The program runs fine except for the last free, which results in the program freezing.
When I comment out the last 'free' it runs fine.
The program gets all substrings from a string and returns it.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char** getPrefixes(char* invoer);
int main()
{
char buffer[100];
char *input;
char **prefixes;
int counter = 0;
puts("Give string.");
fgets(buffer, 99, stdin);
fflush(stdin);
if (buffer[strlen(buffer) - 1] == '\n')
buffer[strlen(buffer) - 1] = '\0';
input= (char*)malloc(strlen(buffer) + 1);
if (input == NULL)
{
puts("Error allocating memory.");
return;
}
strcpy(input, buffer);
prefixes = (char**) getPrefixes(input);
for (counter = strlen(input); counter > 0; counter--)
{
puts(prefixes[counter]);
free(prefixes[counter]);
}
free(input);
free(prefixes);
}
char** getPrefixes(char* input)
{
char** prefixes;
int counter;
prefixes = malloc(strlen(input) * sizeof(char*));
if (prefixes == NULL)
{
puts("ELM.");
return NULL;
}
for (counter= strlen(input); counter> 0; counter--)
{
prefixes[counter] = (char*)malloc(counter + 1);
strcpy(prefixes[counter], input);
input++;
}
return prefixes;
}
Thanks in advance!
The reason for your program freezing is simple: undefined behaviour + invalid return values: _Your main function returns void, not an int: add return 0 ASAP! If you type in echo $? in your console after executing your compiled binary, you should see a number other than 0. This is the program's exit code. anything other than 0 means trouble. if the main did not return an int, it's bad news.
Next:
The undefined behaviour occurs in a couple of places, for example right here:
prefixes = malloc(strlen(input) * sizeof(char*));
//allocate strlen(input) pointers, if input is 10 long => valid indexes == 0-9
for (counter= strlen(input); counter> 0; teller--)
{//teller doesn't exist, so I assume you meant "counter--"
prefixes[teller] = (char*)malloc(counter + 1);//first call prefixes[10] ==> out of bounds
strcpy(prefixes[counter], input);//risky, no zero-termination... use calloc + strncpy
input++;
}
Then, when free-ing the memory, you're not freeing the pointer # offset 0, so the free(prefixes) call is invalid:
for (counter = strlen(input); counter > 0; counter--)
{//again 10 --> valid offsets are 9 -> 0
puts(prefixes[counter]);
free(prefixes[counter]);
}
free(prefixes);//wrong
Again, valid indexes are 0 and up, your condition in the loop (counter > 0) means that the loop breaks whenever counter is 0. You, at no point, are freeing the first pointer in the array, the one at index/offstet 0.
Write your loops like everyone would:
for (int i=0, size_t len = strlen(input); i<len; ++i)
{
printf("%d\n", i);//prints 0-9... 10 lines, all valid indexes
}
Change your loops, and make sure you're only using the valid offsets and you _should be good to go. using strncpy, you can still get the same result as before:
for (int i=0;i<len;++i)
{
//or malloc(i+2), char is guaranteed to be 1
//I tend to use `calloc` to set all chars to 0 already, and ensure zero-termination
prefixes[i] = malloc((i+2)*sizeof(*prefixes[i]));
strncpy(prefixes[i], input, i+1);//max 1 - 10 chars are copied
}
If we apply this to your code, and re-write it like so:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char** getPrefixes(char* input);
int main( void )
{
char *input;
char **prefixes;
int counter, i;
input= calloc(50,1);
if (input == NULL)
{
puts("Error allocating memory.");
return;
}
strcpy(input, "teststring");
prefixes = getPrefixes(input);
counter = strlen(input);
for (i=0; i<counter;++i)
{
puts(prefixes[i]);
free(prefixes[i]);
}
free(input);
free(prefixes);
return 0;
}
char** getPrefixes(char* input)
{
int i, counter = strlen(input);
char** prefixes = malloc(counter * sizeof *prefixes);
if (prefixes == NULL)
{
puts("ELM.");
return NULL;
}
for (i=0; i<counter; ++i)
{
prefixes[i] = calloc(i + 2,sizeof *prefixes[i]);
strncpy(prefixes[i], input, i+1);
}
return prefixes;
}
The output we get is:
t
te
tes
test
tests
testst
teststr
teststri
teststrin
teststring
As you can see for yourself
on this codepad
allocating memory for pointer to pointer:
char** cArray = (char**)malloc(N*sizeof(char*));
for(i=0;i<N;i++)
cArray[i] = (char*)malloc(M*sizeof(char));
De-allocating memory - in reverse order:
for(i=0;i<N;i++)
free(cArray[i]);
free(cArray)
I hope this gives you a little insight on what's wrong.
