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Call a function named in a string variable in C
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Closed 9 years ago.
How can I call a function on the runtime? I'm wondering if I can do that without using an if or a switch to call it,
if(arg[1] == something) //Now what I'm looking for
call_function;
Below is what I'm looking for, which is calling the function print using arg?
#include <stdio.h>
void print()
{
printf("print function called\n");
}
int main(int argc, char *argv[])
{
argv[1] to call the print function
}
So then I can call it like this,
./a.out print
This isn't trivial or automatic. Function names only exist in the language, not in the executing program. You have to supply a mapping from a suitable string constant to the function yourself (or use some existing mechanism like dlsym on Posix). You can refer to the function via a function pointer:
typedef void (void_function)(void);
extern void print(void);
extern void foo(void);
extern void bar(void);
void_function my_little_functions[] = { print, foo, bar };
int main(int argc, char * argv[])
{
if (strcmp(argv[1], "print") == 0) { my_little_functions[0](); }
// ...
}
This is for illustration only; instead of a sequence of conditional statements, you should implement some suitable, function-pointer-valued associative lookup structure.
(In C++, this would be a std::unordered_map<std::string, void_function *>. In C, you have to find your own.)
If you are not looking for a "pure C" solution, then chances are you can use APIs of your OS to do the mapping for you. Under POSIX (this compiles and runs):
#include <stdio.h>
#include <dlfcn.h>
void foo(void)
{
printf("foo\n");
}
void bar(void)
{
printf("bar\n");
}
void baz(void)
{
printf("baz\n");
}
int main(int argc, char *argv[])
{
void *hndl = dlopen(NULL, RTLD_LAZY);
void (*fn)(void) = dlsym(hndl, argv[1]);
if (fn) {
fn();
} else {
printf("Function %s() not found\n", argv[1]);
}
return 0;
}
Well, actually there is a way...
At runtime you could write a .c file containing the functions definitions and in main you would write the call to the function named in argv[1]. Then you could invoke a compiler (gcc-linux or cl-windows or whatever) (via system(command)) to generate an executable. Then you invoke that executable (via system(command)) and voilĂ job done.
What? I didn't say it's a practical way, I just said it's a way.
Proof that this actually works:
#include <stdio.h>
#include <stdlib.h>
const char file_includes[] = "#include <stdio.h>\n";
const char file_functions[] =
"void print() {\n"
" printf(\"print function called\\n\");\n"
"}\n"
"void print2() {\n"
" printf(\"second print function called\\n\");\n"
"}\n";
const char file_main_prolog[] = "int main() {\n";
const char file_main_epilog[] = " return 0;\n}\n";
int main(int argc, char *argv[]) {
if (argc < 2) {
printf("invalid program arguments\n");
return 1;
}
FILE *fout = fopen("function_call.c", "w");
fprintf(fout, "%s", file_includes);
fprintf(fout, "%s", file_functions);
fprintf(fout, "%s", file_main_prolog);
fprintf(fout, " %s();\n", argv[1]);
fprintf(fout, "%s", file_main_epilog);
fclose(fout);
system("gcc -o function_call function_call.c");
system("./function_call");
return 0;
}
This works under linux with gcc installed. You can run this program with the argument print or print2 and you will get print function called or second print function called respectively.
Related
I need to know a way for use environment variables in the C programming language. How can I use and read them?
For example, read an environment variable or take the value of an environment variable and load it in another variable.
You can use following functions -
char * getenv (const char *name)-returns a string that is the value of the environment variable name.
char * secure_getenv (const char *name)
Read about some more functions here -http://www.gnu.org/software/libc/manual/html_node/Environment-Access.html#Environment-Access
Use the getenv function from stdlib.h. That's it!
#include <stdio.h>
#include <stdlib.h>
int main()
{
printf("test\n");
const char* s = getenv("PATH");
// If the environment variable doesn't exist, it returns NULL
printf("PATH :%s\n", (s != NULL) ? s : "getenv returned NULL");
printf("end test\n");
}
getenv:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
char* my_env_var = getenv("MY_ENV_VAR");
if(my_env_var)
printf("Var found: %s", my_env_var );
else
printf("Var not found.");
return 0;
}
On windows, you would use GetEnvironmentVariable.
