type.
Basically, in the case of your example code, unsigned int and int have the same rank, so it's equivalent to:
(a + (unsigned int)b > 6)
To fix it, you need to explicitly cast in the other direction, i.e.:
((int)a + b > 6)
The answer is to be found in section "6.3.1.8 Usual arithmetic conversions" of the C99 standard, which favors the unsigned type when a signed type and an unsigned one are passed to a binary operator (the reality is much more subtle than that).
See this blog post for another example of working through the rules in 6.3.1.8.
You are mixing signed and unsigned integers in your code. That is a bad thing. Try the following snippet:
int main()
{
unsigned int a = 0;
int b=-20;
printf("(a + b) = %f", (a + b));
return 0;
}
Don't mix signed and unsigned integers because the compiler will do a silent conversion just when you don't want it to.

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