you are calling strcpy with prefixes[counter] as destination. However, you've only allocated 4/8 bytes per prefixes[counter] depending on the size of (char*)
When you call strcpy you're copying all of input all the way to the end requiring strlen(input)! space
Doing this will corrupt the heap which might explain why the program is freezing.
Related
i'm trying to implement little program that takes a text and breaks it into lines and sort them in alphabetical order but i encountered a little problem, so i have readlines function which updates an array of pointers called lines, the problem is when i try to printf the first pointer in lines as an array using %s nothing is printed and there is no errors.
I have used strcpy to copy an every single text line(local char array) into a pointer variable and then store that pointer in lines array but it gave me the error.
Here is the code:
#include <stdio.h>
#define MAXLINES 4
#define MAXLENGTH 1000
char *lines[MAXLINES];
void readlines() {
int i;
for (i = 0; i < MAXLINES; i++) {
char c, line[MAXLENGTH];
int j;
for (j = 0; (c = getchar()) != '\0' && c != '\n' && j < MAXLENGTH; j++) {
line[j] = c;
}
lines[i] = line;
}
}
int main(void) {
readlines();
printf("%s", lines[0]);
getchar();
return 0;
}
One problem is the following line:
lines[i] = line;
In this line, you make lines[i] point to line. However, line is a local char array whose lifetime ends as soon as the current loop iteration ends. Therefore, lines[i] will contain a dangling pointer (i.e. a pointer to an object that is no longer valid) as soon as the loop iteration ends.
For this reason, when you later call
printf("%s", lines[0]);
lines[0] is pointing to an object whose lifetime has ended. Dereferencing such a pointer invokes undefined behavior. Therefore, you cannot rely on getting any meaningful output, and your program may crash.
One way to fix this would be to not make lines an array of pointers, but rather an multidimensional array of char, i.e. an array of strings:
char lines[MAXLINES][MAXLENGTH+1];
Now you have a proper place for storing the strings, and you no longer need the local array line in the function readlines.
Another issue is that the line
printf("%s", lines[0]);
requires that lines[0] points to a string, i.e. to an array of characters terminated by a null character. However, you did not put a null character at the end of the string.
After fixing all of the issues mentioned above, your code should look like this:
#include <stdio.h>
#define MAXLINES 4
#define MAXLENGTH 1000
char lines[MAXLINES][MAXLENGTH+1];
void readlines() {
int i;
for (i = 0; i < MAXLINES; i++) {
char c;
int j;
for (j = 0; (c = getchar()) != '\0' && c != '\n' && j < MAXLENGTH; j++) {
lines[i][j] = c;
}
//add terminating null character
lines[i][j] = '\0';
}
}
int main(void) {
readlines();
printf("%s", lines[0]);
return 0;
}
However, this code still has a few issues, which are probably unrelated to your immediate problem, but could cause trouble later:
The function getchar will return EOF, not '\0', when there is no more data (or when an error occurred). Therefore, you should compare the return value of getchar with EOF instead of '\0'. However, a char is not guaranteed to be able to store the value of EOF. Therefore, you should store the return value of getchar in an int instead. Note that getchar returns a value of type int, not char.
When j reaches MAX_LENGTH, you will call getchar one additional time before terminating the loop. This can cause undesired behavior, such as your program waiting for more user input or an important character being discarded from the input stream.
