C pointer sum "not working" - c

I do not understand what is the point in the else sentence *nombre=(*nombre)++.
Output shows "fernando" and what i thought it was going to show was "ffsoboep" because of the sum. But it seems that *nombre=(*nombre)+1 is different to *nombre=(*nombre)++;
My question is why is that happening? how does "++" operator works in that case. Thanks.
void recursiva (char * nombre)
{
if (*nombre != '\0')
{
recursiva(nombre+1);
if(*nombre > 'A' && *nombre < 'Z')
{
*nombre=*nombre | 32;
}
else
{
*nombre=(*nombre)++;
printf("%c \n",*nombre);
}
}
}
int main()
{
char nombre[]="Fernando";
recursiva(nombre);
printf("%s",nombre);
}

(*nombre)++
doesn't mean the same thing as
*nombre + 1
It means "return the original value of *nombre, with the side effect of increasing *nombre's value by 1". Note that when exactly the value of *nombre increases is rather vague; while it happens after the value of (*nombre)++ is computed, it might happen before, after, or during the assignment to *nombre, with unpredictable results.
If you want to increase the value of *nombre, you don't need to assign the value of (*nombre)++ back to *nombre, and in fact, trying to do so is undefined behavior. As a first approximation, the program is allowed to do anything, up to and including making demons fly out your nose. Just use ++:
(*nombre)++;
or += 1:
*nombre += 1;

I ran your code and actually got "ffsoboep".
If you see that in other compilers you get "fernando", I believe that the following point is not defined in the standard:
*nombre=(*nombre)++;
This is post increment. The value of (x++) is the value of x before the increment (i.e., x == x++ is true).
The question is when does the increment is done.
If the increment is done immediately or after the evaluation of the right side of the = expression, then you first increment the value, and then re-assign the value of the expression (*nombre)++ (which is the value before the increment) to the already incremented *nombre.
If the increment is done, after all the expression is evaluated, then you first assign the (same) value to *nombre, and only then increment.
I think this is not defined in the standard, and therefore - you might see different behaviours. I encountered similar case in the past.

Related

Recursive function for finding factorial of a number

I am getting an output of 24 which is the factorial for 4, but I should be getting the output for 5 factorial which is 120
#include <stdio.h>
int factorial(int number){
if(number==1){
return number;
}
return number*factorial(--number);
}
int main(){
int a=factorial(5);
printf("%d",a);
}
Your program suffers from undefined behavior.
In the first call to factorial(5), where you have
return number * factorial(--number);
you imagine that this is going to compute
5 * factorial(4);
But that's not guaranteed!
What if the compiler looks at it in a different order?
What it if works on the right-hand side first?
What if it first does the equivalent of:
temporary_result = factorial(--number);
and then does the multiplication:
return number * temporary_result;
If the compiler does it in that order, then temporary_result will be factorial(4), and it'll return 4 times that, which won't be 5!. Basically, if the compiler does it in that order -- and it might! -- then number gets decremented "too soon".
You might not have imagined that the compiler could do things this way.
You might have imagined that the expression would always be "parsed left to right".
But those imaginations are not correct.
(See also this answer for more discussion on order of evaluation.)
I said that the expression causes "undefined behavior", and this expression is a classic example. What makes this expression undefined is that there's a little too much going on inside it.
The problem with the expression
return number * factorial(--number);
is that the variable number is having its value used within it, and that same variable number is also being modified within it. And this pattern is, basically, poison.
Let's label the two spots where number appears, so that we can talk about them very clearly:
return number * factorial(--number);
/* A */ /* B */
At spot A we take the value of the variable number.
At spot B we modify the value of the variable number.
But the question is, at spot A, do we get the "old" or the "new" value of number?
Do we get it before or after spot B has modified it?
And the answer, as I already said, is: we don't know. There is no rule in C to tell us.
Again, you might have thought there was a rule about left-to-right evaluation, but there isn't. Because there's no rule that says how an expression like this should be parsed, a compiler can do anything it wants. It can parse it the "right" way, or the "wrong" way, or it can do something even more bizarre and unexpected. (And, really, there's no "right" or "wrong" way to parse an undefined expression like this in the first place.)
The solution to this problem is: Don't do that!
Don't write expressions where one variable (like number) is both used and modified.
In this case, as you've already discovered, there's a simple fix:
return number * factorial(number - 1);
Now, we're not actually trying to modify the value of the variable number (as the expression --number did), we're just subtracting 1 from it before passing the smaller value off to the recursive call.
So now, we're not breaking the rule, we're not using and modifying number in the same expression.
We're just using its value twice, and that's fine.
For more (much more!) on the subject of undefined behavior in expressions like these, see Why are these constructs using pre and post-increment undefined behavior?
How to find the factorial of a number;
function factorial(n) {
if(n == 0 || n == 1 ) {
return 1;
}else {
return n * factorial(n-1);
}
//return newnum;
}
console.log(factorial(3))