#include <stdio.h>
#include <winbase.h>
int main(int argc, char *argv[])
{
TCHAR buff[100] = T("");
DWORD resultLengthInCharacters = GetEnvironmentVariable(T("USERDOMAIN"), buff, 100);
if (resultLengthInCharacters > 0 && resultLengthInCharacters < 100) {
_tprintf(T("USERDOMAIN: %s\n"), buff);
} else if ( resultLengthInCharacters > 100) {
_tprintf(T("USERDOMAIN too long to store in buffer of length 100, try again with buffer length %lu\n"), resultLengthInCharacters);
} else {
// Error handling incomplete, should use GetLastError(),
// but typically:
_tprintf(T("USERDOMAIN is empty or not set in the Environment\n"));
}
return 0;
}
But if you are trying to get a standard path variable, you should use the SHGetFolderPath function with the right CSIDL variable (like from this question: How do I get the application data path in Windows using C++?)
Another way could be to use the global variable environ.
#include <stdio.h>
extern char** environ;
void main(int argc, char* argv[])
{
int i=0;
while(environ[i]!=NULL){
printf("%s\n",environ[i++]);
}
}
I'm relatively new to C and cannot figure out why this program seg faults.
It could be a stupid error on my behalf but cannot seem to figure it out.
I also know its unusual using the embedding method I am, but this was down for sheer familiarity with Python3 and the ease of use.
#define PY_SSIZE_T_CLEAN
#define PAM_SM_AUTH
#define PAM_SM_ACCOUNT
//#define PAM_SM_SESSION
#include <dlfcn.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <security/pam_appl.h>
#include <security/pam_modules.h>
#include </usr/include/python3.6m/Python.h>
/* expected hook */
/*
PAM_EXTERN int pam_sm_setcred( pam_handle_t *pamh, int flags, int argc, const char **argv ) {
return PAM_SUCCESS;
}
PAM_EXTERN int pam_sm_acct_mgmt(pam_handle_t *pamh, int flags, int argc, const char **argv) {
printf("Acct mgmt\n");
return PAM_SUCCESS;
}
*/
/* expected hook, this is where custom stuff happens */
PAM_EXTERN int pam_sm_authenticate( pam_handle_t *pamh, int flags,int argc, const char **argv )
{
chdir("../code/facial"); // this changes it to the correct directory to execute
dlopen("/usr/lib/x86_64-linux-gnu/libpython3.6m.so",RTLD_LAZY | RTLD_GLOBAL);
Py_Initialize(); // Starts python interpreter
PyRun_SimpleString("import os\nimport sys\nsys.path.append(os.getcwd())"); // lets python know where we are
PyObject *mymod, *func1, *ret1;
mymod = PyImport_ImportModule("pam_detect"); // This is the .py
if (mymod != 0){ // check if the file file was loaded
func1 = PyObject_GetAttrString(mymod, "detect"); // hel is the function name in the file you declared earlier
ret1 = PyObject_CallObject(func1, NULL); // Null because the function doesnt take an argument.
if (ret1 == 1){
Py_Finalize();
return PAM_SUCCESS;
}
else{
Py_Finalize();
return PAM_AUTH_ERR;
}
}
else{
//printf("Error: can't find file!\n");
return 1;
}
Py_Finalize();
return 0;
}
You have defined the pointers but haven't assigned them to a memory address.
PyObject *mymod, *func1, *ret1;
This line in your code makes a pointer named mymod which can point to a memory containing PyObject, but you haven't given the memory address to it yet.
I don't know if calling the functions will return pointers correctly or not, So when you try to put anything there, it gives segmentation fault if you are trying to assign a variable to a pointer without a memory address.
I can only say this much without knowing where the fault occurred. try putting printf statement before assigning of all 3 pointers and see.
im very new to programming, trying to learn C and cant figure out how to create/use a simple function.
Im trying to create a function called stringtest and then call it into the main and simply make the string strA print ABC.
void stringtest(char strA[20])
{
strA = "ABC";
}
int main()
{
char strA;
stringtest(strA[20]);
printf("This is strA", strA);
return 0;
}
You need to read up on pointers and the C syntax in general.
This is one way you could do it.
#include <stdio.h>
#include <string.h>
void stringtest(char *strA) {
strcpy(strA, "ABC");
}
int main(int argc, const char * argv[]) {
char strA[20];
stringtest(&strA[0]);
printf("This is strA -> %s \n", strA);
return 0;
}
Take care,
/Anders.
I don't think your code ran!!
There are a lot of bugs and errors in your code.
See the code given below to understand how to do this:
#include <stdio.h>
char strA[20];
void stringtest(){
strA[0]='A';
strA[1]='B';
strA[2]='C';
strA[3]='\0';
}
int main(){
stringtest();
printf("This is strA %s",strA);
}
I need to know a way for use environment variables in the C programming language. How can I use and read them?