In order to also fix these issues, I recommend the following code:
#include <stdio.h>
#define MAXLINES 4
#define MAXLENGTH 1000
char lines[MAXLINES][MAXLENGTH+1];
void readlines() {
int i;
for (i = 0; i < MAXLINES; i++)
{
//changed type from "char" to "int"
int c;
int j;
for ( j = 0; j < MAXLENGTH; j++ )
{
if ( (c = getchar()) == EOF || c == '\n' )
break;
lines[i][j] = c;
}
//add terminating null character
lines[i][j] = '\0';
}
}
int main(void) {
readlines();
printf("%s", lines[0]);
return 0;
}
Problem 1
char *lines[MAXLINES];
For the compiler it makes no difference how you write this, but for you, as you are learning C, maybe it is worth consider different spacing and naming. Question is: what is lines[]? lines[] is supposed to be an array of strings and hold some text inside. So lines[0] is a string, lines[1] is a string and so on. As pointed in a comment you could also use char lines[MAX_LINES][MAX_LENGTH] and have a 2D box of NxM char. This way you would have a pre-determined size in terms of number and size of lines and have simpler things at a cost of wasting space in lines of less than MAX_LENGTH chars and having a fixed number of lines you can use, but no need to allocate memory.
A more flexible way is to use an array of pointers. Since each pointer will represent a line, a single one
char* line[MAXLINES];
is a better picture of the use: line[0] is char*, line[1] is char* and so on. But you will need to allocate memory for each line (and you did not) in your code.
Remember int main(int argc, char**argv)
This is the most flexible way, since in this way you can hold any number of lines. The cost? Additional allocations.
size_t n_lines;
char** line;
This may be the best representation, as known by every C program since K&R.
Problem 2
for (
j = 0;
(c = getchar()) != '\0' && c != '\n' && j < MAXLENGTH;
j++) {
line[j] = c;
}
lines[i] = line;
This loop does not copy the final 0 that terminates each string. And reuses the same line, a char[] to hold the data as being read. And the final line does not copy a string, if one existed there. There is no one since the final 0 was stripped off by the loop. And there is no data too, since the area is being reused.
A complete C example of uploading a file to a container in memory
I will let an example of a more controlled way of writing this, a container for a set of lines and even a sorting function.
a data structure
The plan is to build an array of pointers as the system does for main. Since we do no know ahead the number of lines and do not want this limitation we will allocate memory in groups of blk_size lines. At any time we have limit pointers to use. From these size are in use. line[] is char* and points to a single line of text. The struct is
typedef struct
{
size_t blk_size; // block
size_t limit; // actual allocated size
size_t size; // size in use
char** line; // the lines
} Block;
the test function
Block* load_file(const char*);
Plan is to call load_file("x.txt") and the function returns a Block* pointing to the array representing the lines in file, one by one. Then we call qsort() and sort the whole thing. If the program is called lines we will run
lines x.txt
and it will load the file x.txt, show its contents on screen, sort it, show the sorted lines and then erase everything at exit.
main() for the test
int main(int argc, char** argv)
{
char msg[80] = {0};
if (argc < 2) usage();
Block* test = load_file(argv[1]);
sprintf(msg, "==> Loading \"%s\" into memory", argv[1]);
status_blk(test, msg);
qsort(test->line, test->size, sizeof(void*), cmp_line);
sprintf(msg, "==> \"%s\" after sort", argv[1]);
status_blk(test, msg);
test = delete_blk(test);
return 0;
};
As planned
load_file() is the constructor and load the file contents into a Block.
status_blk() shows the contents and accepts a convenient optional message
qsort() sorts the lines using a one-line cmp_line() function.
status_blk() is called again and shows the now sorted contents
as in C++ delete_blk() is the destructor and erases the whole thing._
output using main() as tlines.c for testing
PS M:\> .\lines tlines.c
loading "tlines.c" into memory
Block extended for a total of 16 pointers
==> Loading "tlines.c" into memory
Status: 13 of 16 lines. [block size is 8]:
1 int main(int argc, char** argv)
2 {
3 char msg[80] = {0};
4 if (argc < 2) usage();
5 Block* test = load_file(argv[1]);
6 sprintf(msg, "==> Loading \"%s\" into memory", argv[1]);
7 status_blk(test, msg);
8 qsort(test->line, test->size, sizeof(void*), cmp_line);
9 sprintf(msg, "==> \"%s\" after sort", argv[1]);
10 status_blk(test, msg);
11 test = delete_blk(test);
12 return 0;
13 };
==> "tlines.c" after sort
Status: 13 of 16 lines. [block size is 8]:
1 Block* test = load_file(argv[1]);
2 char msg[80] = {0};
3 if (argc < 2) usage();
4 qsort(test->line, test->size, sizeof(void*), cmp_line);
5 return 0;
6 sprintf(msg, "==> Loading \"%s\" into memory", argv[1]);
7 sprintf(msg, "==> \"%s\" after sort", argv[1]);
8 status_blk(test, msg);
9 status_blk(test, msg);
10 test = delete_blk(test);
11 int main(int argc, char** argv)
12 {
13 };
About the code
I am not sure if it needs much explanation, it is a single function that does the file loading and it has around 20 lines of code. The other functions has less than 10. The whole file is represented in line that is char** and Block has the needed info about actual size.