If in if condition string is given it is treated as true but what it return?

Why exactly is a string literal in an if-condition treated as true?
if("whatiamreturning")
//this is true. I want to know y?
Based on the above, what happens here?
#‎include‬<stdio.h>
void main() {
static int i;
for(;;) { //infinite loop
if(i+++"The Matrix")
// what is happening in the above line?
printf("Memento");
else
break;
}
}
if("whatiamreturning")
is equivalent to
if (1)
This is because "whatiamreturning" is a char [] that decays into a non-NULL char const* inside the if(). Any non-NULL pointer evaluates to true in the context of a boolean expression.
The line
if(i+++"The Matrix")
can be simplified to:
if( (i++) + "The Matrix")
In the first iteration of the loop, the value of i is 0. Hence, the (i++) + "The Matrix" evaluates to "The Matrix".
In the second iteration of the loop, the value of i is 1. Hence, the (i++) + "The Matrix" evaluates to "he Matrix".
However, the loop never ends and goes into the territory of undefined behavior since (i++) + "The Matrix" never evaluates to 0 and the value of i keeps on increasing.
Perhaps they meant to use:
if(i++["The Matrix"])
which will allow the expression inside if() it to be 0 after 10 iterations.
Update
If you are following somebody else's code, stay away anything else that they have written. The main function can be cleaned up to:
int main() {
char name[] = "The Matrix";
int i = 0;
for( ; name[i] != '\0'; ++i )
{
printf("Memento\n");
}
}
if(i+++"The Matrix") // what is happening here please help here to understand
This will take the value of i, add the pointer value of the location of the string "The Matrix" in memory and compare it to zero. After that it will increase the value of i by one.
It's not very useful, since the pointer value could be basically any random number (it depends on architecture, OS, etc). And thus the whole program amounts to printing Memento a random number of times (likely the same number each run though).
Perhaps you meant to write if(*(i+++"The Matrix")). That would loop 10 times until it i+"The Matrix" evaluates to the address pointing to the NUL byte at the end of the string, and *(i+"The Matrix") will thus return 0.
Btw, spaces are a nice way to make your code more readable.
It will return the address of first element of the string whatiamreturning.
Basically when you assign a string literal to a char pointer
char *p;
p = "whatiamreturning";
the assignment doesn't copy the the characters in whatiamreturning, instead it makes p point to the first character of the string and that's why string literals can be sub-scripted
char ch = "whatiamreturning"[1];
ch will will have character h now. This worked because compiler treated whatiamreturning as a char * and calculated the base address of the literal.
if(i+++"The Matrix") is equivalent to
if( i++ + "The Matrix")
or it can be rewritten as
if(&("The Matrix"[i++]))
which will be true for every i and results in an infinite loop. Ultimately, the code will suffer from undefined behavior due to integer overflow for variable i.
Why exactly is a string literal in an if-condition treated as true?
if("whatiamreturning")
The string literal "whatiamreturning" is a constant of type char[].
In nearly all contexts, including this one, arrays decay to pointers to their first element.
In a boolean context, like the condition of an if-statement, all non-zero values are true.
As the pointer points to an object, it is not the null-pointer, and thus is true.
Based on the above, what happens here?
#‎include‬<stdio.h>
void main() {
The above is your first instance of Undefined Behavior, whatever happens, it is right.
We will now pretend the error is corrected by substituting int for void.
Now, your loop:
static int i;
Static variables are default initialized, so i starts with value 0.
for(;;) { //infinite loop
if(i+++"The Matrix")
// what is happening in the above line?
printf("Memento");
else
break;
}
This loop has Undefined Behavior as well.
The condition takes i and adds it to the string literal "Memento" which decayed to a pointer like in the previous example, interpreting the resultant pointer in a boolean context, and as a side-effect incrementing i.
As long as i is no more than strlen("The Matrix")+1 on entry, everything is ok, the pointer points to an element of the string literal or one past, and the standard guarantees that's not a null pointer.
The moment it is though, all hell breaks loose because calculating such a pointer is Undefined Behavior.
Well, now that we know the loop is UB, let's ignore the loop too.
The rest of the program is:
}
Which is ok, because even though main has a return type of int, there's a special rule which states that if control reaches the end of main without executing a return-statement, an implicit return 0; is added.
Side-note: If an execution of a program encounters Undefined Behavior anywhere, the whole program is undefined, not only from that point on:
Undefined behavior can result in time travel (among other things, but time travel is the funkiest)