For example, read an environment variable or take the value of an environment variable and load it in another variable.
You can use following functions -
char * getenv (const char *name)-returns a string that is the value of the environment variable name.
char * secure_getenv (const char *name)
Read about some more functions here -http://www.gnu.org/software/libc/manual/html_node/Environment-Access.html#Environment-Access
Use the getenv function from stdlib.h. That's it!
#include <stdio.h>
#include <stdlib.h>
int main()
{
printf("test\n");
const char* s = getenv("PATH");
// If the environment variable doesn't exist, it returns NULL
printf("PATH :%s\n", (s != NULL) ? s : "getenv returned NULL");
printf("end test\n");
}
getenv:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
char* my_env_var = getenv("MY_ENV_VAR");
if(my_env_var)
printf("Var found: %s", my_env_var );
else
printf("Var not found.");
return 0;
}
On windows, you would use GetEnvironmentVariable.
#include <stdio.h>
#include <winbase.h>
int main(int argc, char *argv[])
{
TCHAR buff[100] = T("");
DWORD resultLengthInCharacters = GetEnvironmentVariable(T("USERDOMAIN"), buff, 100);
if (resultLengthInCharacters > 0 && resultLengthInCharacters < 100) {
_tprintf(T("USERDOMAIN: %s\n"), buff);
} else if ( resultLengthInCharacters > 100) {
_tprintf(T("USERDOMAIN too long to store in buffer of length 100, try again with buffer length %lu\n"), resultLengthInCharacters);
} else {
// Error handling incomplete, should use GetLastError(),
// but typically:
_tprintf(T("USERDOMAIN is empty or not set in the Environment\n"));
}
return 0;
}
But if you are trying to get a standard path variable, you should use the SHGetFolderPath function with the right CSIDL variable (like from this question: How do I get the application data path in Windows using C++?)
Another way could be to use the global variable environ.
#include <stdio.h>
extern char** environ;
void main(int argc, char* argv[])
{
int i=0;
while(environ[i]!=NULL){
printf("%s\n",environ[i++]);
}
}
I am trying to pass multiple parameters when running a compiled C code
code would be like this
void main(char argc,char *argv[]){
printf("%s",argv[1]) //filename
FILE *file = fopen(argv[1], "r")
printf("%s",argv[2]) //function to be called
char* func_name = argv[2];
printf("%s",argv[3]) //how many times the function is called
int repeat = argv[3];
for(int i=0;i<repeat;i++){
func_name(file) //calls some function and passes the file to it
}
}
i would compile like this
gcc cprog.c -o cprog
run like -
./cprog textfile.txt function1 4
how do i do this ? any help would be appreciated !
First off:
You are missing some semicolons, so your code won't even compile.
argv[] are strings, so you'll have to convert them to integers if you want to use them as such.
C does not store function names in the binary, so you have to create some kind of calling table.
Below find a working example. I creates a struct that maps a name to a function, implement that function and go look for it. It's quite buggy (no input validation is done), but gives you a proof of concept on how to possibly implement this.
#include <stdlib.h>
#include <stdio.h>
struct fcn_entry {
char *name;
void (*fcn)(char *);
};
void fcn1(char *fn) {
printf("fcn1: %s\n", fn);
}
void fcn2(char *fn) {
printf("fcn2: %s\n", fn);
}
void main(char argc,char *argv[]){
// name-to-function table
struct fcn_entry entries[] = {
{ "fcn1", fcn1 },
{ "fcn2", fcn2 },
{ NULL, NULL }
};
void (*fcn_to_call)(char *);
int i = 0;
printf("%s",argv[1]); //filename
printf("%s",argv[2]); //function to be called
char* func_name = argv[2];
i = 0;
while(entries[i].name != NULL) {
if (strcmp(entries[i].name, func_name) == 0) {
fcn_to_call = entries[i].fcn;
break;
} else {
fcn_to_call = NULL;
}
i++;
}
printf("%s",argv[3]); //how many times the function is called
int repeat = atoi(argv[3]);
for(i=0;i<repeat;i++){
fcn_to_call(argv[1]);
}
}
There are a lots of error here.
int repeat = argv[3]; //You must convert char* to int before assignment.
func_name(file) //func_name is a char* not a function. C does not support reflection so there is no way to call function like this.
To be able to call a function that you have as a string, you have know which name is paired to which function.
If all functions take the same arguments, you can have an array of structures with name and function pointer, and then match the name with the correct entry in the table.
Otherwise, if the arguments are different you have to have a chain of strcmp calls to call the correct function.