Since line[] is an array of pointers we can call
qsort(test->line, test->size, sizeof(void*), cmp_line);
and use
int cmp_line(const void* one, const void* other)
{
return strcmp(
*((const char**)one), *((const char**)other));
}
using strcmp() to compare the strings and have the lines sorted.
create_blk() accepts a block size for use in the calls to realloc() for eficiency.
Delete a Block is a 3-step free() in the reverse order of allocation.
The complete code
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct
{
size_t blk_size; // block
size_t limit; // actual allocated size
size_t size; // size in use
char** line; // the lines
} Block;
Block* create_blk(size_t);
Block* delete_blk(Block*);
int status_blk(Block*, const char*);
Block* load_file(const char*);
int cmp_line(const void*, const void*);
void usage();
int main(int argc, char** argv)
{
char msg[80] = {0};
if (argc < 2) usage();
Block* test = load_file(argv[1]);
sprintf(msg, "\n\n==> Loading \"%s\" into memory", argv[1]);
status_blk(test, msg);
qsort(test->line, test->size, sizeof(void*), cmp_line);
sprintf(msg, "\n\n==> \"%s\" after sort", argv[1]);
status_blk(test, msg);
test = delete_blk(test);
return 0;
};
int cmp_line(const void* one, const void* other)
{
return strcmp(
*((const char**)one), *((const char**)other));
}
Block* create_blk(size_t size)
{
Block* nb = (Block*)malloc(sizeof(Block));
if (nb == NULL) return NULL;
nb->blk_size = size;
nb->limit = size;
nb->size = 0;
nb->line = (char**)malloc(sizeof(char*) * size);
return nb;
}
Block* delete_blk(Block* blk)
{
if (blk == NULL) return NULL;
for (size_t i = 0; i < blk->size; i += 1)
free(blk->line[i]); // free lines
free(blk->line); // free block
free(blk); // free struct
return NULL;
}
int status_blk(Block* bl,const char* msg)
{
if (msg != NULL) printf("%s\n", msg);
if (bl == NULL)
{
printf("Status: not allocated\n");
return -1;
}
printf(
"Status: %zd of %zd lines. [block size is %zd]:\n",
bl->size, bl->limit, bl->blk_size);
for (int i = 0; i < bl->size; i += 1)
printf("%4d\t%s", 1 + i, bl->line[i]);
return 0;
}
Block* load_file(const char* f_name)
{
if (f_name == NULL) return NULL;
fprintf(stderr, "loading \"%s\" into memory\n", f_name);
FILE* F = fopen(f_name, "r");
if (F == NULL) return NULL;
// file is open
Block* nb = create_blk(8); // block size is 8
char line[200];
char* p = &line[0];
p = fgets(p, sizeof(line), F);
while (p != NULL)
{
// is block full?