How a discarded value can be used later in the program

About the expression statement(an example)
i = 1;
it is said that after assigning 1 to i the value of entire expression is being discarded. If the value is discarded then how this can be used later in the program,for example
printf("%d",i);
?
I know this is very basic question but I am really confused with discarded.
The value of the expression is indeed discarded, but this expression has a side effect - it changes the value of i. So next time you will access this variable, you will read the new value, which is 1.
The term "discarded" is more helpful when you do things like foo(5); or even simply "hello";. Since the expression "hello" does not have any side effect, and its value is dicarded, it is does absolutely nothing. When a compiler encounters it, as a stand alone statement:
"hello";
It may simply ignore it altogether, as if it does not exist at all. This is what happens when you call functions, or use operators:
4+5;
sin(2.6);
These expressions, too, have no side effect, and their values are ignored. When you do something like
printf("hello");
This is an expression, too. Its value is the total number of characters written. This value is ignored. But the expression must not be comletely ignored, since it has an important side effect: it prints these characters to the standard output.
So let's build a function instead of using the assignment operator (since C has no references, we'll use pointers):
int assign_int(int* var, int value) {
*var = value;
return *var;
}
now, back to your example, you do something like:
assign_int(&i, 1);
the value returned from assign_int is discarded. Just like in the printf() case. But since the function assign_int has a side effect (changing the value of i), it is not ignored by the compiler.
The important point is the i = 1 has two properties.
It changes the value stored in the variable i to be 1
It is an expression and has a value (which is also 1);
That second part is interesting is a case like
if ( (i=1) == 2 ) { // ...
or
y = 3 + (i = 1); // assign 4 to y
The line
the value of entire expression is being discarded.
refers to the value of the expression (my #2), but does not affect assignment to variable i (my #1).

