Compile file in linux and run in windows - c

I start to learn c and c++ programming and I write it in Linux.
Can I make binary file with g++ and run it as exe in window 7? or i need to compile the code in windows again?

You can use a mingw cross compiler to build windows binaries in linux. In Ubuntu (and I guess other Debian variants as well) the package is called mingw32. You then have a cross compiler under the name i586-mingw32msvc-g++ (or similar). For building simple command line programs without library dependencies this is an OK solution.
If you need more then this I'd recommend you use MXE (M cross environment). MXE installs its own cross compiler and can build many libraries for you so you don't need to care about how to build the library dependencies.
For example the OpenSCAD project (a 3D CAD program that is using Qt for its GUI) is using MXE for building the Windows releases. See this page on the OpenSCAD wiki for a description of the build process.

Related

What does Eclipse CDT come with?

This is what i currently have installed on my home computer:
http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers-includes-incubating-components/indigosr2
Now, that was a pain to setup because you needed to use Cygwin to install a bunch of stuff in order for Eclipse to compile and run a C project. I found this the other day:
http://www.eclipse.org/cdt/
Does Eclipse CDT come with everything it needs to compile and run a C program or does it still depend on external files? Does it come with a standard library?
You do not have to use Cygwin and you can use alternatives such as mingw (it is simpler for most people to install). Checkout this tutorial for detailed description how to setup on Windows:
http://www.banym.de/eclipse/install-eclipse-cdt-on-windows-7
Compiler is responsible for standard library and in the case mentioned above it is mingw.
If you are on other hand interested about MAC OS installation checkout:
http://forge.mysql.com/wiki/Eclipse/CDT_on_Linux_and_Mac_OS_X
http://max.berger.name/howto/cdt/cdt.jsp

How to install C standard library headers under Netbeans / Windows?

I want to be able to develop in C using the Netbeans IDE in my Windows environment, but can't figure out how to install the standard library headers for C on a Windows machine.
Google searches offered no success.
Tips?
Thanks.
If you want POSIX support and are used to programming in a Linux environment, take a look at Cygwin, which uses the newlib C library. Otherwise you're probably looking for MinGW, which compiles against the Microsoft C run-time library.
Both Cygwin and MinGW provide their own set of headers for the standard C library.
Developing with Cygwin will require its libraries to be installed on client machines. However, you can build with the mno-cygwin compiler flag to instead use the MinGW-32 headers and runtime libraries.
MinGW binaries should run on Windows clients without installing any extra libraries.

Cross compile GTK+ application from Linux to Windows?

How can I cross compile my GTK+ app (written in C) from Linux to Windows? Could I just replace the "gcc" command with "mingw32"?
Fedora has a great mingw32 cross-compiler toolchain which comes with lots of precompiled libraries, including GTK+ and gtkmm. For most applications you just need to install the cross-compiler and the cross-compiled GTK+ libraries:
yum install mingw32-gcc mingw32-gtk2
Once everything needed is installed, compiling your application is just the matter of running "mingw32-configure" followed with "make".
More information at the project page https://fedoraproject.org/wiki/MinGW
You can use mingw-cross-env - all you have to do then is to change your CC/CXX environment path to use the i686-mingw32- prefix and export the mingw-cross-env bin dirs (both) to your PATH variable (or if you are using autotool it's even easier) - see the documentation on the homepage.
There is actually a project called MXE that does exactly this.
Pre-build package
You can download my pre-build binaries if you want.
Build from source
You can also build the code from scratch ideally also applying this PR to update to the latest GTK 3.24 version.
MXE has a easy wrapper (x86_64-w64-mingw32.static-cmake) to cross-build your project towards Windows, while using Linux. Allowing to evenly statically build your project into a single .exe file! Of course shared builds (x86_64-w64-mingw32.shared-cmake) are also supported. The example wrapper scripts are meant for CMake based projects.
Before you can build your project with MXE, you need to build the GTK3 from source-code. (There are some Linux packages available, but mostly out-dated). If you are using C++, you can also build gtkmm3. Since you are in place C, you only need to build gtk3.
git clone https://github.com/mxe/mxe.git
Become root user: su
mv mxe /opt/mxe
cd /opt/mxe
Build the MXE project yourself:
For static builds under Windows 64-bit for GTK3 & Gtkmm3:
sudo make gtk3 gtkmm3 -j 16 MXE_TARGETS='x86_64-w64-mingw32.static' MXE_PLUGIN_DIRS='plugins/gcc12'
For shared build to Windows 64-bit (again GTK3 + Gtkmm3):
sudo make gtk3 gtkmm3 -j 16 MXE_TARGETS='x86_64-w64-mingw32.shared' MXE_PLUGIN_DIRS='plugins/gcc12'
More info see the tutorial steps on MXE.cc.
Once you done the cross-compile environment / MXE build. Now you can use the CMake wrapper scripts I mentioned earlier. Those scripts are located in the /opt/mxe/usr/bin/ directory.
The scripts (like x86_64-w64-mingw32.static-cmake) can now be used to compile your project towards Windows, while using the Linux operating system. The build result would be an Windows .exe.
Disclaimer: I personally created this PR for MXE to update GTK to the latest 3.24.x release.