if (nb->size >= nb->limit)
{
const size_t new_sz = nb->limit + nb->blk_size;
char* new_block =
realloc(nb->line, (new_sz * sizeof(char*)));
if (new_block == NULL)
{
fprintf(
stderr,
"\tCould not extend block to %zd "
"lines\n",
new_sz);
break;
}
printf(
"Block extended for a total of %zd "
"pointers\n",
new_sz);
nb->limit = new_sz;
nb->line = (char**)new_block;
}
// now copy the line
nb->line[nb->size] = (char*)malloc(1 + strlen(p));
strcpy(nb->line[nb->size], p);
nb->size += 1;
// read next line
p = fgets(p, sizeof(line), F);
}; // while()
fclose(F);
return nb;
}
void usage()
{
fprintf(stderr,"Use: program file_to_load\n");
exit(EXIT_FAILURE);
}
Try something like this:
#include <stdio.h>
#include <stdlib.h> // for malloc(), free(), exit()
#include <string.h> // for strcpy()
#define MAXLINES 4
#define MAXLENGTH 1000
char *lines[MAXLINES];
void readlines() {
for( int i = 0; i < MAXLINES; i++) {
char c, line[MAXLENGTH + 1]; // ALWAYS one extra to allow for '\0'
int j = 0;
// RE-USE(!) local array for input characters until NL or length
// NB: Casting return value to character (suppress warning)
while( (c = (char)getchar()) != '\0' && c != '\n' && j < MAXLENGTH )
line[ j++ ] = c;
line[j] = '\0'; // terminate array (transforming it to 'string')
// Attempt to get a buffer to preserve this line
// (Old) compiler insists on casting return from malloc()
if( ( lines[i] = (char*)malloc( (j + 1) * sizeof lines[0][0] ) ) == NULL ) {
fprintf( stderr, "malloc failure\n" );
exit( -1 );
}
strcpy( lines[i], line ); // preserve this line
}
}
int my_main() {
readlines(); // only returns after successfully reading 4 lines of input
for( int i = 0; i < MAXLINES; i++)
printf( "Line %d: '%s'\n", i, lines[i] ); // enhanced
/* Maybe do stuff here */
for( int j = 0; j < MAXLINES; j++) // free up allocated memory.
free( lines[j] );
return 0;
}
If you would prefer to 'factor out` some code (and have a facility that you've written is absent, here's a version:
char *my_strdup( char *str ) {
int len = strlen( str ) + 1; // ALWAYS +1
// Attempt to get a buffer to preserve this line
// (Old) compiler insists on casting return from malloc()
char *pRet = (char*)malloc( len * sizeof *pRet );
if( pRet == NULL ) {
fprintf( stderr, "malloc failure\n" );
exit( -1 );
}
return strcpy( pRet, str );
}
The the terminating and preserve is condensed to:
line[j] = '\0'; // terminate array (transforming it to 'string')
lines[i] = my_strdup( line ); // preserve this line
I am currently developing a small program requires a function to return a string (character array), and two parameters which are (phrase, c). The 'phrase' is a string input and 'c' is the character which will be removed from the phrase. The left-over spaces will also be removed.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
//This method has two parameters: (str, c)
//It will remove all occurences of var 'c'
//inside of 'str'
char * rmchr(char * str, char *c) {
//Declare result array
char *strVal = (char *) malloc(sizeof(char) * strlen(str));
//Iterate through each character
for (int i = 0; i < strlen(str); i++) {
*(strVal+i) = str[i];
//Check if char matches 'c'
if (strVal[i] != *c){
//Assign filtered value to new array
*(strVal+i) = str[i];
printf("%c", strVal[i]);
}
}
return strVal;
}
int main()
{
char * result = rmchr("This is a great message to test with! It includes a lot of examples!","i");
return 1;
}
Inside of the 'rmchr' function (if-statement), the array prints out exactly how I'd like to return it:
Ths s a great message to test wth! It ncludes a lot of examples!
The problem is that my return variable, 'strVal' isn't being modified outside of the if-statement. How can I modify the array permanently so my ideal output will be returned inside of 'result' (inside of main).
I see a few points to address. Primarily, this code directly copies the input string verbatim as it stands. The same *(strVal+i) = str[i]; assignment takes place in two locations in the code which disregards the comparison against *c. Without some secondary index variable j, it becomes difficult to keep track of the end of the receiving string.
Additional notes:
There is no free for your malloc; this creates a memory leak.
You return exit code 1 which indicates abnormal program termination. return 0 to indicate a normal exit.
Don't cast the pointer malloc returns; this can hide errors.
Validate malloc success and exit if it failed.
strlen() is a linear time operation that iterates through the entire parameter string on each call. Call it once and store the result in a variable to save cycles.
This code does not handle removal of extra spaces as required.