Sequence points in C / function calls

I'm just learning some C, or rather, getting a sense of some of the arcane details. And I was using VTC advanced C programming in which I found that the sequence points are :
Semicolon
Comma
Logical OR / AND
Ternary operator
Function calls (Any expression used as an argument to a function call is finalized the call is made)
are all these correct ?. Regarding the last one I tried:
void foo (int bar) { printf("I received %d\n", bar); }
int main(void)
{
int i = 0;
foo(i++);
return 0;
}
And it didnt print 1, which according to what the VTC's guy said and if I undertood correctly, it should, right ?. Also, are these parens in the function call the same as the grouping parens ? (I mean, their precedence). Maybe it is because parens have higher precedence than ++ but I've also tried foo((i++)); and got the same result. Only doing foo(i = i + 1); yielded 1.
Thank you in advance. Please consider that I'm from South America so if I wasnt clear or nothing makes sense please, oh please, tell me.
Warmest regards,
Sebastian.
Your code is working like it should and it has nothing to do with sequence points. The point is that the postfix ++ operator returns the non-incremented value (but increments the variable by 1 nonetheless).
Basically:
i++ – Increment i by one and return the previous value
++i – Increment i by one and return the value after the increment
The position of the operator gives a slight hint for its semantics.
Sequence means i++ is evaluted before foo is invoked.
Consider this case (I am not printing bar!):
int i = 0;
void foo (int bar) { printf("i = %d\n", i); }
int main(void){
foo(i++);
return 0;
}
i = 1 must be printed.
C implements pass-by-value semantics. First i ++ is evaluated, and the value is kept, then i is modified (this may happen any time between the evaluation and the next sequence point), then the function is entered with the backup value as the argument.
The value passed into a function is always the same as the one you would see if using the argument expression in any other way. Other behavior would be fairly surprising, and make it difficult to refactor common subexpressions into functions.
When you do something like:
int i = 0, j;
j = i++;
the value of i is used first and then incremented. hence in your case the values of i which is 0 is used (hence passed to your function foo) and then incremented. the incremented values of i (now 1) will be available only for main as it is its local variable.
If you want to print 1 the do call foo this way:
foo(++i);
this will print 1. Rest you know, why!

Arithmetic operations in IF loop

What does the below code do? I'm very confused with its working. Because I thought that the if loop runs till the range of int. But I'm confused when I try to print the value of i. Please help me out with this.
#include<stdio.h>
void main()
{
static int i;
for (;;)
if (i+++”Apple”)
printf(“Banana”);
else
break;
}
It is interpreted as i++ + "Apple". Since i is static and does not have an initializer, i++ yields 0. So the whole expression is 0 + some address or equivalent to if ("Apple").
EDIT
As Jonathan Leffler correctly notes in the comments, what I said above only applies to the first iteration. After that it will keep incrementing i and will keep printing "Banana".
I think at some point, due to overflows (if it doesn't crash) "Apple" + i will yield 0 and the loop will break. Again, I don't really know what a well-meaning compiler should do when one adds a pointer and a large number.
As Eric Postpischil commented, you can only advance the pointer until it points to one-past the allocated space. In your exxample adding 7 will advance the pointer one-past the allocated space ("Apples\0"). Adding more is undefined behavior and technically strange things can happen.
Use int main(void) instead of void main().
The expression i+++"Apple" is parsed as (i++) + "Apple"; the string literal "Apple" is converted from an expression of type "6-element array of char" to "pointer to char", and its value is the address of the first element of the array. The expression i++ evaluates to the current value of i, and as a side effect, the value in i is incremented by 1.
So, we're adding the result of the integer expression i++ to the pointer value resulting from the expression "Apple"; this gives us a new pointer value that's equal or greater than the address of "Apple". So assuming the address of the string literal "Apple" is 0x80123450, then basically we're evaluating the values
0x80123450 + 0
0x80123450 + 1
0x80123450 + 2
...
all of which should evaluate to non-zero, which causes the printf statement to be executed. The question is what happens when i++ results in an integer overflow (the behavior of which is not well defined) or the value of i+++"Apple" results in an overflow for a pointer value. It's not clear that i+++"Apple" will ever result in a 0-valued expression.
This code SHOULD Have been written like this:
char *apple = "Apple";
for(i = 0; apple[i++];)
printf("Banana");
Not only is it clearer than the code posted in the original, it is also clearer to see what it does. But I guess this came from "Look how bizarre we can write things in C". There are lots of things that are possible in C that isn't a great idea.
It is also possible to learn to balance a plate of hot food on your head for the purpose of serving yourself dinner. It doesn't make it a particularly great idea - unless you don't have hands and feet, I suppose... ;)
Edit: Except this is wrong... The equivalent is:
char *apple = "Apple";
for(i = 0; apple+i++ != NULL;)
printf("Banana");
On a 64-bit machine, that will take a while. If it finishes in reasonable time (sending output to /dev/null), I will update. It takes approximitely three minutes on my machine (AMD 3.4GHz Phenom II).

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