Problem creating an exe from C

I've made a small application in C with Netbeans.
I've ran the application in Netbeans and it created an exe.
I used that exe and it worked fine on my comp but when I move it to other comp it says:
"This application failed to start because cygwin1.dll was not found. Re-installing the application may fix this problem."
How can i create the exe so that it runs anywhere?
The problem is you're using Cygwin GCC to compile your code. Cygwin provides a unix-like environment
if you're not doing anything Unix-y you can recomplie -mno-cygwin - see Can you statically compile a cygwin application?
if you are using Unix calls you'll need to distribute cygwin1.dll along with your app
or you can recompile with a different compiler, e.g. a GCC that targets mingw32 not cygwin, or one of the free (as-in-beer) Microsoft compilers from the platform SDK or Visual Studio Express downloads.

How to compile a C program?

I haven't done C in a long time. I'd like to compile this program, but I have no idea how to proceed. It seems like the makefile refers to GCC a lot and I've never used GCC.
I just want an executable that will run on windows.
You may need to install either cygwin or mingw, which are UNIX-like environments for Windows.
http://www.mingw.org/
http://www.cygwin.com/
When downloading/installing either cygwin or mingw, you will have the option of downloading and installing some optional features; you will need the following:
gcc (try version 2.x first, not 3.x)
binutils
GNU make (or gmake)
If it requires gcc and you want it to run on Windows, you could download Cygwin.
That's basically an emulator for GNU/Linux type stuff for Windows. It works with an emulation DLL.
http://www.cygwin.com/
In order to compile this program you need a C compiler. It does not have to be gcc, although you are already given a makefile set up to use gcc. The simplest thing for you to do would be the following:
Install cygwin
Open the cygwin command prompt
go into the directory where you have your makefile
type 'make'
That should compile your program
If you are not comfortable with using command line tools then you can download the free version of MS Visual Studio and import the source files into a new Visual Studio project. This way you would not need to install cygwin and use gcc, but you would need to know how to create projects and run programs in Visual Studio.
You almost certainly don't need all of cygwin to compile using gcc. There are plenty of standalone gcc clones for Windows, like gcw.
If it's reasonably portable C code (I haven't looked at it), then you may be able to just ignore the included Makefile and feed the source into whatever compiler you do want to use. What happens when you try that?
Dev-C++ provides a simple but nice IDE which uses the Mingw gcc compiler and provides Makefile support. Here are the steps I used to build the above code using Dev-C++ (i.e. this is a "how-to")
After downloading the source zip from NIST, I
downloaded and installed the Dev-C++ 5 beta 9 release
created a new empty project
added all the .c files from sts-2.0\src
Then under Project Options
added -lm in the Linker column under Parameters
added sts-2.0\include to the Include Directories in Directories
set the Executable and Object directories to the obj directory under the Build Options
and then hit OK to close the dialog. Go to Execute > Compile and let it whirl. A minute later, you can find the executable in the sts-2.0\obj directory.
First, there is little chance that a program with only makefiles will build with visual studio, if only because visual studio is not a good C compiler from a standard POV (the math functions in particular are very poorly supported on MS compilers). It may be possible, but it won't be easy, specially if you are not familiar with C. You should really stick to the makefiles instead of trying to import the code in your own IDE - this kind of scienfitic code is clearly meant to be compiled from the command line. It is a test suite, so trying things randomly is NOT a good idea.
You should use mingw + msys to install it: mingw will give you the compilers (gcc, etc...) and msys the shell for the make file to run correctly. Contrary to one other poster, I would advise you against using gcc 2 - I don't see any point in that. I routinely use gcc 3 (and even 4) on windows to build scientific code, it works well when the code is unix-like (which is the standard platform for this kind of code).

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