See the below sample for a possible implementation that addresses some of the above points:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char *rmchr(char *str, char *c) {
int i = 0;
int j = 0;
int len = strlen(str);
char *result = malloc(sizeof(*result) * (len + 1));
if (result == NULL) {
fprintf(stderr, "out of memory\n");
exit(1);
}
while (i < len) {
if (str[i] != *c) {
result[j++] = str[i++];
}
else {
for (i++; i < len && str[i] == ' '; i++);
}
}
result[j] = '\0';
return result;
}
int main() {
char *result = rmchr("This is a great message to test with! It includes a lot of examples!", "i");
for (int i = 0; i < strlen(result); i++) {
printf("%c", result[i]);
}
free(result);
return 0;
}
Output:
Ths s a great message to test wth! It ncludes a lot of examples!
While adding string to my pointer's array, it is being overwriten by the last one. Could anyone tell me, where's my mistake?
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
int main (){
int ile = 3;
const char * slowa[ile];
for(int j = 0; j < ile; j++){
char string[30];
gets(string);
slowa[j] = string;
printf ("%s dodalem pierwsza\n",string);
}
for (int i = 0; i < ile; i++) {
printf ("%s numer %d\n",slowa[i],i);
}
return 0;
}
The answer is in the following two lines of code:
char string[30];
...
slowa[j] = string;
The assignment sets slowa[j] to the address of the same buffer, without making a copy. Hence, the last thing that you put in the buffer would be referenced by all elements of slowa[] array, up to position of j-1.
In order to fix this problem, make copies before storing values in slowa. You can use non-standard strdup, or use malloc+strcpy:
char string[30];
gets(string);
slowa[j] = malloc(strlen(string)+1);
strcpy(slowa[j], string);
In both cases you need to call free on all elements of slowa[] array to which you have assigned values in order to avoid memory leaks.
You're always pointing to array of chars which is stack variable it's locally allocated only in scope of function, possibly each declaration of string will be on the same address as previous iteration in your loop. You could either instead of using array of chars allocate memory each loop iteration or use array and then using i.e strdup allocate memory for your new string like
slowa[j] = strdup(string) :
As others have said, you need to create copies of the strings, otherwise you set the strings to the same address, and therefore they just overwrite each other.
Additionally, I think using fgets over gets is a much safer approach. This is because gets is very prone to buffer overflow, whereas with fgets, you can easily check for buffer overflow.
This is some code I wrote a while ago which is similar to what you are trying to achieve:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define PTRS 3
#define STRLEN 30
int
string_cmp(const void *a, const void *b) {
const char *str1 = *(const char**)a;
const char *str2 = *(const char**)b;
return strcmp(str1, str2);
}
int
main(void) {
char *strings[PTRS];
char string[STRLEN];
int str;
size_t len, i = 0;
while (i < PTRS) {
printf("Enter a string: ");
if (fgets(string, STRLEN, stdin) == NULL) {
fprintf(stderr, "%s\n", "Error reading string");
exit(EXIT_FAILURE);
}
len = strlen(string);
if (string[len-1] == '\n') {
string[len-1] = '\0';
} else {
break;
}
strings[i] = malloc(strlen(string)+1);
if (strings[i] == NULL) {
fprintf(stderr, "%s\n", "Cannot malloc string");
exit(EXIT_FAILURE);
}
strcpy(strings[i], string);
i++;
}
qsort(strings, i, sizeof(*strings), string_cmp);
printf("\nSuccessfully read strings(in sorted order):\n");
for (str = 0; str < i; str++) {
printf("strings[%d] = %s\n", str, strings[str]);
free(strings[str]);
strings[str] = NULL;
}
return 0;
}
I am trying to read lines from a file and store them in a multidimensional char pointer. When I run my code, it runs without errors, however, the lines will not be printed correctly in my main() function, but prints correctly in the getline() function. Can anybody explain what is happening and how I correctly store them in my multidimensional pointer?
My code:
int main (int argc, const char * argv[]) {
char **s = (char**) malloc(sizeof(char*) * 1000);
int i = 0;
while (getline(s[i]) != -1){
printf("In array: %s \n", s[i]);
i++;
}
return 0;
}
int getline(char *s){
s = malloc(sizeof(char*) * 1000);
int c, i = 0;
while ((c = getchar()) != '\n' && c != EOF) {
s[i++] = c;
}
s[i] = '\0';
printf("String: %s \n", s);
if (c == EOF) {
return -1;
}
return 0;
}
and my output:
String: First line
<br>In array: (null)
<br>String: Second line
<br>In array: (null)
<br>String: Third line
<br>In array: (null)
You are passing by value. Even though you change the value of *s in getline(), main does not see it. You have to pass the address of s[i] so that getline() can change it:
int getline(char **s) {
* s= malloc( sizeof(char) * 1000) ;
...
}
Also, if you want to be a bit more efficient with memory, read the line into a local buffer (of size 1000) if you want. Then when you are done reading the line, allocate only the memory you need to store the actual string.
int getline( char ** s )
{
char tmpstr[1000] ;
...
tmpstr[i++]= c ;
}
tmpstr[i]= '\0' ;
* s= strdup( tmpstr) ;
return 0 ;
}
If you want to improve things even further, take a step back and thing about a few things. 1) allocating the two parts of the multi-dimensional array in two different functions is going to make it harder for others to understand. 2) passing in a temporary string from outside to getline() would allow it to be significantly simpler:
int main()
{
char ** s= (char **) malloc( 1000 * sizeof(char *)) ;
char tmpstr[1000] ;
int i ;
while ( -1 != getline( tmpstr))
{
s[i ++]= strdup( tmpstr) ;
}
return 0 ;
}
int getline( char * s)
{
int c, i = 0 ;
while (( '\n' != ( c= getchar())) && ( EOF != c )) { s[i ++]= c ; }
s[i]= '\0' ;
return ( EOF == c ) ? -1 : 0 ;
}
Now, getline is just about IO, and all the allocation of s is handled in one place, and thus easier to reason about.
The problem is that this line inside getline function
s = malloc(sizeof(char) * 1000); // Should be sizeof(char), not sizeof(char*)
has no effect on the s[i] pointer passed in. This is because pointers are passed by value.
You have two choices here:
Move your memory allocation into main, and keep passing the pointer, or
Keep your allocation in getline, but pass it a pointer to pointer from main.
Here is how you change main for the first option:
int main (int argc, const char * argv[]) {
char **s = malloc(sizeof(char*) * 1000);
int i = 0;
for ( ; ; ) {
s[i] = malloc(sizeof(char) * 1000);
if (getline(s[i]) == -1) break;
printf("In array: %s \n", s[i]);
i++;
}
return 0;
}
My advise: completely avoid writing your own getline() function, and avoid all fixed size buffers. In the POSIX.1-2008 standart, there is already a getline() function. So you can do this:
//Tell stdio.h that we want POSIX.1-2008 functions
#define _POSIX_C_SOURCE 200809L
#include <stdio.h>
int main() {
char** s = NULL;
int count = 0;
do {
count++;
s = realloc(s, count*sizeof(char*));
s[count-1] = NULL; //so that getline() will allocate the memory itself
} while(getline(&s[count-1], NULL, stdin));
for(int i = 0; i < count; i++) printf(s[i]);
}
Why do you use malloc in the first place. malloc is very very dangerous!!
Just use s[1000][1000] and pass &s[0][0] for the first line, &s[1][0] for the second line etc.
For printing printf("%s \n", s[i]); where i is the line you want.
I have a program that reverses a string from an input of a variable length character array. The function returns a variable length character array and is printed. When I print the output, I do get the reversed string, but there are garbage characters appended to it in my console print.
Is this a "legal" operation in terms of returning to buffers? Can someone please critique my code and suggest a better alternative if it is not the right approach?
Thanks.
#include <stdio.h>
#include <stdlib.h>
char *reverse_string(char *input_string);
char *reverse_string(char *input_string)
{
int i=0;
int j=0;
char *return_string;
char filled_buffer[16];
while (input_string[i]!='\0')
i++;
while (i!=0)
{
filled_buffer[j]=input_string[i-1];
i--;
j++;
}
return_string=filled_buffer;
printf("%s", return_string);
return return_string;
}
int main (void)
{
char *returned_string;
returned_string=reverse_string("tasdflkj");
printf("%s", returned_string);
return 1;
}
This is my output from Xcode - jklfdsat\347\322̲\227\377\231\235
No, it isn't safe to return a pointer to a local string in a function. C won't stop you doing it (though sometimes the compiler will warn you if you ask it to; in this case, the local variable return_string prevents it giving the warning unless you change the code to return filled_buffer;). But it is not safe. Basically, the space gets reused by other functions, and so they merrily trample on what was once a neatly formatted string.
Can you explain this comment in more detail — "No, it isn't safe..."
The local variables (as opposed to string constants) go out of scope when the function returns. Returning a pointer to an out-of-scope variable is undefined behaviour, which is something to be avoided at all costs. When you invoke undefined behaviour, anything can happen — including the program appearing to work — and there are no grounds for complaint, even if the program reformats your hard drive. Further, it is not guaranteed that the same thing will happen on different machines, or even with different versions of the same compiler on your current machine.
Either pass the output buffer to the function, or have the function use malloc() to allocate memory which can be returned to and freed by the calling function.
Pass output buffer to function
#include <stdio.h>
#include <string.h>
int reverse_string(char *input_string, char *buffer, size_t bufsiz);
int reverse_string(char *input_string, char *buffer, size_t bufsiz)
{
size_t j = 0;
size_t i = strlen(input_string);
if (i >= bufsiz)
return -1;
buffer[i] = '\0';
while (i != 0)
{
buffer[j] = input_string[i-1];
i--;
j++;
}
printf("%s\n", buffer);
return 0;
}
int main (void)
{
char buffer[16];
if (reverse_string("tasdflkj", buffer, sizeof(buffer)) == 0)
printf("%s\n", buffer);
return 0;
}
Memory allocation
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char *reverse_string(char *input_string);
char *reverse_string(char *input_string)
{
size_t j = 0;
size_t i = strlen(input_string) + 1;
char *string = malloc(i);
if (string != 0)
{
string[--i] = '\0';
while (i != 0)
{
string[j] = input_string[i-1];
i--;
j++;
}
printf("%s\n", string);
}
return string;
}
int main (void)
{
char *buffer = reverse_string("tasdflkj");
if (buffer != 0)
{
printf("%s\n", buffer);
free(buffer);
}
return 0;
}
Note that the sample code includes a newline at the end of each format string; it makes it easier to tell where the ends of the strings are.
This is an alternative main() which shows that the allocated memory returned is OK even after multiple calls to the reverse_string() function (which was modified to take a const char * instead of a plain char * argument, but was otherwise unchanged).
int main (void)
{
const char *strings[4] =
{
"tasdflkj",
"amanaplanacanalpanama",
"tajikistan",
"ablewasiereisawelba",
};
char *reverse[4];
for (int i = 0; i < 4; i++)
{
reverse[i] = reverse_string(strings[i]);
if (reverse[i] != 0)
printf("[%s] reversed [%s]\n", strings[i], reverse[i]);
}
for (int i = 0; i < 4; i++)
{
printf("Still valid: %s\n", reverse[i]);
free(reverse[i]);
}
return 0;
}
Also (as pwny pointed out in his answer before I added this note to mine), you need to make sure your string is null terminated. It still isn't safe to return a pointer to the local string, even though you might not immediately spot the problem with your sample code. This accounts for the garbage at the end of your output.
First, returning a pointer to a local like that isn't safe. The idiom is to receive a pointer to a large enough buffer as a parameter to the function and fill it with the result.
The garbage is probably because you're not null-terminating your result string. Make sure you append '\0' at the end.
EDIT: This is one way you could write your function using idiomatic C.
//buffer must be >= string_length + 1
void reverse_string(char *input_string, char* buffer, size_t string_length)
{
int i = string_length;
int j = 0;
while (i != 0)
{
buffer[j] = input_string[i-1];
i--;
j++;
}
buffer[j] = '\0'; //null-terminate the string
printf("%s", buffer);
}
Then, you call it somewhat like:
#define MAX_LENGTH 16
int main()
{
char* foo = "foo";
size_t length = strlen(foo);
char buffer[MAX_LENGTH];
if(length < MAX_LENGTH)
{
reverse_string(foo, buffer, length);
printf("%s", buffer);
}
else
{
printf("Error, string to reverse is too long");
}
}